/* * Copyright 2014 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "Resources.h" #include "SkBitmap.h" #include "SkCodec.h" #include "SkOSPath.h" #include "SkStream.h" #include "SkString.h" #include "SkTypes.h" #include "Test.h" #include #include DEF_TEST(BadImage, reporter) { const char* const badImages [] = { "sigabort_favicon.ico", "sigsegv_favicon.ico", "sigsegv_favicon_2.ico", "ico_leak01.ico", "ico_fuzz0.ico", "ico_fuzz1.ico", "skbug3442.webp", "skbug3429.webp", "b38116746.ico", }; const char* badImagesFolder = "invalid_images"; for (size_t i = 0; i < SK_ARRAY_COUNT(badImages); ++i) { SkString resourcePath = SkOSPath::Join(badImagesFolder, badImages[i]); std::unique_ptr stream(GetResourceAsStream(resourcePath.c_str())); std::unique_ptr codec(SkCodec::MakeFromStream(std::move(stream))); // These images are corrupt. It's not important whether we succeed/fail in codec // creation or decoding. We just want to make sure that we don't crash. if (codec) { SkBitmap bm; bm.allocPixels(codec->getInfo()); codec->getPixels(codec->getInfo(), bm.getPixels(), bm.rowBytes()); } } }