/* * Copyright 2016 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef SkRasterPipeline_opts_DEFINED #define SkRasterPipeline_opts_DEFINED #include "SkColorPriv.h" #include "SkColorLookUpTable.h" #include "SkColorSpaceXform_A2B.h" #include "SkColorSpaceXformPriv.h" #include "SkHalf.h" #include "SkImageShaderContext.h" #include "SkMSAN.h" #include "SkPM4f.h" #include "SkPM4fPriv.h" #include "SkRasterPipeline.h" #include "SkSRGB.h" #include "SkUtils.h" #include namespace { #if SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_AVX2 static constexpr int N = 8; #else static constexpr int N = 4; #endif using SkNf = SkNx; using SkNi = SkNx; using SkNu = SkNx; using SkNh = SkNx; using SkNb = SkNx; struct Stage; using Fn = void(SK_VECTORCALL *)(Stage*, size_t x_tail, SkNf,SkNf,SkNf,SkNf, SkNf,SkNf,SkNf,SkNf); struct Stage { Fn next; void* ctx; }; // x_tail encodes two values x and tail as x*N+tail, where 0 <= tail < N. // x is the induction variable we're walking along, incrementing by N each step. // tail == 0 means work with a full N pixels; otherwise use only the low tail pixels. } // namespace #define SI static inline // Stages are logically a pipeline, and physically are contiguous in an array. // To get to the next stage, we just increment our pointer to the next array element. SI void SK_VECTORCALL next(Stage* st, size_t x_tail, SkNf r, SkNf g, SkNf b, SkNf a, SkNf dr, SkNf dg, SkNf db, SkNf da) { st->next(st+1, x_tail, r,g,b,a, dr,dg,db,da); } // Stages defined below always call next. // This is always the last stage, a backstop that actually returns to the caller when done. SI void SK_VECTORCALL just_return(Stage*, size_t, SkNf, SkNf, SkNf, SkNf, SkNf, SkNf, SkNf, SkNf) {} #define STAGE(name) \ static SK_ALWAYS_INLINE void name##_kernel(void* ctx, size_t x, size_t tail, \ SkNf& r, SkNf& g, SkNf& b, SkNf& a, \ SkNf& dr, SkNf& dg, SkNf& db, SkNf& da); \ SI void SK_VECTORCALL name(Stage* st, size_t x_tail, \ SkNf r, SkNf g, SkNf b, SkNf a, \ SkNf dr, SkNf dg, SkNf db, SkNf da) { \ name##_kernel(st->ctx, x_tail/N, x_tail%N, r,g,b,a, dr,dg,db,da); \ next(st, x_tail, r,g,b,a, dr,dg,db,da); \ } \ static SK_ALWAYS_INLINE void name##_kernel(void* ctx, size_t x, size_t tail, \ SkNf& r, SkNf& g, SkNf& b, SkNf& a, \ SkNf& dr, SkNf& dg, SkNf& db, SkNf& da) // Many xfermodes apply the same logic to each channel. #define RGBA_XFERMODE(name) \ static SK_ALWAYS_INLINE SkNf name##_kernel(const SkNf& s, const SkNf& sa, \ const SkNf& d, const SkNf& da); \ SI void SK_VECTORCALL name(Stage* st, size_t x_tail, \ SkNf r, SkNf g, SkNf b, SkNf a, \ SkNf dr, SkNf dg, SkNf db, SkNf da) { \ r = name##_kernel(r,a,dr,da); \ g = name##_kernel(g,a,dg,da); \ b = name##_kernel(b,a,db,da); \ a = name##_kernel(a,a,da,da); \ next(st, x_tail, r,g,b,a, dr,dg,db,da); \ } \ static SK_ALWAYS_INLINE SkNf name##_kernel(const SkNf& s, const SkNf& sa, \ const SkNf& d, const SkNf& da) // Most of the rest apply the same logic to color channels and use srcover's alpha logic. #define RGB_XFERMODE(name) \ static SK_ALWAYS_INLINE SkNf name##_kernel(const SkNf& s, const SkNf& sa, \ const SkNf& d, const SkNf& da); \ SI void SK_VECTORCALL name(Stage* st, size_t