/* * Copyright 2013 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "SkTypes.h" #if SK_SUPPORT_GPU #include "GrContext.h" #include "GrContextFactory.h" #include "GrPath.h" #include "GrStrokeInfo.h" #include "SkBitmap.h" #include "SkCanvas.h" #include "SkColor.h" #include "SkPaint.h" #include "SkPath.h" #include "SkDashPathEffect.h" #include "SkRRect.h" #include "SkRect.h" #include "SkSurface.h" #include "Test.h" static void test_drawPathEmpty(skiatest::Reporter*, SkCanvas* canvas) { // Filling an empty path should not crash. SkPaint paint; SkRect emptyRect = SkRect::MakeEmpty(); canvas->drawRect(emptyRect, paint); canvas->drawPath(SkPath(), paint); canvas->drawOval(emptyRect, paint); canvas->drawRect(emptyRect, paint); canvas->drawRRect(SkRRect::MakeRect(emptyRect), paint); // Stroking an empty path should not crash. paint.setAntiAlias(true); paint.setStyle(SkPaint::kStroke_Style); paint.setColor(SK_ColorGRAY); paint.setStrokeWidth(SkIntToScalar(20)); paint.setStrokeJoin(SkPaint::kRound_Join); canvas->drawRect(emptyRect, paint); canvas->drawPath(SkPath(), paint); canvas->drawOval(emptyRect, paint); canvas->drawRect(emptyRect, paint); canvas->drawRRect(SkRRect::MakeRect(emptyRect), paint); } static void fill_and_stroke(SkCanvas* canvas, const SkPath& p1, const SkPath& p2, SkPathEffect* effect) { SkPaint paint; paint.setAntiAlias(true); paint.setPathEffect(effect); canvas->drawPath(p1, paint); canvas->drawPath(p2, paint); paint.setStyle(SkPaint::kStroke_Style); canvas->drawPath(p1, paint); canvas->drawPath(p2, paint); } static void test_drawSameRectOvals(skiatest::Reporter*, SkCanvas* canvas) { // Drawing ovals with similar bounds but different points order should not crash. SkPath oval1, oval2; const SkRect rect = SkRect::MakeWH(100, 50); oval1.addOval(rect, SkPath::kCW_Direction); oval2.addOval(rect, SkPath::kCCW_Direction); fill_and_stroke(canvas, oval1, oval2, nullptr); const SkScalar intervals[] = { 1, 1 }; SkAutoTUnref dashEffect(SkDashPathEffect::Create(intervals, 2, 0)); fill_and_stroke(canvas, oval1, oval2, dashEffect); } DEF_GPUTEST(GpuDrawPath, reporter, factory) { for (int type = 0; type < GrContextFactory::kLastGLContextType; ++type) { GrContextFactory::GLContextType glType = static_cast(type); GrContext* grContext = factory->get(glType); if (nullptr == grContext) { continue; } static const int sampleCounts[] = { 0, 4, 16 }; for (size_t i = 0; i < SK_ARRAY_COUNT(sampleCounts); ++i) { SkImageInfo info = SkImageInfo::MakeN32Premul(255, 255); SkAutoTUnref surface( SkSurface::NewRenderTarget(grContext, SkSurface::kNo_Budgeted, info, sampleCounts[i], nullptr)); if (!surface) { continue; } test_drawPathEmpty(reporter, surface->getCanvas()); } } } DEF_GPUTEST(GpuDrawPathSameRectOvals, reporter, factory) { GrContext* grContext = factory->get(GrContextFactory::kNVPR_GLContextType); if (!grContext) { return; } SkAutoTUnref surface( SkSurface::NewRenderTarget(grContext, SkSurface::kNo_Budgeted, SkImageInfo::MakeN32Premul(255, 255), 4)); test_drawSameRectOvals(reporter, surface->getCanvas()); } DEF_TEST(GrPathKeys, reporter) { // Keys should not ignore conic weights. SkPath path1, path2; path1.setIsVolatile(true); path2.setIsVolatile(true); SkPoint p0 = SkPoint::Make(100, 0); SkPoint p1 = SkPoint::Make(100, 100); path1.conicTo(p0, p1, .5f); path2.conicTo(p0, p1, .7f); bool isVolatile; GrUniqueKey key1, key2; GrStrokeInfo stroke(SkStrokeRec::kFill_InitStyle); GrPath::ComputeKey(path1, stroke, &key1, &isVolatile); GrPath::ComputeKey(path2, stroke, &key2, &isVolatile); REPORTER_ASSERT(reporter, key1 != key2); } #endif