/* * Copyright 2017 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "SkTypes.h" #include "GrBackendSurface.h" #include "GrCaps.h" #include "GrContext.h" #include "GrContextFactory.h" #include "GrContextPriv.h" #include "GrGpu.h" #include "GrRenderTargetContext.h" #include "GrRenderTargetProxy.h" #include "GrTextureProxy.h" #include "GrTextureProxyPriv.h" #include "GrTypes.h" #include "GrTypesPriv.h" #include "SkBitmap.h" #include "SkCanvas.h" #include "SkColorSpace.h" #include "SkDeferredDisplayList.h" #include "SkDeferredDisplayListRecorder.h" #include "SkGpuDevice.h" #include "SkImage.h" #include "SkImageInfo.h" #include "SkImage_Gpu.h" #include "SkPaint.h" #include "SkRect.h" #include "SkRefCnt.h" #include "SkSurface.h" #include "SkSurfaceCharacterization.h" #include "SkSurfaceProps.h" #include "SkSurface_Gpu.h" #include "Test.h" #include "gl/GrGLCaps.h" #include "gl/GrGLDefines.h" #include "gl/GrGLTypes.h" #ifdef SK_VULKAN #include "vk/GrVkDefines.h" #endif #include #include #include // Try to create a backend format from the provided colorType and config. Return an invalid // backend format if the combination is infeasible. static GrBackendFormat create_backend_format(GrContext* context, SkColorType ct, SkColorSpace* cs, GrPixelConfig config) { const GrCaps* caps = context->contextPriv().caps(); // TODO: what should be done if we have a colorspace that doesn't have a gammaCloseToSRGB? switch (context->contextPriv().getBackend()) { case kOpenGL_GrBackend: { const GrGLCaps* glCaps = static_cast(caps); GrGLStandard standard = glCaps->standard(); switch (ct) { case kUnknown_SkColorType: return GrBackendFormat(); case kAlpha_8_SkColorType: if (kAlpha_8_as_Alpha_GrPixelConfig == config) { return GrBackendFormat::MakeGL(GR_GL_ALPHA8, GR_GL_TEXTURE_2D); } else if (kAlpha_8_GrPixelConfig == config || kAlpha_8_as_Red_GrPixelConfig == config) { return GrBackendFormat::MakeGL(GR_GL_R8, GR_GL_TEXTURE_2D); } break; case kRGB_565_SkColorType: if (kRGB_565_GrPixelConfig == config) { return GrBackendFormat::MakeGL(GR_GL_RGB565, GR_GL_TEXTURE_2D); } break; case kARGB_4444_SkColorType: if (kRGBA_4444_GrPixelConfig == config) { return GrBackendFormat::MakeGL(GR_GL_RGBA4, GR_GL_TEXTURE_2D); } break; case kRGBA_8888_SkColorType: if (kRGBA_8888_GrPixelConfig == config) { if (!cs || (cs->gammaCloseToSRGB() && !caps->srgbSupport())) { return GrBackendFormat::MakeGL(GR_GL_RGBA8, GR_GL_TEXTURE_2D); } } else if (kSRGBA_8888_GrPixelConfig == config) { if (caps->srgbSupport() && cs && cs->gammaCloseToSRGB()) { return GrBackendFormat::MakeGL(GR_GL_SRGB8_ALPHA8, GR_GL_TEXTURE_2D); } } break; case kRGB_888x_SkColorType: if (kRGB_888_GrPixelConfig == config) { return GrBackendFormat::MakeGL(GR_GL_RGB8, GR_GL_TEXTURE_2D); } break; case kBGRA_8888_SkColorType: if (kBGRA_8888_GrPixelConfig == config) { if (kGL_GrGLStandard == standard) { return GrBackendFormat::MakeGL(GR_GL_RGBA8, GR_GL_TEXTURE_2D); } else if (kGLES_GrGLStandard == standard) { return GrBackendFormat::MakeGL(GR_GL_BGRA8, GR_GL_TEXTURE_2D); } } else if (kSBGRA_8888_GrPixelConfig == config) { if (caps->srgbSupport() && cs && cs->gammaCloseToSRGB()) { return GrBackendFormat::MakeGL(GR_GL_SRGB8_ALPHA8, GR_GL_TEXTURE_2D); } } break; case kRGBA_1010102_SkColorType: if (kRGBA_1010102_GrPixelConfig == config) { return GrBackendFormat::MakeGL(GR_GL_RGB10_A2, GR_GL_TEXTURE_2D); } break; case kRGB_101010x_SkColorType: return GrBackendFormat(); case