/* * Copyright 2018 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef SkRasterPipeline_opts_DEFINED #define SkRasterPipeline_opts_DEFINED #include "../jumper/SkJumper.h" #include "../jumper/SkJumper_misc.h" #if !defined(__clang__) #define JUMPER_IS_SCALAR #elif defined(__ARM_NEON) #define JUMPER_IS_NEON #elif defined(__AVX512F__) #define JUMPER_IS_AVX512 #elif defined(__AVX2__) && defined(__F16C__) && defined(__FMA__) #define JUMPER_IS_HSW #elif defined(__AVX__) #define JUMPER_IS_AVX #elif defined(__SSE4_1__) #define JUMPER_IS_SSE41 #elif defined(__SSE2__) #define JUMPER_IS_SSE2 #else #define JUMPER_IS_SCALAR #endif // Older Clangs seem to crash when generating non-optimized NEON code for ARMv7. #if defined(__clang__) && !defined(__OPTIMIZE__) && defined(__arm__) // Apple Clang 9 and vanilla Clang 5 are fine, and may even be conservative. #if defined(__apple_build_version__) && __clang_major__ < 9 #define JUMPER_IS_SCALAR #elif __clang_major__ < 5 #define JUMPER_IS_SCALAR #endif #endif #if defined(JUMPER_IS_SCALAR) #include #elif defined(JUMPER_IS_NEON) #include #else #include #endif namespace SK_OPTS_NS { #if defined(JUMPER_IS_SCALAR) // This path should lead to portable scalar code. using F = float ; using I32 = int32_t; using U64 = uint64_t; using U32 = uint32_t; using U16 = uint16_t; using U8 = uint8_t ; SI F mad(F f, F m, F a) { return f*m+a; } SI F min(F a, F b) { return fminf(a,b); } SI F max(F a, F b) { return fmaxf(a,b); } SI F abs_ (F v) { return fabsf(v); } SI F floor_(F v) { return floorf(v); } SI F rcp (F v) { return 1.0f / v; } SI F rsqrt (F v) { return 1.0f / sqrtf(v); } SI F sqrt_(F v) { return sqrtf(v); } SI U32 round (F v, F scale) { return (uint32_t)(v*scale + 0.5f); } SI U16 pack(U32 v) { return (U16)v; } SI U8 pack(U16 v) { return (U8)v; } SI F if_then_else(I32 c, F t, F e) { return c ? t : e; } template SI T gather(const T* p, U32 ix) { return p[ix]; } SI void load3(const uint16_t* ptr, size_t tail, U16* r, U16* g, U16* b) { *r = ptr[0]; *g = ptr[1]; *b = ptr[2]; } SI void load4(const uint16_t* ptr, size_t tail, U16* r, U16* g, U16* b, U16* a) { *r = ptr[0]; *g = ptr[1]; *b = ptr[2]; *a = ptr[3]; } SI void store4(uint16_t* ptr, size_t tail, U16 r, U16 g, U16 b, U16 a) { ptr[0] = r; ptr[1] = g; ptr[2] = b; ptr[3] = a; } SI void load4(const float* ptr, size_t tail, F* r, F* g, F* b, F* a) { *r = ptr[0]; *g = ptr[1]; *b = ptr[2]; *a = ptr[3]; } SI void store4(float* ptr, size_t tail, F r, F g, F b, F a) { ptr[0] = r; ptr[1] = g; ptr[2] = b; ptr[3] = a; } #elif defined(JUMPER_IS_NEON) // Since we know we're using Clang, we can use its vector extensions. template using V = T __attribute__((ext_vector_type(4))); using F = V; using I32 = V< int32_t>; using U64 = V; using U32 = V; using U16 = V; using U8 = V; // We polyfill a few routines that Clang doesn't build into ext_vector_types. SI F min(F a, F b) { return vminq_f32(a,b); } SI F max(F a, F b) { return vmaxq_f32(a,b); } SI F abs_ (F v) { return vabsq_f32(v); } SI F rcp (F v) { auto e = vrecpeq_f32 (v); return vrecpsq_f32 (v,e ) * e; } SI F rsqrt (F v) { auto e = vrsqrteq_f32(v); return vrsqrtsq_f32(v,e*e) * e; } SI U16 pack(U32 v) { return __builtin_convertvector(v, U16); } SI U8 pack(U16 v) { return __builtin_convertvector(v, U8); } SI F if_then_else(I32 c, F t, F e) { return vbslq_f32((U32)c,t,e); } #if defined(__aarch64__) SI F mad(F f, F m, F a) { return vfmaq_f32(a,f,m); } SI F floor_(F v) { return vrndmq_f32(v); } SI F sqrt_(F v) { return vsqrtq_f32(v); } SI U32 round(F v, F scale) { return vcvtnq_u32_f32(v*scale); } #else SI F mad(F f, F m, F a) { return vmlaq_f32(a,f,m); } SI F floor_(F v) { F roundtrip = vcvtq_f32_s32(vcvtq_s32_f32(v)); return roundtrip - if_then_else(roundtrip > v, 1, 0); } SI F sqrt_(F v) { auto e = vrsqrteq_f32(v); // Estimate and two refinement steps for e = rsqrt(v). e *= vrsqrtsq_f32(v,e*e); e *= vrsqrtsq_f32(v,e*e); return v*e; // sqrt(v) == v*rsqrt(v). } SI U32 round(F v, F scale) { return vcvtq_u32_f32(mad(v,scale,0.5f)); } #endif template SI V gather(const T* p, U32 ix) { return {p[ix[0]], p[ix[1]], p[ix[2]], p[ix[3]]}; } SI void load3(const uint16_t* ptr, size_t tail, U16* r, U16* g, U16* b) { uint16x4x3_t rgb; if (__builtin_expect(tail,0)) { if ( true ) { rgb = vld3_lane_u16(ptr + 0, rgb, 0); } if (tail > 1) { rgb = vld3_lane_u16(ptr + 3, rgb, 1); } if (tail > 2) { rgb = vld3_lane_u16(ptr + 6, rgb, 2); } } else { rgb = vld3_u16(ptr); } *r = rgb.val[0]; *g = rgb.val[1]; *b = rgb.val[2]; } SI void load4(const uint16_t* ptr, size_t tail, U16* r, U16* g, U16* b, U16* a) { uint16x4x4_t rgba; if (__builtin_expect(tail,0)) { if ( true ) { rgba = vld4_lane_u16(ptr + 0, rgba, 0); } if (tail > 1) { rgba = vld4_lane_u16(ptr + 4, rgba, 1); } if (tail > 2) { rgba = vld4_lane_u16(ptr + 8, rgba, 2); } } else { rgba = vld4_u16(ptr); } *r = rgba.val[0]; *g = rgba.val[1]; *b = rgba.val[2]; *a = rgba.val[3]; } SI void store4(uint16_t* ptr, size_t tail, U16 r, U16 g, U16 b, U16 a) { if (__builtin_expect(tail,0)) { if ( true ) { vst4_lane_u16(ptr + 0, (uint16x4x4_t{{r,g,b,a}}), 0); } if (tail > 1) { vst4_lane_u16(ptr + 4, (uint16x4x4_t{{r,g,b,a}}), 1); } if (tail > 2) { vst4_lane_u16(ptr + 8, (uint16x4x4_t{{r,g,b,a}}), 2); } } else { vst4_u16(ptr, (uint16x4x4_t{{r,g,b,a}})); } } SI void load4(const float* ptr, size_t tail, F* r, F* g, F* b, F* a) { float32x4x4_t rgba; if (__builtin_expect(tail,0)) { if ( true ) { rgba = vld4q_lane_f32(ptr + 0, rgba, 0); } if (tail > 1) { rgba = vld4q_lane_f32(ptr + 4, rgba, 1); } if (tail > 2) { rgba = vld4q_lane_f32(ptr + 8, rgba, 2); } } else { rgba = vld4q_f32(ptr); } *r = rgba.val[0]; *g = rgba.val[1]; *b = rgba.val[2]; *a = rgba.val[3]; } SI void store4(float* ptr, size_t tail, F r, F g, F b, F a) { if (__builtin_expect(tail,0)) { if ( true ) { vst4q_lane_f32(ptr + 0, (float32x4x4_t{{r,g,b,a}}), 0); } if (tail > 1) { vst4q_lane_f32(ptr + 4, (float32x4x4_t{{r,g,b,a}}), 1); } if (tail > 2) { vst4q_lane_f32(ptr + 8, (float32x4x4_t{{r,g,b,a}}), 2); } } else { vst4q_f32(ptr, (float32x4x4_t{{r,g,b,a}})); } } #elif defined(JUMPER_IS_AVX) || defined(JUMPER_IS_HSW) || defined(JUMPER_IS_AVX512) // These are __m256 and __m256i, but friendlier and strongly-typed. template using V = T __attribute__((ext_vector_type(8))); using F = V; using I32 = V< int32_t>; using U64 = V; using U32 = V; using U16 = V; using U8 = V; SI F mad(F f, F m, F a) { #if defined(JUMPER_IS_HSW) || defined(JUMPER_IS_AVX512) return _mm256_fmadd_ps(f,m,a); #else return f*m+a; #endif } SI F min(F a, F b) { return _mm256_min_ps(a,b); } SI F max(F a, F b) { return _mm256_max_ps(a,b); } SI F abs_ (F v) { return _mm256_and_ps(v, 0-v); } SI F floor_(F v) { return _mm256_floor_ps(v); } SI F rcp (F v) { return _mm256_rcp_ps (v); } SI F rsqrt (F v) { return _mm256_rsqrt_ps(v); } SI F sqrt_(F v) { return _mm256_sqrt_ps (v); } SI U32 round (F v, F scale) { return _mm256_cvtps_epi32(v*scale); } SI U16 pack(U32 v) { return _mm_packus_epi32(_mm256_extractf128_si256(v, 0), _mm256_extractf128_si256(v, 1)); } SI U8 pack(U16 v) { auto r = _mm_packus_epi16(v,v); return unaligned_load(&r); } SI F if_then_else(I32 c, F t, F e) { return _mm256_blendv_ps(e,t,c); } template SI V gather(const T* p, U32 ix) { return { p[ix[0]], p[ix[1]], p[ix[2]], p[ix[3]], p[ix[4]], p[ix[5]], p[ix[6]], p[ix[7]], }; } #if defined(JUMPER_IS_HSW) || defined(JUMPER_IS_AVX512) SI F gather(const float* p, U32 ix) { return _mm256_i32gather_ps (p, ix, 4); } SI U32 gather(const uint32_t* p, U32 ix) { return _mm256_i32gather_epi32(p, ix, 4); } SI U64 gather(const uint64_t* p, U32 ix) { __m256i parts[] = { _mm256_i32gather_epi64(p, _mm256_extracti128_si256(ix,0), 8), _mm256_i32gather_epi64(p, _mm256_extracti128_si256(ix,1), 8), }; return bit_cast(parts); } #endif SI void load3(const uint16_t* ptr, size_t tail, U16* r, U16* g, U16* b) { __m128i _0,_1,_2,_3,_4,_5,_6,_7; if (__builtin_expect(tail,0)) { auto load_rgb = [](const uint16_t* src) { auto v = _mm_cvtsi32_si128(*(const uint32_t*)src); return _mm_insert_epi16(v, src[2], 2); }; _1 = _2 = _3 = _4 = _5 = _6 = _7 = _mm_setzero_si128(); if ( true ) { _0 = load_rgb(ptr + 0); } if (tail > 1) { _1 = load_rgb(ptr + 3); } if (tail > 2) { _2 = load_rgb(ptr + 6); } if (tail > 3) { _3 = load_rgb(ptr + 9); } if (tail > 4) { _4 = load_rgb(ptr + 12); } if (tail > 5) { _5 = load_rgb(ptr + 15); } if (tail > 6) { _6 = load_rgb(ptr + 18); } } else { // Load 0+1, 2+3, 4+5 normally, and 6+7 backed up 4 bytes so we don't run over. auto _01 = _mm_loadu_si128((const __m128i*)(ptr + 0)) ; auto _23 = _mm_loadu_si128((const __m128i*)(ptr + 6)) ; auto _45 = _mm_loadu_si128((const __m128i*)(ptr + 12)) ; auto _67 = _mm_srli_si128(_mm_loadu_si128((const __m128i*)(ptr + 16)), 4); _0 = _01; _1 = _mm_srli_si128(_01, 6); _2 = _23; _3 = _mm_srli_si128(_23, 6); _4 = _45; _5 = _mm_srli_si128(_45, 6); _6 = _67; _7 = _mm_srli_si128(_67, 6); } auto _02 = _mm_unpacklo_epi16(_0, _2), // r0 r2 g0 g2 b0 b2 xx xx _13 = _mm_unpacklo_epi16(_1, _3), _46 = _mm_unpacklo_epi16(_4, _6), _57 = _mm_unpacklo_epi16(_5, _7); auto rg0123 = _mm_unpacklo_epi16(_02, _13), // r0 r1 r2 r3 g0 g1 g2 g3 bx0123 = _mm_unpackhi_epi16(_02, _13), // b0 b1 b2 b3 xx xx xx xx rg4567 = _mm_unpacklo_epi16(_46, _57), bx4567 = _mm_unpackhi_epi16(_46, _57); *r = _mm_unpacklo_epi64(rg0123, rg4567); *g = _mm_unpackhi_epi64(rg0123, rg4567); *b = _mm_unpacklo_epi64(bx0123, bx4567); } SI void load4(const uint16_t* ptr, size_t tail, U16* r, U16* g, U16* b, U16* a) { __m128i _01, _23, _45, _67; if (__builtin_expect(tail,0)) { auto src = (const double*)ptr; _01 = _23 = _45 = _67 = _mm_setzero_si128(); if (tail > 0) { _01 = _mm_loadl_pd(_01, src+0); } if (tail > 1) { _01 = _mm_loadh_pd(_01, src+1); } if (tail > 2) { _23 = _mm_loadl_pd(_23, src+2); } if (tail > 3) { _23 = _mm_loadh_pd(_23, src+3); } if (tail > 4) { _45 = _mm_loadl_pd(_45, src+4); } if (tail > 5) { _45 = _mm_loadh_pd(_45, src+5); } if (tail > 6) { _67 = _mm_loadl_pd(_67, src+6); } } else { _01 = _mm_loadu_si128(((__m128i*)ptr) + 0); _23 = _mm_loadu_si128(((__m128i*)ptr) + 1); _45 = _mm_loadu_si128(((__m128i*)ptr) + 2); _67 = _mm_loadu_si128(((__m128i*)ptr) + 3); } auto _02 = _mm_unpacklo_epi16(_01, _23), // r0 r2 g0 g2 b0 b2 a0 a2 _13 = _mm_unpackhi_epi16(_01, _23), // r1 r3 g1 g3 b1 b3 a1 a3 _46 = _mm_unpacklo_epi16(_45, _67), _57 = _mm_unpackhi_epi16(_45, _67); auto rg0123 = _mm_unpacklo_epi16(_02, _13), // r0 r1 r2 r3 g0 g1 g2 g3 ba0123 = _mm_unpackhi_epi16(_02, _13), // b0 b1 b2 b3 a0 a1 a2 a3 rg4567 = _mm_unpacklo_epi16(_46, _57), ba4567 = _mm_unpackhi_epi16(_46, _57); *r = _mm_unpacklo_epi64(rg0123, rg4567); *g = _mm_unpackhi_epi64(rg0123, rg4567); *b = _mm_unpacklo_epi64(ba0123, ba4567); *a = _mm_unpackhi_epi64(ba0123, ba4567); } SI void store4(uint16_t* ptr, size_t tail, U16 r, U16 g, U16 b, U16 a) { auto rg0123 = _mm_unpacklo_epi16(r, g), // r0 g0 r1 g1 r2 g2 r3 g3 rg4567 = _mm_unpackhi_epi16(r, g), // r4 g4 r5 g5 r6 g6 r7 g7 ba0123 = _mm_unpacklo_epi16(b, a), ba4567 = _mm_unpackhi_epi16(b, a); auto _01 = _mm_unpacklo_epi32(rg0123, ba0123), _23 = _mm_unpackhi_epi32(rg0123, ba0123), _45 = _mm_unpacklo_epi32(rg4567, ba4567), _67 = _mm_unpackhi_epi32(rg4567, ba4567); if (__builtin_expect(tail,0)) { auto dst = (double*)ptr; if (tail > 0) { _mm_storel_pd(dst+0, _01); } if (tail > 1) { _mm_storeh_pd(dst+1, _01); } if (tail > 2) { _mm_storel_pd(dst+2, _23); } if (tail > 3) { _mm_storeh_pd(dst+3, _23); } if (tail > 4) { _mm_storel_pd(dst+4, _45); } if (tail > 5) { _mm_storeh_pd(dst+5, _45); } if (tail > 6) { _mm_storel_pd(dst+6, _67); } } else { _mm_storeu_si128((__m128i*)ptr + 0, _01); _mm_storeu_si128((__m128i*)ptr + 1, _23); _mm_storeu_si128((__m128i*)ptr + 2, _45); _mm_storeu_si128((__m128i*)ptr + 3, _67); } } SI void load4(const