x_tail, \ SkNf r, SkNf g, SkNf b, SkNf a, \ SkNf dr, SkNf dg, SkNf db, SkNf da) { \ r = name##_kernel(r,a,dr,da); \ g = name##_kernel(g,a,dg,da); \ b = name##_kernel(b,a,db,da); \ a = a + (da * (1.0f-a)); \ next(st, x_tail, r,g,b,a, dr,dg,db,da); \ } \ static SK_ALWAYS_INLINE SkNf name##_kernel(const SkNf& s, const SkNf& sa, \ const SkNf& d, const SkNf& da) template SI SkNx load(size_t tail, const T* src) { if (tail) { T buf[8] = {0}; switch (tail & (N-1)) { case 7: buf[6] = src[6]; case 6: buf[5] = src[5]; case 5: buf[4] = src[4]; case 4: buf[3] = src[3]; case 3: buf[2] = src[2]; case 2: buf[1] = src[1]; } buf[0] = src[0]; return SkNx::Load(buf); } return SkNx::Load(src); } template SI SkNx gather(size_t tail, const T* src, const SkNi& offset) { if (tail) { T buf[8] = {0}; switch (tail & (N-1)) { case 7: buf[6] = src[offset[6]]; case 6: buf[5] = src[offset[5]]; case 5: buf[4] = src[offset[4]]; case 4: buf[3] = src[offset[3]]; case 3: buf[2] = src[offset[2]]; case 2: buf[1] = src[offset[1]]; } buf[0] = src[offset[0]]; return SkNx::Load(buf); } T buf[8]; for (size_t i = 0; i < N; i++) { buf[i] = src[offset[i]]; } return SkNx::Load(buf); } template SI void store(size_t tail, const SkNx& v, T* dst) { if (tail) { switch (tail & (N-1)) { case 7: dst[6] = v[6]; case 6: dst[5] = v[5]; case 5: dst[4] = v[4]; case 4: dst[3] = v[3]; case 3: dst[2] = v[2]; case 2: dst[1] = v[1]; } dst[0] = v[0]; return; } v.store(dst); } #if !defined(SKNX_NO_SIMD) && SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_AVX2 SI __m256i mask(size_t tail) { static const int masks[][8] = { {~0,~0,~0,~0, ~0,~0,~0,~0 }, // remember, tail == 0 ~~> load all N {~0, 0, 0, 0, 0, 0, 0, 0 }, {~0,~0, 0, 0, 0, 0, 0, 0 }, {~0,~0,~0, 0, 0, 0, 0, 0 }, {~0,~0,~0,~0, 0, 0, 0, 0 }, {~0,~0,~0,~0, ~0, 0, 0, 0 }, {~0,~0,~0,~0, ~0,~0, 0, 0 }, {~0,~0,~0,~0, ~0,~0,~0, 0 }, }; return SkNi::Load(masks + tail).fVec; } SI SkNi load(size_t tail, const int32_t* src) { return tail ? _mm256_maskload_epi32((const int*)src, mask(tail)) : SkNi::Load(src); } SI SkNu load(size_t tail, const uint32_t* src) { return tail ? _mm256_maskload_epi32((const int*)src, mask(tail)) : SkNu::Load(src); } SI SkNi gather(size_t tail, const int32_t* src, const SkNi& offset) { return _mm256_mask_i32gather_epi32(SkNi(0).fVec, (const int*)src, offset.fVec, mask(tail), 4); } SI SkNu gather(size_t tail, const uint32_t* src, const SkNi& offset) { return _mm256_mask_i32gather_epi32(SkNi(0).fVec, (const int*)src, offset.fVec, mask(tail), 4); } static const char* bug = "I don't think MSAN understands maskstore."; SI void store(size_t tail, const SkNi& v, int32_t* dst) { if (tail) { _mm256_maskstore_epi32((int*)dst, mask(tail), v.fVec); return sk_msan_mark_initialized(dst, dst+tail, bug); } v.store(dst); } SI void store(size_t tail, const SkNu& v, uint32_t* dst) { if (tail) { _mm256_maskstore_epi32((int*)dst, mask(tail), v.fVec); return sk_msan_mark_initialized(dst, dst+tail, bug); } v.store(dst); } #endif SI void from_8888(const SkNu& _8888, SkNf* r, SkNf* g, SkNf* b, SkNf* a) { auto to_float = [](const SkNu& v) { return SkNx_cast(SkNi::Load(&v)); }; *r = (1/255.0f)*to_float((_8888 >> 0) & 0xff); *g = (1/255.0f)*to_float((_8888 >> 8) & 0xff); *b = (1/255.0f)*to_float((_8888 >> 16) & 0xff); *a = (1/255.0f)*to_float( _8888 >> 24 ); } SI void from_4444(const SkNh& _4444, SkNf* r, SkNf* g, SkNf* b, SkNf* a) { auto _32_bit = SkNx_cast(_4444); *r = SkNx_cast(_32_bit & (0xF << SK_R4444_SHIFT)) * (1.0f / (0xF << SK_R4444_SHIFT)); *g = SkNx_cast(_32_bit & (0xF << SK_G4444_SHIFT)) * (1.0f / (0xF << SK_G4444_SHIFT)); *b = SkNx_cast(_32_bit & (0xF << SK_B4444_SHIFT)) * (1.0f / (0xF << SK_B4444_SHIFT)); *a = SkNx_cast(_32_bit & (0xF << SK_A4444_SHIFT)) * (1.0f / (0xF << SK_A4444_SHIFT)); } SI void from_565(const SkNh& _565, SkNf* r, SkNf* g, SkNf* b) { auto _32_bit = SkNx_cast(_565); *r = SkNx_cast(_32_bit & SK_R16_MASK_IN_PLACE) * (1.0f / SK_R16_MASK_IN_PLACE); *g = SkNx_cast(_32_bit & SK_G16_MASK_IN_PLACE) * (1.0f / SK_G16_MASK_IN_PLACE); *b = SkNx_cast(_32_bit & SK_B16_MASK_IN_PLACE) * (1.0f / SK_B16_MASK_IN_PLACE); } STAGE(trace) { SkDebugf("%s\n", (const char*)ctx); } STAGE(registers) { auto print = [](const char* name, const SkNf& v) { SkDebugf("%s:", name); for (int i = 0; i < N; i++) { SkDebugf(" %g", v[i]); } SkDebugf("\n"); }; print(" r", r); print(" g", g); print(" b", b); print(" a", a); print("dr", dr); print("dg", dg); print("db", db); print("da", da); } STAGE(clamp_0) { a = SkNf::Max(a, 0.0f); r = SkNf::Max(r, 0.0f); g = SkNf::Max(g, 0.0f); b = SkNf::Max(b, 0.0f); } STAGE(clamp_a) { a = SkNf::Min(a, 1.0f); r = SkNf::Min(r, a); g = SkNf::Min(g, a); b = SkNf::Min(b, a); } STAGE(clamp_1) { a = SkNf::Min(a, 1.0f); r = SkNf::Min(r, 1.0f); g = SkNf::Min(g, 1.0f); b = SkNf::Min(b, 1.0f); } STAGE(unpremul) { auto scale = (a == 0.0f).thenElse(0.0f, 1.0f/a); r *= scale; g *= scale; b *= scale; } STAGE(premul) { r *= a; g *= a; b *= a; } STAGE(set_rgb) { auto rgb = (const float*)ctx; r = rgb[0]; g = rgb[1]; b = rgb[2]; } STAGE(move_src_dst) { dr = r; dg = g; db = b; da = a; } STAGE(move_dst_src) { r = dr; g = dg; b = db; a = da; } STAGE(swap_rb) { SkTSwap( r, b); } STAGE(swap_rb_d) { SkTSwap(dr, db); } STAGE(from_srgb) { r = sk_linear_from_srgb_math(r); g = sk_linear_from_srgb_math(g); b = sk_linear_from_srgb_math(b); } STAGE(from_srgb_d) { dr = sk_linear_from_srgb_math(dr); dg = sk_linear_from_srgb_math(dg); db = sk_linear_from_srgb_math(db); } STAGE(to_srgb) { r = sk_linear_to_srgb_needs_round(r); g = sk_linear_to_srgb_needs_round(g); b = sk_linear_to_srgb_needs_round(b); } // The default shader produces a constant color (from the SkPaint). STAGE(constant_color) { auto color = (const SkPM4f*)ctx; r = color->r(); g = color->g(); b = color->b(); a = color->a(); } // s' = sc for a constant c. STAGE(scale_constant_float) { SkNf c = *(const float*)ctx; r *= c; g *= c; b *= c; a *= c; } // s' = sc for 8-bit c. STAGE(scale_u8) { auto ptr = *(const uint8_t**)ctx + x; SkNf c = SkNx_cast(load(tail, ptr)) * (1/255.0f); r = r*c; g = g*c; b = b*c; a = a*c; } SI SkNf lerp(const SkNf& from, const SkNf& to, const SkNf& cov) { return SkNx_fma(to-from, cov, from); } // s' = d(1-c) + sc, for a constant c. STAGE(lerp_constant_float) { SkNf c = *(const float*)ctx; r = lerp(dr, r, c); g = lerp(dg, g, c); b = lerp(db, b, c); a = lerp(da, a, c); } // s' = d(1-c) + sc for 8-bit c. STAGE(lerp_u8) { auto ptr = *(const uint8_t**)ctx + x; SkNf c = SkNx_cast(load(tail, ptr)) * (1/255.0f); r = lerp(dr, r, c); g = lerp(dg, g, c); b = lerp(db, b, c); a = lerp(da, a, c); } // s' = d(1-c) + sc for 565 c. STAGE(lerp_565) { auto ptr = *(const uint16_t**)ctx + x; SkNf cr, cg, cb; from_565(load(tail, ptr), &cr, &cg, &cb); r = lerp(dr, r, cr); g = lerp(dg, g, cg); b = lerp(db, b, cb); a = 1.0f; } STAGE(load_565) { auto ptr = *(const uint16_t**)ctx + x; from_565(load(tail, ptr), &r,&g,&b); a = 1.0f; } STAGE(load_565_d) { auto ptr = *(const uint16_t**)ctx + x; from_565(load(tail, ptr), &dr,&dg,&db); da = 1.0f; } STAGE(store_565) { auto ptr = *(uint16_t**)ctx + x; store(tail, SkNx_cast( SkNx_cast(r*SK_R16_MASK + 0.5f) << SK_R16_SHIFT | SkNx_cast(g*SK_G16_MASK + 0.5f) << SK_G16_SHIFT | SkNx_cast(b*SK_B16_MASK + 0.5f) << SK_B16_SHIFT), ptr); } STAGE(load_f16) { auto ptr = *(const uint64_t**)ctx + x; SkNh rh, gh, bh, ah; if (tail) { uint64_t buf[8] = {0}; switch (tail & (N-1)) { case 7: buf[6] = ptr[6]; case 6: buf[5] = ptr[5]; case 5: buf[4] = ptr[4]; case 4: buf[3] = ptr[3]; case 3: buf[2] = ptr[2]; case 2: buf[1] = ptr[1]; } buf[0] = ptr[0]; SkNh::Load4(buf, &rh, &gh, &bh, &ah); } else { SkNh::Load4(ptr, &rh, &gh, &bh, &ah); } r = SkHalfToFloat_finite_ftz(rh); g = SkHalfToFloat_finite_ftz(gh); b = SkHalfToFloat_finite_ftz(bh); a = SkHalfToFloat_finite_ftz(ah); } STAGE(load_f16_d) { auto ptr = *(const uint64_t**)ctx + x; SkNh rh, gh, bh, ah; if (tail) { uint64_t buf[8] = {0}; switch (tail & (N-1)) { case 7: buf[6] = ptr[6]; case 6: buf[5] = ptr[5]; case 5: buf[4] = ptr[4]; case 4: buf[3] = ptr[3]; case 3: buf[2] = ptr[2]; case 2: buf[1] = ptr[1]; } buf[0] = ptr[0]; SkNh::Load4(buf, &rh, &gh, &bh, &ah); } else { SkNh::Load4(ptr, &rh, &gh, &bh, &ah); } dr = SkHalfToFloat_finite_ftz(rh); dg = SkHalfToFloat_finite_ftz(gh); db = SkHalfToFloat_finite_ftz(bh); da = SkHalfToFloat_finite_ftz(ah); } STAGE(store_f16) { auto ptr = *(uint64_t**)ctx + x; uint64_t buf[8]; SkNh::Store4(tail ? buf : ptr, SkFloatToHalf_finite_ftz(r), SkFloatToHalf_finite_ftz(g), SkFloatToHalf_finite_ftz(b), SkFloatToHalf_finite_ftz(a)); if (tail) { switch (tail & (N-1)) { case 7: ptr[6] = buf[6]; case 6: ptr[5] = buf[5]; case 5: ptr[4] = buf[4]; case 4: ptr[3] = buf[3]; case 3: ptr[2] = buf[2]; case 2: ptr[1] = buf[1]; } ptr[0] = buf[0]; } } STAGE(store_f32) { auto ptr = *(SkPM4f**)ctx + x; SkPM4f buf[8]; SkNf::Store4(tail ? buf : ptr, r,g,b,a); if (tail) { switch (tail & (N-1)) { case 7: ptr[6] = buf[6]; case 6: ptr[5] = buf[5]; case 5: ptr[4] = buf[4]; case 4: ptr[3] = buf[3]; case 3: ptr[2] = buf[2]; case 2: ptr[1] = buf[1]; } ptr[0] = buf[0]; } } STAGE(load_8888) { auto ptr = *(const uint32_t**)ctx + x; from_8888(load(tail, ptr), &r, &g, &b, &a); } STAGE(load_8888_d) { auto ptr = *(const uint32_t**)ctx + x; from_8888(load(tail, ptr), &dr, &dg, &db, &da); } STAGE(store_8888) { auto ptr = *(uint32_t**)ctx + x; store(tail, ( SkNx_cast(255.0f * r + 0.5f) << 0 | SkNx_cast(255.0f * g + 0.5f) << 8 | SkNx_cast(255.0f * b + 0.5f) << 16 | SkNx_cast(255.0f * a + 0.5f) << 24 ), (int*)ptr); } SI SkNf inv(const SkNf& x) { return 