/* * Copyright 2012 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "SkAddIntersections.h" #include "SkOpCoincidence.h" #include "SkOpEdgeBuilder.h" #include "SkPathOpsCommon.h" #include "SkPathWriter.h" static bool bridgeWinding(SkOpContourHead* contourList, SkPathWriter* simple, SkChunkAlloc* allocator) { bool unsortable = false; do { SkOpSpan* span = FindSortableTop(contourList); if (!span) { break; } SkOpSegment* current = span->segment(); SkOpSpanBase* start = span->next(); SkOpSpanBase* end = span; SkTDArray chase; do { if (current->activeWinding(start, end)) { do { if (!unsortable && current->done()) { break; } SkASSERT(unsortable || !current->done()); SkOpSpanBase* nextStart = start; SkOpSpanBase* nextEnd = end; SkOpSegment* next = current->findNextWinding(&chase, &nextStart, &nextEnd, &unsortable); if (!next) { if (!unsortable && simple->hasMove() && current->verb() != SkPath::kLine_Verb && !simple->isClosed()) { current->addCurveTo(start, end, simple, true); #if DEBUG_ACTIVE_SPANS if (!simple->isClosed()) { DebugShowActiveSpans(contourList); } #endif } break; } #if DEBUG_FLOW SkDebugf("%s current id=%d from=(%1.9g,%1.9g) to=(%1.9g,%1.9g)\n", __FUNCTION__, current->debugID(), start->pt().fX, start->pt().fY, end->pt().fX, end->pt().fY); #endif current->addCurveTo(start, end, simple, true); current = next; start = nextStart; end = nextEnd; } while (!simple->isClosed() && (!unsortable || !start->starter(end)->done())); if (current->activeWinding(start, end) && !simple->isClosed()) { SkOpSpan* spanStart = start->starter(end); if (!spanStart->done()) { current->addCurveTo(start, end, simple, true); current->markDone(spanStart); } } simple->close(); } else { SkOpSpanBase* last = current->markAndChaseDone(start, end); if (last && !last->chased()) { last->setChased(true); SkASSERT(!SkPathOpsDebug::ChaseContains(chase, last)); *chase.append() = last; #if DEBUG_WINDING SkDebugf("%s chase.append id=%d", __FUNCTION__, last->segment()->debugID()); if (!last->final()) { SkDebugf(" windSum=%d", last->upCast()->windSum()); } SkDebugf("\n"); #endif } } current = FindChase(&chase, &start, &end); #if DEBUG_ACTIVE_SPANS DebugShowActiveSpans(contourList); #endif if (!current) { break; } } while (true); } while (true); return simple->someAssemblyRequired(); } // returns true if all edges were processed static bool bridgeXor(SkOpContourHead* contourList, SkPathWriter* simple, SkChunkAlloc* allocator) { SkOpSegment* current; SkOpSpanBase* start; SkOpSpanBase* end; bool unsortable = false; bool closable = true; while ((current = FindUndone(contourList, &start, &end))) { do { #if DEBUG_ACTIVE_SPANS if (!unsortable && current->done()) { DebugShowActiveSpans(contourList); } #endif SkASSERT(unsortable || !current->done()); SkOpSpanBase* nextStart = start; SkOpSpanBase* nextEnd = end; SkOpSegment* next = current->findNextXor(&nextStart, &nextEnd, &unsortable); if (!next) { if (!unsortable && simple->hasMove() && current->verb() != SkPath::kLine_Verb && !simple->isClosed()) { current->addCurveTo(start, end, simple, true); #if DEBUG_ACTIVE_SPANS if (!simple->isClosed()) { DebugShowActiveSpans(contourList); } #endif } break; } #if DEBUG_FLOW SkDebugf("%s current id=%d from=(%1.9g,%1.9g) to=(%1.9g,%1.9g)\n", __FUNCTION__, current->debugID(), start->pt().fX, start->pt().fY, end->pt().fX, end->pt().fY); #endif current->addCurveTo(start, end, simple, true); current = next; start = nextStart; end = nextEnd; } while (!simple->isClosed() && (!unsortable || !start->starter(end)->done())); if (!simple->isClosed()) { SkASSERT(unsortable); SkOpSpan* spanStart = start->starter(end); if (!spanStart->done()) { current->addCurveTo(start, end, simple, true); current->markDone(spanStart); } closable = false; } simple->close(); #if DEBUG_ACTIVE_SPANS DebugShowActiveSpans(contourList); #endif } return closable; } // FIXME : add this as a member of SkPath bool Simplify(const SkPath& path, SkPath* result) { SkChunkAlloc allocator(4096); // FIXME: constant-ize, tune // returns 1 for evenodd, -1 for winding, regardless of inverse-ness SkPath::FillType fillType = path.isInverseFillType() ? SkPath::kInverseEvenOdd_FillType : SkPath::kEvenOdd_FillType; if (path.isConvex()) { if (result != &path) { *result = path; } result->setFillType(fillType); return true; } // turn path into list of segments SkOpCoincidence coincidence; SkOpContour contour; SkOpContourHead* contourList = static_cast(&contour); SkOpGlobalState globalState(&coincidence, contourList SkDEBUGPARAMS(nullptr)); #if DEBUG_SORT SkPathOpsDebug::gSortCount = SkPathOpsDebug::gSortCountDefault; #endif SkOpEdgeBuilder builder(path, &contour, &allocator, &globalState); if (!builder.finish(&allocator)) { return false; } #if DEBUG_DUMP_SEGMENTS contour.dumpSegments((SkPathOp) -1); #endif if (!SortContourList(&contourList, false, false)) { result->reset(); result->setFillType(fillType); return true; } // find all intersections between segments SkOpContour* current = contourList; do { SkOpContour* next = current; while (AddIntersectTs(current, next, &coincidence, &allocator) && (next = next->next())); } while ((current = current->next())); #if DEBUG_VALIDATE globalState.setPhase(SkOpGlobalState::kWalking); #endif if (!HandleCoincidence(contourList, &coincidence, &allocator)) { return false; } // construct closed contours result->reset(); result->setFillType(fillType); SkPathWriter wrapper(*result); if (builder.xorMask() == kWinding_PathOpsMask ? bridgeWinding(contourList, &wrapper, &allocator) : !bridgeXor(contourList, &wrapper, &allocator)) { // if some edges could not be resolved, assemble remaining fragments SkPath temp; temp.setFillType(fillType); SkPathWriter assembled(temp); Assemble(wrapper, &assembled); *result = *assembled.nativePath(); result->setFillType(fillType); } return true; }