float* ptr, size_t tail, F* r, F* g, F* b, F* a) { F _04, _15, _26, _37; _04 = _15 = _26 = _37 = 0; switch (tail) { case 0: _37 = _mm256_insertf128_ps(_37, _mm_loadu_ps(ptr+28), 1); case 7: _26 = _mm256_insertf128_ps(_26, _mm_loadu_ps(ptr+24), 1); case 6: _15 = _mm256_insertf128_ps(_15, _mm_loadu_ps(ptr+20), 1); case 5: _04 = _mm256_insertf128_ps(_04, _mm_loadu_ps(ptr+16), 1); case 4: _37 = _mm256_insertf128_ps(_37, _mm_loadu_ps(ptr+12), 0); case 3: _26 = _mm256_insertf128_ps(_26, _mm_loadu_ps(ptr+ 8), 0); case 2: _15 = _mm256_insertf128_ps(_15, _mm_loadu_ps(ptr+ 4), 0); case 1: _04 = _mm256_insertf128_ps(_04, _mm_loadu_ps(ptr+ 0), 0); } F rg0145 = _mm256_unpacklo_ps(_04,_15), // r0 r1 g0 g1 | r4 r5 g4 g5 ba0145 = _mm256_unpackhi_ps(_04,_15), rg2367 = _mm256_unpacklo_ps(_26,_37), ba2367 = _mm256_unpackhi_ps(_26,_37); *r = _mm256_unpacklo_pd(rg0145, rg2367); *g = _mm256_unpackhi_pd(rg0145, rg2367); *b = _mm256_unpacklo_pd(ba0145, ba2367); *a = _mm256_unpackhi_pd(ba0145, ba2367); } SI void store4(float* ptr, size_t tail, F r, F g, F b, F a) { F rg0145 = _mm256_unpacklo_ps(r, g), // r0 g0 r1 g1 | r4 g4 r5 g5 rg2367 = _mm256_unpackhi_ps(r, g), // r2 ... | r6 ... ba0145 = _mm256_unpacklo_ps(b, a), // b0 a0 b1 a1 | b4 a4 b5 a5 ba2367 = _mm256_unpackhi_ps(b, a); // b2 ... | b6 ... F _04 = _mm256_unpacklo_pd(rg0145, ba0145), // r0 g0 b0 a0 | r4 g4 b4 a4 _15 = _mm256_unpackhi_pd(rg0145, ba0145), // r1 ... | r5 ... _26 = _mm256_unpacklo_pd(rg2367, ba2367), // r2 ... | r6 ... _37 = _mm256_unpackhi_pd(rg2367, ba2367); // r3 ... | r7 ... if (__builtin_expect(tail, 0)) { if (tail > 0) { _mm_storeu_ps(ptr+ 0, _mm256_extractf128_ps(_04, 0)); } if (tail > 1) { _mm_storeu_ps(ptr+ 4, _mm256_extractf128_ps(_15, 0)); } if (tail > 2) { _mm_storeu_ps(ptr+ 8, _mm256_extractf128_ps(_26, 0)); } if (tail > 3) { _mm_storeu_ps(ptr+12, _mm256_extractf128_ps(_37, 0)); } if (tail > 4) { _mm_storeu_ps(ptr+16, _mm256_extractf128_ps(_04, 1)); } if (tail > 5) { _mm_storeu_ps(ptr+20, _mm256_extractf128_ps(_15, 1)); } if (tail > 6) { _mm_storeu_ps(ptr+24, _mm256_extractf128_ps(_26, 1)); } } else { F _01 = _mm256_permute2f128_ps(_04, _15, 32), // 32 == 0010 0000 == lo, lo _23 = _mm256_permute2f128_ps(_26, _37, 32), _45 = _mm256_permute2f128_ps(_04, _15, 49), // 49 == 0011 0001 == hi, hi _67 = _mm256_permute2f128_ps(_26, _37, 49); _mm256_storeu_ps(ptr+ 0, _01); _mm256_storeu_ps(ptr+ 8, _23); _mm256_storeu_ps(ptr+16, _45); _mm256_storeu_ps(ptr+24, _67); } } #elif defined(JUMPER_IS_SSE2) || defined(JUMPER_IS_SSE41) template using V = T __attribute__((ext_vector_type(4))); using F = V; using I32 = V< int32_t>; using U64 = V; using U32 = V; using U16 = V; using U8 = V; SI F mad(F f, F m, F a) { return f*m+a; } SI F min(F a, F b) { return _mm_min_ps(a,b); } SI F max(F a, F b) { return _mm_max_ps(a,b); } SI F abs_(F v) { return _mm_and_ps(v, 0-v); } SI F rcp (F v) { return _mm_rcp_ps (v); } SI F rsqrt (F v) { return _mm_rsqrt_ps(v); } SI F sqrt_(F v) { return _mm_sqrt_ps (v); } SI U32 round(F v, F scale) { return _mm_cvtps_epi32(v*scale); } SI U16 pack(U32 v) { #if defined(JUMPER_IS_SSE41) auto p = _mm_packus_epi32(v,v); #else // Sign extend so that _mm_packs_epi32() does the pack we want. auto p = _mm_srai_epi32(_mm_slli_epi32(v, 16), 16); p = _mm_packs_epi32(p,p); #endif return unaligned_load(&p); // We have two copies. Return (the lower) one. } SI U8 pack(U16 v) { auto r = widen_cast<__m128i>(v); r = _mm_packus_epi16(r,r); return unaligned_load(&r); } SI F if_then_else(I32 c, F t, F e) { return _mm_or_ps(_mm_and_ps(c, t), _mm_andnot_ps(c, e)); } SI F floor_(F v) { #if defined(JUMPER_IS_SSE41) return _mm_floor_ps(v); #else F roundtrip = _mm_cvtepi32_ps(_mm_cvttps_epi32(v)); return roundtrip - if_then_else(roundtrip > v, 1, 0); #endif } template SI V gather(const T* p, U32 ix) { return {p[ix[0]], p[ix[1]], p[ix[2]], p[ix[3]]}; } SI void load3(const uint16_t* ptr, size_t tail, U16* r, U16* g, U16* b) { __m128i _0, _1, _2, _3; if (__builtin_expect(tail,0)) { _1 = _2 = _3 = _mm_setzero_si128(); auto load_rgb = [](const uint16_t* src) { auto v = _mm_cvtsi32_si128(*(const uint32_t*)src); return _mm_insert_epi16(v, src[2], 2); }; if ( true ) { _0 = load_rgb(ptr + 0); } if (tail > 1) { _1 = load_rgb(ptr + 3); } if (tail > 2) { _2 = load_rgb(ptr + 6); } } else { // Load slightly weirdly to make sure we don't load past the end of 4x48 bits. auto _01 = _mm_loadu_si128((const __m128i*)(ptr + 0)) , _23 = _mm_srli_si128(_mm_loadu_si128((const __m128i*)(ptr + 4)), 4); // Each _N holds R,G,B for pixel N in its lower 3 lanes (upper 5 are ignored). _0 = _01; _1 = _mm_srli_si128(_01, 6); _2 = _23; _3 = _mm_srli_si128(_23, 6); } // De-interlace to R,G,B. auto _02 = _mm_unpacklo_epi16(_0, _2), // r0 r2 g0 g2 b0 b2 xx xx _13 = _mm_unpacklo_epi16(_1, _3); // r1 r3 g1 g3 b1 b3 xx xx auto R = _mm_unpacklo_epi16(_02, _13), // r0 r1 r2 r3 g0 g1 g2 g3 G = _mm_srli_si128(R, 8), B = _mm_unpackhi_epi16(_02, _13); // b0 b1 b2 b3 xx xx xx xx *r = unaligned_load(&R); *g = unaligned_load(&G); *b = unaligned_load(&B); } SI void load4(const uint16_t* ptr, size_t tail, U16* r, U16* g, U16* b, U16* a) { __m128i _01, _23; if (__builtin_expect(tail,0)) { _01 = _23 = _mm_setzero_si128(); auto src = (const double*)ptr; if ( true ) { _01 = _mm_loadl_pd(_01, src + 0); } // r0 g0 b0 a0 00 00 00 00 if (tail > 1) { _01 = _mm_loadh_pd(_01, src + 1); } // r0 g0 b0 a0 r1 g1 b1 a1 if (tail > 2) { _23 = _mm_loadl_pd(_23, src + 2); } // r2 g2 b2 a2 00 00 00 00 } else { _01 = _mm_loadu_si128(((__m128i*)ptr) + 0); // r0 g0 b0 a0 r1 g1 b1 a1 _23 = _mm_loadu_si128(((__m128i*)ptr) + 1); // r2 g2 b2 a2 r3 g3 b3 a3 } auto _02 = _mm_unpacklo_epi16(_01, _23), // r0 r2 g0 g2 b0 b2 a0 a2 _13 = _mm_unpackhi_epi16(_01, _23); // r1 r3 g1 g3 b1 b3 a1 a3 auto rg = _mm_unpacklo_epi16(_02, _13), // r0 r1 r2 r3 g0 g1 g2 g3 ba = _mm_unpackhi_epi16(_02, _13); // b0 b1 b2 b3 a0 a1 a2 a3 *r = unaligned_load((uint16_t*)&rg + 0); *g = unaligned_load((uint16_t*)&rg + 4); *b = unaligned_load((uint16_t*)&ba + 0); *a = unaligned_load((uint16_t*)&ba + 4); } SI void store4(uint16_t* ptr, size_t tail, U16 r, U16 g, U16 b, U16 a) { auto rg = _mm_unpacklo_epi16(widen_cast<__m128i>(r), widen_cast<__m128i>(g)), ba = _mm_unpacklo_epi16(widen_cast<__m128i>(b), widen_cast<__m128i>(a)); if (__builtin_expect(tail, 0)) { auto dst = (double*)ptr; if ( true ) { _mm_storel_pd(dst + 0, _mm_unpacklo_epi32(rg, ba)); } if (tail > 1) { _mm_storeh_pd(dst + 1, _mm_unpacklo_epi32(rg, ba)); } if (tail > 2) { _mm_storel_pd(dst + 2, _mm_unpackhi_epi32(rg, ba)); } } else { _mm_storeu_si128((__m128i*)ptr + 0, _mm_unpacklo_epi32(rg, ba)); _mm_storeu_si128((__m128i*)ptr + 1, _mm_unpackhi_epi32(rg, ba)); } } SI void load4(const float* ptr, size_t tail, F* r, F* g, F* b, F* a) { F _0, _1, _2, _3; if (__builtin_expect(tail, 0)) { _1 = _2 = _3 = _mm_setzero_si128(); if ( true ) { _0 = _mm_loadu_ps(ptr + 0); } if (tail > 1) { _1 = _mm_loadu_ps(ptr + 4); } if (tail > 2) { _2 = _mm_loadu_ps(ptr + 8); } } else { _0 = _mm_loadu_ps(ptr + 0); _1 = _mm_loadu_ps(ptr + 4); _2 = _mm_loadu_ps(ptr + 8); _3 = _mm_loadu_ps(ptr +12); } _MM_TRANSPOSE4_PS(_0,_1,_2,_3); *r = _0; *g = _1; *b = _2; *a = _3; } SI void store4(float* ptr, size_t tail, F r, F g, F b, F a) { _MM_TRANSPOSE4_PS(r,g,b,a); if (__builtin_expect(tail, 0)) { if ( true ) { _mm_storeu_ps(ptr + 0, r); } if (tail > 1) { _mm_storeu_ps(ptr + 4, g); } if (tail > 2) { _mm_storeu_ps(ptr + 8, b); } } else { _mm_storeu_ps(ptr + 0, r); _mm_storeu_ps(ptr + 4, g); _mm_storeu_ps(ptr + 8, b); _mm_storeu_ps(ptr +12, a); } } #endif // We need to be a careful with casts. // (F)x means cast x to float in the portable path, but bit_cast x to float in the others. // These named casts and bit_cast() are always what they seem to be. #if defined(JUMPER_IS_SCALAR) SI F cast (U32 v) { return (F)v; } SI U32 trunc_(F v) { return (U32)v; } SI U32 expand(U16 v) { return (U32)v; } SI U32 expand(U8 v) { return (U32)v; } #else SI F cast (U32 v) { return __builtin_convertvector((I32)v, F); } SI U32 trunc_(F v) { return (U32)__builtin_convertvector( v, I32); } SI U32 expand(U16 v) { return __builtin_convertvector( v, U32); } SI U32 expand(U8 v) { return __builtin_convertvector( v, U32); } #endif template SI V if_then_else(I32 c, V t, V e) { return bit_cast(if_then_else(c, bit_cast(t), bit_cast(e))); } SI U16 bswap(U16 x) { #if defined(JUMPER_IS_SSE2) || defined(JUMPER_IS_SSE41) // Somewhat inexplicably Clang decides to do (x<<8) | (x>>8) in 32-bit lanes // when generating code for SSE2 and SSE4.1. We'll do it manually... auto v = widen_cast<__m128i>(x); v = _mm_slli_epi16(v,8) | _mm_srli_epi16(v,8); return unaligned_load(&v); #else return (x<<8) | (x>>8); #endif } SI F fract(F v) { return v - floor_(v); } // See http://www.machinedlearnings.com/2011/06/fast-approximate-logarithm-exponential.html. SI F approx_log2(F x) { // e - 127 is a fair approximation of log2(x) in its own right... F e = cast(bit_cast(x)) * (1.0f / (1<<23)); // ... but using the mantissa to refine its error is _much_ better. F m = bit_cast((bit_cast(x) & 0x007fffff) | 0x3f000000); return e - 124.225514990f - 1.498030302f * m - 1.725879990f / (0.3520887068f + m); } SI F approx_pow2(F x) { F f = fract(x); return bit_cast(round(1.0f * (1<<23), x + 121.274057500f - 1.490129070f * f + 27.728023300f / (4.84252568f - f))); } SI F approx_powf(F x, F y) { return if_then_else(x == 0, 0 , approx_pow2(approx_log2(x) * y)); } SI F from_half(U16 h) { #if defined(__aarch64__) && !defined(SK_BUILD_FOR_GOOGLE3) // Temporary workaround for some Google3 builds. return vcvt_f32_f16(h); #elif defined(JUMPER_IS_HSW) || defined(JUMPER_IS_AVX512) return _mm256_cvtph_ps(h); #else // Remember, a half is 1-5-10 (sign-exponent-mantissa) with 15 exponent bias. U32 sem = expand(h), s = sem & 0x8000, em = sem ^ s; // Convert to 1-8-23 float with 127 bias, flushing denorm halfs (including zero) to zero. auto denorm = (I32)em < 0x0400; // I32 comparison is often quicker, and always safe here. return if_then_else(denorm, F(0) , bit_cast( (s<<16) + (em<<13) + ((127-15)<<23) )); #endif } SI U16 to_half(F f) { #if defined(__aarch64__) && !defined(SK_BUILD_FOR_GOOGLE3) // Temporary workaround for some Google3 builds. return vcvt_f16_f32(f); #elif defined(JUMPER_IS_HSW) || defined(JUMPER_IS_AVX512) return _mm256_cvtps_ph(f, _MM_FROUND_CUR_DIRECTION); #else // Remember, a float is 1-8-23 (sign-exponent-mantissa) with 127 exponent bias. U32 sem = bit_cast(f), s = sem & 0x80000000, em = sem ^ s; // Convert to 1-5-10 half with 15 bias, flushing denorm halfs (including zero) to zero. auto denorm = (I32)em < 0x38800000; // I32 comparison is often quicker, and always safe here. return pack(if_then_else(denorm, U32(0) , (s>>16) + (em>>13) - ((127-15)<<10))); #endif } // Our fundamental vector depth is our pixel stride. static const size_t N = sizeof(F) / sizeof(float); // We're finally going to get to what a Stage function looks like! // tail == 0 ~~> work on a full N pixels // tail != 0 ~~> work on only the first tail pixels // tail is always < N. // Any custom ABI to use for all (non-externally-facing) stage functions? // Also decide here whether to use narrow (compromise) or wide (ideal) stages. #if defined(__arm__) && defined(__ARM_NEON) // This lets us pass vectors more efficiently on 32-bit ARM. // We can still only pass 16 floats, so best as 4x {r,g,b,a}. #define ABI __attribute__((pcs("aapcs-vfp"))) #define JUMPER_NARROW_STAGES 1 #elif 0 && defined(_MSC_VER) && defined(__clang__) && defined(__x86_64__) // SysV ABI makes it very sensible to use wide stages with clang-cl. // TODO: crashes during compilation :( #define ABI __attribute__((sysv_abi)) #define JUMPER_NARROW_STAGES 0 #elif defined(_MSC_VER) // Even if not