1.0f - x; } RGBA_XFERMODE(clear) { return 0.0f; } RGBA_XFERMODE(srcatop) { return s*da + d*inv(sa); } RGBA_XFERMODE(srcin) { return s * da; } RGBA_XFERMODE(srcout) { return s * inv(da); } RGBA_XFERMODE(srcover) { return SkNx_fma(d, inv(sa), s); } RGBA_XFERMODE(dstatop) { return srcatop_kernel(d,da,s,sa); } RGBA_XFERMODE(dstin) { return srcin_kernel (d,da,s,sa); } RGBA_XFERMODE(dstout) { return srcout_kernel (d,da,s,sa); } RGBA_XFERMODE(dstover) { return srcover_kernel(d,da,s,sa); } RGBA_XFERMODE(modulate) { return s*d; } RGBA_XFERMODE(multiply) { return s*inv(da) + d*inv(sa) + s*d; } RGBA_XFERMODE(plus_) { return s + d; } RGBA_XFERMODE(screen) { return s + d - s*d; } RGBA_XFERMODE(xor_) { return s*inv(da) + d*inv(sa); } RGB_XFERMODE(colorburn) { return (d == da ).thenElse(d + s*inv(da), (s == 0.0f).thenElse(s + d*inv(sa), sa*(da - SkNf::Min(da, (da-d)*sa/s)) + s*inv(da) + d*inv(sa))); } RGB_XFERMODE(colordodge) { return (d == 0.0f).thenElse(d + s*inv(da), (s == sa ).thenElse(s + d*inv(sa), sa*SkNf::Min(da, (d*sa)/(sa - s)) + s*inv(da) + d*inv(sa))); } RGB_XFERMODE(darken) { return s + d - SkNf::Max(s*da, d*sa); } RGB_XFERMODE(difference) { return s + d - 2.0f*SkNf::Min(s*da,d*sa); } RGB_XFERMODE(exclusion) { return s + d - 2.0f*s*d; } RGB_XFERMODE(hardlight) { return s*inv(da) + d*inv(sa) + (2.0f*s <= sa).thenElse(2.0f*s*d, sa*da - 2.0f*(da-d)*(sa-s)); } RGB_XFERMODE(lighten) { return s + d - SkNf::Min(s*da, d*sa); } RGB_XFERMODE(overlay) { return hardlight_kernel(d,da,s,sa); } RGB_XFERMODE(softlight) { SkNf m = (da > 0.0f).thenElse(d / da, 0.0f), s2 = 2.0f*s, m4 = 4.0f*m; // The logic forks three ways: // 1. dark src? // 2. light src, dark dst? // 3. light src, light dst? SkNf darkSrc = d*(sa + (s2 - sa)*(1.0f - m)), // Used in case 1. darkDst = (m4*m4 + m4)*(m - 1.0f) + 7.0f*m, // Used in case 2. liteDst = m.rsqrt().invert() - m, // Used in case 3. liteSrc = d*sa + da*(s2 - sa) * (4.0f*d <= da).thenElse(darkDst, liteDst); // 2 or 3? return s*inv(da) + d*inv(sa) + (s2 <= sa).thenElse(darkSrc, liteSrc); // 1 or (2 or 3)? } STAGE(luminance_to_alpha) { a = SK_LUM_COEFF_R*r + SK_LUM_COEFF_G*g + SK_LUM_COEFF_B*b; r = g = b = 0; } STAGE(matrix_2x3) { auto m = (const float*)ctx; auto fma = [](const SkNf& f, const SkNf& m, const SkNf& a) { return SkNx_fma(f,m,a); }; auto R = fma(r,m[0], fma(g,m[2], m[4])), G = fma(r,m[1], fma(g,m[3], m[5])); r = R; g = G; } STAGE(matrix_3x4) { auto m = (const float*)ctx; auto fma = [](const SkNf& f, const SkNf& m, const SkNf& a) { return SkNx_fma(f,m,a); }; auto R = fma(r,m[0], fma(g,m[3], fma(b,m[6], m[ 9]))), G = fma(r,m[1], fma(g,m[4], fma(b,m[7], m[10]))), B = fma(r,m[2], fma(g,m[5], fma(b,m[8], m[11]))); r = R; g = G; b = B; } STAGE(matrix_4x5) { auto m = (const float*)ctx; auto fma = [](const SkNf& f, const SkNf& m, const SkNf& a) { return SkNx_fma(f,m,a); }; auto R = fma(r,m[0], fma(g,m[4], fma(b,m[ 8], fma(a,m[12], m[16])))), G = fma(r,m[1], fma(g,m[5], fma(b,m[ 9], fma(a,m[13], m[17])))), B = fma(r,m[2], fma(g,m[6], fma(b,m[10], fma(a,m[14], m[18])))), A = fma(r,m[3], fma(g,m[7], fma(b,m[11], fma(a,m[15], m[19])))); r = R; g = G; b = B; a = A; } STAGE(matrix_perspective) { // N.B. unlike