/* * Copyright 2011 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "SkColor.h" #include "SkColorFilter.h" #include "SkColorPriv.h" #include "SkLumaColorFilter.h" #include "SkReadBuffer.h" #include "SkWriteBuffer.h" #include "SkRandom.h" #include "SkXfermode.h" #include "Test.h" static SkColorFilter* reincarnate_colorfilter(SkFlattenable* obj) { SkWriteBuffer wb; wb.writeFlattenable(obj); size_t size = wb.bytesWritten(); SkAutoSMalloc<1024> storage(size); // make a copy into storage wb.writeToMemory(storage.get()); SkReadBuffer rb(storage.get(), size); return rb.readColorFilter(); } /////////////////////////////////////////////////////////////////////////////// #define ILLEGAL_MODE ((SkXfermode::Mode)-1) DEF_TEST(ColorFilter, reporter) { SkRandom rand; for (int mode = 0; mode <= SkXfermode::kLastMode; mode++) { SkColor color = rand.nextU(); // ensure we always get a filter, by avoiding the possibility of a // special case that would return NULL (if color's alpha is 0 or 0xFF) color = SkColorSetA(color, 0x7F); SkColorFilter* cf = SkColorFilter::CreateModeFilter(color, (SkXfermode::Mode)mode); // allow for no filter if we're in Dst mode (its a no op) if (SkXfermode::kDst_Mode == mode && NULL == cf) { continue; } SkAutoUnref aur(cf); REPORTER_ASSERT(reporter, cf); SkColor c = ~color; SkXfermode::Mode m = ILLEGAL_MODE; SkColor expectedColor = color; SkXfermode::Mode expectedMode = (SkXfermode::Mode)mode; // SkDebugf("--- mc [%d %x] ", mode, color); REPORTER_ASSERT(reporter, cf->asColorMode(&c, &m)); // handle special-case folding by the factory if (SkXfermode::kClear_Mode == mode) { if (c != expectedColor) { expectedColor = 0; } if (m != expectedMode) { expectedMode = SkXfermode::kSrc_Mode; } } // SkDebugf("--- got [%d %x] expected [%d %x]\n", m, c, expectedMode, expectedColor); REPORTER_ASSERT(reporter, c == expectedColor); REPORTER_ASSERT(reporter, m == expectedMode); { SkColorFilter* cf2 = reincarnate_colorfilter(cf); SkAutoUnref aur2(cf2); REPORTER_ASSERT(reporter, cf2); SkColor c2 = ~color; SkXfermode::Mode m2 = ILLEGAL_MODE; REPORTER_ASSERT(reporter, cf2->asColorMode(&c2, &m2)); REPORTER_ASSERT(reporter, c2 == expectedColor); REPORTER_ASSERT(reporter, m2 == expectedMode); } } } /////////////////////////////////////////////////////////////////////////////// DEF_TEST(LumaColorFilter, reporter) { SkPMColor in, out; SkAutoTUnref lf(SkLumaColorFilter::Create()); // Applying luma to white produces black with the same transparency. for (unsigned i = 0; i < 256; ++i) { in = SkPackARGB32(i, i, i, i); lf->filterSpan(&in, 1, &out); REPORTER_ASSERT(reporter, SkGetPackedA32(out) == i); REPORTER_ASSERT(reporter, SkGetPackedR32(out) == 0); REPORTER_ASSERT(reporter, SkGetPackedG32(out) == 0); REPORTER_ASSERT(reporter, SkGetPackedB32(out) == 0); } // Applying luma to black yields transparent black (luminance(black) == 0) for (unsigned i = 0; i < 256; ++i) { in = SkPackARGB32(i, 0, 0, 0); lf->filterSpan(&in, 1, &out); REPORTER_ASSERT(reporter, out == SK_ColorTRANSPARENT); } // For general colors, a luma filter generates black with an attenuated alpha channel. for (unsigned i = 1; i < 256; ++i) { in = SkPackARGB32(i, i, i / 2, i / 3); lf->filterSpan(&in, 1, &out); REPORTER_ASSERT(reporter, out != in); REPORTER_ASSERT(reporter, SkGetPackedA32(out) <= i); REPORTER_ASSERT(reporter, SkGetPackedR32(out) == 0); REPORTER_ASSERT(reporter, SkGetPackedG32(out) == 0); REPORTER_ASSERT(reporter, SkGetPackedB32(out) == 0); } }