/* * Copyright 2014 * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef SkTextureCompression_opts_DEFINED #define SkTextureCompression_opts_DEFINED #include "SkTextureCompressor.h" #include "SkImageInfo.h" SkTextureCompressor::CompressionProc SkTextureCompressorGetPlatformProc(SkColorType colorType, SkTextureCompressor::Format fmt); // Returns true if dimX and dimY are set to the block size of the supplied // compression format according to how the platform can consume them. Returns false otherwise. bool SkTextureCompressorGetPlatformDims(SkTextureCompressor::Format fmt, int* dimX, int* dimY); #endif // SkTextureCompression_opts_DEFINED