/* * Copyright 2014 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef SkLocalMatrixShader_DEFINED #define SkLocalMatrixShader_DEFINED #include "SkShaderBase.h" #include "SkReadBuffer.h" #include "SkWriteBuffer.h" class GrFragmentProcessor; class SkArenaAlloc; class SkColorSpaceXformer; class SkLocalMatrixShader final : public SkShaderBase { public: SkLocalMatrixShader(sk_sp proxy, const SkMatrix& localMatrix) : INHERITED(&localMatrix) , fProxyShader(std::move(proxy)) {} GradientType asAGradient(GradientInfo* info) const override { return fProxyShader->asAGradient(info); } #if SK_SUPPORT_GPU std::unique_ptr asFragmentProcessor(const GrFPArgs&) const override; #endif sk_sp makeAsALocalMatrixShader(SkMatrix* localMatrix) const override { if (localMatrix) { *localMatrix = this->getLocalMatrix(); } return fProxyShader; } SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkLocalMatrixShader) protected: void flatten(SkWriteBuffer&) const override; Context* onMakeContext(const ContextRec&, SkArenaAlloc*) const override; SkImage* onIsAImage(SkMatrix* matrix, TileMode* mode) const override; bool onAppendStages(const StageRec&) const override; sk_sp onMakeColorSpace(SkColorSpaceXformer* xformer) const override { return as_SB(fProxyShader)->makeColorSpace(xformer)->makeWithLocalMatrix( this->getLocalMatrix()); } #ifdef SK_SUPPORT_LEGACY_SHADER_ISABITMAP bool onIsABitmap(SkBitmap* bitmap, SkMatrix* matrix, TileMode* mode) const override { return fProxyShader->isABitmap(bitmap, matrix, mode); } #endif private: sk_sp fProxyShader; typedef SkShaderBase INHERITED; }; #endif