/* * Copyright 2006 The Android Open Source Project * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef SkComposeShader_DEFINED #define SkComposeShader_DEFINED #include "SkShaderBase.h" #include "SkBlendMode.h" class SkColorSpacXformer; /////////////////////////////////////////////////////////////////////////////////////////// /** \class SkComposeShader This subclass of shader returns the composition of two other shaders, combined by a xfermode. */ class SkComposeShader : public SkShaderBase { public: /** Create a new compose shader, given shaders A, B, and a combining xfermode mode. When the xfermode is called, it will be given the result from shader A as its "dst", and the result from shader B as its "src". mode->xfer32(sA_result, sB_result, ...) @param shaderA The colors from this shader are seen as the "dst" by the xfermode @param shaderB The colors from this shader are seen as the "src" by the xfermode @param mode The xfermode that combines the colors from the two shaders. If mode is null, then SRC_OVER is assumed. */ SkComposeShader(sk_sp sA, sk_sp sB, SkBlendMode mode) : fShaderA(std::move(sA)) , fShaderB(std::move(sB)) , fMode(mode) {} #if SK_SUPPORT_GPU sk_sp asFragmentProcessor(const AsFPArgs&) const override; #endif #ifdef SK_DEBUG SkShader* getShaderA() { return fShaderA.get(); } SkShader* getShaderB() { return fShaderB.get(); } #endif bool asACompose(ComposeRec* rec) const override; SK_TO_STRING_OVERRIDE() SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkComposeShader) protected: SkComposeShader(SkReadBuffer&); void flatten(SkWriteBuffer&) const override; sk_sp onMakeColorSpace(SkColorSpaceXformer* xformer) const override; bool onAppendStages(SkRasterPipeline*, SkColorSpace* dstCS, SkArenaAlloc*, const SkMatrix&, const SkPaint&, const SkMatrix* localM) const override; bool isRasterPipelineOnly() const final; private: sk_sp fShaderA; sk_sp fShaderB; SkBlendMode fMode; typedef SkShaderBase INHERITED; }; #endif