vectorized, this lets us pass {r,g,b,a} as registers, // instead of {b,a} on the stack. Narrow stages work best for __vectorcall. #define ABI __vectorcall #define JUMPER_NARROW_STAGES 1 #elif defined(__x86_64__) || defined(__aarch64__) // These platforms are ideal for wider stages, and their default ABI is ideal. #define ABI #define JUMPER_NARROW_STAGES 0 #else // 32-bit or unknown... shunt them down the narrow path. // Odds are these have few registers and are better off there. #define ABI #define JUMPER_NARROW_STAGES 1 #endif #if JUMPER_NARROW_STAGES struct Params { size_t dx, dy, tail; F dr,dg,db,da; }; using Stage = void(ABI*)(Params*, void** program, F r, F g, F b, F a); #else // We keep program the second argument, so that it's passed in rsi for load_and_inc(). using Stage = void(ABI*)(size_t tail, void** program, size_t dx, size_t dy, F,F,F,F, F,F,F,F); #endif static void start_pipeline(size_t dx, size_t dy, size_t xlimit, size_t ylimit, void** program) { auto start = (Stage)load_and_inc(program); const size_t x0 = dx; for (; dy < ylimit; dy++) { #if JUMPER_NARROW_STAGES Params params = { x0,dy,0, 0,0,0,0 }; while (params.dx + N <= xlimit) { start(¶ms,program, 0,0,0,0); params.dx += N; } if (size_t tail = xlimit - params.dx) { params.tail = tail; start(¶ms,program, 0,0,0,0); } #else dx = x0; while (dx + N <= xlimit) { start(0,program,dx,dy, 0,0,0,0, 0,0,0,0); dx += N; } if (size_t tail = xlimit - dx) { start(tail,program,dx,dy, 0,0,0,0, 0,0,0,0); } #endif } } #if JUMPER_NARROW_STAGES #define STAGE(name, ...) \ SI void name##_k(__VA_ARGS__, size_t dx, size_t dy, size_t tail, \ F& r, F& g, F& b, F& a, F& dr, F& dg, F& db, F& da); \ static void ABI name(Params* params, void** program, \ F r, F g, F b, F a) { \ name##_k(Ctx{program},params->dx,params->dy,params->tail, r,g,b,a, \ params->dr, params->dg, params->db, params->da); \ auto next = (Stage)load_and_inc(program); \ next(params,program, r,g,b,a); \ } \ SI void name##_k(__VA_ARGS__, size_t dx, size_t dy, size_t tail, \ F& r, F& g, F& b, F& a, F& dr, F& dg, F& db, F& da) #else #define STAGE(name, ...) \ SI void name##_k(__VA_ARGS__, size_t dx, size_t dy, size_t tail, \ F& r, F& g, F& b, F& a, F& dr, F& dg, F& db, F& da); \ static void ABI name(size_t tail, void** program, size_t dx, size_t dy, \ F r, F g, F b, F a, F dr, F dg, F db, F da) { \ name##_k(Ctx{program},dx,dy,tail, r,g,b,a, dr,dg,db,da); \ auto next = (Stage)load_and_inc(program); \ next(tail,program,dx,dy, r,g,b,a, dr,dg,db,da); \ } \ SI void name##_k(__VA_ARGS__, size_t dx, size_t dy, size_t tail, \ F& r, F& g, F& b, F& a, F& dr, F& dg, F& db, F& da) #endif // just_return() is a simple no-op stage that only exists to end the chain, // returning back up to start_pipeline(), and from there to the caller. #if JUMPER_NARROW_STAGES static void ABI just_return(Params*, void**, F,F,F,F) {} #else static void ABI just_return(size_t, void**, size_t,size_t, F,F,F,F, F,F,F,F) {} #endif // We could start defining normal Stages now. But first, some helper functions. // These load() and store() methods are tail-aware, // but focus mainly on keeping the at-stride tail==0 case fast. template SI V load(const T* src, size_t tail) { #if !defined(JUMPER_IS_SCALAR) __builtin_assume(tail < N); if (__builtin_expect(tail, 0)) { V v{}; // Any inactive lanes are zeroed. switch (tail) { case 7: v[6] = src[6]; case 6: v[5] = src[5]; case 5: v[4] = src[4]; case 4: memcpy(&v, src, 4*sizeof(T)); break; case 3: v[2] = src[2]; case 2: memcpy(&v, src, 2*sizeof(T)); break; case 1: memcpy(&v, src, 1*sizeof(T)); break; } return v; } #endif return unaligned_load(src); } template SI void store(T* dst, V v, size_t tail) { #if !defined(JUMPER_IS_SCALAR) __builtin_assume(tail < N); if (__builtin_expect(tail, 0)) { switch (tail) { case 7: dst[6] = v[6]; case 6: dst[5] = v[5]; case 5: dst[4] = v[4]; case 4: memcpy(dst, &v, 4*sizeof(T)); break; case 3: dst[2] = v[2]; case 2: memcpy(dst, &v, 2*sizeof(T)); break; case 1: memcpy(dst, &v, 1*sizeof(T)); break; } return; } #endif unaligned_store(dst, v); } SI F from_byte(U8 b) { return cast(expand(b)) * (1/255.0f); } SI void from_565(U16 _565, F* r, F* g, F* b) { U32 wide = expand(_565); *r = cast(wide & (31<<11)) * (1.0f / (31<<11)); *g = cast(wide & (63<< 5)) * (1.0f / (63<< 5)); *b = cast(wide & (31<< 0)) * (1.0f / (31<< 0)); } SI void from_4444(U16 _4444, F* r, F* g, F* b, F* a) { U32 wide = expand(_4444); *r = cast(wide & (15<<12)) * (1.0f / (15<<12)); *g = cast(wide & (15<< 8)) * (1.0f / (15<< 8)); *b = cast(wide & (15<< 4)) * (1.0f / (15<< 4)); *a = cast(wide & (15<< 0)) * (1.0f / (15<< 0)); } SI void from_8888(U32 _8888, F* r, F* g, F* b, F* a) { *r = cast((_8888 ) & 0xff) * (1/255.0f); *g = cast((_8888 >> 8) & 0xff) * (1/255.0f); *b = cast((_8888 >> 16) & 0xff) * (1/255.0f); *a = cast((_8888 >> 24) ) * (1/255.0f); } SI void from_1010102(U32 rgba, F* r, F* g, F* b, F* a) { *r = cast((rgba ) & 0x3ff) * (1/1023.0f); *g = cast((rgba >> 10) & 0x3ff) * (1/1023.0f); *b = cast((rgba >> 20) & 0x3ff) * (1/1023.0f); *a = cast((rgba >> 30) ) * (1/ 3.0f); } // Used by load_ and store_ stages to get to the right (dx,dy) starting point of contiguous memory. template SI T* ptr_at_xy(const SkJumper_MemoryCtx* ctx, size_t dx, size_t dy) { return (T*)ctx->pixels + dy*ctx->stride + dx; } // clamp v to [0,limit). SI F clamp(F v, F limit) { F inclusive = bit_cast( bit_cast(limit) - 1 ); // Exclusive -> inclusive. return min(max(0, v), inclusive); } // Used by gather_ stages to calculate the base pointer and a vector of indices to load. template SI U32 ix_and_ptr(T** ptr, const SkJumper_GatherCtx* ctx, F x, F y) { x = clamp(x, ctx->width); y = clamp(y, ctx->height); *ptr = (const T*)ctx->pixels; return trunc_(y)*ctx->stride + trunc_(x); } // We often have a nominally [0,1] float value we need to scale and convert to an integer, // whether for a table lookup or to pack back down into bytes for storage. // // In practice, especially when dealing with interesting color spaces, that notionally // [0,1] float may be out of [0,1] range. Unorms cannot represent that, so we must clamp. // // You can adjust the expected input to [0,bias] by tweaking that parameter. SI U32 to_unorm(F v, F scale, F bias = 1.0f) { // TODO: platform-specific implementations to to_unorm(), removing round() entirely? // Any time we use round() we probably want to use to_unorm(). return round(min(max(0, v), bias), scale); } SI I32 cond_to_mask(I32 cond) { return if_then_else(cond, I32(~0), I32(0)); } // Now finally, normal Stages! STAGE(seed_shader, Ctx::None) { static const float iota[] = { 0.5f, 1.5f, 2.5f, 3.5f, 4.5f, 5.5f, 6.5f, 7.5f, 8.5f, 9.5f,10.5f,11.5f,12.5f,13.5f,14.5f,15.5f, }; // It's important for speed to explicitly cast(dx) and cast(dy), // which has the effect of splatting them to vectors before converting to floats. // On Intel this breaks a data dependency on previous loop iterations' registers. r = cast(dx) + unaligned_load(iota); g = cast(dy) + 0.5f; b = 1.0f; a = 0; dr = dg = db = da = 0; } STAGE(dither, const float* rate) { // Get [(dx,dy), (dx+1,dy), (dx+2,dy), ...] loaded up in integer vectors. uint32_t iota[] = {0,1,2,3,4,5,6,7}; U32 X = dx + unaligned_load(iota), Y = dy; // We're doing 8x8 ordered dithering, see https://en.wikipedia.org/wiki/Ordered_dithering. // In this case n=8 and we're using the matrix that looks like 1/64 x [ 0 48 12 60 ... ]. // We only need X and X^Y from here on, so it's easier to just think of that as "Y". Y ^= X; // We'll mix the bottom 3 bits of each of X and Y to make 6 bits, // for 2^6 == 64 == 8x8 matrix values. If X=abc and Y=def, we make fcebda. U32 M = (Y & 1) << 5 | (X & 1) << 4 | (Y & 2) << 2 | (X & 2) << 1 | (Y & 4) >> 1 | (X & 4) >> 2; // Scale that dither to [0,1), then (-0.5,+0.5), here using 63/128 = 0.4921875 as 0.5-epsilon. // We want to make sure our dither is less than 0.5 in either direction to keep exact values // like 0 and 1 unchanged after rounding. F dither = cast(M) * (2/128.0f) - (63/128.0f); r += *rate*dither; g += *rate*dither; b += *rate*dither; r = max(0, min(r, a)); g = max(0, min(g, a)); b = max(0, min(b, a)); } // load 4 floats from memory, and splat them into r,g,b,a STAGE(uniform_color, const SkJumper_UniformColorCtx* c) { r = c->r; g = c->g; b = c->b; a = c->a; } // splats opaque-black into r,g,b,a STAGE(black_color, Ctx::None) { r = g = b = 0.0f; a = 1.0f; } STAGE(white_color, Ctx::None) { r = g = b = a = 1.0f; } // load registers r,g,b,a from context (mirrors store_rgba) STAGE(load_rgba, const float* ptr) { r = unaligned_load(ptr + 0*N); g = unaligned_load(ptr + 1*N); b = unaligned_load(ptr + 2*N); a = unaligned_load(ptr + 3*N); } // store registers r,g,b,a into context (mirrors load_rgba) STAGE(store_rgba, float* ptr) { unaligned_store(ptr + 0*N, r); unaligned_store(ptr + 1*N, g); unaligned_store(ptr + 2*N, b); unaligned_store(ptr + 3*N, a); } // Most blend modes apply the same logic to each channel. #define BLEND_MODE(name) \ SI F name##_channel(F s, F d, F sa, F da); \ STAGE(name, Ctx::None) { \ r = name##_channel(r,dr,a,da); \ g = name##_channel(g,dg,a,da); \ b = name##_channel(b,db,a,da); \ a = name##_channel(a,da,a,da); \ } \ SI F name##_channel(F s, F d, F sa, F da) SI F inv(F x) { return 1.0f - x; } SI F two(F x) { return x + x; } BLEND_MODE(clear) { return 0; } BLEND_MODE(srcatop) { return s*da + d*inv(sa); } BLEND_MODE(dstatop) { return d*sa + s*inv(da); } BLEND_MODE(srcin) { return s * da; } BLEND_MODE(dstin) { return d * sa; } BLEND_MODE(srcout) { return s * inv(da); } BLEND_MODE(dstout) { return d * inv(sa); } BLEND_MODE(srcover) { return mad(d, inv(sa), s); } BLEND_MODE(dstover) { return mad(s, inv(da), d); } BLEND_MODE(modulate) { return s*d; } BLEND_MODE(multiply) { return s*inv(da) + d*inv(sa) + s*d; } BLEND_MODE(plus_) { return min(s + d, 1.0f); } // We can clamp to either 1 or sa. BLEND_MODE(screen) { return s + d - s*d; } BLEND_MODE(xor_) { return s*inv(da) + d*inv(sa); } #undef BLEND_MODE // Most other blend modes apply the same logic to colors, and srcover to alpha. #define BLEND_MODE(name) \ SI F name##_channel(F s, F d, F sa, F da); \ STAGE(name, Ctx::None) { \ r = name##_channel(r,dr,a,da); \ g = name##_channel(g,dg,a,da); \ b = name##_channel(b,db,a,da); \ a = mad(da, inv(a), a); \ } \ SI F name##_channel(F s, F d, F sa, F da) BLEND_MODE(darken) { return s + d - max(s*da, d*sa) ; } BLEND_MODE(lighten) { return s + d - min(s*da, d*sa) ; } BLEND_MODE(difference) { return s + d - two(min(s*da, d*sa)); } BLEND_MODE(exclusion) { return s + d - two(s*d); } BLEND_MODE(colorburn) { return if_then_else(d == da, d + s*inv(da), if_then_else(s == 0, /* s + */ d*inv(sa), sa*(da - min(da, (da-d)*sa*rcp(s))) + s*inv(da) + d*inv(sa))); } BLEND_MODE(colordodge) { return if_then_else(d == 0, /* d + */ s*inv(da), if_then_else(s == sa, s + d*inv(sa), sa*min(da, (d*sa)*rcp(sa - s)) + s*inv(da) + d*inv(sa))); } BLEND_MODE(hardlight) { return s*inv(da) + d*inv(sa) + if_then_else(two(s) <= sa, two(s*d), sa*da - two((da-d)*(sa-s))); } BLEND_MODE(overlay) { return s*inv(da) + d*inv(sa) + if_then_else(two(d) <= da, two(s*d), sa*da - two((da-d)*(sa-s))); } BLEND_MODE(softlight) { F m = if_then_else(da > 0, d / da, 0), s2 = two(s), m4 = two(two(m)); // The logic forks three ways: // 1. dark src? // 2. light src, dark dst? // 3. light src, light dst? F darkSrc = d*(sa + (s2 - sa)*(1.0f - m)), // Used in case 1. darkDst = (m4*m4 + m4)*(m - 1.0f) + 7.0f*m, // Used in case 2. liteDst = rcp(rsqrt(m)) - m, // Used in case 3. liteSrc = d*sa + da*(s2 - sa) * if_then_else(two(two(d)) <= da, darkDst, liteDst); // 2 or 3? return s*inv(da) + d*inv(sa) + if_then_else(s2 <= sa, darkSrc, liteSrc); // 1 or (2 or 3)? } #undef BLEND_MODE // We're basing our