/* * Copyright 2011 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "SkUnitMappers.h" SkDiscreteMapper::SkDiscreteMapper(int segments) { if (segments < 2) { fSegments = 0; fScale = 0; } else { if (segments > 0xFFFF) { segments = 0xFFFF; } fSegments = segments; fScale = SK_Fract1 / (segments - 1); } } uint16_t SkDiscreteMapper::mapUnit16(uint16_t input) { SkFixed x = input * fSegments >> 16; x = x * fScale >> 14; x += x << 15 >> 31; // map 0x10000 to 0xFFFF return SkToU16(x); } SkDiscreteMapper::SkDiscreteMapper(SkFlattenableReadBuffer& rb) : SkUnitMapper(rb) { fSegments = rb.readU32(); fScale = rb.readU32(); } void SkDiscreteMapper::flatten(SkFlattenableWriteBuffer& wb) const { this->INHERITED::flatten(wb); wb.write32(fSegments); wb.write32(fScale); } /////////////////////////////////////////////////////////////////////////////// uint16_t SkCosineMapper::mapUnit16(uint16_t input) { /* we want to call cosine(input * pi/2) treating input as [0...1) however, the straight multitply would overflow 32bits since input is 16bits and pi/2 is 17bits, so we shift down our pi const before we mul */ SkFixed rads = (unsigned)(input * (SK_FixedPI >> 2)) >> 15; SkFixed x = SkFixedCos(rads); x += x << 15 >> 31; // map 0x10000 to 0xFFFF return SkToU16(x); } SkCosineMapper::SkCosineMapper(SkFlattenableReadBuffer& rb) : SkUnitMapper(rb) {}