/* * Copyright 2012 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "Test.h" #include "SkBitmap.h" #include "SkCanvas.h" #include "SkDashPathEffect.h" static SkCanvas* create(SkBitmap::Config config, int w, int h, int rb, void* addr = NULL) { SkBitmap bm; bm.setConfig(config, w, h, rb); if (addr) { bm.setPixels(addr); } else { bm.allocPixels(); } return new SkCanvas(bm); } static SkCanvas* new_canvas(int w, int h) { return create(SkBitmap::kARGB_8888_Config, w, h, 0, NULL); } /////////////////////////////////////////////////////////////////////////////// static void moveToH(SkPath* path, const uint32_t raw[]) { const float* fptr = (const float*)raw; path->moveTo(fptr[0], fptr[1]); } static void cubicToH(SkPath* path, const uint32_t raw[]) { const float* fptr = (const float*)raw; path->cubicTo(fptr[0], fptr[1], fptr[2], fptr[3], fptr[4], fptr[5]); } // This used to assert, because we performed a cast (int)(pt[0].fX * scale) to // arrive at an int (SkFDot6) rather than calling sk_float_round2int. The assert // was that the initial line-segment produced by the cubic was not monotonically // going down (i.e. the initial DY was negative). By rounding the floats, we get // the more proper result. // // http://code.google.com/p/chromium/issues/detail?id=131181 // static void test_crbug131181(skiatest::Reporter*) { /* fX = 18.8943768, fY = 129.121277 }, { fX = 18.8937435, fY = 129.121689 }, { fX = 18.8950119, fY = 129.120422 }, { fX = 18.5030727, fY = 129.13121 */ uint32_t data[] = { 0x419727af, 0x43011f0c, 0x41972663, 0x43011f27, 0x419728fc, 0x43011ed4, 0x4194064b, 0x43012197 }; SkPath path; moveToH(&path, &data[0]); cubicToH(&path, &data[2]); SkAutoTUnref canvas(new_canvas(640, 480)); SkPaint paint; paint.setAntiAlias(true); canvas->drawPath(path, paint); } // Need to exercise drawing an inverse-path whose bounds intersect the clip, // but whose edges do not (since its a quad which draws only in the bottom half // of its bounds). // In the debug build, we used to assert in this case, until it was fixed. // static void test_inversepathwithclip(skiatest::Reporter* reporter) { SkPath path; path.moveTo(0, SkIntToScalar(20)); path.quadTo(SkIntToScalar(10), SkIntToScalar(10), SkIntToScalar(20), SkIntToScalar(20)); path.toggleInverseFillType(); SkPaint paint; SkAutoTUnref canvas(new_canvas(640, 480)); canvas.get()->save(); canvas.get()->clipRect(SkRect::MakeWH(SkIntToScalar(19), SkIntToScalar(11))); paint.setAntiAlias(false); canvas.get()->drawPath(path, paint); paint.setAntiAlias(true); canvas.get()->drawPath(path, paint); canvas.get()->restore(); // Now do the test again, with the path flipped, so we only draw in the // top half of our bounds, and have the clip intersect our bounds at the // bottom. path.reset(); // preserves our filltype path.moveTo(0, SkIntToScalar(10)); path.quadTo(SkIntToScalar(10), SkIntToScalar(20), SkIntToScalar(20), SkIntToScalar(10)); canvas.get()->clipRect(SkRect::MakeXYWH(SkIntToScalar(0), SkIntToScalar(19), SkIntToScalar(19), SkIntToScalar(11))); paint.setAntiAlias(false); canvas.get()->drawPath(path, paint); paint.setAntiAlias(true); canvas.get()->drawPath(path, paint); } static void test_bug533(skiatest::Reporter* reporter) { #ifdef SK_SCALAR_IS_FLOAT /* http://code.google.com/p/skia/issues/detail?id=533 This particular test/bug only applies to the float case, where the coordinates are very large. */ SkPath path; path.moveTo(64, 3); path.quadTo(-329936, -100000000, 1153, 330003); SkPaint paint; paint.setAntiAlias(true); SkAutoTUnref canvas(new_canvas(640, 480)); canvas.get()->drawPath(path, paint); #endif } static void test_crbug_124652(skiatest::Reporter* reporter) { #ifdef SK_SCALAR_IS_FLOAT /* http://code.google.com/p/chromium/issues/detail?id=124652 This particular test/bug only applies to the float case, where large values can "swamp" small ones. */ SkScalar intervals[2] = {837099584, 33450}; SkAutoTUnref dash( new SkDashPathEffect(intervals, 2, -10, false)); #endif } static void test_bigcubic(skiatest::Reporter* reporter) { #ifdef SK_SCALAR_IS_FLOAT SkPath path; path.moveTo(64, 3); path.cubicTo(-329936, -100000000, -329936, 100000000, 1153, 330003); SkPaint paint; paint.setAntiAlias(true); SkAutoTUnref canvas(new_canvas(640, 480)); canvas.get()->drawPath(path, paint); #endif } // we used to assert if the bounds of the device (clip) was larger than 32K // even when the path itself was smaller. We just draw and hope in the debug // version to not assert. static void test_giantaa(skiatest::Reporter* reporter) { const int W = 400; const int H = 400; SkAutoTUnref canvas(new_canvas(33000, 10)); canvas.get()->clear(0); SkPaint paint; paint.setAntiAlias(true); SkPath path; path.addOval(SkRect::MakeXYWH(-10, -10, 20 + W, 20 + H)); canvas.get()->drawPath(path, paint); } static void TestDrawPath(skiatest::Reporter* reporter) { test_giantaa(reporter); test_bug533(reporter); test_bigcubic(reporter); test_crbug_124652(reporter); test_inversepathwithclip(reporter); // test_crbug131181(reporter); } #include "TestClassDef.h" DEFINE_TESTCLASS("DrawPath", TestDrawPathClass, TestDrawPath)