implemenation of non-separable blend modes on // https://www.w3.org/TR/compositing-1/#blendingnonseparable. // and // https://www.khronos.org/registry/OpenGL/specs/es/3.2/es_spec_3.2.pdf // They're equivalent, but ES' math has been better simplified. // // Anything extra we add beyond that is to make the math work with premul inputs. SI F max(F r, F g, F b) { return max(r, max(g, b)); } SI F min(F r, F g, F b) { return min(r, min(g, b)); } SI F sat(F r, F g, F b) { return max(r,g,b) - min(r,g,b); } SI F lum(F r, F g, F b) { return r*0.30f + g*0.59f + b*0.11f; } SI void set_sat(F* r, F* g, F* b, F s) { F mn = min(*r,*g,*b), mx = max(*r,*g,*b), sat = mx - mn; // Map min channel to 0, max channel to s, and scale the middle proportionally. auto scale = [=](F c) { return if_then_else(sat == 0, 0, (c - mn) * s / sat); }; *r = scale(*r); *g = scale(*g); *b = scale(*b); } SI void set_lum(F* r, F* g, F* b, F l) { F diff = l - lum(*r, *g, *b); *r += diff; *g += diff; *b += diff; } SI void clip_color(F* r, F* g, F* b, F a) { F mn = min(*r, *g, *b), mx = max(*r, *g, *b), l = lum(*r, *g, *b); auto clip = [=](F c) { c = if_then_else(mn >= 0, c, l + (c - l) * ( l) / (l - mn) ); c = if_then_else(mx > a, l + (c - l) * (a - l) / (mx - l), c); c = max(c, 0); // Sometimes without this we may dip just a little negative. return c; }; *r = clip(*r); *g = clip(*g); *b = clip(*b); } STAGE(hue, Ctx::None) { F R = r*a, G = g*a, B = b*a; set_sat(&R, &G, &B, sat(dr,dg,db)*a); set_lum(&R, &G, &B, lum(dr,dg,db)*a); clip_color(&R,&G,&B, a*da); r = r*inv(da) + dr*inv(a) + R; g = g*inv(da) + dg*inv(a) + G; b = b*inv(da) + db*inv(a) + B; a = a + da - a*da; } STAGE(saturation, Ctx::None) { F R = dr*a, G = dg*a, B = db*a; set_sat(&R, &G, &B, sat( r, g, b)*da); set_lum(&R, &G, &B, lum(dr,dg,db)* a); // (This is not redundant.) clip_color(&R,&G,&B, a*da); r = r*inv(da) + dr*inv(a) + R; g = g*inv(da) + dg*inv(a) + G; b = b*inv(da) + db*inv(a) + B; a = a + da - a*da; } STAGE(color, Ctx::None) { F R = r*da, G = g*da, B = b*da; set_lum(&R, &G, &B, lum(dr,dg,db)*a); clip_color(&R,&G,&B, a*da); r = r*inv(da) + dr*inv(a) + R; g = g*inv(da) + dg*inv(a) + G; b = b*inv(da) + db*inv(a) + B; a = a + da - a*da; } STAGE(luminosity, Ctx::None) { F R = dr*a, G = dg*a, B = db*a; set_lum(&R, &G, &B, lum(r,g,b)*da); clip_color(&R,&G,&B, a*da); r = r*inv(da) + dr*inv(a) + R; g = g*inv(da) + dg*inv(a) + G; b = b*inv(da) + db*inv(a) + B; a = a + da - a*da; } STAGE(srcover_rgba_8888, const SkJumper_MemoryCtx* ctx) { auto ptr = ptr_at_xy(ctx, dx,dy); U32 dst = load(ptr, tail); dr = cast((dst ) & 0xff); dg = cast((dst >> 8) & 0xff); db = cast((dst >> 16) & 0xff); da = cast((dst >> 24) ); // {dr,dg,db,da} are in [0,255] // { r, g, b, a} are in [0, 1] (but may be out of gamut) r = mad(dr, inv(a), r*255.0f); g = mad(dg, inv(a), g*255.0f); b = mad(db, inv(a), b*255.0f); a = mad(da, inv(a), a*255.0f); // { r, g, b, a} are now in [0,255] (but may be out of gamut) // to_unorm() clamps back to gamut. Scaling by 1 since we're already 255-biased. dst = to_unorm(r, 1, 255) | to_unorm(g, 1, 255) << 8 | to_unorm(b, 1, 255) << 16 | to_unorm(a, 1, 255) << 24; store(ptr, dst, tail); } STAGE(srcover_bgra_8888, const SkJumper_MemoryCtx* ctx) { auto ptr = ptr_at_xy(ctx, dx,dy); U32 dst = load(ptr, tail); db = cast((dst ) & 0xff); dg = cast((dst >> 8) & 0xff); dr = cast((dst >> 16) & 0xff); da = cast((dst >> 24) ); // {dr,dg,db,da} are in [0,255] // { r, g, b, a} are in [0, 1] (but may be out of gamut) r = mad(dr, inv(a), r*255.0f); g = mad(dg, inv(a), g*255.0f); b = mad(db, inv(a), b*255.0f); a = mad(da, inv(a), a*255.0f); // { r, g, b, a} are now in [0,255] (but may be out of gamut) // to_unorm() clamps back to gamut. Scaling by 1 since we're already 255-biased. dst = to_unorm(b, 1, 255) | to_unorm(g, 1, 255) << 8 | to_unorm(r, 1, 255) << 16 | to_unorm(a, 1, 255) << 24; store(ptr, dst, tail); } STAGE(clamp_0, Ctx::None) { r = max(r, 0); g = max(g, 0); b = max(b, 0); a = max(a, 0); } STAGE(clamp_1, Ctx::None) { r = min(r, 1.0f); g = min(g, 1.0f); b = min(b, 1.0f); a = min(a, 1.0f); } STAGE(clamp_a, Ctx::None) { a = min(a, 1.0f); r = min(r, a); g = min(g, a); b = min(b, a); } STAGE(clamp_a_dst, Ctx::None) { da = min(da, 1.0f); dr = min(dr, da); dg = min(dg, da); db = min(db, da); } STAGE(set_rgb, const float* rgb) { r = rgb[0]; g = rgb[1]; b = rgb[2]; } STAGE(swap_rb, Ctx::None) { auto tmp = r; r = b; b = tmp; } STAGE(invert, Ctx::None) { r = inv(r); g = inv(g); b = inv(b); a = inv(a); } STAGE(move_src_dst, Ctx::None) { dr = r; dg = g; db = b; da = a; } STAGE(move_dst_src, Ctx::None) { r = dr; g = dg; b = db; a = da; } STAGE(premul, Ctx::None) { r = r * a; g = g * a; b = b * a; } STAGE(premul_dst, Ctx::None) { dr = dr * da; dg = dg * da; db = db * da; } STAGE(unpremul, Ctx::None) { float inf = bit_cast(0x7f800000); auto scale = if_then_else(1.0f/a < inf, 1.0f/a, 0); r *= scale; g *= scale; b *= scale; } STAGE(force_opaque , Ctx::None) { a = 1; } STAGE(force_opaque_dst, Ctx::None) { da = 1; } SI F from_srgb_(F s) { auto lo = s * (1/12.92f); auto hi = mad(s*s, mad(s, 0.3000f, 0.6975f), 0.0025f); return if_then_else(s < 0.055f, lo, hi); } STAGE(from_srgb, Ctx::None) { r = from_srgb_(r); g = from_srgb_(g); b = from_srgb_(b); } STAGE(from_srgb_dst, Ctx::None) { dr = from_srgb_(dr); dg = from_srgb_(dg); db = from_srgb_(db); } STAGE(to_srgb, Ctx::None) { auto fn = [&](F l) { // We tweak c and d for each instruction set to make sure fn(1) is exactly 1. #if defined(JUMPER_IS_AVX512) const float c = 1.130026340485f, d = 0.141387879848f; #elif defined(JUMPER_IS_SSE2) || defined(JUMPER_IS_SSE41) || \ defined(JUMPER_IS_AVX ) || defined(JUMPER_IS_HSW ) const float c = 1.130048394203f, d = 0.141357362270f; #elif defined(JUMPER_IS_NEON) const float c = 1.129999995232f, d = 0.141381442547f; #else const float c = 1.129999995232f, d = 0.141377761960f; #endif F t = rsqrt(l); auto lo = l * 12.92f; auto hi = mad(t, mad(t, -0.0024542345f, 0.013832027f), c) * rcp(d + t); return if_then_else(l < 0.00465985f, lo, hi); }; r = fn(r); g = fn(g); b = fn(b); } STAGE(rgb_to_hsl, Ctx::None) { F mx = max(r,g,b), mn = min(r,g,b), d = mx - mn, d_rcp = 1.0f / d; F h = (1/6.0f) * if_then_else(mx == mn, 0, if_then_else(mx == r, (g-b)*d_rcp + if_then_else(g < b, 6.0f, 0), if_then_else(mx == g, (b-r)*d_rcp + 2.0f, (r-g)*d_rcp + 4.0f))); F l = (mx + mn) * 0.5f; F s = if_then_else(mx == mn, 0, d / if_then_else(l > 0.5f, 2.0f-mx-mn, mx+mn)); r = h; g = s; b = l; } STAGE(hsl_to_rgb, Ctx::None) { F h = r, s = g, l = b; F q = l + if_then_else(l >= 0.5f, s - l*s, l*s), p = 2.0f*l - q; auto hue_to_rgb = [&](F t) { t = fract(t); F r = p; r = if_then_else(t >= 4/6.0f, r, p + (q-p)*(4.0f - 6.0f*t)); r = if_then_else(t >= 3/6.0f, r, q); r = if_then_else(t >= 1/6.0f, r, p + (q-p)*( 6.0f*t)); return r; }; r = if_then_else(s == 0, l, hue_to_rgb(h + (1/3.0f))); g = if_then_else(s == 0, l, hue_to_rgb(h )); b = if_then_else(s == 0, l, hue_to_rgb(h - (1/3.0f))); } // Derive alpha's coverage from rgb coverage and the values of src and dst alpha. SI F alpha_coverage_from_rgb_coverage(F a, F da, F cr, F cg, F cb) { return if_then_else(a < da, min(cr,cg,cb) , max(cr,cg,cb)); } STAGE(scale_1_float, const float* c) { r = r * *c; g = g * *c; b = b * *c; a = a * *c; } STAGE(scale_u8, const SkJumper_MemoryCtx* ctx) { auto ptr = ptr_at_xy(ctx, dx,dy); auto scales = load(ptr, tail); auto c = from_byte(scales); r = r * c; g = g * c; b = b * c; a = a * c; } STAGE(scale_565, const SkJumper_MemoryCtx* ctx) { auto ptr = ptr_at_xy(ctx, dx,dy); F cr,cg,cb; from_565(load(ptr, tail), &cr, &cg, &cb); F ca = alpha_coverage_from_rgb_coverage(a,da, cr,cg,cb); r = r * cr; g = g * cg; b = b * cb; a = a * ca; } SI F lerp(F from, F to, F t) { return mad(to-from, t, from); } STAGE(lerp_1_float, const float* c) { r = lerp(dr, r, *c); g = lerp(dg, g, *c); b = lerp(db, b, *c); a = lerp(da, a, *c); } STAGE(lerp_u8, const SkJumper_MemoryCtx* ctx) { auto ptr = ptr_at_xy(ctx, dx,dy); auto scales = load(ptr, tail); auto c = from_byte(scales); r = lerp(dr, r, c); g = lerp(dg, g, c); b = lerp(db, b, c); a = lerp(da, a, c); } STAGE(lerp_565, const SkJumper_MemoryCtx* ctx) { auto ptr = ptr_at_xy(ctx, dx,dy); F cr,cg,cb; from_565(load(ptr, tail), &cr, &cg, &cb); F ca = alpha_coverage_from_rgb_coverage(a,da, cr,cg,cb); r = lerp(dr, r, cr); g = lerp(dg, g, cg); b = lerp(db, b, cb); a = lerp(da, a, ca); } STAGE(load_tables, const SkJumper_LoadTablesCtx* c) { auto px = load((const uint32_t*)c->src + dx, tail); r = gather(c->r, (px ) & 0xff); g = gather(c->g, (px >> 8) & 0xff); b = gather(c->b, (px >> 16) & 0xff); a = cast( (px >> 24)) * (1/255.0f); } STAGE(load_tables_u16_be, const SkJumper_LoadTablesCtx* c) { auto ptr = (const uint16_t*)c->src + 4*dx; U16 R,G,B,A; load4(ptr, tail, &R,&G,&B,&A); // c->src is big-endian, so & 0xff grabs the 8 most signficant bits. r = gather(c->r, expand(R) & 0xff); g = gather(c->g, expand(G) & 0xff); b = gather(c->b, expand(B) & 0xff); a = (1/65535.0f) * cast(expand(bswap(A))); } STAGE(load_tables_rgb_u16_be, const SkJumper_LoadTablesCtx* c) { auto ptr = (const uint16_t*)c->src + 3*dx; U16 R,G,B; load3(ptr, tail, &R,&G,&B); // c->src is big-endian, so & 0xff grabs the 8 most signficant bits. r = gather(c->r, expand(R) & 0xff); g = gather(c->g, expand(G) & 0xff); b = gather(c->b, expand(B) & 0xff); a = 1.0f; } STAGE(byte_tables, const void* ctx) { // TODO: rename Tables SkJumper_ByteTablesCtx struct Tables { const uint8_t *r, *g, *b, *a; }; auto tables = (const Tables*)ctx; r = from_byte(gather(tables->r, to_unorm(r, 255))); g = from_byte(gather(tables->g, to_unorm(g, 255))); b = from_byte(gather(tables->b, to_unorm(b, 255))); a = from_byte(gather(tables->a, to_unorm(a, 255))); } STAGE(byte_tables_rgb, const SkJumper_ByteTablesRGBCtx* ctx) { int scale = ctx->n - 1; r = from_byte(gather(ctx->r, to_unorm(r, scale))); g = from_byte(gather(ctx->g, to_unorm(g, scale))); b = from_byte(gather(ctx->b, to_unorm(b, scale))); } SI F table(F v, const SkJumper_TableCtx* ctx) { return gather(ctx->table, to_unorm(v, ctx->size - 1)); } STAGE(table_r, const SkJumper_TableCtx* ctx) { r = table(r, ctx); } STAGE(table_g, const SkJumper_TableCtx* ctx) { g = table(g, ctx); } STAGE(table_b, const SkJumper_TableCtx* ctx) { b = table(b, ctx); } STAGE(table_a, const SkJumper_TableCtx* ctx) { a = table(a, ctx); } SI F parametric(F v, const SkJumper_ParametricTransferFunction* ctx) { F r = if_then_else(v <= ctx->D, mad(ctx->C, v, ctx->F) , approx_powf(mad(ctx->A, v, ctx->B), ctx->G) + ctx->E); return min(max(r, 0), 1.0f); // Clamp to [0,1], with argument order mattering to handle NaN. } STAGE(parametric_r, const SkJumper_ParametricTransferFunction* ctx) { r = parametric(r, ctx); } STAGE(parametric_g, const SkJumper_ParametricTransferFunction* ctx) { g = parametric(g, ctx); } STAGE(parametric_b, const SkJumper_ParametricTransferFunction* ctx) { b = parametric(b, ctx); } STAGE(parametric_a, const SkJumper_ParametricTransferFunction* ctx) { a = parametric(a, ctx); } STAGE(gamma, const float* G) { r = approx_powf(r, *G); g = approx_powf(g, *G); b = approx_powf(b, *G); } STAGE(gamma_dst, const float* G) { dr = approx_powf(dr, *G); dg = approx_powf(dg, *G); db = approx_powf(db, *G); } STAGE(lab_to_xyz, Ctx::None) { F L = r * 100.0f, A = g * 255.0f - 128.0f, B = b * 255.0f - 128.0f; F Y = (L + 16.0f) * (1/116.0f), X = Y + A*(1/500.0f), Z = Y - B*(1/200.0f); X = if_then_else(X*X*X > 0.008856f, X*X*X, (X - (16/116.0f)) * (1/7.787f)); Y = if_then_else(Y*Y*Y > 0.008856f, Y*Y*Y, (Y - (16/116.0f)) * (1/7.787f)); Z = if_then_else(Z*Z*Z > 0.008856f, Z*Z*Z, (Z - (16/116.0f)) * (1/7.787f)); // Adjust to D50 illuminant. r = X * 0.96422f; g = Y ; b = Z * 0.82521f; } STAGE(load_a8, const SkJumper_MemoryCtx* ctx) { auto