/* * Copyright 2012 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "Test.h" #include "SkBitmap.h" #include "SkBitmapChecksummer.h" #include "SkChecksum.h" #include "SkCityHash.h" #include "SkColor.h" // Word size that is large enough to hold results of any checksum type. typedef uint64_t checksum_result; namespace skiatest { class ChecksumTestClass : public Test { public: static Test* Factory(void*) {return SkNEW(ChecksumTestClass); } protected: virtual void onGetName(SkString* name) { name->set("Checksum"); } virtual void onRun(Reporter* reporter) { this->fReporter = reporter; RunTest(); } private: enum Algorithm { kSkChecksum, kSkCityHash32, kSkCityHash64 }; // Call Compute(data, size) on the appropriate checksum algorithm, // depending on this->fWhichAlgorithm. checksum_result ComputeChecksum(const char *data, size_t size) { switch(fWhichAlgorithm) { case kSkChecksum: REPORTER_ASSERT_MESSAGE(fReporter, reinterpret_cast(data) % 4 == 0, "test data pointer is not 32-bit aligned"); REPORTER_ASSERT_MESSAGE(fReporter, SkIsAlign4(size), "test data size is not 32-bit aligned"); return SkChecksum::Compute(reinterpret_cast(data), size); case kSkCityHash32: return SkCityHash::Compute32(data, size); case kSkCityHash64: return SkCityHash::Compute64(data, size); default: SkString message("fWhichAlgorithm has unknown value "); message.appendf("%d", fWhichAlgorithm); fReporter->reportFailed(message); } // we never get here return 0; } // Confirm that the checksum algorithm (specified by fWhichAlgorithm) // generates the same results if called twice over the same data. void TestChecksumSelfConsistency(size_t buf_size) { SkAutoMalloc storage(buf_size); char* ptr = reinterpret_cast(storage.get()); REPORTER_ASSERT(fReporter, GetTestDataChecksum(8, 0) == GetTestDataChecksum(8, 0)); REPORTER_ASSERT(fReporter, GetTestDataChecksum(8, 0) != GetTestDataChecksum(8, 1)); sk_bzero(ptr, buf_size); checksum_result prev = 0; // assert that as we change values (from 0 to non-zero) in // our buffer, we get a different value for (size_t i = 0; i < buf_size; ++i) { ptr[i] = (i & 0x7f) + 1; // need some non-zero value here // Try checksums of different-sized chunks, but always // 32-bit aligned and big enough to contain all the // nonzero bytes. (Remaining bytes will still be zero // from the initial sk_bzero() call.) size_t checksum_size = (((i/4)+1)*4); REPORTER_ASSERT(fReporter, checksum_size <= buf_size); checksum_result curr = ComputeChecksum(ptr, checksum_size); REPORTER_ASSERT(fReporter, prev != curr); checksum_result again = ComputeChecksum(ptr, checksum_size); REPORTER_ASSERT(fReporter, again == curr); prev = curr; } } // Return the checksum of a buffer of bytes 'len' long. // The pattern of values within the buffer will be consistent // for every call, based on 'seed'. checksum_result GetTestDataChecksum(size_t len, char seed=0) { SkAutoMalloc storage(len); char* start = reinterpret_cast(storage.get()); char* ptr = start; for (size_t i = 0; i < len; ++i) { *ptr++ = ((seed+i) & 0x7f); } checksum_result result = ComputeChecksum(start, len); return result; } // Fill in bitmap with test data. void CreateTestBitmap(SkBitmap &bitmap, SkBitmap::Config config, int width, int height, SkColor