#ifndef SkRecordDraw_DEFINED #define SkRecordDraw_DEFINED #include "SkRecord.h" #include "SkRecords.h" #include "SkCanvas.h" // This is an SkRecord visitor that will draw that SkRecord to an SkCanvas. struct SkRecordDraw { explicit SkRecordDraw(SkCanvas* canvas) : canvas(canvas) {} // No base case, so we'll be compile-time checked that we implemented all possibilities below. template void operator()(const T& record); SkCanvas* canvas; }; // Nothing fancy here. // The structs in SkRecord are completely isomorphic to their corresponding SkCanvas calls. #define CASE(T) template <> void SkRecordDraw::operator()(const SkRecords::T& r) CASE(Restore) { canvas->restore(); } CASE(Save) { canvas->save(r.flags); } CASE(SaveLayer) { canvas->saveLayer(r.bounds, r.paint, r.flags); } CASE(Concat) { canvas->concat(r.matrix); } CASE(SetMatrix) { canvas->setMatrix(r.matrix); } CASE(ClipPath) { canvas->clipPath(r.path, r.op, r.doAA); } CASE(ClipRRect) { canvas->clipRRect(r.rrect, r.op, r.doAA); } CASE(ClipRect) { canvas->clipRect(r.rect, r.op, r.doAA); } CASE(ClipRegion) { canvas->clipRegion(r.region, r.op); } CASE(Clear) { canvas->clear(r.color); } CASE(DrawBitmap) { canvas->drawBitmap(r.bitmap, r.left, r.top, r.paint); } CASE(DrawBitmapMatrix) { canvas->drawBitmapMatrix(r.bitmap, r.matrix, r.paint); } CASE(DrawBitmapNine) { canvas->drawBitmapNine(r.bitmap, r.center, r.dst, r.paint); } CASE(DrawBitmapRectToRect) { canvas->drawBitmapRectToRect(r.bitmap, r.src, r.dst, r.paint, r.flags); } CASE(DrawDRRect) { canvas->drawDRRect(r.outer, r.inner, r.paint); } CASE(DrawOval) { canvas->drawOval(r.oval, r.paint); } CASE(DrawPaint) { canvas->drawPaint(r.paint); } CASE(DrawPath) { canvas->drawPath(r.path, r.paint); } CASE(DrawPoints) { canvas->drawPoints(r.mode, r.count, r.pts, r.paint); } CASE(DrawPosText) { canvas->drawPosText(r.text, r.byteLength, r.pos, r.paint); } CASE(DrawPosTextH) { canvas->drawPosTextH(r.text, r.byteLength, r.xpos, r.y, r.paint); } CASE(DrawRRect) { canvas->drawRRect(r.rrect, r.paint); } CASE(DrawRect) { canvas->drawRect(r.rect, r.paint); } CASE(DrawSprite) { canvas->drawSprite(r.bitmap, r.left, r.top, r.paint); } CASE(DrawText) { canvas->drawText(r.text, r.byteLength, r.x, r.y, r.paint); } CASE(DrawTextOnPath) { canvas->drawTextOnPath(r.text, r.byteLength, r.path, r.matrix, r.paint); } CASE(DrawVertices) { canvas->drawVertices(r.vmode, r.vertexCount, r.vertices, r.texs, r.colors, r.xmode.get(), r.indices, r.indexCount, r.paint); } #undef CASE #endif//SkRecordDraw_DEFINED