ptr = ptr_at_xy(ctx, dx,dy); r = g = b = 0.0f; a = from_byte(load(ptr, tail)); } STAGE(load_a8_dst, const SkJumper_MemoryCtx* ctx) { auto ptr = ptr_at_xy(ctx, dx,dy); dr = dg = db = 0.0f; da = from_byte(load(ptr, tail)); } STAGE(gather_a8, const SkJumper_GatherCtx* ctx) { const uint8_t* ptr; U32 ix = ix_and_ptr(&ptr, ctx, r,g); r = g = b = 0.0f; a = from_byte(gather(ptr, ix)); } STAGE(store_a8, const SkJumper_MemoryCtx* ctx) { auto ptr = ptr_at_xy(ctx, dx,dy); U8 packed = pack(pack(to_unorm(a, 255))); store(ptr, packed, tail); } STAGE(load_g8, const SkJumper_MemoryCtx* ctx) { auto ptr = ptr_at_xy(ctx, dx,dy); r = g = b = from_byte(load(ptr, tail)); a = 1.0f; } STAGE(load_g8_dst, const SkJumper_MemoryCtx* ctx) { auto ptr = ptr_at_xy(ctx, dx,dy); dr = dg = db = from_byte(load(ptr, tail)); da = 1.0f; } STAGE(gather_g8, const SkJumper_GatherCtx* ctx) { const uint8_t* ptr; U32 ix = ix_and_ptr(&ptr, ctx, r,g); r = g = b = from_byte(gather(ptr, ix)); a = 1.0f; } STAGE(load_565, const SkJumper_MemoryCtx* ctx) { auto ptr = ptr_at_xy(ctx, dx,dy); from_565(load(ptr, tail), &r,&g,&b); a = 1.0f; } STAGE(load_565_dst, const SkJumper_MemoryCtx* ctx) { auto ptr = ptr_at_xy(ctx, dx,dy); from_565(load(ptr, tail), &dr,&dg,&db); da = 1.0f; } STAGE(gather_565, const SkJumper_GatherCtx* ctx) { const uint16_t* ptr; U32 ix = ix_and_ptr(&ptr, ctx, r,g); from_565(gather(ptr, ix), &r,&g,&b); a = 1.0f; } STAGE(store_565, const SkJumper_MemoryCtx* ctx) { auto ptr = ptr_at_xy(ctx, dx,dy); U16 px = pack( to_unorm(r, 31) << 11 | to_unorm(g, 63) << 5 | to_unorm(b, 31) ); store(ptr, px, tail); } STAGE(load_4444, const SkJumper_MemoryCtx* ctx) { auto ptr = ptr_at_xy(ctx, dx,dy); from_4444(load(ptr, tail), &r,&g,&b,&a); } STAGE(load_4444_dst, const SkJumper_MemoryCtx* ctx) { auto ptr = ptr_at_xy(ctx, dx,dy); from_4444(load(ptr, tail), &dr,&dg,&db,&da); } STAGE(gather_4444, const SkJumper_GatherCtx* ctx) { const uint16_t* ptr; U32 ix = ix_and_ptr(&ptr, ctx, r,g); from_4444(gather(ptr, ix), &r,&g,&b,&a); } STAGE(store_4444, const SkJumper_MemoryCtx* ctx) { auto ptr = ptr_at_xy(ctx, dx,dy); U16 px = pack( to_unorm(r, 15) << 12 | to_unorm(g, 15) << 8 | to_unorm(b, 15) << 4 | to_unorm(a, 15) ); store(ptr, px, tail); } STAGE(load_8888, const SkJumper_MemoryCtx* ctx) { auto ptr = ptr_at_xy(ctx, dx,dy); from_8888(load(ptr, tail), &r,&g,&b,&a); } STAGE(load_8888_dst, const SkJumper_MemoryCtx* ctx) { auto ptr = ptr_at_xy(ctx, dx,dy); from_8888(load(ptr, tail), &dr,&dg,&db,&da); } STAGE(gather_8888, const SkJumper_GatherCtx* ctx) { const uint32_t* ptr; U32 ix = ix_and_ptr(&ptr, ctx, r,g); from_8888(gather(ptr, ix), &r,&g,&b,&a); } STAGE(store_8888, const SkJumper_MemoryCtx* ctx) { auto ptr = ptr_at_xy(ctx, dx,dy); U32 px = to_unorm(r, 255) | to_unorm(g, 255) << 8 | to_unorm(b, 255) << 16 | to_unorm(a, 255) << 24; store(ptr, px, tail); } STAGE(load_bgra, const SkJumper_MemoryCtx* ctx) { auto ptr = ptr_at_xy(ctx, dx,dy); from_8888(load(ptr, tail), &b,&g,&r,&a); } STAGE(load_bgra_dst, const SkJumper_MemoryCtx* ctx) { auto ptr = ptr_at_xy(ctx, dx,dy); from_8888(load(ptr, tail), &db,&dg,&dr,&da); } STAGE(gather_bgra, const SkJumper_GatherCtx* ctx) { const uint32_t* ptr; U32 ix = ix_and_ptr(&ptr, ctx, r,g); from_8888(gather(ptr, ix), &b,&g,&r,&a); } STAGE(store_bgra, const SkJumper_MemoryCtx* ctx) { auto ptr = ptr_at_xy(ctx, dx,dy); U32 px = to_unorm(b, 255) | to_unorm(g, 255) << 8 | to_unorm(r, 255) << 16 | to_unorm(a, 255) << 24; store(ptr, px, tail); } STAGE(load_1010102, const SkJumper_MemoryCtx* ctx) { auto ptr = ptr_at_xy(ctx, dx,dy); from_1010102(load(ptr, tail), &r,&g,&b,&a); } STAGE(load_1010102_dst, const SkJumper_MemoryCtx* ctx) { auto ptr = ptr_at_xy(ctx, dx,dy); from_1010102(load(ptr, tail), &dr,&dg,&db,&da); } STAGE(gather_1010102, const SkJumper_GatherCtx* ctx) { const uint32_t* ptr; U32 ix = ix_and_ptr(&ptr, ctx, r,g); from_1010102(gather(ptr, ix), &r,&g,&b,&a); } STAGE(store_1010102, const SkJumper_MemoryCtx* ctx) { auto ptr = ptr_at_xy(ctx, dx,dy); U32 px = to_unorm(r, 1023) | to_unorm(g, 1023) << 10 | to_unorm(b, 1023) << 20 | to_unorm(a, 3) << 30; store(ptr, px, tail); } STAGE(load_f16, const SkJumper_MemoryCtx* ctx) { auto ptr = ptr_at_xy(ctx, dx,dy); U16 R,G,B,A; load4((const uint16_t*)ptr,tail, &R,&G,&B,&A); r = from_half(R); g = from_half(G); b = from_half(B); a = from_half(A); } STAGE(load_f16_dst, const SkJumper_MemoryCtx* ctx) { auto ptr = ptr_at_xy(ctx, dx,dy); U16 R,G,B,A; load4((const uint16_t*)ptr,tail, &R,&G,&B,&A); dr = from_half(R); dg = from_half(G); db = from_half(B); da = from_half(A); } STAGE(gather_f16, const SkJumper_GatherCtx* ctx) { const uint64_t* ptr; U32 ix = ix_and_ptr(&ptr, ctx, r,g); auto px = gather(ptr, ix); U16 R,G,B,A; load4((const uint16_t*)&px,0, &R,&G,&B,&A); r = from_half(R); g = from_half(G); b = from_half(B); a = from_half(A); } STAGE(store_f16, const SkJumper_MemoryCtx* ctx) { auto ptr = ptr_at_xy(ctx, dx,dy); store4((uint16_t*)ptr,tail, to_half(r) , to_half(g) , to_half(b) , to_half(a)); } STAGE(load_u16_be, const SkJumper_MemoryCtx* ctx) { auto ptr = ptr_at_xy(ctx, 4*dx,dy); U16 R,G,B,A; load4(ptr,tail, &R,&G,&B,&A); r = (1/65535.0f) * cast(expand(bswap(R))); g = (1/65535.0f) * cast(expand(bswap(G))); b = (1/65535.0f) * cast(expand(bswap(B))); a = (1/65535.0f) * cast(expand(bswap(A))); } STAGE(load_rgb_u16_be, const SkJumper_MemoryCtx* ctx) { auto ptr = ptr_at_xy(ctx, 3*dx,dy); U16 R,G,B; load3(ptr,tail, &R,&G,&B); r = (1/65535.0f) * cast(expand(bswap(R))); g = (1/65535.0f) * cast(expand(bswap(G))); b = (1/65535.0f) * cast(expand(bswap(B))); a = 1.0f; } STAGE(store_u16_be, const SkJumper_MemoryCtx* ctx) { auto ptr = ptr_at_xy(ctx, 4*dx,dy); U16 R = bswap(pack(to_unorm(r, 65535))), G = bswap(pack(to_unorm(g, 65535))), B = bswap(pack(to_unorm(b, 65535))), A = bswap(pack(to_unorm(a, 65535))); store4(ptr,tail, R,G,B,A); } STAGE(load_f32, const SkJumper_MemoryCtx* ctx) { auto ptr = ptr_at_xy(ctx, 4*dx,dy); load4(ptr,tail, &r,&g,&b,&a); } STAGE(load_f32_dst, const SkJumper_MemoryCtx* ctx) { auto ptr = ptr_at_xy(ctx, 4*dx,dy); load4(ptr,tail, &dr,&dg,&db,&da); } STAGE(store_f32, const SkJumper_MemoryCtx* ctx) { auto ptr = ptr_at_xy(ctx, 4*dx,dy); store4(ptr,tail, r,g,b,a); } SI F exclusive_repeat(F v, const SkJumper_TileCtx* ctx) { return v - floor_(v*ctx->invScale)*ctx->scale; } SI F exclusive_mirror(F v, const SkJumper_TileCtx* ctx) { auto limit = ctx->scale; auto invLimit = ctx->invScale; return abs_( (v-limit) - (limit+limit)*floor_((v-limit)*(invLimit*0.5f)) - limit ); } // Tile x or y to [0,limit) == [0,limit - 1 ulp] (think, sampling from images). // The gather stages will hard clamp the output of these stages to [0,limit)... // we just need to do the basic repeat or mirroring. STAGE(repeat_x, const SkJumper_TileCtx* ctx) { r = exclusive_repeat(r, ctx); } STAGE(repeat_y, const SkJumper_TileCtx* ctx) { g = exclusive_repeat(g, ctx); } STAGE(mirror_x, const SkJumper_TileCtx* ctx) { r = exclusive_mirror(r, ctx); } STAGE(mirror_y, const SkJumper_TileCtx* ctx) { g = exclusive_mirror(g, ctx); } // Clamp x to [0,1], both sides inclusive (think, gradients). // Even repeat and mirror funnel through a clamp to handle bad inputs like +Inf, NaN. SI F clamp_01(F v) { return min(max(0, v), 1); } STAGE( clamp_x_1, Ctx::None) { r = clamp_01(r); } STAGE(repeat_x_1, Ctx::None) { r = clamp_01(r - floor_(r)); } STAGE(mirror_x_1, Ctx::None) { r = clamp_01(abs_( (r-1.0f) - two(floor_((r-1.0f)*0.5f)) - 1.0f )); } // Decal stores a 32bit mask after checking the coordinate (x and/or y) against its domain: // mask == 0x00000000 if the coordinate(s) are out of bounds // mask == 0xFFFFFFFF if the coordinate(s) are in bounds // After the gather stage, the r,g,b,a values are AND'd with this mask, setting them to 0 // if either of the coordinates were out of bounds. STAGE(decal_x, SkJumper_DecalTileCtx* ctx) { auto w = ctx->limit_x; unaligned_store(ctx->mask, cond_to_mask((0 <= r) & (r < w))); } STAGE(decal_y, SkJumper_DecalTileCtx* ctx) { auto h = ctx->limit_y; unaligned_store(ctx->mask, cond_to_mask((0 <= g) & (g < h))); } STAGE(decal_x_and_y, SkJumper_DecalTileCtx* ctx) { auto w = ctx->limit_x; auto h = ctx->limit_y; unaligned_store(ctx->mask, cond_to_mask((0 <= r) & (r < w) & (0 <= g) & (g < h))); } STAGE(check_decal_mask, SkJumper_DecalTileCtx* ctx) { auto mask = unaligned_load(ctx->mask); r = bit_cast( bit_cast(r) & mask ); g = bit_cast( bit_cast(g) & mask ); b = bit_cast( bit_cast(b) & mask ); a = bit_cast( bit_cast(a) & mask ); } STAGE(luminance_to_alpha, Ctx::None) { a = r*0.2126f + g*0.7152f + b*0.0722f; r = g = b = 0; } STAGE(matrix_translate, const float* m) { r += m[0]; g += m[1]; } STAGE(matrix_scale_translate, const float* m) { r = mad(r,m[0], m[2]); g = mad(g,m[1], m[3]); } STAGE(matrix_2x3, const float* m) { auto R = mad(r,m[0], mad(g,m[2], m[4])), G = mad(r,m[1], mad(g,m[3], m[5])); r = R; g = G; } STAGE(matrix_3x4, const float* m) { auto R = mad(r,m[0], mad(g,m[3], mad(b,m[6], m[ 9]))), G = mad(r,m[1], mad(g,m[4], mad(b,m[7], m[10]))), B = mad(r,m[2], mad(g,m[5], mad(b,m[8], m[11]))); r = R; g = G; b = B; } STAGE(matrix_4x5, const float* m) { auto R = mad(r,m[0], mad(g,m[4], mad(b,m[ 8], mad(a,m[12], m[16])))), G = mad(r,m[1], mad(g,m[5], mad(b,m[ 9], mad(a,m[13], m[17])))), B = mad(r,m[2], mad(g,m[6], mad(b,m[10], mad(a,m[14], m[18])))), A = mad(r,m[3], mad(g,m[7], mad(b,m[11], mad(a,m[15], m[19])))); r = R; g = G; b = B; a = A; } STAGE(matrix_4x3, const float* m) { auto X = r, Y = g; r = mad(X, m[0], mad(Y, m[4], m[ 8])); g = mad(X, m[1], mad(Y, m[5], m[ 9])); b = mad(X, m[2], mad(Y, m[6], m[10])); a = mad(X, m[3], mad(Y, m[7], m[11])); } STAGE(matrix_perspective, const float* m) { // N.B. Unlike the other matrix_ stages, this matrix is row-major. auto R = mad(r,m[0], mad(g,m[1], m[2])), G = mad(r,m[3], mad(g,m[4], m[5])), Z = mad(r,m[6], mad(g,m[7], m[8])); r = R * rcp(Z); g = G * rcp(Z); } SI void gradient_lookup(const SkJumper_GradientCtx* c, U32 idx, F t, F* r, F* g, F* b, F* a) { F fr, br, fg, bg, fb, bb, fa, ba; #if defined(JUMPER_IS_HSW) || defined(JUMPER_IS_AVX512) if (c->stopCount <=8) { fr = _mm256_permutevar8x32_ps(_mm256_loadu_ps(c->fs[0]), idx); br = _mm256_permutevar8x32_ps(_mm256_loadu_ps(c->bs[0]), idx); fg = _mm256_permutevar8x32_ps(_mm256_loadu_ps(c->fs[1]), idx); bg = _mm256_permutevar8x32_ps(_mm256_loadu_ps(c->bs[1]), idx); fb = _mm256_permutevar8x32_ps(_mm256_loadu_ps(c->fs[2]), idx); bb = _mm256_permutevar8x32_ps(_mm256_loadu_ps(c->bs[2]), idx); fa = _mm256_permutevar8x32_ps(_mm256_loadu_ps(c->fs[3]), idx); ba = _mm256_permutevar8x32_ps(_mm256_loadu_ps(c->bs[3]), idx); } else #endif { fr = gather(c->fs[0], idx); br = gather(c->bs[0], idx); fg = gather(c->fs[1], idx); bg = gather(c->bs[1], idx); fb = gather(c->fs[2], idx); bb = gather(c->bs[2], idx); fa = gather(c->fs[3], idx); ba = gather(c->bs[3], idx); } *r = mad(t, fr, br); *g = mad(t, fg, bg); *b = mad(t, fb, bb); *a = mad(t, fa, ba); } STAGE(evenly_spaced_gradient, const SkJumper_GradientCtx* c) { auto t = r; auto idx = trunc_(t * (c->stopCount-1)); gradient_lookup(c, idx, t, &r, &g, &b, &a); } STAGE(gradient, const SkJumper_GradientCtx* c) { auto t = r; U32 idx = 0; // N.B. The loop starts at 1 because idx 0 is the color to use before the first stop. for (size_t i = 1; i < c->stopCount; i++) { idx += if_then_else(t >= c->ts[i], U32(1), U32(0)); } gradient_lookup(c, idx, t, &r, &g, &b, &a); } STAGE(evenly_spaced_2_stop_gradient, const void* ctx) { // TODO: Rename Ctx SkJumper_EvenlySpaced2StopGradientCtx. struct Ctx { float f[4], b[4]; }; auto c = (const Ctx*)ctx; auto t = r; r = mad(t, c->f[0], c->b[0]); g = mad(t, c->f[1], c->b[1]); b = mad(t, c->f[2], c->b[2]); a = mad(t, c->f[3], c->b[3]); } STAGE(xy_to_unit_angle, Ctx::None) { F X = r, Y = g; F xabs = abs_(X), yabs = abs_(Y); F slope = min(xabs, yabs)/max(xabs, yabs); F s = slope * slope; // Use a 7th degree polynomial to approximate atan. // This was generated using sollya.gforge.inria.fr. // A float optimized polynomial was generated using the following command. // P1 = fpminimax((1/(2*Pi))*atan(x),[|1,3,5,7|],[|24...