/* * Copyright 2011 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "Test.h" // This is a GPU-backend specific test #if SK_SUPPORT_GPU #include "GrContextFactory.h" DEF_GPUTEST(GLInterfaceValidation, reporter, factory) { for (int i = 0; i <= GrContextFactory::kLastGLContextType; ++i) { GrContextFactory::GLContextType glCtxType = (GrContextFactory::GLContextType)i; // this forces the factory to make the context if it hasn't yet factory->get(glCtxType); SkGLContext* glCtx = factory->getGLContext(glCtxType); // We're supposed to fail the NVPR context type when we the native context that does not // support the NVPR extension. if (GrContextFactory::kNVPR_GLContextType == glCtxType && factory->getGLContext(GrContextFactory::kNative_GLContextType) && !factory->getGLContext(GrContextFactory::kNative_GLContextType)->gl()->hasExtension("GL_NV_path_rendering")) { REPORTER_ASSERT(reporter, NULL == glCtx); continue; } REPORTER_ASSERT(reporter, glCtx); if (glCtx) { const GrGLInterface* interface = glCtx->gl(); REPORTER_ASSERT(reporter, interface->validate()); } } } #endif