/* * Copyright 2011 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "Test.h" #include "SkNativeGLContext.h" #include "SkMesaGLContext.h" static void GLInterfaceValidationTest(skiatest::Reporter* reporter) { typedef const GrGLInterface* (*interfaceFactory)(); struct { interfaceFactory fFactory; const char* fName; } interfaceFactories[] = { {GrGLCreateNativeInterface, "Native"}, #if SK_MESA {GrGLCreateMesaInterface, "Mesa"}, #endif {GrGLCreateNullInterface, "Null"}, }; // On some platforms GrGLCreateNativeInterface will fail unless an OpenGL // context has been created. Also, preserve the current context that may // be in use by outer test harness. SkNativeGLContext::AutoContextRestore nglacr; SkNativeGLContext nglctx; static const int gBOGUS_SIZE = 16; bool nativeContextInit = nglctx.init(gBOGUS_SIZE, gBOGUS_SIZE); REPORTER_ASSERT(reporter, nativeContextInit); if (!nativeContextInit) { return; } #if SK_MESA // We must have a current OSMesa context to initialize an OSMesa // GrGLInterface SkMesaGLContext::AutoContextRestore mglacr; SkMesaGLContext mglctx; bool mesaContextInit = mglctx.init(gBOGUS_SIZE, gBOGUS_SIZE); REPORTER_ASSERT(reporter, mesaContextInit); if(!mesaContextInit) { return; } #endif SkAutoTUnref iface; for (size_t i = 0; i < SK_ARRAY_COUNT(interfaceFactories); ++i) { iface.reset(interfaceFactories[i].fFactory()); REPORTER_ASSERT(reporter, NULL != iface.get()); if (iface.get()) { REPORTER_ASSERT(reporter, iface.get()->validate(kOpenGL_Shaders_GrEngine)); } } } #include "TestClassDef.h" DEFINE_TESTCLASS("GLInterfaceValidation", GLInterfaceValidationTestClass, GLInterfaceValidationTest)