|],[2^(-40),1],relative); F phi = slope * (0.15912117063999176025390625f + s * (-5.185396969318389892578125e-2f + s * (2.476101927459239959716796875e-2f + s * (-7.0547382347285747528076171875e-3f)))); phi = if_then_else(xabs < yabs, 1.0f/4.0f - phi, phi); phi = if_then_else(X < 0.0f , 1.0f/2.0f - phi, phi); phi = if_then_else(Y < 0.0f , 1.0f - phi , phi); phi = if_then_else(phi != phi , 0 , phi); // Check for NaN. r = phi; } STAGE(xy_to_radius, Ctx::None) { F X2 = r * r, Y2 = g * g; r = sqrt_(X2 + Y2); } // Please see https://skia.org/dev/design/conical for how our 2pt conical shader works. STAGE(negate_x, Ctx::None) { r = -r; } STAGE(xy_to_2pt_conical_strip, const SkJumper_2PtConicalCtx* ctx) { F x = r, y = g, &t = r; t = x + sqrt_(ctx->fP0 - y*y); // ctx->fP0 = r0 * r0 } STAGE(xy_to_2pt_conical_focal_on_circle, Ctx::None) { F x = r, y = g, &t = r; t = x + y*y / x; // (x^2 + y^2) / x } STAGE(xy_to_2pt_conical_well_behaved, const SkJumper_2PtConicalCtx* ctx) { F x = r, y = g, &t = r; t = sqrt_(x*x + y*y) - x * ctx->fP0; // ctx->fP0 = 1/r1 } STAGE(xy_to_2pt_conical_greater, const SkJumper_2PtConicalCtx* ctx) { F x = r, y = g, &t = r; t = sqrt_(x*x - y*y) - x * ctx->fP0; // ctx->fP0 = 1/r1 } STAGE(xy_to_2pt_conical_smaller, const SkJumper_2PtConicalCtx* ctx) { F x = r, y = g, &t = r; t = -sqrt_(x*x - y*y) - x * ctx->fP0; // ctx->fP0 = 1/r1 } STAGE(alter_2pt_conical_compensate_focal, const SkJumper_2PtConicalCtx* ctx) { F& t = r; t = t + ctx->fP1; // ctx->fP1 = f } STAGE(alter_2pt_conical_unswap, Ctx::None) { F& t = r; t = 1 - t; } STAGE(mask_2pt_conical_nan, SkJumper_2PtConicalCtx* c) { F& t = r; auto is_degenerate = (t != t); // NaN t = if_then_else(is_degenerate, F(0), t); unaligned_store(&c->fMask, cond_to_mask(!is_degenerate)); } STAGE(mask_2pt_conical_degenerates, SkJumper_2PtConicalCtx* c) { F& t = r; auto is_degenerate = (t <= 0) | (t != t); t = if_then_else(is_degenerate, F(0), t); unaligned_store(&c->fMask, cond_to_mask(!is_degenerate)); } STAGE(apply_vector_mask, const uint32_t* ctx) { const U32 mask = unaligned_load(ctx); r = bit_cast(bit_cast(r) & mask); g = bit_cast(bit_cast(g) & mask); b = bit_cast(bit_cast(b) & mask); a = bit_cast(bit_cast(a) & mask); } STAGE(save_xy, SkJumper_SamplerCtx* c) { // Whether bilinear or bicubic, all sample points are at the same fractional offset (fx,fy). // They're either the 4 corners of a logical 1x1 pixel or the 16 corners of a 3x3 grid // surrounding (x,y) at (0.5,0.5) off-center. F fx = fract(r + 0.5f), fy = fract(g + 0.5f); // Samplers will need to load x and fx, or y and fy. unaligned_store(c->x, r); unaligned_store(c->y, g); unaligned_store(c->fx, fx); unaligned_store(c->fy, fy); } STAGE(accumulate, const SkJumper_SamplerCtx* c) { // Bilinear and bicubic filters are both separable, so we produce independent contributions // from x and y, multiplying them together here to get each pixel's total scale factor. auto scale = unaligned_load(c->scalex) * unaligned_load(c->scaley); dr = mad(scale, r, dr); dg = mad(scale, g, dg); db = mad(scale, b, db); da = mad(scale, a, da); } // In bilinear interpolation, the 4 pixels at +/- 0.5 offsets from the sample pixel center // are combined in direct proportion to their area overlapping that logical query pixel. // At positive offsets, the x-axis contribution to that rectangle is fx, or (1-fx) at negative x. // The y-axis is symmetric. template SI void bilinear_x(SkJumper_SamplerCtx* ctx, F* x) { *x = unaligned_load(ctx->x) + (kScale * 0.5f); F fx = unaligned_load(ctx->fx); F scalex; if (kScale == -1) { scalex = 1.0f - fx; } if (kScale == +1) { scalex = fx; } unaligned_store(ctx->scalex, scalex); } template SI void bilinear_y(SkJumper_SamplerCtx* ctx, F* y) { *y = unaligned_load(ctx->y) + (kScale * 0.5f); F fy = unaligned_load(ctx->fy); F scaley; if (kScale == -1) { scaley = 1.0f - fy; } if (kScale == +1) { scaley = fy; } unaligned_store(ctx->scaley, scaley); } STAGE(bilinear_nx, SkJumper_SamplerCtx* ctx) { bilinear_x<-1>(ctx, &r); } STAGE(bilinear_px, SkJumper_SamplerCtx* ctx) { bilinear_x<+1>(ctx, &r); } STAGE(bilinear_ny, SkJumper_SamplerCtx* ctx) { bilinear_y<-1>(ctx, &g); } STAGE(bilinear_py, SkJumper_SamplerCtx* ctx) { bilinear_y<+1>(ctx, &g); } // In bicubic interpolation, the 16 pixels and +/- 0.5 and +/- 1.5 offsets from the sample // pixel center are combined with a non-uniform cubic filter, with higher values near the center. // // We break this function into two parts, one for near 0.5 offsets and one for far 1.5 offsets. // See GrCubicEffect for details of this particular filter. SI F bicubic_near(F t) { // 1/18 + 9/18t + 27/18t^2 - 21/18t^3 == t ( t ( -21/18t + 27/18) + 9/18) + 1/18 return mad(t, mad(t, mad((-21/18.0f), t, (27/18.0f)), (9/18.0f)), (1/18.0f)); } SI F bicubic_far(F t) { // 0/18 + 0/18*t - 6/18t^2 + 7/18t^3 == t^2 (7/18t - 6/18) return (t*t)*mad((7/18.0f), t, (-6/18.0f)); } template SI void bicubic_x(SkJumper_SamplerCtx* ctx, F* x) { *x = unaligned_load(ctx->x) + (kScale * 0.5f); F fx = unaligned_load(ctx->fx); F scalex; if (kScale == -3) { scalex = bicubic_far (1.0f - fx); } if (kScale == -1) { scalex = bicubic_near(1.0f - fx); } if (kScale == +1) { scalex = bicubic_near( fx); } if (kScale == +3) { scalex = bicubic_far ( fx); } unaligned_store(ctx->scalex, scalex); } template SI void bicubic_y(SkJumper_SamplerCtx* ctx, F* y) { *y = unaligned_load(ctx->y) + (kScale * 0.5f); F fy = unaligned_load(ctx->fy); F scaley; if (kScale == -3) { scaley = bicubic_far (1.0f - fy); } if (kScale == -1) { scaley = bicubic_near(1.0f - fy); } if (kScale == +1) { scaley = bicubic_near( fy); } if (kScale == +3) { scaley = bicubic_far ( fy); } unaligned_store(ctx->scaley, scaley); } STAGE(bicubic_n3x, SkJumper_SamplerCtx* ctx) { bicubic_x<-3>(ctx, &r); } STAGE(bicubic_n1x, SkJumper_SamplerCtx* ctx) { bicubic_x<-1>(ctx, &r); } STAGE(bicubic_p1x, SkJumper_SamplerCtx* ctx) { bicubic_x<+1>(ctx, &r); } STAGE(bicubic_p3x, SkJumper_SamplerCtx* ctx) { bicubic_x<+3>(ctx, &r); } STAGE(bicubic_n3y, SkJumper_SamplerCtx* ctx) { bicubic_y<-3>(ctx, &g); } STAGE(bicubic_n1y, SkJumper_SamplerCtx* ctx) { bicubic_y<-1>(ctx, &g); } STAGE(bicubic_p1y, SkJumper_SamplerCtx* ctx) { bicubic_y<+1>(ctx, &g); } STAGE(bicubic_p3y, SkJumper_SamplerCtx* ctx) { bicubic_y<+3>(ctx, &g); } STAGE(callback, SkJumper_CallbackCtx* c) { store4(c->rgba,0, r,g,b,a); c->fn(c, tail ? tail : N); load4(c->read_from,0, &r,&g,&b,&a); } // Our general strategy is to recursively interpolate each dimension, // accumulating the index to sample at, and our current pixel stride to help accumulate the index. template SI void color_lookup_table(const SkJumper_ColorLookupTableCtx* ctx, F& r, F& g, F& b, F a, U32 index, U32 stride) { // We'd logically like to sample this dimension at x. int limit = ctx->limits[dim-1]; F src; switch(dim) { case 1: src = r; break; case 2: src = g; break; case 3: src = b; break; case 4: src = a; break; } F x = src * (limit - 1); // We can't index an array by a float (darn) so we have to snap to nearby integers lo and hi. U32 lo = trunc_(x ), hi = trunc_(x + 0.9999f); // Recursively sample at lo and hi. F lr = r, lg = g, lb = b, hr = r, hg = g, hb = b; color_lookup_table(ctx, lr,lg,lb,a, stride*lo + index, stride*limit); color_lookup_table(ctx, hr,hg,hb,a, stride*hi + index, stride*limit); // Linearly interpolate those colors based on their distance to x. F t = x - cast(lo); r = lerp(lr, hr, t); g = lerp(lg, hg, t); b = lerp(lb, hb, t); } // Bottom out our recursion at 0 dimensions, i.e. just return the colors at index. template<> inline void color_lookup_table<0>(const SkJumper_ColorLookupTableCtx* ctx, F& r, F& g, F& b, F a, U32 index, U32 stride) { r = gather(ctx->table, 3*index+0); g = gather(ctx->table, 3*index+1); b = gather(ctx->table, 3*index+2); } STAGE(clut_3D, const SkJumper_ColorLookupTableCtx* ctx) { color_lookup_table<3>(ctx, r,g,b,a, 0,1); // This 3D color lookup table leaves alpha alone. } STAGE(clut_4D, const SkJumper_ColorLookupTableCtx* ctx) { color_lookup_table<4>(ctx, r,g,b,a, 0,1); // "a" was really CMYK's K, so we just set alpha opaque. a = 1.0f; } STAGE(gauss_a_to_rgba, Ctx::None) { // x = 1 - x; // exp(-x * x * 4) - 0.018f; // ... now approximate with quartic // const float c4 = -2.26661229133605957031f; const float c3 = 2.89795351028442382812f; const float c2 = 0.21345567703247070312f; const float c1 = 0.15489584207534790039f; const float c0 = 0.00030726194381713867f; a = mad(a, mad(a, mad(a, mad(a, c4, c3), c2), c1), c0); r = a; g = a; b = a; } // A specialized fused image shader for clamp-x, clamp-y, non-sRGB sampling. STAGE(bilerp_clamp_8888, SkJumper_GatherCtx* ctx) { // (cx,cy) are the center of our sample. F cx = r, cy = g; // All sample points are at the same fractional offset (fx,fy). // They're the 4 corners of a logical 1x1 pixel surrounding (x,y) at (0.5,0.5) offsets. F fx = fract(cx + 0.5f), fy = fract(cy + 0.5f); // We'll accumulate the color of all four samples into {r,g,b,a} directly. r = g = b = a = 0; for (float dy = -0.5f; dy <= +0.5f; dy += 1.0f) for (float dx = -0.5f; dx <= +0.5f; dx += 1.0f) { // (x,y) are the coordinates of this sample point. F x = cx + dx, y = cy + dy; // ix_and_ptr() will clamp to the image's bounds for us. const uint32_t* ptr; U32 ix = ix_and_ptr(&ptr, ctx, x,y); F sr,sg,sb,sa; from_8888(gather(ptr, ix), &sr,&sg,&sb,&sa); // In bilinear interpolation, the 4 pixels at +/- 0.5 offsets from the sample pixel center // are combined in direct proportion to their area overlapping that logical query pixel. // At positive offsets, the x-axis contribution to that rectangle is fx, // or (1-fx) at negative x. Same deal for y. F sx = (dx > 0) ? fx : 1.0f - fx, sy = (dy > 0) ? fy : 1.0f - fy, area = sx * sy; r += sr * area; g += sg * area; b += sb * area; a += sa * area; } } namespace lowp { #if defined(JUMPER_IS_SCALAR) // If we're not compiled by Clang, or otherwise switched into scalar mode (old Clang, manually), // we don't generate lowp stages. All these nullptrs will tell SkJumper.cpp to always use the // highp float pipeline. #define M(st) static void (*st)(void) = nullptr; SK_RASTER_PIPELINE_STAGES(M) #undef M static void (*just_return)(void) = nullptr; static void start_pipeline(size_t,size_t,size_t,size_t, void**) {} #else // We are compiling vector code with Clang... let's make some lowp stages! #if defined(__AVX2__) using U8 = uint8_t __attribute__((ext_vector_type(16))); using U16 = uint16_t __attribute__((ext_vector_type(16))); using I16 = int16_t __attribute__((ext_vector_type(16))); using I32 = int32_t __attribute__((ext_vector_type(16))); using U32 = uint32_t __attribute__((ext_vector_type(16))); using F = float __attribute__((ext_vector_type(16))); #else using U8 = uint8_t __attribute__((ext_vector_type(8))); using U16 = uint16_t __attribute__((ext_vector_type(8))); using I16 = int16_t __attribute__((ext_vector_type(8))); using I32 = int32_t __attribute__((ext_vector_type(8))); using U32 = uint32_t __attribute__((ext_vector_type(8))); using F = float __attribute__((ext_vector_type(8))); #endif static const size_t N = sizeof(U16) / sizeof(uint16_t); // Once again, some platforms benefit from a restricted Stage calling convention, // but others can pass tons and tons of registers and we're happy to exploit that. // It's exactly the same decision and implementation strategy as the F stages above. #if