color) { bitmap.setConfig(config, width, height); REPORTER_ASSERT(fReporter, bitmap.allocPixels()); bitmap.setIsOpaque(true); bitmap.eraseColor(color); } void RunTest() { // Test self-consistency of checksum algorithms. fWhichAlgorithm = kSkChecksum; TestChecksumSelfConsistency(128); fWhichAlgorithm = kSkCityHash32; TestChecksumSelfConsistency(128); fWhichAlgorithm = kSkCityHash64; TestChecksumSelfConsistency(128); // Test checksum results that should be consistent across // versions and platforms. fWhichAlgorithm = kSkChecksum; REPORTER_ASSERT(fReporter, ComputeChecksum(NULL, 0) == 0); fWhichAlgorithm = kSkCityHash32; REPORTER_ASSERT(fReporter, ComputeChecksum(NULL, 0) == 0xdc56d17a); REPORTER_ASSERT(fReporter, GetTestDataChecksum(4) == 0x616e1132); REPORTER_ASSERT(fReporter, GetTestDataChecksum(8) == 0xeb0fd2d6); REPORTER_ASSERT(fReporter, GetTestDataChecksum(128) == 0x5321e430); REPORTER_ASSERT(fReporter, GetTestDataChecksum(132) == 0x924a10e4); REPORTER_ASSERT(fReporter, GetTestDataChecksum(256) == 0xd4de9dc9); REPORTER_ASSERT(fReporter, GetTestDataChecksum(260) == 0xecf0325d); fWhichAlgorithm = kSkCityHash64; REPORTER_ASSERT(fReporter, ComputeChecksum(NULL, 0) == 0x9ae16a3b2f90404fULL); REPORTER_ASSERT(fReporter, GetTestDataChecksum(4) == 0x82bffd898958e540ULL); REPORTER_ASSERT(fReporter, GetTestDataChecksum(8) == 0xad5a13e1e8e93b98ULL); REPORTER_ASSERT(fReporter, GetTestDataChecksum(128) == 0x10b153630af1f395ULL); REPORTER_ASSERT(fReporter, GetTestDataChecksum(132) == 0x7db71dc4adcc6647ULL); REPORTER_ASSERT(fReporter, GetTestDataChecksum(256) == 0xeee763519b91b010ULL); REPORTER_ASSERT(fReporter, GetTestDataChecksum(260) == 0x2fe19e0b2239bc23ULL); // TODO: note the weakness exposed by these collisions... // We need to improve the SkChecksum algorithm. // We would prefer that these asserts FAIL! // Filed as https://code.google.com/p/skia/issues/detail?id=981 // ('SkChecksum algorithm allows for way too many collisions') fWhichAlgorithm = kSkChecksum; REPORTER_ASSERT(fReporter, GetTestDataChecksum(128) == GetTestDataChecksum(256)); REPORTER_ASSERT(fReporter, GetTestDataChecksum(132) == GetTestDataChecksum(260)); // Test SkBitmapChecksummer SkBitmap bitmap; // initial test case CreateTestBitmap(bitmap, SkBitmap::kARGB_8888_Config, 333, 555, SK_ColorBLUE); REPORTER_ASSERT(fReporter, SkBitmapChecksummer::Compute64(bitmap) == 0x18f9df68b1b02f38ULL); // same pixel data but different dimensions should yield a different checksum CreateTestBitmap(bitmap, SkBitmap::kARGB_8888_Config, 555, 333, SK_ColorBLUE); REPORTER_ASSERT(fReporter, SkBitmapChecksummer::Compute64(bitmap) == 0x6b0298183f786c8eULL); // same dimensions but different color should yield a different checksum CreateTestBitmap(bitmap, SkBitmap::kARGB_8888_Config, 555, 333, SK_ColorGREEN); REPORTER_ASSERT(fReporter, SkBitmapChecksummer::Compute64(bitmap) == 0xc6b4b3f6fadaaf37ULL); // same pixel colors in a different config should yield the same checksum CreateTestBitmap(bitmap, SkBitmap::kARGB_4444_Config, 555, 333, SK_ColorGREEN); REPORTER_ASSERT(fReporter, SkBitmapChecksummer::Compute64(bitmap) == 0xc6b4b3f6fadaaf37ULL); } Reporter* fReporter; Algorithm fWhichAlgorithm; }; static TestRegistry gReg(ChecksumTestClass::Factory); }