/* * Copyright 2012 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef SkSweepGradient_DEFINED #define SkSweepGradient_DEFINED #include "SkGradientShaderPriv.h" class SkSweepGradient final : public SkGradientShaderBase { public: SkSweepGradient(SkScalar cx, SkScalar cy, const Descriptor&); GradientType asAGradient(GradientInfo* info) const override; #if SK_SUPPORT_GPU sk_sp asFragmentProcessor(const AsFPArgs&) const override; #endif SK_TO_STRING_OVERRIDE() SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkSweepGradient) protected: void flatten(SkWriteBuffer& buffer) const override; sk_sp onMakeColorSpace(SkColorSpaceXformer* xformer) const override; bool adjustMatrixAndAppendStages(SkArenaAlloc* alloc, SkMatrix* matrix, SkRasterPipeline* tPipeline, SkRasterPipeline* postPipeline) const override; bool onIsRasterPipelineOnly() const override { return true; } private: const SkPoint fCenter; friend class SkGradientShader; typedef SkGradientShaderBase INHERITED; }; #endif