/* * Copyright 2011 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include #include #include #include #include #include #include "SkWindow.h" #include "SkBitmap.h" #include "SkCanvas.h" #include "SkColor.h" #include "SkEvent.h" #include "SkKey.h" #include "SkWindow.h" #include "XkeysToSkKeys.h" extern "C" { #include "keysym2ucs.h" } const int WIDTH = 500; const int HEIGHT = 500; // Determine which events to listen for. const long EVENT_MASK = StructureNotifyMask|ButtonPressMask|ButtonReleaseMask |ExposureMask|PointerMotionMask|KeyPressMask|KeyReleaseMask; SkOSWindow::SkOSWindow(void*) : fVi(nullptr) , fMSAASampleCount(0) { fUnixWindow.fDisplay = nullptr; fUnixWindow.fGLContext = nullptr; this->initWindow(0, nullptr); this->resize(WIDTH, HEIGHT); } SkOSWindow::~SkOSWindow() { this->internalCloseWindow(); } void SkOSWindow::internalCloseWindow() { if (fUnixWindow.fDisplay) { this->release(); SkASSERT(fUnixWindow.fGc); XFreeGC(fUnixWindow.fDisplay, fUnixWindow.fGc); fUnixWindow.fGc = nullptr; XDestroyWindow(fUnixWindow.fDisplay, fUnixWindow.fWin); fVi = nullptr; XCloseDisplay(fUnixWindow.fDisplay); fUnixWindow.fDisplay = nullptr; fMSAASampleCount = 0; } } void SkOSWindow::initWindow(int requestedMSAASampleCount, AttachmentInfo* info) { if (fMSAASampleCount != requestedMSAASampleCount) { this->internalCloseWindow(); } // presence of fDisplay means we already have a window if (fUnixWindow.fDisplay) { if (info) { if (fVi) { glXGetConfig(fUnixWindow.fDisplay, fVi, GLX_SAMPLES_ARB, &info->fSampleCount); glXGetConfig(fUnixWindow.fDisplay, fVi, GLX_STENCIL_SIZE, &info->fStencilBits); } else { info->fSampleCount = 0; info->fStencilBits = 0; } } return; } fUnixWindow.fDisplay = XOpenDisplay(nullptr); Display* dsp = fUnixWindow.fDisplay; if (nullptr == dsp) { SkDebugf("Could not open an X Display"); return; } // Attempt to create a window that supports GL GLint att[] = { GLX_RGBA, GLX_DEPTH_SIZE, 24, GLX_DOUBLEBUFFER, GLX_STENCIL_SIZE, 8, None }; SkASSERT(nullptr == fVi); if (requestedMSAASampleCount > 0) { static const GLint kAttCount = SK_ARRAY_COUNT(att); GLint msaaAtt[kAttCount + 4]; memcpy(msaaAtt, att, sizeof(att)); SkASSERT(None == msaaAtt[kAttCount - 1]); msaaAtt[kAttCount - 1] = GLX_SAMPLE_BUFFERS_ARB; msaaAtt[kAttCount + 0] = 1; msaaAtt[kAttCount + 1] = GLX_SAMPLES_ARB; msaaAtt[kAttCount + 2] = requestedMSAASampleCount; msaaAtt[kAttCount + 3] = None; fVi = glXChooseVisual(dsp, DefaultScreen(dsp), msaaAtt); fMSAASampleCount = requestedMSAASampleCount; } if (nullptr == fVi) { fVi = glXChooseVisual(dsp, DefaultScreen(dsp), att); fMSAASampleCount = 0; } if (fVi) { if (info) { glXGetConfig(dsp, fVi, GLX_SAMPLES_ARB, &info->fSampleCount); glXGetConfig(dsp, fVi, GLX_STENCIL_SIZE, &info->fStencilBits); } Colormap colorMap = XCreateColormap(dsp, RootWindow(dsp, fVi->screen), fVi->visual, AllocNone); XSetWindowAttributes swa; swa.colormap = colorMap; swa.event_mask = EVENT_MASK; fUnixWindow.fWin = XCreateWindow(dsp, RootWindow(dsp, fVi->screen), 0, 0, // x, y WIDTH, HEIGHT, 0, // border width fVi->depth, InputOutput, fVi->visual, CWEventMask | CWColormap, &swa); } else { if (info) { info->fSampleCount = 0; info->fStencilBits = 0; } // Create a simple window instead. We will not be able to show GL fUnixWindow.fWin = XCreateSimpleWindow(dsp, DefaultRootWindow(dsp), 0, 0, // x, y WIDTH, HEIGHT, 0, // border width 0, // border value 0); // background value } this->mapWindowAndWait(); fUnixWindow.fGc = XCreateGC(dsp, fUnixWindow.fWin, 0, nullptr); } static unsigned getModi(const XEvent& evt) { static const struct { unsigned fXMask; unsigned fSkMask; } gModi[] = { // X values found by experiment. Is there a better way? { 1, kShift_SkModifierKey }, { 4, kControl_SkModifierKey }, { 8, kOption_SkModifierKey }, }; unsigned modi = 0; for (size_t i = 0; i < SK_ARRAY_COUNT(gModi); ++i) { if (evt.xkey.state & gModi[i].fXMask) { modi |= gModi[i].fSkMask; } } return modi; } static SkMSec gTimerDelay; static bool MyXNextEventWithDelay(Display* dsp, XEvent* evt) { // Check for pending events before entering the select loop. There might // be events in the in-memory queue but not processed yet. if (XPending(dsp)) { XNextEvent(dsp, evt); return true; } SkMSec ms = gTimerDelay; if (ms > 0) { int x11_fd = ConnectionNumber(dsp); fd_set input_fds; FD_ZERO(&input_fds); FD_SET(x11_fd, &input_fds); timeval tv; tv.tv_sec = ms / 1000; // seconds tv.tv_usec = (ms % 1000) * 1000; // microseconds if (!select(x11_fd + 1, &input_fds, nullptr, nullptr, &tv)) { if (!XPending(dsp)) { return false; } } } XNextEvent(dsp, evt); return true; } static Atom wm_delete_window_message; SkOSWindow::NextXEventResult SkOSWindow::nextXEvent() { XEvent evt; Display* dsp = fUnixWindow.fDisplay; if (!MyXNextEventWithDelay(dsp, &evt)) { return kContinue_NextXEventResult; } switch (evt.type) { case Expose: if (0 == evt.xexpose.count) { return kPaintRequest_NextXEventResult; } break; case ConfigureNotify: this->resize(evt.xconfigure.width, evt.xconfigure.height); break; case ButtonPress: if (evt.xbutton.button == Button1) this->handleClick(evt.xbutton.x, evt.xbutton.y, SkView::Click::kDown_State, nullptr, getModi(evt)); break; case ButtonRelease: if (evt.xbutton.button == Button1) this->handleClick(evt.xbutton.x, evt.xbutton.y, SkView::Click::kUp_State, nullptr, getModi(evt)); break; case MotionNotify: this->handleClick(evt.xmotion.x, evt.xmotion.y, SkView::Click::kMoved_State, nullptr, getModi(evt)); break; case KeyPress: { int shiftLevel = (evt.xkey.state & ShiftMask) ? 1 : 0; KeySym keysym = XkbKeycodeToKeysym(dsp, evt.xkey.keycode, 0, shiftLevel); if (keysym == XK_Escape) { return kQuitRequest_NextXEventResult; } this->handleKey(XKeyToSkKey(keysym)); long uni = keysym2ucs(keysym); if (uni != -1) { this->handleChar((SkUnichar) uni); } break; } case KeyRelease: this->handleKeyUp(XKeyToSkKey(XkbKeycodeToKeysym(dsp, evt.xkey.keycode, 0, 0))); break; case ClientMessage: if ((Atom)evt.xclient.data.l[0] == wm_delete_window_message) { return kQuitRequest_NextXEventResult; } // fallthrough default: // Do nothing for other events break; } return kContinue_NextXEventResult; } void SkOSWindow::loop() { Display* dsp = fUnixWindow.fDisplay; if (nullptr == dsp) { return; } Window