JUMPER_NARROW_STAGES struct Params { size_t dx, dy, tail; U16 dr,dg,db,da; }; using Stage = void(ABI*)(Params*, void** program, U16 r, U16 g, U16 b, U16 a); #else // We pass program as the second argument so that load_and_inc() will find it in %rsi on x86-64. using Stage = void (ABI*)(size_t tail, void** program, size_t dx, size_t dy, U16 r, U16 g, U16 b, U16 a, U16 dr, U16 dg, U16 db, U16 da); #endif static void start_pipeline(const size_t x0, const size_t y0, const size_t xlimit, const size_t ylimit, void** program) { auto start = (Stage)load_and_inc(program); for (size_t dy = y0; dy < ylimit; dy++) { #if JUMPER_NARROW_STAGES Params params = { x0,dy,0, 0,0,0,0 }; for (; params.dx + N <= xlimit; params.dx += N) { start(¶ms,program, 0,0,0,0); } if (size_t tail = xlimit - params.dx) { params.tail = tail; start(¶ms,program, 0,0,0,0); } #else size_t dx = x0; for (; dx + N <= xlimit; dx += N) { start( 0,program,dx,dy, 0,0,0,0, 0,0,0,0); } if (size_t tail = xlimit - dx) { start(tail,program,dx,dy, 0,0,0,0, 0,0,0,0); } #endif } } #if JUMPER_NARROW_STAGES static void ABI just_return(Params*, void**, U16,U16,U16,U16) {} #else static void ABI just_return(size_t,void**,size_t,size_t, U16,U16,U16,U16, U16,U16,U16,U16) {} #endif // All stages use the same function call ABI to chain into each other, but there are three types: // GG: geometry in, geometry out -- think, a matrix // GP: geometry in, pixels out. -- think, a memory gather // PP: pixels in, pixels out. -- think, a blend mode // // (Some stages ignore their inputs or produce no logical output. That's perfectly fine.) // // These three STAGE_ macros let you define each type of stage, // and will have (x,y) geometry and/or (r,g,b,a, dr,dg,db,da) pixel arguments as appropriate. #if JUMPER_NARROW_STAGES #define STAGE_GG(name, ...) \ SI void name##_k(__VA_ARGS__, size_t dx, size_t dy, size_t tail, F& x, F& y); \ static void ABI name(Params* params, void** program, U16 r, U16 g, U16 b, U16 a) { \ auto x = join(r,g), \ y = join(b,a); \ name##_k(Ctx{program}, params->dx,params->dy,params->tail, x,y); \ split(x, &r,&g); \ split(y, &b,&a); \ auto next = (Stage)load_and_inc(program); \ next(params,program, r,g,b,a); \ } \ SI void name##_k(__VA_ARGS__, size_t dx, size_t dy, size_t tail, F& x, F& y) #define STAGE_GP(name, ...) \ SI void name##_k(__VA_ARGS__, size_t dx, size_t dy, size_t tail, F x, F y, \ U16& r, U16& g, U16& b, U16& a, \ U16& dr, U16& dg, U16& db, U16& da); \ static void ABI name(Params* params, void** program, U16 r, U16 g, U16 b, U16 a) { \ auto x = join(r,g), \ y = join(b,a); \ name##_k(Ctx{program}, params->dx,params->dy,params->tail, x,y, r,g,b,a, \ params->dr,params->dg,params->db,params->da); \ auto next = (Stage)load_and_inc(program); \ next(params,program, r,g,b,a); \ } \ SI void name##_k(__VA_ARGS__, size_t dx, size_t dy, size_t tail, F x, F y, \ U16& r, U16& g, U16& b, U16& a, \ U16& dr, U16& dg, U16& db, U16& da) #define STAGE_PP(name, ...) \ SI void name##_k(__VA_ARGS__, size_t dx, size_t dy, size_t tail, \ U16& r, U16& g, U16& b, U16& a, \ U16& dr, U16& dg, U16& db, U16& da); \ static void ABI name(Params* params, void** program, U16 r, U16 g, U16 b, U16 a) { \ name##_k(Ctx{program}, params->dx,params->dy,params->tail, r,g,b,a, \ params->dr,params->dg,params->db,params->da); \ auto next = (Stage)load_and_inc(program); \ next(params,program, r,g,b,a); \ } \ SI void name##_k(__VA_ARGS__, size_t dx, size_t dy, size_t tail, \ U16& r, U16& g, U16& b, U16& a, \ U16& dr, U16& dg, U16& db, U16& da) #else #define STAGE_GG(name, ...) \ SI void name##_k(__VA_ARGS__, size_t dx, size_t dy, size_t tail, F& x, F& y); \ static void ABI name(size_t tail, void** program, size_t dx, size_t dy, \ U16 r, U16 g, U16 b, U16 a, \ U16 dr, U16 dg, U16 db, U16 da) { \ auto x = join(r,g), \ y = join(b,a); \ name##_k(Ctx{program}, dx,dy,tail, x,y); \ split(x, &r,&g); \ split(y, &b,&a); \ auto next = (Stage)load_and_inc(program); \ next(tail,program,dx,dy, r,g,b,a, dr,dg,db,da); \ } \ SI void name##_k(__VA_ARGS__, size_t dx, size_t dy, size_t tail, F& x, F& y) #define STAGE_GP(name, ...) \ SI void name##_k(__VA_ARGS__, size_t dx, size_t dy, size_t tail, F x, F y, \ U16& r, U16& g, U16& b, U16& a, \ U16& dr, U16& dg, U16& db, U16& da); \ static void ABI name(size_t tail, void** program, size_t dx, size_t dy, \ U16 r, U16 g, U16 b, U16 a, \ U16 dr, U16 dg, U16 db, U16 da) { \ auto x = join(r,g), \ y = join(b,a); \ name##_k(Ctx{program}, dx,dy,tail, x,y, r,g,b,a, dr,dg,db,da); \ auto next = (Stage)load_and_inc(program); \ next(tail,program,dx,dy, r,g,b,a, dr,dg,db,da); \ } \ SI void name##_k(__VA_ARGS__, size_t dx, size_t dy, size_t tail, F x, F y, \ U16& r, U16& g, U16& b, U16& a, \ U16& dr, U16& dg, U16& db, U16& da) #define STAGE_PP(name, ...) \ SI void name##_k(__VA_ARGS__, size_t dx, size_t dy, size_t tail, \ U16& r, U16& g, U16& b, U16& a, \ U16& dr, U16& dg, U16& db, U16& da); \ static void ABI name(size_t tail, void** program, size_t dx, size_t dy, \ U16 r, U16 g, U16 b, U16 a, \ U16 dr, U16 dg, U16 db, U16 da) { \ name##_k(Ctx{program}, dx,dy,tail, r,g,b,a, dr,dg,db,da); \ auto next = (Stage)load_and_inc(program); \ next(tail,program,dx,dy, r,g,b,a, dr,dg,db,da); \ } \ SI void name##_k(__VA_ARGS__, size_t dx, size_t dy, size_t tail, \ U16& r, U16& g, U16& b, U16& a, \ U16& dr, U16& dg, U16& db, U16& da) #endif // ~~~~~~ Commonly used helper functions ~~~~~~ // SI U16 div255(U16 v) { #if 0 return (v+127)/255; // The ideal rounding divide by 255. #elif 1 && defined(__ARM_NEON) // With NEON we can compute (v+127)/255 as (v + ((v+128)>>8) + 128)>>8 // just as fast as we can do the approximation below, so might as well be correct! // First we compute v + ((v+128)>>8), then one more round of (...+128)>>8 to finish up. return vrshrq_n_u16(vrsraq_n_u16(v, v, 8), 8); #else return (v+255)/256; // A good approximation of (v+127)/255. #endif } SI U16 inv(U16 v) { return 255-v; } SI U16 if_then_else(I16 c, U16 t, U16 e) { return (t & c) | (e & ~c); } SI U32 if_then_else(I32 c, U32 t, U32 e) { return (t & c) | (e & ~c); } SI U16 max(U16 x, U16 y) { return if_then_else(x < y, y, x); } SI U16 min(U16 x, U16 y) { return if_then_else(x < y, x, y); } SI U16 max(U16 x, U16 y, U16 z) { return max(x, max(y, z)); } SI U16 min(U16 x, U16 y, U16 z) { return min(x, min(y, z)); } SI U16 from_float(float f) { return f * 255.0f + 0.5f; } SI U16 lerp(U16 from, U16 to, U16 t) { return div255( from*inv(t) + to*t ); } template SI D cast(S src) { return __builtin_convertvector(src, D); } template SI void split(S v, D* lo, D* hi) { static_assert(2*sizeof(D) == sizeof(S), ""); memcpy(lo, (const char*)&v + 0*sizeof(D), sizeof(D)); memcpy(hi, (const char*)&v + 1*sizeof(D), sizeof(D)); } template SI D join(S lo, S hi) { static_assert(sizeof(D) == 2*sizeof(S), ""); D v; memcpy((char*)&v + 0*sizeof(S), &lo, sizeof(S)); memcpy((char*)&v + 1*sizeof(S), &hi, sizeof(S)); return v; } template SI V map(V v, H (*fn)(H)) { H lo,hi; split(v, &lo,&hi); lo = fn(lo); hi = fn(hi); return join(lo,hi); } SI F if_then_else(I32 c, F t, F e) { return bit_cast( (bit_cast(t) & c) | (bit_cast(e) & ~c) ); } SI F max(F x, F y) { return if_then_else(x < y, y, x); } SI F min(F x, F y) { return if_then_else(x < y, x, y); } SI F mad(F f, F m, F a) { return f*m+a; } SI U32 trunc_(F x) { return (U32)cast(x); } SI F rcp(F x) { #if defined(__AVX2__) return map(x, _mm256_rcp_ps); #elif defined(__SSE__) return map(x, _mm_rcp_ps); #elif defined(__ARM_NEON) return map(x, +[](float32x4_t v) { auto est = vrecpeq_f32(v); return vrecpsq_f32(v,est)*est; }); #else return 1.0f / x; #endif } SI F sqrt_(F x) { #if defined(__AVX2__) return map(x, _mm256_sqrt_ps); #elif defined(__SSE__) return map(x, _mm_sqrt_ps); #elif defined(__aarch64__) return map(x, vsqrtq_f32); #elif defined(__ARM_NEON) return map(x, +[](float32x4_t v) { auto est = vrsqrteq_f32(v); // Estimate and two refinement steps for est = rsqrt(v). est *= vrsqrtsq_f32(v,est*est); est *= vrsqrtsq_f32(v,est*est); return v*est; // sqrt(v) == v*rsqrt(v). }); #else return F{ sqrtf(x[0]), sqrtf(x[1]), sqrtf(x[2]), sqrtf(x[3]), sqrtf(x[4]), sqrtf(x[5]), sqrtf(x[6]), sqrtf(x[7]), }; #endif } SI F floor_(F x) { #if defined(__aarch64__) return map(x, vrndmq_f32); #elif defined(__AVX2__) return map(x, +[](__m256 v){ return _mm256_floor_ps(v); }); // _mm256_floor_ps is a macro... #elif defined(__SSE4_1__) return map(x, +[](__m128 v){ return _mm_floor_ps(v); }); // _mm_floor_ps() is a macro too. #else F roundtrip = cast(cast(x)); return roundtrip - if_then_else(roundtrip > x, F(1), F(0)); #endif } SI F abs_(F x) { return bit_cast( bit_cast(x) & 0x7fffffff ); } // ~~~~~~ Basic / misc. stages ~~~~~~ // STAGE_GG(seed_shader, Ctx::None) { static const float iota[] = { 0.5f, 1.5f, 2.5f, 3.5f, 4.5f, 5.5f, 6.5f, 7.5f, 8.5f, 9.5f,10.5f,11.5f,12.5f,13.5f,14.5f,15.5f, }; x = cast(I32(dx)) + unaligned_load(iota); y = cast(I32(dy)) + 0.5f; } STAGE_GG(matrix_translate, const float* m) { x += m[0]; y += m[1]; } STAGE_GG(matrix_scale_translate, const float* m) { x = mad(x,m[0], m[2]); y = mad(y,m[1], m[3]); } STAGE_GG(matrix_2x3, const float* m) { auto X = mad(x,m[0], mad(y,m[2], m[4])), Y = mad(x,m[1], mad(y,m[3], m[5])); x = X; y = Y; } STAGE_GG(matrix_perspective, const float* m) { // N.B. Unlike the other matrix_ stages, this matrix is row-major. auto X = mad(x,m[0], mad(y,m[1], m[2])), Y = mad(x,m[3], mad(y,m[4], m[5])), Z = mad(x,m[6], mad(y,m[7], m[8])); x = X * rcp(Z); y = Y * rcp(Z); } STAGE_PP(uniform_color, const SkJumper_UniformColorCtx* c) { r = c->rgba[0]; g = c->rgba[1]; b = c->rgba[2]; a = c->rgba[3]; } STAGE_PP(black_color, Ctx::None) { r = g = b = 0; a = 255; } STAGE_PP(white_color, Ctx::None) { r = g = b = 255; a = 255; } STAGE_PP(set_rgb, const float rgb[3]) { r = from_float(rgb[0]); g = from_float(rgb[1]); b = from_float(rgb[2]); } STAGE_PP(clamp_a, Ctx::None) { r = min(r, a); g = min(g, a); b = min(b, a); } STAGE_PP(clamp_a_dst, Ctx::None) { dr = min(dr, da); dg = min(dg, da); db = min(db, da); } STAGE_PP(premul, Ctx::None) { r = div255(r * a); g = div255(g * a); b = div255(b * a); } STAGE_PP(premul_dst, Ctx::None) { dr = div255(dr * da); dg = div255(dg * da); db = div255(db * da); } STAGE_PP(force_opaque , Ctx::None) { a = 255; } STAGE_PP(force_opaque_dst, Ctx::None) { da = 255; } STAGE_PP(swap_rb, Ctx::None) { auto tmp = r; r = b; b = tmp; } STAGE_PP(move_src_dst, Ctx::None) { dr = r; dg = g; db = b; da = a; } STAGE_PP(move_dst_src, Ctx::None) { r = dr; g = dg; b = db; a = da; } STAGE_PP(invert, Ctx::None) { r = inv(r); g = inv(g); b = inv(b); a = inv(a); } // ~~~~~~ Blend modes ~~~~~~ // // The same logic applied to all 4 channels. #define BLEND_MODE(name) \ SI U16 name##_channel(U16 s, U16 d, U16 sa, U16 da); \ STAGE_PP(name, Ctx::None) { \ r = name##_channel(r,dr,a,da); \ g = name##_channel(g,dg,a,da); \ b = name##_channel(b,db,a,da); \ a = name##_channel(a,da,a,da); \ } \ SI U16 name##_channel(U16 s, U16 d, U16 sa, U16 da) BLEND_MODE(clear) { return 0; } BLEND_MODE(srcatop) { return div255( s*da + d*inv(sa) ); } BLEND_MODE(dstatop) { return div255( d*sa + s*inv(da) ); } BLEND_MODE(srcin) { return div255( s*da ); } BLEND_MODE(dstin) { return div255( d*sa ); } BLEND_MODE(srcout) { return div255( s*inv(da) ); } BLEND_MODE(dstout) { return div255( d*inv(sa) ); } BLEND_MODE(srcover) { return s + div255( d*inv(sa) ); } BLEND_MODE(dstover) { return d + div255( s*inv(da) ); } BLEND_MODE(modulate) { return div255( s*d ); } BLEND_MODE(multiply) { return div255( s*inv(da) + d*inv(sa) + s*d ); } BLEND_MODE(plus_) { return min(s+d, 255); } BLEND_MODE(screen) { return s + d - div255( s*d ); } BLEND_MODE(xor_) { return div255( s*inv(da) + d*inv(sa) ); } #undef BLEND_MODE // The same logic applied to color, and