kGray_8_SkColorType: if (kGray_8_as_Lum_GrPixelConfig == config) { return GrBackendFormat::MakeGL(GR_GL_LUMINANCE8, GR_GL_TEXTURE_2D); } else if (kGray_8_GrPixelConfig == config || kGray_8_as_Red_GrPixelConfig == config) { return GrBackendFormat::MakeGL(GR_GL_R8, GR_GL_TEXTURE_2D); } break; case kRGBA_F16_SkColorType: if (kRGBA_half_GrPixelConfig == config) { return GrBackendFormat::MakeGL(GR_GL_RGBA16F, GR_GL_TEXTURE_2D); } break; case kRGBA_F32_SkColorType: return GrBackendFormat(); } } break; #ifdef SK_VULKAN case kVulkan_GrBackend: switch (ct) { case kUnknown_SkColorType: return GrBackendFormat(); case kAlpha_8_SkColorType: // TODO: what about kAlpha_8_GrPixelConfig and kAlpha_8_as_Alpha_GrPixelConfig if (kAlpha_8_as_Red_GrPixelConfig == config) { return GrBackendFormat::MakeVk(VK_FORMAT_R8_UNORM); } break; case kRGB_565_SkColorType: if (kRGB_565_GrPixelConfig == config) { return GrBackendFormat::MakeVk(VK_FORMAT_R5G6B5_UNORM_PACK16); } break; case kARGB_4444_SkColorType: if (kRGBA_4444_GrPixelConfig == config) { return GrBackendFormat::MakeVk(VK_FORMAT_B4G4R4A4_UNORM_PACK16); } break; case kRGBA_8888_SkColorType: if (kRGBA_8888_GrPixelConfig == config) { if (!cs || (cs->gammaCloseToSRGB() && !caps->srgbSupport())) { return GrBackendFormat::MakeVk(VK_FORMAT_R8G8B8A8_UNORM); } } else if (kSRGBA_8888_GrPixelConfig == config) { if (caps->srgbSupport() && cs && cs->gammaCloseToSRGB()) { return GrBackendFormat::MakeVk(VK_FORMAT_R8G8B8A8_SRGB); } } break; case kRGB_888x_SkColorType: if (kRGB_888_GrPixelConfig == config) { return GrBackendFormat::MakeVk(VK_FORMAT_R8G8B8_UNORM); } break; case kBGRA_8888_SkColorType: if (kBGRA_8888_GrPixelConfig == config) { return GrBackendFormat::MakeVk(VK_FORMAT_B8G8R8A8_UNORM); } else if (kSBGRA_8888_GrPixelConfig == config) { if (caps->srgbSupport() && cs && cs->gammaCloseToSRGB()) { return GrBackendFormat::MakeVk(VK_FORMAT_B8G8R8A8_SRGB); } } break; case kRGBA_1010102_SkColorType: if (kRGBA_1010102_GrPixelConfig == config) { return GrBackendFormat::MakeVk(VK_FORMAT_A2B10G10R10_UNORM_PACK32); } break; case kRGB_101010x_SkColorType: return GrBackendFormat(); case kGray_8_SkColorType: // TODO: what about kAlpha_8_GrPixelConfig and kGray_8_as_Lum_GrPixelConfig? if (kGray_8_as_Red_GrPixelConfig == config) { return GrBackendFormat::MakeVk(VK_FORMAT_R8_UNORM); } break; case kRGBA_F16_SkColorType: if (kRGBA_half_GrPixelConfig == config) { return GrBackendFormat::MakeVk(VK_FORMAT_R16G16B16A16_SFLOAT); } break; case kRGBA_F32_SkColorType: return GrBackendFormat(); } break; #endif case kMock_GrBackend: switch (ct) { case kUnknown_SkColorType: return GrBackendFormat(); case kAlpha_8_SkColorType: if (kAlpha_8_GrPixelConfig == config || kAlpha_8_as_Alpha_GrPixelConfig == config || kAlpha_8_as_Red_GrPixelConfig == config) { return GrBackendFormat::MakeMock(config); } break; case kRGB_565_SkColorType: if (kRGB_565_GrPixelConfig == config) { return GrBackendFormat::MakeMock(config); } break; case kARGB_4444_SkColorType: if (kRGBA_4444_GrPixelConfig == config) { return GrBackendFormat::MakeMock(config); } break; case kRGBA_8888_SkColorType: if (kRGBA_8888_GrPixelConfig == config) { if (!cs || (cs->gammaCloseToSRGB() && !caps->srgbSupport())) { return GrBackendFormat::MakeMock(config); } } else if (kSRGBA_8888_GrPixelConfig == config) { if (caps->srgbSupport() && cs && cs->gammaCloseToSRGB()) { return GrBackendFormat::MakeMock(config); } } break; case