win = fUnixWindow.fWin; wm_delete_window_message = XInternAtom(dsp, "WM_DELETE_WINDOW", False); XSetWMProtocols(dsp, win, &wm_delete_window_message, 1); XSelectInput(dsp, win, EVENT_MASK); bool sentExposeEvent = false; for (;;) { SkEvent::ServiceQueueTimer(); bool moreToDo = SkEvent::ProcessEvent(); if (this->isDirty() && !sentExposeEvent) { sentExposeEvent = true; XEvent evt; sk_bzero(&evt, sizeof(evt)); evt.type = Expose; evt.xexpose.display = dsp; XSendEvent(dsp, win, false, ExposureMask, &evt); } if (XPending(dsp) || !moreToDo) { switch (this->nextXEvent()) { case kContinue_NextXEventResult: break; case kPaintRequest_NextXEventResult: sentExposeEvent = false; if (this->isDirty()) { this->update(nullptr); } this->doPaint(); break; case kQuitRequest_NextXEventResult: return; } } } } void SkOSWindow::mapWindowAndWait() { SkASSERT(fUnixWindow.fDisplay); Display* dsp = fUnixWindow.fDisplay; Window win = fUnixWindow.fWin; XMapWindow(dsp, win); long eventMask = StructureNotifyMask; XSelectInput(dsp, win, eventMask); // Wait until screen is ready. XEvent evt; do { XNextEvent(dsp, &evt); } while(evt.type != MapNotify); } //////////////////////////////////////////////// // Some helper code to load the correct version of glXSwapInterval #define GLX_GET_PROC_ADDR(name) glXGetProcAddress(reinterpret_cast((name))) #define EXT_WRANGLE(name, type, ...) \ if (GLX_GET_PROC_ADDR(#name)) { \ static type k##name; \ if (!k##name) { \ k##name = (type) GLX_GET_PROC_ADDR(#name); \ } \ k##name(__VA_ARGS__); \ /*SkDebugf("using %s\n", #name);*/ \ return; \ } static void glXSwapInterval(Display* dsp, GLXDrawable drawable, int interval) { EXT_WRANGLE(glXSwapIntervalEXT, PFNGLXSWAPINTERVALEXTPROC, dsp, drawable, interval); EXT_WRANGLE(glXSwapIntervalMESA, PFNGLXSWAPINTERVALMESAPROC, interval); EXT_WRANGLE(glXSwapIntervalSGI, PFNGLXSWAPINTERVALSGIPROC, interval); } ///////////////////////////////////////////////////////////////////////// bool SkOSWindow::attach(SkBackEndTypes, int msaaSampleCount, bool deepColor, AttachmentInfo* info) { this->initWindow(msaaSampleCount, info); if (nullptr == fUnixWindow.fDisplay) { return false; } if (nullptr == fUnixWindow.fGLContext) { SkASSERT(fVi); fUnixWindow.fGLContext = glXCreateContext(fUnixWindow.fDisplay, fVi, nullptr, GL_TRUE); if (nullptr == fUnixWindow.fGLContext) { return false; } } glXMakeCurrent(fUnixWindow.fDisplay, fUnixWindow.fWin, fUnixWindow.fGLContext); glViewport(0, 0, SkScalarRoundToInt(this->width()), SkScalarRoundToInt(this->height())); glClearColor(0, 0, 0, 0); glClearStencil(0); glClear(GL_COLOR_BUFFER_BIT | GL_STENCIL_BUFFER_BIT); return true; } void SkOSWindow::release() { if (nullptr == fUnixWindow.fDisplay || nullptr == fUnixWindow.fGLContext) { return; } glXMakeCurrent(fUnixWindow.fDisplay, None, nullptr); glXDestroyContext(fUnixWindow.fDisplay, fUnixWindow.fGLContext); fUnixWindow.fGLContext = nullptr; } void SkOSWindow::present() { if (fUnixWindow.fDisplay && fUnixWindow.fGLContext) { glXSwapBuffers(fUnixWindow.fDisplay, fUnixWindow.fWin); } } void SkOSWindow::onSetTitle(const char title[]) { if (nullptr == fUnixWindow.fDisplay) { return; } XTextProperty textProp; textProp.value = (unsigned char*)title; textProp.format = 8; textProp.nitems = strlen((char*)textProp.value); textProp.encoding = XA_STRING; XSetWMName(fUnixWindow.fDisplay, fUnixWindow.fWin, &textProp); } static bool convertBitmapToXImage(XImage& image, const SkBitmap& bitmap) { sk_bzero(&image, sizeof(image)); int bitsPerPixel = bitmap.bytesPerPixel() * 8; image.width = bitmap.width(); image.height = bitmap.height(); image.format = ZPixmap; image.data = (char*) bitmap.getPixels(); image.byte_order = LSBFirst; image.bitmap_unit = bitsPerPixel; image.bitmap_bit_order = LSBFirst; image.bitmap_pad = bitsPerPixel; image.depth = 24; image.bytes_per_line = bitmap.rowBytes() - bitmap.width() * 4; image.bits_per_pixel = bitsPerPixel; return XInitImage(&image); } void SkOSWindow::doPaint() { if (nullptr == fUnixWindow.fDisplay) { return; } // If we are drawing with GL, we don't need XPutImage. if (fUnixWindow.fGLContext) { return; } // Draw the bitmap to the screen. const SkBitmap& bitmap = getBitmap(); int width = bitmap.width(); int height = bitmap.height(); XImage image; if (!convertBitmapToXImage(image, bitmap)) { return; } XPutImage(fUnixWindow.fDisplay, fUnixWindow.fWin, fUnixWindow.fGc, &image, 0, 0, // src x,y 0, 0, // dst x,y width, height); } enum { _NET_WM_STATE_REMOVE =0, _NET_WM_STATE_ADD = 1, _NET_WM_STATE_TOGGLE =2 }; bool SkOSWindow::makeFullscreen() { Display* dsp = fUnixWindow.fDisplay; if (nullptr == dsp) { return false; } // Full screen Atom wm_state = XInternAtom(dsp, "_NET_WM_STATE", False); Atom fullscreen = XInternAtom(dsp, "_NET_WM_STATE_FULLSCREEN", False); XEvent evt; sk_bzero(&evt, sizeof(evt)); evt.type = ClientMessage; evt.xclient.window = fUnixWindow.fWin; evt.xclient.message_type = wm_state; evt.xclient.format = 32; evt.xclient.data.l[0] = _NET_WM_STATE_ADD; evt.xclient.data.l[1] = fullscreen; evt.xclient.data.l[2] = 0; XSendEvent(dsp, DefaultRootWindow(dsp), False, SubstructureRedirectMask | SubstructureNotifyMask, &evt); return true; } void SkOSWindow::setVsync(bool vsync) { if (fUnixWindow.fDisplay && fUnixWindow.fGLContext && fUnixWindow.fWin) { int swapInterval = vsync ? 1 : 0; glXSwapInterval(fUnixWindow.fDisplay, fUnixWindow.fWin, swapInterval); } } void SkOSWindow::closeWindow() { Display* dsp = fUnixWindow.fDisplay; if (nullptr == dsp) { return; } XEvent evt; sk_bzero(&evt, sizeof(evt)); evt.type = ClientMessage; evt.xclient.message_type = XInternAtom(dsp, "WM_PROTOCOLS", true); evt.xclient.window = fUnixWindow.fWin; evt.xclient.format = 32; evt.xclient.data.l[0] = XInternAtom(dsp, "WM_DELETE_WINDOW", false); evt.xclient.data.l[1] = CurrentTime; XSendEvent(dsp, fUnixWindow.fWin, false, NoEventMask, &evt); } /////////////////////////////////////////////////////////////////////////////// void SkEvent::SignalNonEmptyQueue() { // nothing to do, since we spin on our event-queue, polling for XPending } void SkEvent::SignalQueueTimer(SkMSec delay) { // just need to record the delay time. We handle waking up for it in // MyXNextEventWithDelay() gTimerDelay = delay; }