the matrix_NxM stages, this takes a row-major matrix. auto m = (const float*)ctx; auto fma = [](const SkNf& f, const SkNf& m, const SkNf& a) { return SkNx_fma(f,m,a); }; auto R = fma(r,m[0], fma(g,m[1], m[2])), G = fma(r,m[3], fma(g,m[4], m[5])), Z = fma(r,m[6], fma(g,m[7], m[8])); r = R * Z.invert(); g = G * Z.invert(); } SI SkNf parametric(const SkNf& v, const SkColorSpaceTransferFn& p) { float result[N]; // Unconstrained powf() doesn't vectorize well... for (int i = 0; i < N; i++) { float s = v[i]; result[i] = (s <= p.fD) ? p.fE * s + p.fF : powf(s * p.fA + p.fB, p.fG) + p.fC; } return SkNf::Load(result); } STAGE(parametric_r) { r = parametric(r, *(const SkColorSpaceTransferFn*)ctx); } STAGE(parametric_g) { g = parametric(g, *(const SkColorSpaceTransferFn*)ctx); } STAGE(parametric_b) { b = parametric(b, *(const SkColorSpaceTransferFn*)ctx); } SI SkNf table(const SkNf& v, const SkTableTransferFn& table) { float result[N]; for (int i = 0; i < N; i++) { result[i] = interp_lut(v[i], table.fData, table.fSize); } return SkNf::Load(result); } STAGE(table_r) { r = table(r, *(const SkTableTransferFn*)ctx); } STAGE(table_g) { g = table(g, *(const SkTableTransferFn*)ctx); } STAGE(table_b) { b = table(b, *(const SkTableTransferFn*)ctx); } STAGE(color_lookup_table) { const SkColorLookUpTable* colorLUT = (const SkColorLookUpTable*)ctx; float rgb[3]; float result[3][N]; for (int i = 0; i < N; ++i) { rgb[0] = r[i]; rgb[1] = g[i]; rgb[2] = b[i]; colorLUT->interp3D(rgb, rgb); result[0][i] = rgb[0]; result[1][i] = rgb[1]; result[2][i] = rgb[2]; } r = SkNf::Load(result[0]); g = SkNf::Load(result[1]); b = SkNf::Load(result[2]); } STAGE(lab_to_xyz) { const auto lab_l = r * 100.0f; const auto lab_a = g * 255.0f - 128.0f; const auto lab_b = b * 255.0f - 128.0f; auto Y = (lab_l + 16.0f) * (1/116.0f); auto X = lab_a * (1/500.0f) + Y; auto Z = Y - (lab_b * (1/200.0f)); const auto X3 = X*X*X; X = (X3 > 0.008856f).thenElse(X3, (X - (16/116.0f)) * (1/7.787f)); const auto Y3 = Y*Y*Y; Y = (Y3 > 0.008856f).thenElse(Y3, (Y - (16/116.0f)) * (1/7.787f)); const auto Z3 = Z*Z*Z; Z = (Z3 > 0.008856f).thenElse(Z3, (Z - (16/116.0f)) * (1/7.787f)); // adjust to D50 illuminant X *= 0.96422f; Y *= 1.00000f; Z *= 0.82521f; r = X; g = Y; b = Z; } SI SkNf assert_in_tile(const SkNf& v, float limit) { for (int i = 0; i < N; i++) { SkASSERT(0 <= v[i] && v[i] < limit); } return v; } SI SkNf clamp(const SkNf& v, float limit) { SkNf result = SkNf::Max(0, SkNf::Min(v, limit - 0.5f)); return assert_in_tile(result, limit); } SI SkNf repeat(const SkNf& v, float limit) { SkNf result = v - (v/limit).floor()*limit; // For small negative v, (v/limit).floor()*limit can dominate v in the subtraction, // which leaves result == limit. We want result < limit, so clamp it one ULP. result = SkNf::Min(result, nextafterf(limit, 0)); return assert_in_tile(result, limit); } SI SkNf mirror(const SkNf& v, float l/*imit*/) { SkNf result = ((v - l) - ((v - l) / (2*l)).floor()*(2*l) - l).abs(); // Same deal as repeat. result = SkNf::Min(result, nextafterf(l, 0)); return assert_in_tile(result, l); } STAGE( clamp_x) { r = clamp (r, *(const int*)ctx); } STAGE(repeat_x) { r = repeat(r, *(const int*)ctx); } STAGE(mirror_x) { r = mirror(r, *(const int*)ctx); } STAGE( clamp_y) { g = clamp (g, *(const int*)ctx); } STAGE(repeat_y) { g = repeat(g, *(const int*)ctx); } STAGE(mirror_y) { g = mirror(g, *(const int*)ctx); } STAGE(top_left) { auto sc = (SkImageShaderContext*)ctx; r.store(sc->x); g.store(sc->y); r -= 0.5f; g -= 0.5f; auto fx = r - r.floor(), fy = g - g.floor(); ((1.0f - fx) * (1.0f - fy)).store(sc->scale); }; STAGE(top_right) { auto sc = (SkImageShaderContext*)ctx; r = SkNf::Load(sc->x) + 0.5f; g = SkNf::Load(sc->y) - 0.5f; auto fx = r - r.floor(), fy = g - g.floor(); (fx * (1.0f - fy)).store(sc->scale); }; STAGE(bottom_left) { auto sc = (SkImageShaderContext*)ctx; r = SkNf::Load(sc->x) - 0.5f; g = SkNf::Load(sc->y) + 0.5f; auto fx = r - r.floor(), fy = g - g.floor(); ((1.0f - fx) * fy).store(sc->scale); }; STAGE(bottom_right) { auto sc = (SkImageShaderContext*)ctx; r = SkNf::Load(sc->x) + 0.5f; g = SkNf::Load(sc->y) + 0.5f; auto fx = r - r.floor(), fy = g - g.floor(); (fx * fy).store(sc->scale); }; STAGE(accumulate) { auto sc = (const SkImageShaderContext*)ctx; auto scale = SkNf::Load(sc->scale); dr = SkNx_fma(scale, r, dr); dg = SkNx_fma(scale, g, dg); db = SkNx_fma(scale, b, db); da = SkNx_fma(scale, a, da); } template SI SkNi offset_and_ptr(T** ptr, const void* ctx, const SkNf& x, const SkNf& y) { auto sc = (const SkImageShaderContext*)ctx; SkNi ix = SkNx_cast(x), iy = SkNx_cast(y); SkNi offset = iy*sc->stride + ix; *ptr = (const T*)sc->pixels; return offset; } STAGE(gather_a8) { const uint8_t* p; SkNi offset = offset_and_ptr(&p, ctx, r, g); r = g = b = 0.0f; a = SkNx_cast(gather(tail, p, offset)) * (1/255.0f); } STAGE(gather_i8) { auto sc = (const SkImageShaderContext*)ctx; const uint8_t* p; SkNi offset = offset_and_ptr(&p, sc, r, g); SkNi ix = SkNx_cast(gather(tail, p, offset)); from_8888(gather(tail, sc->ctable->readColors(), ix), &r, &g, &b, &a); } STAGE(gather_g8) { const uint8_t* p; SkNi offset = offset_and_ptr(&p, ctx, r, g); r = g = b = SkNx_cast(gather(tail, p, offset)) * (1/255.0f); a = 1.0f; } STAGE(gather_565) { const uint16_t* p; SkNi offset = offset_and_ptr(&p, ctx, r, g); from_565(gather(tail, p, offset), &r, &g, &b); a = 1.0f; } STAGE(gather_4444) { const uint16_t* p; SkNi offset = offset_and_ptr(&p, ctx, r, g); from_4444(gather(tail, p, offset), &r, &g, &b, &a); } STAGE(gather_8888) { const uint32_t* p; SkNi offset = offset_and_ptr(&p, ctx, r, g); from_8888(gather(tail, p, offset), &r, &g, &b, &a); } STAGE(gather_f16) { const uint64_t* p; SkNi offset = offset_and_ptr(&p, ctx, r, g); // f16 -> f32 conversion works best with tightly packed f16s, // so we gather each component rather than using gather(). uint16_t R[N], G[N], B[N], A[N]; size_t n = tail ? tail : N; for (size_t i = 0; i < n; i++) { uint64_t rgba = p[offset[i]]; R[i] = rgba >> 0; G[i] = rgba >> 16; B[i] = rgba >> 32; A[i] = rgba >> 48; } for (size_t i = n; i < N; i++) { R[i] = G[i] = B[i] = A[i] = 0; } r = SkHalfToFloat_finite_ftz(SkNh::Load(R)); g = SkHalfToFloat_finite_ftz(SkNh::Load(G)); b = SkHalfToFloat_finite_ftz(SkNh::Load(B)); a = SkHalfToFloat_finite_ftz(SkNh::Load(A)); } SI Fn