kRGB_888x_SkColorType: if (kRGB_888_GrPixelConfig == config) { return GrBackendFormat::MakeMock(config); } break; case kBGRA_8888_SkColorType: if (kBGRA_8888_GrPixelConfig == config) { return GrBackendFormat::MakeMock(config); } else if (kSBGRA_8888_GrPixelConfig == config) { if (caps->srgbSupport() && cs && cs->gammaCloseToSRGB()) { return GrBackendFormat::MakeMock(config); } } break; case kRGBA_1010102_SkColorType: if (kRGBA_1010102_GrPixelConfig == config) { return GrBackendFormat::MakeMock(config); } break; case kRGB_101010x_SkColorType: return GrBackendFormat(); case kGray_8_SkColorType: if (kGray_8_GrPixelConfig == config || kGray_8_as_Lum_GrPixelConfig == config || kGray_8_as_Red_GrPixelConfig == config) { return GrBackendFormat::MakeMock(config); } break; case kRGBA_F16_SkColorType: if (kRGBA_half_GrPixelConfig == config) { return GrBackendFormat::MakeMock(config); } break; case kRGBA_F32_SkColorType: return GrBackendFormat(); } break; default: return GrBackendFormat(); // return an invalid format } return GrBackendFormat(); // return an invalid format } class SurfaceParameters { public: static const int kNumParams = 9; static const int kSampleCount = 5; static const int kMipMipCount = 8; SurfaceParameters(const GrCaps* caps) : fWidth(64) , fHeight(64) , fOrigin(kTopLeft_GrSurfaceOrigin) , fColorType(kRGBA_8888_SkColorType) , fConfig(caps->srgbSupport() ? kSRGBA_8888_GrPixelConfig : kRGBA_8888_GrPixelConfig) , fColorSpace(SkColorSpace::MakeSRGB()) , fSampleCount(1) , fSurfaceProps(0x0, kUnknown_SkPixelGeometry) , fShouldCreateMipMaps(true) { } int sampleCount() const { return fSampleCount; } void setColorType(SkColorType ct) { fColorType = ct; } void setColorSpace(sk_sp cs) { fColorSpace = std::move(cs); } void setConfig(GrPixelConfig config) { fConfig = config; } // Modify the SurfaceParameters in just one way void modify(int i) { switch (i) { case 0: fWidth = 63; break; case 1: fHeight = 63; break; case 2: fOrigin = kBottomLeft_GrSurfaceOrigin; break; case 3: // The color type and config need to be changed together. // The original SRGB color space no longer makes sense for F16 fColorType = kRGBA_F16_SkColorType; fConfig = kRGBA_half_GrPixelConfig; fColorSpace = SkColorSpace::MakeSRGBLinear(); break; case 4: // This just needs to be a colorSpace different from that returned by MakeSRGB() // but still be considered SRGB. In this case we just change the gamut. fColorSpace = SkColorSpace::MakeRGB(SkColorSpace::kSRGB_RenderTargetGamma, SkColorSpace::kAdobeRGB_Gamut); break; case kSampleCount: fSampleCount = 4; break; case 6: fSurfaceProps = SkSurfaceProps(0x0, kRGB_H_SkPixelGeometry); break; case 7: fSurfaceProps = SkSurfaceProps(SkSurfaceProps::kUseDeviceIndependentFonts_Flag, kUnknown_SkPixelGeometry); break; case 8: fShouldCreateMipMaps = false; break; } } SkSurfaceCharacterization createCharacterization(GrContext* context) const { int maxResourceCount; size_t maxResourceBytes; context->getResourceCacheLimits(&maxResourceCount, &maxResourceBytes); // Note that Ganesh doesn't make use of the SkImageInfo's alphaType SkImageInfo ii = SkImageInfo::Make(fWidth, fHeight, fColorType, kPremul_SkAlphaType, fColorSpace); GrBackendFormat backendFormat = create_backend_format(context, fColorType, fColorSpace.get(), fConfig); if (!backendFormat.isValid()) { return SkSurfaceCharacterization(); } SkSurfaceCharacterization c = context->threadSafeProxy()->createCharacterization( maxResourceBytes, ii, backendFormat, fSampleCount, fOrigin, fSurfaceProps, fShouldCreateMipMaps); return c; } // Create a DDL whose characterization captures the current settings std::unique_ptr createDDL(GrContext* context) const { SkSurfaceCharacterization c = this->createCharacterization(context); SkAssertResult(c.isValid()); SkDeferredDisplayListRecorder r(c); SkCanvas* canvas = r.getCanvas(); if (!canvas) { return nullptr; } canvas->drawRect(SkRect::MakeXYWH(10, 10, 10, 10), SkPaint()); return r.detach(); } // Create the surface with the current set of parameters sk_sp make(GrContext* context, GrBackendTexture* backend, bool nonTextureable) const { GrGpu* gpu = context->contextPriv().getGpu(); GrMipMapped mipmapped = nonTextureable ? GrMipMapped::kNo : GrMipMapped(fShouldCreateMipMaps); *backend = gpu->createTestingOnlyBackendTexture(nullptr, fWidth, fHeight, fConfig, true, mipmapped); if (!backend->isValid() || !gpu->isTestingOnlyBackendTexture(*backend)) { return nullptr; } sk_sp surface; if (nonTextureable) { // Create a surface w/ the current parameters but make it non-textureable surface = SkSurface::MakeFromBackendTextureAsRenderTarget( context, *backend, fOrigin, fSampleCount, fColorType, fColorSpace, &fSurfaceProps); } else { surface = SkSurface::MakeFromBackendTexture( context, *backend, fOrigin, fSampleCount, fColorType, fColorSpace, &fSurfaceProps); } if (!surface) { gpu->deleteTestingOnlyBackendTexture(*backend); return nullptr; } return surface; } void cleanUpBackEnd(GrContext* context, const GrBackendTexture& backend) const { GrGpu* gpu = context->contextPriv().getGpu(); gpu->deleteTestingOnlyBackendTexture(backend); } private: int fWidth; int fHeight; GrSurfaceOrigin fOrigin; SkColorType fColorType; GrPixelConfig fConfig; sk_sp fColorSpace; int fSampleCount; SkSurfaceProps fSurfaceProps; bool fShouldCreateMipMaps; }; // Test out operator== && operator!= DEF_GPUTEST_FOR_RENDERING_CONTEXTS(DDLOperatorEqTest, reporter, ctxInfo) { GrContext* context = ctxInfo.grContext(); for (int i = 0; i < SurfaceParameters::kNumParams; ++i) { SurfaceParameters params1(context->contextPriv().caps()); params1.modify(i); SkSurfaceCharacterization char1 = params1.createCharacterization(context); if (!char1.isValid()) { continue; // can happen on some platforms (ChromeOS) } for (int j = 0; j < SurfaceParameters::kNumParams; ++j) { SurfaceParameters params2(context->contextPriv().caps()); params2.modify(j); SkSurfaceCharacterization char2 = params2.createCharacterization(context); if (!char2.isValid()) { continue; // can happen on some platforms (ChromeOS) } if (i == j) { REPORTER_ASSERT(reporter, char1 == char2); } else { REPORTER_ASSERT(reporter, char1 != char2); } } } { SurfaceParameters params(context->contextPriv().caps()); SkSurfaceCharacterization valid = params.createCharacterization(context); SkASSERT(valid.isValid()); SkSurfaceCharacterization inval1, inval2; SkASSERT(!inval1.isValid() && !inval2.isValid()); REPORTER_ASSERT(reporter, inval1 != inval2); REPORTER_ASSERT(reporter, valid != inval1); REPORTER_ASSERT(reporter, inval1 != valid); } } //////////////////////////////////////////////////////////////////////////////// // This tests SkSurfaceCharacterization/SkSurface compatibility DEF_GPUTEST_FOR_RENDERING_CONTEXTS(DDLSurfaceCharacterizationTest, reporter, ctxInfo) { GrContext* context = ctxInfo.grContext(); GrGpu* gpu = context->contextPriv().getGpu(); // Create