/* * Copyright 2015 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "SkHwuiRenderer.h" #include "AnimationContext.h" #include "IContextFactory.h" #include "SkBitmap.h" #include "gui/BufferQueue.h" namespace { /** * Helper class for setting up android::uirenderer::renderthread::RenderProxy. */ class ContextFactory : public android::uirenderer::IContextFactory { public: android::uirenderer::AnimationContext* createAnimationContext (android::uirenderer::renderthread::TimeLord& clock) override { return new android::uirenderer::AnimationContext(clock); } }; } void SkHwuiRenderer::initialize(SkISize size) { this->size = size; android::BufferQueue::createBufferQueue(&this->producer, &this->consumer); this->cpuConsumer = new android::CpuConsumer(this->consumer, 1); this->cpuConsumer->setName(android::String8("SkiaBenchmarkClient")); this->cpuConsumer->setDefaultBufferSize(size.width(), size.height()); this->androidSurface = new android::Surface(this->producer); native_window_set_buffers_dimensions(this->androidSurface.get(), size.width(), size.height()); native_window_set_buffers_format(this->androidSurface.get(), android::PIXEL_FORMAT_RGBA_8888); native_window_set_usage(this->androidSurface.get(), GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_NEVER | GRALLOC_USAGE_HW_RENDER); this->rootNode.reset(new android::uirenderer::RenderNode()); this->rootNode->incStrong(nullptr); this->rootNode->mutateStagingProperties().setLeftTopRightBottom (0, 0, size.width(), size.height()); this->rootNode->mutateStagingProperties().setClipToBounds(false); this->rootNode->setPropertyFieldsDirty(android::uirenderer::RenderNode::GENERIC); ContextFactory factory; this->proxy.reset (new android::uirenderer::renderthread::RenderProxy(false, this->rootNode, &factory)); this->proxy->loadSystemProperties(); this->proxy->initialize(this->androidSurface.get()); float lightX = size.width() / 2.0f; android::uirenderer::Vector3 lightVector { lightX, -200.0f, 800.0f }; this->proxy->setup(size.width(), size.height(), lightVector, 800.0f, 255 * 0.075f, 255 * 0.15f); this->canvas.reset(new android::uirenderer::DisplayListCanvas()); this->canvas->setViewport(size.width(), size.height()); } SkCanvas* SkHwuiRenderer::prepareToDraw() { this->canvas->prepare(); this->canvas->clipRect(0, 0, this->size.width(), this->size.height(), SkRegion::Op::kReplace_Op); return this->canvas->asSkCanvas(); } void SkHwuiRenderer::finishDrawing() { this->canvas->finish(); this->rootNode->setStagingDisplayList(this->canvas->finishRecording()); this->proxy->syncAndDrawFrame(); // Surprisingly, calling this->proxy->fence() here appears to make no difference to // the timings we record. } bool SkHwuiRenderer::capturePixels(SkBitmap* bmp) { SkImageInfo destinationConfig = SkImageInfo::Make(this->size.width(), this->size.height(), kRGBA_8888_SkColorType, kPremul_SkAlphaType); bmp->allocPixels(destinationConfig); sk_memset32((uint32_t*) bmp->getPixels(), SK_ColorRED, this->size.width() * this->size.height()); android::CpuConsumer::LockedBuffer nativeBuffer; android::status_t retval = this->cpuConsumer->lockNextBuffer(&nativeBuffer); if (retval == android::BAD_VALUE) { SkDebugf("write_canvas_png() got no buffer; returning transparent"); // No buffer ready to read - commonly triggered by dm sending us // a no-op source, or calling code that doesn't do anything on this // backend. bmp->eraseColor(SK_ColorTRANSPARENT); return false; } else if (retval) { SkDebugf("Failed to lock buffer to read pixels: %d.", retval); return false; } // Move the pixels into the destination SkBitmap SK_ALWAYSBREAK(nativeBuffer.format == android::PIXEL_FORMAT_RGBA_8888 && "Native buffer not RGBA!"); SkImageInfo nativeConfig = SkImageInfo::Make(nativeBuffer.width, nativeBuffer.height, kRGBA_8888_SkColorType, kPremul_SkAlphaType); // Android stride is in pixels, Skia stride is in bytes SkBitmap nativeWrapper; bool success = nativeWrapper.installPixels(nativeConfig, nativeBuffer.data, nativeBuffer.stride * 4); if (!success) { SkDebugf("Failed to wrap HWUI buffer in a SkBitmap"); return false; } SK_ALWAYSBREAK(bmp->colorType() == kRGBA_8888_SkColorType && "Destination buffer not RGBA!"); success = nativeWrapper.readPixels(destinationConfig, bmp->getPixels(), bmp->rowBytes(), 0, 0); if (!success) { SkDebugf("Failed to extract pixels from HWUI buffer"); return false; } this->cpuConsumer->unlockBuffer(nativeBuffer); return true; }