/* * Copyright 2006 The Android Open Source Project * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "SkEvent.h" void SkEvent::initialize(const char* type, size_t typeLen, SkEventSinkID targetID) { fType = NULL; setType(type, typeLen); f32 = 0; fTargetID = targetID; fTargetProc = NULL; #ifdef SK_DEBUG fTime = 0; fNextEvent = NULL; #endif } SkEvent::SkEvent() { initialize("", 0, 0); } SkEvent::SkEvent(const SkEvent& src) { *this = src; if (((size_t) fType & 1) == 0) setType(src.fType); } SkEvent::SkEvent(const SkString& type, SkEventSinkID targetID) { initialize(type.c_str(), type.size(), targetID); } SkEvent::SkEvent(const char type[], SkEventSinkID targetID) { SkASSERT(type); initialize(type, strlen(type), targetID); } SkEvent::~SkEvent() { if (((size_t) fType & 1) == 0) sk_free((void*) fType); } static size_t makeCharArray(char* buffer, size_t compact) { size_t bits = (size_t) compact >> 1; memcpy(buffer, &bits, sizeof(compact)); buffer[sizeof(compact)] = 0; return strlen(buffer); } void SkEvent::getType(SkString* str) const { if (str) { if ((size_t) fType & 1) // not a pointer { char chars[sizeof(size_t) + 1]; size_t len = makeCharArray(chars, (size_t) fType); str->set(chars, len); } else str->set(fType); } } bool SkEvent::isType(const SkString& str) const { return this->isType(str.c_str(), str.size()); } bool SkEvent::isType(const char type[], size_t typeLen) const { if (typeLen == 0) typeLen = strlen(type); if ((size_t) fType & 1) { // not a pointer char chars[sizeof(size_t) + 1]; size_t len = makeCharArray(chars, (size_t) fType); return len == typeLen && strncmp(chars, type, typeLen) == 0; } return strncmp(fType, type, typeLen) == 0 && fType[typeLen] == 0; } void SkEvent::setType(const char type[], size_t typeLen) { if (typeLen == 0) typeLen = strlen(type); if (typeLen <= sizeof(fType)) { size_t slot = 0; memcpy(&slot, type, typeLen); if (slot << 1 >> 1 != slot) goto useCharStar; slot <<= 1; slot |= 1; fType = (char*) slot; } else { useCharStar: fType = (char*) sk_malloc_throw(typeLen + 1); SkASSERT(((size_t) fType & 1) == 0); memcpy(fType, type, typeLen); fType[typeLen] = 0; } } void SkEvent::setType(const SkString& type) { setType(type.c_str()); } //////////////////////////////////////////////////////////////////////////// #include "SkParse.h" void SkEvent::inflate(const SkDOM& dom, const SkDOM::Node* node) { const char* name = dom.findAttr(node, "type"); if (name) this->setType(name); const char* value; if ((value = dom.findAttr(node, "fast32")) != NULL) { int32_t n; if (SkParse::FindS32(value, &n)) this->setFast32(n); } for (node = dom.getFirstChild(node); node; node = dom.getNextSibling(node)) { if (strcmp(dom.getName(node), "data")) { SkDEBUGCODE(SkDebugf("SkEvent::inflate unrecognized subelement <%s>\n", dom.getName(node));) continue; } name = dom.findAttr(node, "name"); if (name == NULL) { SkDEBUGCODE(SkDebugf("SkEvent::inflate missing required \"name\" attribute in subelement\n");) continue; } if ((value = dom.findAttr(node, "s32")) != NULL) { int32_t n; if (SkParse::FindS32(value, &n)) this->setS32(name, n); } else if ((value = dom.findAttr(node, "scalar")) != NULL) { SkScalar x; if (SkParse::FindScalar(value, &x)) this->setScalar(name, x); } else if ((value = dom.findAttr(node, "string")) != NULL) this->setString(name, value); #ifdef SK_DEBUG else { SkDebugf("SkEvent::inflate subelement missing required type attribute [S32 | scalar | string]\n", name); } #endif } } #ifdef SK_DEBUG #ifndef SkScalarToFloat #define SkScalarToFloat(x) ((x) / 65536.f) #endif void SkEvent::dump(const char title[]) { if (title) SkDebugf("%s ", title); SkString etype; this->getType(&etype); SkDebugf("event<%s> fast32=%d", etype.c_str(), this->getFast32()); const SkMetaData& md = this->getMetaData(); SkMetaData::Iter iter(md); SkMetaData::Type mtype; int count; const char* name; while ((name = iter.next(&mtype, &count)) != NULL) { SkASSERT(count > 0); SkDebugf(" <%s>=", name); switch (mtype) { case SkMetaData::kS32_Type: // vector version??? { int32_t value; md.findS32(name, &value); SkDebugf("%d ", value); } break; case SkMetaData::kScalar_Type: { const SkScalar* values = md.findScalars(name, &count, NULL); SkDebugf("%f", SkScalarToFloat(values[0])); for (int i = 1; i < count; i++) SkDebugf(", %f", SkScalarToFloat(values[i])); SkDebugf(" "); } break; case SkMetaData::kString_Type: { const char* value = md.findString(name); SkASSERT(value); SkDebugf("<%s> ", value); } break; case SkMetaData::kPtr_Type: // vector version??? { void* value; md.findPtr(name, &value); SkDebugf("%p ", value); } break; case SkMetaData::kBool_Type: // vector version??? { bool value; md.findBool(name, &value); SkDebugf("%s ", value ? "true" : "false"); } break; default: SkDEBUGFAIL("unknown metadata type returned from iterator"); break; } } SkDebugf("\n"); } #endif /////////////////////////////////////////////////////////////////////////////////////// #ifdef SK_DEBUG // #define SK_TRACE_EVENTSx #endif #ifdef SK_TRACE_EVENTS static void event_log(const char s[]) { SkDEBUGF(("%s\n", s)); } #define EVENT_LOG(s) event_log(s) #define EVENT_LOGN(s, n) do { SkString str(s); str.append(" "); str.appendS32(n); event_log(str.c_str()); } while (0) #else #define EVENT_LOG(s) #define EVENT_LOGN(s, n) #endif #include "SkMutex.h" #include "SkTime.h" class SkEvent_Globals { public: SkEvent_Globals() { fEventQHead = NULL; fEventQTail = NULL; fDelayQHead = NULL; SkDEBUGCODE(fEventCounter = 0;) } SkMutex fEventMutex; SkEvent* fEventQHead, *fEventQTail; SkEvent* fDelayQHead; SkDEBUGCODE(int fEventCounter;) }; static SkEvent_Globals& getGlobals() { // leak this, so we don't incure any shutdown perf hit static SkEvent_Globals* gGlobals = new SkEvent_Globals; return *gGlobals; } /////////////////////////////////////////////////////////////////////////////// void SkEvent::postDelay(SkMSec delay) { if (!fTargetID && !fTargetProc) { delete this; return; } if (delay) { this->postTime(SkTime::GetMSecs() + delay); return; } SkEvent_Globals& globals = getGlobals(); globals.fEventMutex.acquire(); bool wasEmpty = SkEvent::Enqueue(this); globals.fEventMutex.release(); // call outside of us holding the mutex if (wasEmpty) { SkEvent::SignalNonEmptyQueue(); } } void SkEvent::postTime(SkMSec time) { if (!fTargetID && !fTargetProc) { delete this; return; } SkEvent_Globals& globals = getGlobals(); globals.fEventMutex.acquire(); SkMSec queueDelay = SkEvent::EnqueueTime(this, time); globals.fEventMutex.release(); // call outside of us holding the mutex if ((int32_t)queueDelay != ~0) { SkEvent::SignalQueueTimer(queueDelay); } } bool SkEvent::Enqueue(SkEvent* evt) { SkEvent_Globals& globals = getGlobals(); // gEventMutex acquired by caller SkASSERT(evt); bool wasEmpty = globals.fEventQHead == NULL; if (globals.fEventQTail) globals.fEventQTail->fNextEvent = evt; globals.fEventQTail = evt; if (globals.fEventQHead == NULL) globals.fEventQHead = evt; evt->fNextEvent = NULL; SkDEBUGCODE(++globals.fEventCounter); return wasEmpty; } SkEvent* SkEvent::Dequeue() { SkEvent_Globals& globals = getGlobals(); globals.fEventMutex.acquire(); SkEvent* evt = globals.fEventQHead; if (evt) { SkDEBUGCODE(--globals.fEventCounter); globals.fEventQHead = evt->fNextEvent; if (globals.fEventQHead == NULL) { globals.fEventQTail = NULL; } } globals.fEventMutex.release(); return evt; } bool SkEvent::QHasEvents() { SkEvent_Globals& globals = getGlobals(); // this is not thread accurate, need a semaphore for that return globals.fEventQHead != NULL; } #ifdef SK_TRACE_EVENTS static int gDelayDepth; #endif SkMSec SkEvent::EnqueueTime(SkEvent* evt, SkMSec time) { SkEvent_Globals& globals = getGlobals(); // gEventMutex acquired by caller SkEvent* curr = globals.fDelayQHead; SkEvent* prev = NULL; while (curr) { if (SkMSec_LT(time, curr->fTime)) { break; } prev = curr; curr = curr->fNextEvent; } evt->fTime = time; evt->fNextEvent = curr; if (prev == NULL) { globals.fDelayQHead = evt; } else { prev->fNextEvent = evt; } SkMSec delay = globals.fDelayQHead->fTime - SkTime::GetMSecs(); if ((int32_t)delay <= 0) { delay = 1; } return delay; } /////////////////////////////////////////////////////////////////////////////// #include "SkEventSink.h" bool SkEvent::ProcessEvent() { SkEvent* evt = SkEvent::Dequeue(); SkAutoTDelete autoDelete(evt); bool again = false; EVENT_LOGN("ProcessEvent", (int32_t)evt); if (evt) { (void)SkEventSink::DoEvent(*evt); again = SkEvent::QHasEvents(); } return again; } void SkEvent::ServiceQueueTimer() { SkEvent_Globals& globals = getGlobals(); globals.fEventMutex.acquire(); bool wasEmpty = false; SkMSec now = SkTime::GetMSecs(); SkEvent* evt = globals.fDelayQHead; while (evt) { if (SkMSec_LT(now, evt->fTime)) break; #ifdef SK_TRACE_EVENTS --gDelayDepth; SkDebugf("dequeue-delay %s (%d)", evt->getType(), gDelayDepth); const char* idStr = evt->findString("id"); if (idStr) SkDebugf(" (%s)", idStr); SkDebugf("\n"); #endif SkEvent* next = evt->fNextEvent; if (SkEvent::Enqueue(evt)) wasEmpty = true; evt = next; } globals.fDelayQHead = evt; SkMSec time = evt ? evt->fTime - now : 0; globals.fEventMutex.release(); if (wasEmpty) SkEvent::SignalNonEmptyQueue(); SkEvent::SignalQueueTimer(time); } int SkEvent::CountEventsOnQueue() { SkEvent_Globals& globals = getGlobals(); globals.fEventMutex.acquire(); int count = 0; const SkEvent* evt = globals.fEventQHead; while (evt) { count += 1; evt = evt->fNextEvent; } globals.fEventMutex.release(); return count; } /////////////////////////////////////////////////////////////////////////////// void SkEvent::Init() {} void SkEvent::Term() { SkEvent_Globals& globals = getGlobals(); SkEvent* evt = globals.fEventQHead; while (evt) { SkEvent* next = evt->fNextEvent; delete evt; evt = next; } evt = globals.fDelayQHead; while (evt) { SkEvent* next = evt->fNextEvent; delete evt; evt = next; } }