a bitmap that we can readback into SkImageInfo imageInfo = SkImageInfo::Make(64, 64, kRGBA_8888_SkColorType, kPremul_SkAlphaType); SkBitmap bitmap; bitmap.allocPixels(imageInfo); std::unique_ptr ddl; // First, create a DDL using the stock SkSurface parameters { SurfaceParameters params(context->contextPriv().caps()); ddl = params.createDDL(context); SkAssertResult(ddl); // The DDL should draw into an SkSurface created with the same parameters GrBackendTexture backend; sk_sp s = params.make(context, &backend, false); if (!s) { return; } REPORTER_ASSERT(reporter, s->draw(ddl.get())); s->readPixels(imageInfo, bitmap.getPixels(), bitmap.rowBytes(), 0, 0); context->flush(); gpu->testingOnly_flushGpuAndSync(); s = nullptr; params.cleanUpBackEnd(context, backend); } // Then, alter each parameter in turn and check that the DDL & surface are incompatible for (int i = 0; i < SurfaceParameters::kNumParams; ++i) { SurfaceParameters params(context->contextPriv().caps()); params.modify(i); GrBackendTexture backend; sk_sp s = params.make(context, &backend, false); if (!s) { continue; } if (SurfaceParameters::kSampleCount == i) { SkSurface_Gpu* gpuSurf = static_cast(s.get()); int supportedSampleCount = context->contextPriv().caps()->getRenderTargetSampleCount( params.sampleCount(), gpuSurf->getDevice() ->accessRenderTargetContext() ->asRenderTargetProxy() ->config()); if (1 == supportedSampleCount) { // If changing the sample count won't result in a different // surface characterization, skip this step s = nullptr; params.cleanUpBackEnd(context, backend); continue; } } if (SurfaceParameters::kMipMipCount == i && !context->contextPriv().caps()->mipMapSupport()) { // If changing the mipmap setting won't result in a different surface characterization, // skip this step s = nullptr; params.cleanUpBackEnd(context, backend); continue; } REPORTER_ASSERT(reporter, !s->draw(ddl.get()), "DDLSurfaceCharacterizationTest failed on parameter: %d\n", i); context->flush(); gpu->testingOnly_flushGpuAndSync(); s = nullptr; params.cleanUpBackEnd(context, backend); } // Next test the compatibility of resource cache parameters { const SurfaceParameters params(context->contextPriv().caps()); GrBackendTexture backend; sk_sp s = params.make(context, &backend, false); int maxResourceCount; size_t maxResourceBytes; context->getResourceCacheLimits(&maxResourceCount, &maxResourceBytes); context->setResourceCacheLimits(maxResourceCount, maxResourceBytes/2); REPORTER_ASSERT(reporter, !s->draw(ddl.get())); // DDL TODO: once proxies/ops can be de-instantiated we can re-enable these tests. // For now, DDLs are drawn once. #if 0 // resource limits >= those at characterization time are accepted context->setResourceCacheLimits(2*maxResourceCount, maxResourceBytes); REPORTER_ASSERT(reporter, s->draw(ddl.get())); s->readPixels(imageInfo, bitmap.getPixels(), bitmap.rowBytes(), 0, 0); context->setResourceCacheLimits(maxResourceCount, 2*maxResourceBytes); REPORTER_ASSERT(reporter, s->draw(ddl.get())); s->readPixels(imageInfo, bitmap.getPixels(), bitmap.rowBytes(), 0, 0); context->setResourceCacheLimits(maxResourceCount, maxResourceBytes); REPORTER_ASSERT(reporter, s->draw(ddl.get())); s->readPixels(imageInfo, bitmap.getPixels(), bitmap.rowBytes(), 0, 0); #endif context->flush(); gpu->testingOnly_flushGpuAndSync(); s = nullptr; params.cleanUpBackEnd(context, backend); } // Test that the textureability of the DDL