/* * Copyright 2014 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef SkBarriers_arm_DEFINED #define SkBarriers_arm_DEFINED static inline void sk_compiler_barrier() { asm volatile("" : : : "memory"); } template T sk_acquire_load(T* ptr) { T val = *ptr; __sync_synchronize(); // Issue a full barrier, which is an overkill acquire barrier. return val; } template T sk_consume_load(T* ptr) { T val = *ptr; // Unlike acquire, consume loads (data-dependent loads) are guaranteed not to reorder on ARM. // No memory barrier is needed, so we just use a compiler barrier. // C.f. http://preshing.com/20140709/the-purpose-of-memory_order_consume-in-cpp11/ sk_compiler_barrier(); return val; } template void sk_release_store(T* ptr, T val) { __sync_synchronize(); // Issue a full barrier, which is an overkill release barrier. *ptr = val; } #endif//SkBarriers_x86_DEFINED