/* * Copyright 2013 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "SkFrontBufferedStream.h" SkStreamRewindable* SkFrontBufferedStream::Create(SkStream* stream, size_t bufferSize) { if (NULL == stream) { return NULL; } return SkNEW_ARGS(SkFrontBufferedStream, (stream, bufferSize)); } SkFrontBufferedStream::SkFrontBufferedStream(SkStream* stream, size_t bufferSize) : fStream(SkRef(stream)) , fOffset(0) , fBufferedSoFar(0) , fBufferSize(bufferSize) , fBuffer(bufferSize) {} bool SkFrontBufferedStream::isAtEnd() const { if (fOffset < fBufferedSoFar) { // Even if the underlying stream is at the end, this stream has been // rewound after buffering, so it is not at the end. return false; } return fStream->isAtEnd(); } bool SkFrontBufferedStream::rewind() { // Only allow a rewind if we have not exceeded the buffer. if (fOffset <= fBufferSize) { fOffset = 0; return true; } return false; } bool SkFrontBufferedStream::hasLength() const { return fStream->hasLength(); } size_t SkFrontBufferedStream::getLength() const { return fStream->getLength(); } size_t SkFrontBufferedStream::readFromBuffer(char* dst, size_t size) { SkASSERT(fOffset < fBufferedSoFar); // Some data has already been copied to fBuffer. Read up to the // lesser of the size requested and the remainder of the buffered // data. const size_t bytesToCopy = SkTMin(size, fBufferedSoFar - fOffset); if (dst != NULL) { memcpy(dst, fBuffer + fOffset, bytesToCopy); } // Update fOffset to the new position. It is guaranteed to be // within the buffered data. fOffset += bytesToCopy; SkASSERT(fOffset <= fBufferedSoFar); return bytesToCopy; } size_t SkFrontBufferedStream::bufferAndWriteTo(char* dst, size_t size) { SkASSERT(size > 0); SkASSERT(fOffset >= fBufferedSoFar); // Data needs to be buffered. Buffer up to the lesser of the size requested // and the remainder of the max buffer size. const size_t bytesToBuffer = SkTMin(size, fBufferSize - fBufferedSoFar); char* buffer = fBuffer + fOffset; const size_t buffered = fStream->read(buffer, bytesToBuffer); fBufferedSoFar += buffered; fOffset = fBufferedSoFar; SkASSERT(fBufferedSoFar <= fBufferSize); // Copy the buffer to the destination buffer and update the amount read. if (dst != NULL) { memcpy(dst, buffer, buffered); } return buffered; } size_t SkFrontBufferedStream::readDirectlyFromStream(char* dst, size_t size) { SkASSERT(size > 0); // If we get here, we have buffered all that can be buffered. SkASSERT(fBufferSize == fBufferedSoFar && fOffset >= fBufferSize); const size_t bytesReadDirectly = fStream->read(dst, size); fOffset += bytesReadDirectly; // If we have read past the end of the buffer, rewinding is no longer // supported, so we can go ahead and free the memory. if (bytesReadDirectly > 0) { fBuffer.reset(0); } return bytesReadDirectly; } size_t SkFrontBufferedStream::read(void* voidDst, size_t size) { // Cast voidDst to a char* for easy addition. char* dst = reinterpret_cast(voidDst); SkDEBUGCODE(const size_t totalSize = size;) const size_t start = fOffset; // First, read any data that was previously buffered. if (fOffset < fBufferedSoFar) { const size_t bytesCopied = this->readFromBuffer(dst, size); // Update the remaining number of bytes needed to read // and the destination buffer. size -= bytesCopied; SkASSERT(size + (fOffset - start) == totalSize); if (dst != NULL) { dst += bytesCopied; } } // Buffer any more data that should be buffered, and copy it to the // destination. if (size > 0 && fBufferedSoFar < fBufferSize) { const size_t buffered = this->bufferAndWriteTo(dst, size); // Update the remaining number of bytes needed to read // and the destination buffer. size -= buffered; SkASSERT(size + (fOffset - start) == totalSize); if (dst != NULL) { dst += buffered; } } if (size > 0 && !fStream->isAtEnd()) { SkDEBUGCODE(const size_t bytesReadDirectly =) this->readDirectlyFromStream(dst, size); SkDEBUGCODE(size -= bytesReadDirectly;) SkASSERT(size + (fOffset - start) == totalSize); } return fOffset - start; }