characterization can block a DDL draw { GrBackendTexture backend; const SurfaceParameters params(context->contextPriv().caps()); sk_sp s = params.make(context, &backend, true); if (s) { REPORTER_ASSERT(reporter, !s->draw(ddl.get())); context->flush(); gpu->testingOnly_flushGpuAndSync(); s = nullptr; params.cleanUpBackEnd(context, backend); } } // Make sure non-GPU-backed surfaces fail characterization { SkImageInfo ii = SkImageInfo::MakeN32(64, 64, kOpaque_SkAlphaType); sk_sp rasterSurface = SkSurface::MakeRaster(ii); SkSurfaceCharacterization c; REPORTER_ASSERT(reporter, !rasterSurface->characterize(&c)); } // Exercise the createResized method { SurfaceParameters params(context->contextPriv().caps()); GrBackendTexture backend; sk_sp s = params.make(context, &backend, false); if (!s) { return; } SkSurfaceCharacterization char0; SkAssertResult(s->characterize(&char0)); // Too small SkSurfaceCharacterization char1 = char0.createResized(-1, -1); REPORTER_ASSERT(reporter, !char1.isValid()); // Too large SkSurfaceCharacterization char2 = char0.createResized(1000000, 32); REPORTER_ASSERT(reporter, !char2.isValid()); // Just right SkSurfaceCharacterization char3 = char0.createResized(32, 32); REPORTER_ASSERT(reporter, char3.isValid()); REPORTER_ASSERT(reporter, 32 == char3.width()); REPORTER_ASSERT(reporter, 32 == char3.height()); s = nullptr; params.cleanUpBackEnd(context, backend); } } //////////////////////////////////////////////////////////////////////////////// // This tests the SkSurface::MakeRenderTarget variant that takes an SkSurfaceCharacterization. // In particular, the SkSurface and the SkSurfaceCharacterization should always be compatible. DEF_GPUTEST_FOR_RENDERING_CONTEXTS(DDLMakeRenderTargetTest, reporter, ctxInfo) { GrContext* context = ctxInfo.grContext(); for (int i = 0; i < SurfaceParameters::kNumParams; ++i) { SurfaceParameters params(context->contextPriv().caps()); params.modify(i); SkSurfaceCharacterization c = params.createCharacterization(context); GrBackendTexture backend; if (!c.isValid()) { sk_sp tmp = params.make(context, &backend, false); // If we couldn't characterize the surface we shouldn't be able to create it either REPORTER_ASSERT(reporter, !tmp); if (tmp) { tmp = nullptr; params.cleanUpBackEnd(context, backend); } continue; } sk_sp s = params.make(context, &backend, false); if (!s) { REPORTER_ASSERT(reporter, !c.isValid()); continue; } REPORTER_ASSERT(reporter, c.isValid()); s = SkSurface::MakeRenderTarget(context, c, SkBudgeted::kYes); REPORTER_ASSERT(reporter, s); SkSurface_Gpu* g = static_cast(s.get()); REPORTER_ASSERT(reporter, g->isCompatible(c)); s = nullptr; params.cleanUpBackEnd(context, backend); } } //////////////////////////////////////////////////////////////////////////////// static constexpr int kSize = 8; struct TextureReleaseChecker { TextureReleaseChecker() : fReleaseCount(0) {} int fReleaseCount; static void Release(void* self) { static_cast(self)->fReleaseCount++; } }; enum class DDLStage { kMakeImage, kDrawImage, kDetach, kDrawDDL }; // This tests the ability to create and use wrapped textures in a DDL world DEF_GPUTEST_FOR_RENDERING_CONTEXTS(DDLWrapBackendTest, reporter, ctxInfo) { GrContext* context = ctxInfo.grContext(); GrGpu* gpu = context->contextPriv().getGpu(); GrBackendTexture backendTex = gpu->createTestingOnlyBackendTexture( nullptr, kSize, kSize, kRGBA_8888_GrPixelConfig, false, GrMipMapped::kNo); if (!backendTex.isValid()) { return; } SurfaceParameters params(context->contextPriv().caps()); GrBackendTexture backend; sk_sp s = params.make(context, &backend, false); if (!s) { gpu->deleteTestingOnlyBackendTexture(backendTex); return; } SkSurfaceCharacterization c; SkAssertResult(s->characterize(&c)); std::unique_ptr recorder(new SkDeferredDisplayListRecorder(c)); SkCanvas* canvas = recorder->getCanvas(); if (!canvas) { s = nullptr; params.cleanUpBackEnd(context, backend); gpu->deleteTestingOnlyBackendTexture(backendTex); return; } GrContext* deferredContext = canvas->getGrContext(); if (!deferredContext) { s = nullptr; params.cleanUpBackEnd(context, backend); gpu->deleteTestingOnlyBackendTexture(backendTex); return; } // Wrapped Backend Textures are not supported in DDL sk_sp image = SkImage::MakeFromAdoptedTexture(deferredContext, backendTex, kTopLeft_GrSurfaceOrigin, kRGBA_8888_SkColorType, kPremul_SkAlphaType, nullptr); REPORTER_ASSERT(reporter, !image); TextureReleaseChecker releaseChecker; image = SkImage::MakeFromTexture(deferredContext, backendTex, kTopLeft_GrSurfaceOrigin, kRGBA_8888_SkColorType, kPremul_SkAlphaType, nullptr, TextureReleaseChecker::Release, &releaseChecker); REPORTER_ASSERT(reporter, !image); gpu->deleteTestingOnlyBackendTexture(backendTex); s = nullptr; params.cleanUpBackEnd(context, backend); } static void dummy_fulfill_proc(void*, GrBackendTexture*) { SkASSERT(0); } static void dummy_release_proc(void*) { SkASSERT(0); } static void dummy_done_proc(void*) { } //////////////////////////////////////////////////////////////////////////////// // Test out the behavior of an invalid DDLRecorder DEF_GPUTEST_FOR_RENDERING_CONTEXTS(DDLInvalidRecorder, reporter, ctxInfo) { GrContext* context = ctxInfo.grContext(); { SkImageInfo ii = SkImageInfo::MakeN32Premul(32, 32); sk_sp s = SkSurface::MakeRenderTarget(context, SkBudgeted::kNo, ii); SkSurfaceCharacterization characterization; SkAssertResult(s->characterize(&characterization)); // never calling getCanvas means the backing surface is never allocated SkDeferredDisplayListRecorder recorder(characterization); } { SkSurfaceCharacterization invalid; SkDeferredDisplayListRecorder recorder(invalid); const SkSurfaceCharacterization c = recorder.characterization(); REPORTER_ASSERT(reporter, !c.isValid()); REPORTER_ASSERT(reporter, !recorder.getCanvas()); REPORTER_ASSERT(reporter, !recorder.detach()); GrBackendFormat format = create_backend_format(context, kRGBA_8888_SkColorType, nullptr, kRGBA_8888_GrPixelConfig); sk_sp image = recorder.makePromiseTexture(format, 32, 32, GrMipMapped::kNo, kTopLeft_GrSurfaceOrigin, kRGBA_8888_SkColorType, kPremul_SkAlphaType, nullptr, dummy_fulfill_proc, dummy_release_proc, dummy_done_proc, nullptr); REPORTER_ASSERT(reporter, !image); } } //////////////////////////////////////////////////////////////////////////////// // Ensure that flushing while DDL recording doesn't cause a crash DEF_GPUTEST_FOR_RENDERING_CONTEXTS(DDLFlushWhileRecording, reporter, ctxInfo) { GrContext* context = ctxInfo.grContext(); SkImageInfo ii = SkImageInfo::MakeN32Premul(32, 32); sk_sp s = SkSurface::MakeRenderTarget(context, SkBudgeted::kNo, ii); SkSurfaceCharacterization characterization; SkAssertResult(s->characterize(&characterization)); SkDeferredDisplayListRecorder recorder(characterization); SkCanvas* canvas = recorder.getCanvas(); canvas->flush(); canvas->getGrContext()->flush(); } //////////////////////////////////////////////////////////////////////////////// // Check