/* * Copyright 2014 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "SkOpEdgeBuilder.h" #include "SkPathOpsCommon.h" bool TightBounds(const SkPath& path, SkRect* result) { SkChunkAlloc allocator(4096); // FIXME: constant-ize, tune SkOpContour contour; SkOpContourHead* contourList = static_cast(&contour); SkOpGlobalState globalState(contourList, &allocator SkDEBUGPARAMS(false) SkDEBUGPARAMS(nullptr)); // turn path into list of segments SkScalar scaleFactor = ScaleFactor(path); SkPath scaledPath; const SkPath* workingPath; if (scaleFactor > SK_Scalar1) { ScalePath(path, 1.f / scaleFactor, &scaledPath); workingPath = &scaledPath; } else { workingPath = &path; } SkOpEdgeBuilder builder(*workingPath, &contour, &globalState); if (!builder.finish()) { return false; } if (!SortContourList(&contourList, false, false)) { result->setEmpty(); return true; } SkOpContour* current = contourList; SkPathOpsBounds bounds = current->bounds(); while ((current = current->next())) { bounds.add(current->bounds()); } *result = bounds; return true; }