/* * Copyright 2011 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef SkPDFShader_DEFINED #define SkPDFShader_DEFINED #include "SkBitmapKey.h" #include "SkPDFTypes.h" #include "SkShader.h" class SkPDFCanon; class SkPDFDocument; class SkMatrix; struct SkIRect; /** \class SkPDFShader In PDF parlance, this is a pattern, used in place of a color when the pattern color space is selected. */ class SkPDFShader { public: /** Get the PDF shader for the passed SkShader. If the SkShader is * invalid in some way, returns nullptr. The reference count of * the object is incremented and it is the caller's responsibility to * unreference it when done. This is needed to accommodate the weak * reference pattern used when the returned object is new and has no * other references. * @param shader The SkShader to emulate. * @param matrix The current transform. (PDF shaders are absolutely * positioned, relative to where the page is drawn.) * @param surfceBBox The bounding box of the drawing surface (with matrix * already applied). * @param rasterScale Additional scale to be applied for early * rasterization. */ static sk_sp GetPDFShader(SkPDFDocument* doc, SkScalar dpi, SkShader* shader, const SkMatrix& matrix, const SkIRect& surfaceBBox, SkScalar rasterScale); static sk_sp MakeRangeObject(); class State { public: SkShader::GradientType fType; SkShader::GradientInfo fInfo; std::unique_ptr fColors; std::unique_ptr fStops; SkMatrix fCanvasTransform; SkMatrix fShaderTransform; SkIRect fBBox; SkBitmapKey fBitmapKey; SkShader::TileMode fImageTileModes[2]; State(SkShader* shader, const SkMatrix& canvasTransform, const SkIRect& bbox, SkScalar rasterScale, SkBitmap* dstImage); bool operator==(const State& b) const; State MakeAlphaToLuminosityState() const; State MakeOpaqueState() const; bool GradientHasAlpha() const; State(State&&) = default; State& operator=(State&&) = default; private: State(const State& other); State& operator=(const State& rhs); void allocateGradientInfoStorage(); }; }; #endif