/* * Copyright 2014 * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "SkTextureCompression_opts.h" SkTextureCompressor::CompressionProc SkTextureCompressorGetPlatformProc(SkColorType colorType, SkTextureCompressor::Format fmt) { return NULL; } bool SkTextureCompressorGetPlatformDims(SkTextureCompressor::Format fmt, int* dimX, int* dimY) { return false; }