that the texture-specific flags (i.e., for external & rectangle textures) work // for promise images. As such, this is a GL-only test. DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(DDLTextureFlagsTest, reporter, ctxInfo) { GrContext* context = ctxInfo.grContext(); SkImageInfo ii = SkImageInfo::MakeN32Premul(32, 32); sk_sp s = SkSurface::MakeRenderTarget(context, SkBudgeted::kNo, ii); SkSurfaceCharacterization characterization; SkAssertResult(s->characterize(&characterization)); SkDeferredDisplayListRecorder recorder(characterization); for (GrGLenum target : { GR_GL_TEXTURE_EXTERNAL, GR_GL_TEXTURE_RECTANGLE, GR_GL_TEXTURE_2D } ) { for (auto mipMapped : { GrMipMapped::kNo, GrMipMapped::kYes }) { GrBackendFormat format = GrBackendFormat::MakeGL(GR_GL_RGBA8, target); sk_sp image = recorder.makePromiseTexture(format, 32, 32, mipMapped, kTopLeft_GrSurfaceOrigin, kRGBA_8888_SkColorType, kPremul_SkAlphaType, nullptr, dummy_fulfill_proc, dummy_release_proc, dummy_done_proc, nullptr); if (GR_GL_TEXTURE_2D != target && mipMapped == GrMipMapped::kYes) { REPORTER_ASSERT(reporter, !image); continue; } REPORTER_ASSERT(reporter, image); GrTextureProxy* backingProxy = ((SkImage_Gpu*) image.get())->peekProxy(); REPORTER_ASSERT(reporter, backingProxy->mipMapped() == mipMapped); if (GR_GL_TEXTURE_2D == target) { REPORTER_ASSERT(reporter, !backingProxy->texPriv().hasRestrictedSampling()); } else { REPORTER_ASSERT(reporter, backingProxy->texPriv().hasRestrictedSampling()); } } } } //////////////////////////////////////////////////////////////////////////////// // Exhaustively test colorType and pixelConfig compatibility. DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(DDLCompatibilityTest, reporter, ctxInfo) { GrContext* context = ctxInfo.grContext(); for (int ct = 0; ct <= kLastEnum_SkColorType; ++ct) { SkColorType colorType = static_cast(ct); for (int config = 0; config < kGrPixelConfigCnt; ++config) { GrPixelConfig pixelConfig = static_cast(config); SurfaceParameters params(context->contextPriv().caps()); params.setColorType(colorType); params.setConfig(pixelConfig); params.setColorSpace(nullptr); if (kSRGBA_8888_GrPixelConfig == pixelConfig || kSBGRA_8888_GrPixelConfig == pixelConfig) { params.setColorSpace(SkColorSpace::MakeSRGB()); } SkSurfaceCharacterization c = params.createCharacterization(context); GrBackendTexture backend; if (!c.isValid()) { // TODO: this would be cool to enable but there is, currently, too much crossover // allowed internally (e.g., kAlpha_8_SkColorType/kGray_8_as_Red_GrPixelConfig // is permitted on GL). #if 0 sk_sp tmp = params.make(context, &backend, false); // If we couldn't characterize the surface we shouldn't be able to create it either REPORTER_ASSERT(reporter, !tmp); if (tmp) { tmp = nullptr; params.cleanUpBackEnd(context, backend); } #endif continue; } sk_sp s = params.make(context, &backend, false); REPORTER_ASSERT(reporter, s); if (!s) { s = nullptr; params.cleanUpBackEnd(context, backend); continue; } SkSurface_Gpu* gpuSurface = static_cast(s.get()); REPORTER_ASSERT(reporter, gpuSurface->isCompatible(c)); s = nullptr; params.cleanUpBackEnd(context, backend); s = SkSurface::MakeRenderTarget(context, c, SkBudgeted::kYes); REPORTER_ASSERT(reporter, s); if (!s) { continue; } gpuSurface = static_cast(s.get()); REPORTER_ASSERT(reporter, gpuSurface->isCompatible(c)); } } }