/* * Copyright 2017 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "SkTypes.h" #include "Test.h" #if SK_SUPPORT_GPU #include "GrContext.h" #include "GrContextPriv.h" #include "GrClip.h" #include "GrDrawingManager.h" #include "GrPathRenderer.h" #include "GrPaint.h" #include "GrRenderTargetContext.h" #include "GrRenderTargetContextPriv.h" #include "GrShape.h" #include "SkMatrix.h" #include "SkPathPriv.h" #include "SkRect.h" #include "ccpr/GrCoverageCountingPathRenderer.h" #include "mock/GrMockTypes.h" #include static constexpr int kCanvasSize = 100; class CCPRPathDrawer { public: CCPRPathDrawer(GrContext* ctx, skiatest::Reporter* reporter) : fCtx(ctx) , fCCPR(fCtx->contextPriv().drawingManager()->getCoverageCountingPathRenderer()) , fRTC(fCtx->makeDeferredRenderTargetContext(SkBackingFit::kExact, kCanvasSize, kCanvasSize, kRGBA_8888_GrPixelConfig, nullptr)) { if (!fCCPR) { ERRORF(reporter, "ccpr not enabled in GrContext for ccpr tests"); } if (!fRTC) { ERRORF(reporter, "failed to create GrRenderTargetContext for ccpr tests"); } } bool valid() const { return fCCPR && fRTC; } void clear() const { fRTC->clear(nullptr, 0, true); } void abandonGrContext() { fCtx = nullptr; fCCPR = nullptr; fRTC = nullptr; } void drawPath(SkPath path, GrColor4f color = GrColor4f(0, 1, 0, 1)) const { SkASSERT(this->valid()); GrPaint paint; paint.setColor4f(color); GrNoClip noClip; SkIRect clipBounds = SkIRect::MakeWH(kCanvasSize, kCanvasSize); SkMatrix matrix = SkMatrix::I(); path.setIsVolatile(true); GrShape shape(path); fCCPR->drawPath({fCtx, std::move(paint), &GrUserStencilSettings::kUnused, fRTC.get(), &noClip, &clipBounds, &matrix, &shape, GrAAType::kCoverage, false}); } void flush() const { SkASSERT(this->valid()); fCtx->flush(); } private: GrContext* fCtx; GrCoverageCountingPathRenderer* fCCPR; sk_sp fRTC; }; class CCPRTest { public: void run(skiatest::Reporter* reporter) { GrMockOptions mockOptions; mockOptions.fInstanceAttribSupport = true; mockOptions.fMapBufferFlags = GrCaps::kCanMap_MapFlag; mockOptions.fConfigOptions[kAlpha_half_GrPixelConfig].fRenderable[0] = true; mockOptions.fConfigOptions[kAlpha_half_GrPixelConfig].fTexturable = true; mockOptions.fGeometryShaderSupport = true; mockOptions.fTexelBufferSupport = true; mockOptions.fIntegerSupport = true; mockOptions.fFlatInterpolationSupport = true; mockOptions.fMaxVertexSamplers = 1; GrContextOptions ctxOptions; ctxOptions.fAllowPathMaskCaching = false; ctxOptions.fGpuPathRenderers = GpuPathRenderers::kCoverageCounting; fMockContext = GrContext::MakeMock(&mockOptions, ctxOptions); if (!fMockContext) { ERRORF(reporter, "could not create mock context"); return; } if (!fMockContext->unique()) { ERRORF(reporter, "mock context is not unique"); return; } CCPRPathDrawer ccpr(fMockContext.get(), reporter); if (!ccpr.valid()) { return; } fPath.moveTo(0, 0); fPath.cubicTo(50, 50, 0, 50, 50, 0); this->onRun(reporter, ccpr); } virtual ~CCPRTest() {} protected: virtual void onRun(skiatest::Reporter* reporter, CCPRPathDrawer& ccpr) = 0; sk_sp fMockContext; SkPath fPath; }; #define DEF_CCPR_TEST(name) \ DEF_GPUTEST(name, reporter, factory) { \ name