/* * Copyright 2013 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "SkFrontBufferedStream.h" #include "SkStream.h" #include "SkTemplates.h" class FrontBufferedStream : public SkStreamRewindable { public: // Called by Create. FrontBufferedStream(SkStream*, size_t bufferSize); size_t read(void* buffer, size_t size) override; bool isAtEnd() const override; bool rewind() override; bool hasPosition() const override { return true; } size_t getPosition() const override { return fOffset; } bool hasLength() const override { return fHasLength; } size_t getLength() const override { return fLength; } SkStreamRewindable* duplicate() const override { return NULL; } private: SkAutoTDelete fStream; const bool fHasLength; const size_t fLength; // Current offset into the stream. Always >= 0. size_t fOffset; // Amount that has been buffered by calls to read. Will always be less than // fBufferSize. size_t fBufferedSoFar; // Total size of the buffer. const size_t fBufferSize; // FIXME: SkAutoTMalloc throws on failure. Instead, Create should return a // NULL stream. SkAutoTMalloc fBuffer; // Read up to size bytes from already buffered data, and copy to // dst, if non-NULL. Updates fOffset. Assumes that fOffset is less // than fBufferedSoFar. size_t readFromBuffer(char* dst, size_t size); // Buffer up to size bytes from the stream, and copy to dst if non- // NULL. Updates fOffset and fBufferedSoFar. Assumes that fOffset is // less than fBufferedSoFar, and size is greater than 0. size_t bufferAndWriteTo(char* dst, size_t size); // Read up to size bytes directly from the stream and into dst if non- // NULL. Updates fOffset. Assumes fOffset is at or beyond the buffered // data, and size is greater than 0. size_t readDirectlyFromStream(char* dst, size_t size); typedef SkStream INHERITED; }; SkStreamRewindable* SkFrontBufferedStream::Create(SkStream* stream, size_t bufferSize) { if (NULL == stream) { return NULL; } return SkNEW_ARGS(FrontBufferedStream, (stream, bufferSize)); } FrontBufferedStream::FrontBufferedStream(SkStream* stream, size_t bufferSize) : fStream(stream) , fHasLength(stream->hasPosition() && stream->hasLength()) , fLength(stream->getLength() - stream->getPosition()) , fOffset(0) , fBufferedSoFar(0) , fBufferSize(bufferSize) , fBuffer(bufferSize) {} bool FrontBufferedStream::isAtEnd() const { if (fOffset < fBufferedSoFar) { // Even if the underlying stream is at the end, this stream has been // rewound after buffering, so it is not at the end. return false; } return fStream->isAtEnd(); } bool FrontBufferedStream::rewind() { // Only allow a rewind if we have not exceeded the buffer. if (fOffset <= fBufferSize) { fOffset = 0; return true; } return false; } size_t FrontBufferedStream::readFromBuffer(char* dst, size_t size) { SkASSERT(fOffset < fBufferedSoFar); // Some data has already been copied to fBuffer. Read up to the // lesser of the size requested and the remainder of the buffered // data. const size_t bytesToCopy = SkTMin(size, fBufferedSoFar - fOffset); if (dst != NULL) { memcpy(dst, fBuffer + fOffset, bytesToCopy); } // Update fOffset to the new position. It is guaranteed to be // within the buffered data. fOffset += bytesToCopy; SkASSERT(fOffset <= fBufferedSoFar); return bytesToCopy; } size_t FrontBufferedStream::bufferAndWriteTo(char* dst, size_t size) { SkASSERT(size > 0); SkASSERT(fOffset >= fBufferedSoFar); SkASSERT(fBuffer); // Data needs to be buffered. Buffer up to the lesser of the size requested // and the remainder of the max buffer size. const size_t bytesToBuffer = SkTMin(size, fBufferSize - fBufferedSoFar); char* buffer = fBuffer + fOffset; const size_t buffered = fStream->read(buffer, bytesToBuffer); fBufferedSoFar += buffered; fOffset = fBufferedSoFar; SkASSERT(fBufferedSoFar <= fBufferSize); // Copy the buffer to the destination buffer and update the amount read. if (dst != NULL) { memcpy(dst, buffer, buffered); } return buffered; } size_t FrontBufferedStream::readDirectlyFromStream(char* dst, size_t size) { SkASSERT(size > 0); // If we get here, we have buffered all that can be buffered. SkASSERT(fBufferSize == fBufferedSoFar && fOffset >= fBufferSize); const size_t bytesReadDirectly = fStream->read(dst, size); fOffset += bytesReadDirectly; // If we have read past the end of the buffer, rewinding is no longer // supported, so we can go ahead and free the memory. if (bytesReadDirectly > 0) { sk_free(fBuffer.detach()); } return bytesReadDirectly; } size_t FrontBufferedStream::read(void* voidDst, size_t size) { // Cast voidDst to a char* for easy addition. char* dst = reinterpret_cast(voidDst); SkDEBUGCODE(const size_t totalSize = size;) const size_t start = fOffset; // First, read any data that was previously buffered. if (fOffset < fBufferedSoFar) { const size_t bytesCopied = this->readFromBuffer(dst, size); // Update the remaining number of bytes needed to read // and the destination buffer. size -= bytesCopied; SkASSERT(size + (fOffset - start) == totalSize); if (dst != NULL) { dst += bytesCopied; } } // Buffer any more data that should be buffered, and copy it to the // destination. if (size > 0 && fBufferedSoFar < fBufferSize && !fStream->isAtEnd()) { const size_t buffered = this->bufferAndWriteTo(dst, size); // Update the remaining number of bytes needed to read // and the destination buffer. size -= buffered; SkASSERT(size + (fOffset - start) == totalSize); if (dst != NULL) { dst += buffered; } } if (size > 0 && !fStream->isAtEnd()) { SkDEBUGCODE(const size_t bytesReadDirectly =) this->readDirectlyFromStream(dst, size); SkDEBUGCODE(size -= bytesReadDirectly;) SkASSERT(size + (fOffset - start) == totalSize); } return fOffset - start; }