enum_to_Fn(SkRasterPipeline::StockStage st) { switch (st) { #define M(stage) case SkRasterPipeline::stage: return stage; SK_RASTER_PIPELINE_STAGES(M) #undef M } SkASSERT(false); return just_return; } namespace SK_OPTS_NS { struct Memset16 { uint16_t** dst; uint16_t val; void operator()(size_t x, size_t, size_t n) { sk_memset16(*dst + x, val, n); } }; struct Memset32 { uint32_t** dst; uint32_t val; void operator()(size_t x, size_t, size_t n) { sk_memset32(*dst + x, val, n); } }; struct Memset64 { uint64_t** dst; uint64_t val; void operator()(size_t x, size_t, size_t n) { sk_memset64(*dst + x, val, n); } }; SI std::function compile_pipeline(const SkRasterPipeline::Stage* stages, int nstages) { if (nstages == 2 && stages[0].stage == SkRasterPipeline::constant_color) { SkPM4f src = *(const SkPM4f*)stages[0].ctx; void* dst = stages[1].ctx; switch (stages[1].stage) { case SkRasterPipeline::store_565: return Memset16{(uint16_t**)dst, SkPackRGB16(src.r() * SK_R16_MASK + 0.5f, src.g() * SK_G16_MASK + 0.5f, src.b() * SK_B16_MASK + 0.5f)}; case SkRasterPipeline::store_8888: return Memset32{(uint32_t**)dst, Sk4f_toL32(src.to4f())}; case SkRasterPipeline::store_f16: return Memset64{(uint64_t**)dst, src.toF16()}; default: break; } } if (nstages == 3 && stages[0].stage == SkRasterPipeline::constant_color && stages[1].stage == SkRasterPipeline::to_srgb && stages[2].stage == SkRasterPipeline::store_8888) { auto src = (const SkPM4f*)stages[0].ctx; auto dst = (uint32_t**)stages[2].ctx; return Memset32{dst, Sk4f_toS32(src->to4f())}; } if (nstages == 4 && stages[0].stage == SkRasterPipeline::constant_color && stages[1].stage == SkRasterPipeline::to_srgb && stages[2].stage == SkRasterPipeline::swap_rb && stages[3].stage == SkRasterPipeline::store_8888) { auto src = (const SkPM4f*)stages[0].ctx; auto dst = (uint32_t**)stages[3].ctx; return Memset32{dst, Sk4f_toS32(swizzle_rb(src->to4f())) }; } if (nstages == 4 && stages[0].stage == SkRasterPipeline::constant_color && stages[1].stage == SkRasterPipeline::swap_rb && stages[2].stage == SkRasterPipeline::to_srgb && stages[3].stage == SkRasterPipeline::store_8888) { auto src = (const SkPM4f*)stages[0].ctx; auto dst = (uint32_t**)stages[3].ctx; return Memset32{dst, Sk4f_toS32(swizzle_rb(src->to4f())) }; } struct Compiled { Compiled(const SkRasterPipeline::Stage* stages, int nstages) { if (nstages == 0) { return; } fStart = enum_to_Fn(stages[0].stage); for (int i = 0; i < nstages-1; i++) { fStages[i].next = enum_to_Fn(stages[i+1].stage); fStages[i].ctx = stages[i].ctx; } fStages[nstages-1].next = just_return; fStages[nstages-1].ctx = stages[nstages-1].ctx; } void operator()(size_t x, size_t y, size_t n) { float dx[] = { 0,1,2,3,4,5,6,7 }; SkNf X = SkNf(x) + SkNf::Load(dx) + 0.5f, Y = SkNf(y) + 0.5f, _0 = SkNf(0), _1 = SkNf(1); while (n >= N) { fStart(fStages, x*N, X,Y,_1,_0, _0,_0,_0,_0); X += (float)N; x += N; n -= N; } if (n) { fStart(fStages, x*N+n, X,Y,_1,_0, _0,_0,_0,_0); } } Fn fStart = just_return; Stage fStages[SkRasterPipeline::kMaxStages]; } fn { stages, nstages }; return fn; } } // namespace SK_OPTS_NS #undef SI #undef STAGE #undef RGBA_XFERMODE #undef RGB_XFERMODE #endif//SkRasterPipeline_opts_DEFINED