test; \ test.run(reporter); \ } class GrCCPRTest_cleanup : public CCPRTest { void onRun(skiatest::Reporter* reporter, CCPRPathDrawer& ccpr) override { REPORTER_ASSERT(reporter, SkPathPriv::TestingOnly_unique(fPath)); // Ensure paths get unreffed. for (int i = 0; i < 10; ++i) { ccpr.drawPath(fPath); } REPORTER_ASSERT(reporter, !SkPathPriv::TestingOnly_unique(fPath)); ccpr.flush(); REPORTER_ASSERT(reporter, SkPathPriv::TestingOnly_unique(fPath)); // Ensure paths get unreffed when we delete the context without flushing. for (int i = 0; i < 10; ++i) { ccpr.drawPath(fPath); } ccpr.abandonGrContext(); REPORTER_ASSERT(reporter, !SkPathPriv::TestingOnly_unique(fPath)); fMockContext.reset(); REPORTER_ASSERT(reporter, SkPathPriv::TestingOnly_unique(fPath)); } }; DEF_CCPR_TEST(GrCCPRTest_cleanup) class GrCCPRTest_unregisterCulledOps : public CCPRTest { void onRun(skiatest::Reporter* reporter, CCPRPathDrawer& ccpr) override { REPORTER_ASSERT(reporter, SkPathPriv::TestingOnly_unique(fPath)); // Ensure Ops get unregistered from CCPR when culled early. ccpr.drawPath(fPath); REPORTER_ASSERT(reporter, !SkPathPriv::TestingOnly_unique(fPath)); ccpr.clear(); // Clear should delete the CCPR Op. REPORTER_ASSERT(reporter, SkPathPriv::TestingOnly_unique(fPath)); ccpr.flush(); // Should not crash (DrawPathsOp should have unregistered itself). // Ensure Op unregisters work when we delete the context without flushing. ccpr.drawPath(fPath); REPORTER_ASSERT(reporter, !SkPathPriv::TestingOnly_unique(fPath)); ccpr.clear(); // Clear should delete the CCPR DrawPathsOp. REPORTER_ASSERT(reporter, SkPathPriv::TestingOnly_unique(fPath)); ccpr.abandonGrContext(); fMockContext.reset(); // Should not crash (DrawPathsOp should have unregistered itself). } }; DEF_CCPR_TEST(GrCCPRTest_unregisterCulledOps) class CCPRRenderingTest { public: void run(skiatest::Reporter* reporter, GrContext* ctx) const { if (!ctx->contextPriv().drawingManager()->getCoverageCountingPathRenderer()) { return; // CCPR is not enabled on this GPU. } CCPRPathDrawer ccpr(ctx, reporter); if (!ccpr.valid()) { return; } this->onRun(reporter, ccpr); } virtual ~CCPRRenderingTest() {} protected: virtual void onRun(skiatest::Reporter* reporter, const CCPRPathDrawer& ccpr) const = 0; }; #define DEF_CCPR_RENDERING_TEST(name) \ DEF_GPUTEST_FOR_RENDERING_CONTEXTS(name, reporter, ctxInfo) { \ name test; \ test.run(reporter, ctxInfo.grContext()); \ } class GrCCPRTest_busyPath : public CCPRRenderingTest { void onRun(skiatest::Reporter* reporter, const CCPRPathDrawer& ccpr) const override { static constexpr int kNumBusyVerbs = 1 << 17; ccpr.clear(); SkPath busyPath; busyPath.moveTo(0, 0); // top left busyPath.lineTo(kCanvasSize, kCanvasSize); // bottom right for (int i = 2; i < kNumBusyVerbs; ++i) { float offset = i * ((float)kCanvasSize / kNumBusyVerbs); busyPath.lineTo(kCanvasSize - offset, kCanvasSize + offset); // offscreen } ccpr.drawPath(busyPath); ccpr.flush(); // If this doesn't crash, the test passed. // If it does, maybe fiddle with fMaxInstancesPerDrawArraysWithoutCrashing in // your platform's GrGLCaps. } }; DEF_CCPR_RENDERING_TEST(GrCCPRTest_busyPath) #endif