/* * Copyright 2011 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef SkPDFUtils_DEFINED #define SkPDFUtils_DEFINED #include "SkFloatToDecimal.h" #include "SkPDFTypes.h" #include "SkPaint.h" #include "SkPath.h" #include "SkShader.h" #include "SkStream.h" #include "SkUtils.h" class SkMatrix; class SkPDFArray; struct SkRect; template bool SkPackedArrayEqual(T* u, T* v, size_t n) { SkASSERT(u); SkASSERT(v); return 0 == memcmp(u, v, n * sizeof(T)); } #if 0 #define PRINT_NOT_IMPL(str) fprintf(stderr, str) #else #define PRINT_NOT_IMPL(str) #endif #define NOT_IMPLEMENTED(condition, assert) \ do { \ if ((bool)(condition)) { \ PRINT_NOT_IMPL("NOT_IMPLEMENTED: " #condition "\n"); \ SkDEBUGCODE(SkASSERT(!assert);) \ } \ } while (0) namespace SkPDFUtils { constexpr float kDpiForRasterScaleOne = 72.0f; sk_sp RectToArray(const SkRect& rect); sk_sp MatrixToArray(const SkMatrix& matrix); void AppendTransform(const SkMatrix& matrix, SkWStream* content); void MoveTo(SkScalar x, SkScalar y, SkWStream* content); void AppendLine(SkScalar x, SkScalar y, SkWStream* content); void AppendCubic(SkScalar ctl1X, SkScalar ctl1Y, SkScalar ctl2X, SkScalar ctl2Y, SkScalar dstX, SkScalar dstY, SkWStream* content); void AppendRectangle(const SkRect& rect, SkWStream* content); void EmitPath(const SkPath& path, SkPaint::Style paintStyle, bool doConsumeDegerates, SkWStream* content, SkScalar tolerance = 0.25f); inline void EmitPath(const SkPath& path, SkPaint::Style paintStyle, SkWStream* content, SkScalar tolerance = 0.25f) { SkPDFUtils::EmitPath(path, paintStyle, true, content, tolerance); } void ClosePath(SkWStream* content); void PaintPath(SkPaint::Style style, SkPath::FillType fill, SkWStream* content); void StrokePath(SkWStream* content); void DrawFormXObject(int objectIndex, SkWStream* content); void ApplyGraphicState(int objectIndex, SkWStream* content); void ApplyPattern(int objectIndex, SkWStream* content); // Converts (value / 255.0) with three significant digits of accuracy. // Writes value as string into result. Returns strlen() of result. size_t ColorToDecimal(uint8_t value, char result[5]); inline void AppendColorComponent(uint8_t value, SkWStream* wStream) { char buffer[5]; size_t len = SkPDFUtils::ColorToDecimal(value, buffer); wStream->write(buffer, len); } inline void AppendScalar(SkScalar value, SkWStream* stream) { char result[kMaximumSkFloatToDecimalLength]; size_t len = SkFloatToDecimal(SkScalarToFloat(value), result); SkASSERT(len < kMaximumSkFloatToDecimalLength); stream->write(result, len); } void WriteString(SkWStream* wStream, const char* input, size_t len); inline void WriteUInt16BE(SkDynamicMemoryWStream* wStream, uint16_t value) { char result[4]; result[0] = SkHexadecimalDigits::gUpper[ value >> 12 ]; result[1] = SkHexadecimalDigits::gUpper[0xF & (value >> 8 )]; result[2] = SkHexadecimalDigits::gUpper[0xF & (value >> 4 )]; result[3] = SkHexadecimalDigits::gUpper[0xF & (value )]; wStream->write(result, 4); } inline void WriteUInt8(SkDynamicMemoryWStream* wStream, uint8_t value) { char result[2] = { SkHexadecimalDigits::gUpper[value >> 4], SkHexadecimalDigits::gUpper[value & 0xF] }; wStream->write(result, 2); } inline void WriteUTF16beHex(SkDynamicMemoryWStream* wStream, SkUnichar utf32) { uint16_t utf16[2] = {0, 0}; size_t len = SkUTF16_FromUnichar(utf32, utf16); SkASSERT(len == 1 || len == 2); SkPDFUtils::WriteUInt16BE(wStream, utf16[0]); if (len == 2) { SkPDFUtils::WriteUInt16BE(wStream, utf16[1]); } } inline SkMatrix GetShaderLocalMatrix(const SkShader* shader) { SkMatrix localMatrix; if (sk_sp s = shader->makeAsALocalMatrixShader(&localMatrix)) { return SkMatrix::Concat(s->getLocalMatrix(), localMatrix); } return shader->getLocalMatrix(); } bool InverseTransformBBox(const SkMatrix& matrix, SkRect* bbox); void PopulateTilingPatternDict(SkPDFDict* pattern, SkRect& bbox, sk_sp resources, const SkMatrix& matrix); bool ToBitmap(const SkImage* img, SkBitmap* dst); } // namespace SkPDFUtils #endif