srcover for alpha. #define BLEND_MODE(name) \ SI U16 name##_channel(U16 s, U16 d, U16 sa, U16 da); \ STAGE_PP(name, Ctx::None) { \ r = name##_channel(r,dr,a,da); \ g = name##_channel(g,dg,a,da); \ b = name##_channel(b,db,a,da); \ a = a + div255( da*inv(a) ); \ } \ SI U16 name##_channel(U16 s, U16 d, U16 sa, U16 da) BLEND_MODE(darken) { return s + d - div255( max(s*da, d*sa) ); } BLEND_MODE(lighten) { return s + d - div255( min(s*da, d*sa) ); } BLEND_MODE(difference) { return s + d - 2*div255( min(s*da, d*sa) ); } BLEND_MODE(exclusion) { return s + d - 2*div255( s*d ); } BLEND_MODE(hardlight) { return div255( s*inv(da) + d*inv(sa) + if_then_else(2*s <= sa, 2*s*d, sa*da - 2*(sa-s)*(da-d)) ); } BLEND_MODE(overlay) { return div255( s*inv(da) + d*inv(sa) + if_then_else(2*d <= da, 2*s*d, sa*da - 2*(sa-s)*(da-d)) ); } #undef BLEND_MODE // ~~~~~~ Helpers for interacting with memory ~~~~~~ // template SI T* ptr_at_xy(const SkJumper_MemoryCtx* ctx, size_t dx, size_t dy) { return (T*)ctx->pixels + dy*ctx->stride + dx; } template SI U32 ix_and_ptr(T** ptr, const SkJumper_GatherCtx* ctx, F x, F y) { auto clamp = [](F v, F limit) { limit = bit_cast( bit_cast(limit) - 1 ); // Exclusive -> inclusive. return min(max(0, v), limit); }; x = clamp(x, ctx->width); y = clamp(y, ctx->height); *ptr = (const T*)ctx->pixels; return trunc_(y)*ctx->stride + trunc_(x); } template SI V load(const T* ptr, size_t tail) { V v = 0; switch (tail & (N-1)) { case 0: memcpy(&v, ptr, sizeof(v)); break; #if defined(__AVX2__) case 15: v[14] = ptr[14]; case 14: v[13] = ptr[13]; case 13: v[12] = ptr[12]; case 12: memcpy(&v, ptr, 12*sizeof(T)); break; case 11: v[10] = ptr[10]; case 10: v[ 9] = ptr[ 9]; case 9: v[ 8] = ptr[ 8]; case 8: memcpy(&v, ptr, 8*sizeof(T)); break; #endif case 7: v[ 6] = ptr[ 6]; case 6: v[ 5] = ptr[ 5]; case 5: v[ 4] = ptr[ 4]; case 4: memcpy(&v, ptr, 4*sizeof(T)); break; case 3: v[ 2] = ptr[ 2]; case 2: memcpy(&v, ptr, 2*sizeof(T)); break; case 1: v[ 0] = ptr[ 0]; } return v; } template SI void store(T* ptr, size_t tail, V v) { switch (tail & (N-1)) { case 0: memcpy(ptr, &v, sizeof(v)); break; #if defined(__AVX2__) case 15: ptr[14] = v[14]; case 14: ptr[13] = v[13]; case 13: ptr[12] = v[12]; case 12: memcpy(ptr, &v, 12*sizeof(T)); break; case 11: ptr[10] = v[10]; case 10: ptr[ 9] = v[ 9]; case 9: ptr[ 8] = v[ 8]; case 8: memcpy(ptr, &v, 8*sizeof(T)); break; #endif case 7: ptr[ 6] = v[ 6]; case 6: ptr[ 5] = v[ 5]; case 5: ptr[ 4] = v[ 4]; case 4: memcpy(ptr, &v, 4*sizeof(T)); break; case 3: ptr[ 2] = v[ 2]; case 2: memcpy(ptr, &v, 2*sizeof(T)); break; case 1: ptr[ 0] = v[ 0]; } } #if defined(__AVX2__) template SI V gather(const T* ptr, U32 ix) { return V{ ptr[ix[ 0]], ptr[ix[ 1]], ptr[ix[ 2]], ptr[ix[ 3]], ptr[ix[ 4]], ptr[ix[ 5]], ptr[ix[ 6]], ptr[ix[ 7]], ptr[ix[ 8]], ptr[ix[ 9]], ptr[ix[10]], ptr[ix[11]], ptr[ix[12]], ptr[ix[13]], ptr[ix[14]], ptr[ix[15]], }; } template<> F gather(const float* ptr, U32 ix) { __m256i lo, hi; split(ix, &lo, &hi); return join(_mm256_i32gather_ps(ptr, lo, 4), _mm256_i32gather_ps(ptr, hi, 4)); } template<> U32 gather(const uint32_t* ptr, U32 ix) { __m256i lo, hi; split(ix, &lo, &hi); return join(_mm256_i32gather_epi32(ptr, lo, 4), _mm256_i32gather_epi32(ptr, hi, 4)); } #else template SI V gather(const T* ptr, U32 ix) { return V{ ptr[ix[ 0]], ptr[ix[ 1]], ptr[ix[ 2]], ptr[ix[ 3]], ptr[ix[ 4]], ptr[ix[ 5]], ptr[ix[ 6]], ptr[ix[ 7]], }; } #endif // ~~~~~~ 32-bit memory loads and stores ~~~~~~ // SI void from_8888(U32 rgba, U16* r, U16* g, U16* b, U16* a) { #if 1 && defined(__AVX2__) // Swap the middle 128-bit lanes to make _mm256_packus_epi32() in cast_U16() work out nicely. __m256i _01,_23; split(rgba, &_01, &_23); __m256i _02 = _mm256_permute2x128_si256(_01,_23, 0x20), _13 = _mm256_permute2x128_si256(_01,_23, 0x31); rgba = join(_02, _13); auto cast_U16 = [](U32 v) -> U16 { __m256i _02,_13; split(v, &_02,&_13); return _mm256_packus_epi32(_02,_13); }; #else auto cast_U16 = [](U32 v) -> U16 { return cast(v); }; #endif *r = cast_U16(rgba & 65535) & 255; *g = cast_U16(rgba & 65535) >> 8; *b = cast_U16(rgba >> 16) & 255; *a = cast_U16(rgba >> 16) >> 8; } SI void load_8888_(const uint32_t* ptr, size_t tail, U16* r, U16* g, U16* b, U16* a) { #if 1 && defined(__ARM_NEON) uint8x8x4_t rgba; switch (tail & (N-1)) { case 0: rgba = vld4_u8 ((const uint8_t*)(ptr+0) ); break; case 7: rgba = vld4_lane_u8((const uint8_t*)(ptr+6), rgba, 6); case 6: rgba = vld4_lane_u8((const uint8_t*)(ptr+5), rgba, 5); case 5: rgba = vld4_lane_u8((const uint8_t*)(ptr+4), rgba, 4); case 4: rgba = vld4_lane_u8((const uint8_t*)(ptr+3), rgba, 3); case 3: rgba = vld4_lane_u8((const uint8_t*)(ptr+2), rgba, 2); case 2: rgba = vld4_lane_u8((const uint8_t*)(ptr+1), rgba, 1); case 1: rgba = vld4_lane_u8((const uint8_t*)(ptr+0), rgba, 0); } *r = cast(rgba.val[0]); *g = cast(rgba.val[1]); *b = cast(rgba.val[2]); *a = cast(rgba.val[3]); #else from_8888(load(ptr, tail), r,g,b,a); #endif } SI void store_8888_(uint32_t* ptr, size_t tail, U16 r, U16 g, U16 b, U16 a) { #if 1 && defined(__ARM_NEON) uint8x8x4_t rgba = {{ cast(r), cast(g), cast(b), cast(a), }}; switch (tail & (N-1)) { case 0: vst4_u8 ((uint8_t*)(ptr+0), rgba ); break; case 7: vst4_lane_u8((uint8_t*)(ptr+6), rgba, 6); case 6: vst4_lane_u8((uint8_t*)(ptr+5), rgba, 5); case 5: vst4_lane_u8((uint8_t*)(ptr+4), rgba, 4); case 4: vst4_lane_u8((uint8_t*)(ptr+3), rgba, 3); case 3: vst4_lane_u8((uint8_t*)(ptr+2), rgba, 2); case 2: vst4_lane_u8((uint8_t*)(ptr+1), rgba, 1); case 1: vst4_lane_u8((uint8_t*)(ptr+0), rgba, 0); } #else store(ptr, tail, cast(r | (g<<8)) << 0 | cast(b | (a<<8)) << 16); #endif } STAGE_PP(load_8888, const SkJumper_MemoryCtx* ctx) { load_8888_(ptr_at_xy(ctx, dx,dy), tail, &r,&g,&b,&a); } STAGE_PP(load_8888_dst, const SkJumper_MemoryCtx* ctx) { load_8888_(ptr_at_xy(ctx, dx,dy), tail, &dr,&dg,&db,&da); } STAGE_PP(store_8888, const SkJumper_MemoryCtx* ctx) { store_8888_(ptr_at_xy(ctx, dx,dy), tail, r,g,b,a); } STAGE_PP(load_bgra, const SkJumper_MemoryCtx* ctx) { load_8888_(ptr_at_xy(ctx, dx,dy), tail, &b,&g,&r,&a); } STAGE_PP(load_bgra_dst, const SkJumper_MemoryCtx* ctx) { load_8888_(ptr_at_xy(ctx, dx,dy), tail, &db,&dg,&dr,&da); } STAGE_PP(store_bgra, const SkJumper_MemoryCtx* ctx) { store_8888_(ptr_at_xy(ctx, dx,dy), tail, b,g,r,a); } STAGE_GP(gather_8888, const SkJumper_GatherCtx* ctx) { const uint32_t* ptr; U32 ix = ix_and_ptr(&ptr, ctx, x,y); from_8888(gather(ptr, ix), &r, &g, &b, &a); } STAGE_GP(gather_bgra, const SkJumper_GatherCtx* ctx) { const uint32_t* ptr; U32 ix = ix_and_ptr(&ptr, ctx, x,y); from_8888(gather(ptr, ix), &b, &g, &r, &a); } // ~~~~~~ 16-bit memory loads and stores ~~~~~~ // SI void from_565(U16 rgb, U16* r, U16* g, U16* b) { // Format for 565 buffers: 15|rrrrr gggggg bbbbb|0 U16 R = (rgb >> 11) & 31, G = (rgb >> 5) & 63, B = (rgb >> 0) & 31; // These bit replications are the same as multiplying by 255/31 or 255/63 to scale to 8-bit. *r = (R << 3) | (R >> 2); *g = (G << 2) | (G >> 4); *b = (B << 3) | (B >> 2); } SI void load_565_(const uint16_t* ptr, size_t tail, U16* r, U16* g, U16* b) { from_565(load(ptr, tail), r,g,b); } SI void store_565_(uint16_t* ptr, size_t tail, U16 r, U16 g, U16 b) { // Select the top 5,6,5 bits. U16 R = r >> 3, G = g >> 2, B = b >> 3; // Pack them back into 15|rrrrr gggggg bbbbb|0. store(ptr, tail, R << 11 | G << 5 | B << 0); } STAGE_PP(load_565, const SkJumper_MemoryCtx* ctx) { load_565_(ptr_at_xy(ctx, dx,dy), tail, &r,&g,&b); a = 255; } STAGE_PP(load_565_dst, const SkJumper_MemoryCtx* ctx) { load_565_(ptr_at_xy(ctx, dx,dy), tail, &dr,&dg,&db); da = 255; } STAGE_PP(store_565, const SkJumper_MemoryCtx* ctx) { store_565_(ptr_at_xy(ctx, dx,dy), tail, r,g,b); } STAGE_GP(gather_565, const SkJumper_GatherCtx* ctx) { const uint16_t* ptr; U32 ix = ix_and_ptr(&ptr, ctx, x,y); from_565(gather(ptr, ix), &r, &g, &b); a = 255; } SI void from_4444(U16 rgba, U16* r, U16* g, U16* b, U16* a) { // Format for 4444 buffers: 15|rrrr gggg bbbb aaaa|0. U16 R = (rgba >> 12) & 15, G = (rgba >> 8) & 15, B = (rgba >> 4) & 15, A = (rgba >> 0) & 15; // Scale [0,15] to [0,255]. *r = (R << 4) | R; *g = (G << 4) | G; *b = (B << 4) | B; *a = (A << 4) | A; } SI void load_4444_(const uint16_t* ptr, size_t tail, U16* r, U16* g, U16* b, U16* a) { from_4444(load(ptr, tail), r,g,b,a); } SI void store_4444_(uint16_t* ptr, size_t tail, U16 r, U16 g, U16 b, U16 a) { // Select the top 4 bits of each. U16 R = r >> 4, G = g >> 4, B = b >> 4, A = a >> 4; // Pack them back into 15|rrrr gggg bbbb aaaa|0. store(ptr, tail, R << 12 | G << 8 | B << 4 | A << 0); } STAGE_PP(load_4444, const SkJumper_MemoryCtx* ctx) { load_4444_(ptr_at_xy(ctx, dx,dy), tail, &r,&g,&b,&a); } STAGE_PP(load_4444_dst, const SkJumper_MemoryCtx* ctx) { load_4444_(ptr_at_xy(ctx, dx,dy), tail, &dr,&dg,&db,&da); } STAGE_PP(store_4444, const SkJumper_MemoryCtx* ctx) { store_4444_(ptr_at_xy(ctx, dx,dy), tail, r,g,b,a); } STAGE_GP(gather_4444, const SkJumper_GatherCtx* ctx) { const uint16_t* ptr; U32 ix = ix_and_ptr(&ptr, ctx, x,y); from_4444(gather(ptr, ix), &r,&g,&b,&a); } // ~~~~~~ 8-bit memory loads and stores ~~~~~~ // SI U16 load_8(const uint8_t* ptr, size_t tail) { return cast(load(ptr, tail)); } SI void store_8(uint8_t* ptr, size_t tail, U16 v) { store(ptr, tail, cast(v)); } STAGE_PP(load_a8, const SkJumper_MemoryCtx* ctx) { r = g = b = 0; a = load_8(ptr_at_xy(ctx, dx,dy), tail); } STAGE_PP(load_a8_dst, const SkJumper_MemoryCtx* ctx) { dr = dg = db = 0; da = load_8(ptr_at_xy(ctx, dx,dy), tail); } STAGE_PP(store_a8, const SkJumper_MemoryCtx* ctx) { store_8(ptr_at_xy(ctx, dx,dy), tail, a); } STAGE_GP(gather_a8, const SkJumper_GatherCtx* ctx) { const uint8_t* ptr; U32 ix = ix_and_ptr(&ptr, ctx, x,y); r = g = b = 0; a = cast(gather(ptr, ix)); } STAGE_PP(load_g8, const SkJumper_MemoryCtx* ctx) { r = g = b = load_8(ptr_at_xy(ctx, dx,dy), tail); a = 255; } STAGE_PP(load_g8_dst, const SkJumper_MemoryCtx* ctx) { dr = dg = db = load_8(ptr_at_xy(ctx, dx,dy), tail); da = 255; } STAGE_PP(luminance_to_alpha, Ctx::None) { a = (r*54 + g*183 + b*19)/256; // 0.2126, 0.7152, 0.0722 with 256 denominator. r = g = b = 0; } STAGE_GP(gather_g8, const SkJumper_GatherCtx* ctx) { const uint8_t* ptr; U32 ix = ix_and_ptr(&ptr, ctx, x,y); r = g = b = cast(gather(ptr, ix)); a = 255; } // ~~~~~~ Coverage scales / lerps ~~~~~~ // STAGE_PP(scale_1_float, const float* f) { U16 c = from_float(*f); r = div255( r * c ); g = div255( g * c ); b = div255( b * c ); a = div255( a * c ); } STAGE_PP(lerp_1_float, const float* f) { U16 c = from_float(*f); r = lerp(dr, r, c); g = lerp(dg, g, c); b = lerp(db, b, c); a = lerp(da, a, c); } STAGE_PP(scale_u8, const SkJumper_MemoryCtx* ctx) { U16 c = load_8(ptr_at_xy(ctx, dx,dy), tail); r = div255( r * c ); g = div255( g * c ); b = div255( b * c ); a = div255( a * c ); } STAGE_PP(lerp_u8, const SkJumper_MemoryCtx* ctx) { U16 c = load_8(ptr_at_xy(ctx, dx,dy), tail); r = lerp(dr, r, c); g = lerp(dg, g, c); b = lerp(db, b, c); a = lerp(da, a, c); } // Derive alpha's coverage from rgb coverage and the values of src and dst alpha. SI U16 alpha_coverage_from_rgb_coverage(U16 a, U16 da, U16 cr, U16 cg, U16 cb) { return if_then_else(a < da, min(cr,cg,cb) , max(cr,cg,cb)); } STAGE_PP(scale_565, const SkJumper_MemoryCtx* ctx) { U16 cr,cg,cb; load_565_(ptr_at_xy(ctx, dx,dy), tail, &cr,&cg,&cb); U16 ca = alpha_coverage_from_rgb_coverage(a,da, cr,cg,cb); r = div255( r * cr ); g = div255( g * cg ); b = div255( b * cb ); a = div255( a * ca ); } STAGE_PP(lerp_565, const SkJumper_MemoryCtx* ctx) { U16 cr,cg,cb; load_565_(ptr_at_xy(ctx, dx,dy), tail, &cr,&cg,&cb); U16 ca = alpha_coverage_from_rgb_coverage(a,da, cr,cg,cb); r = lerp(dr, r, cr); g = lerp(dg, g, cg); b = lerp(db, b, cb); a = lerp(da, a, ca); } // ~~~~~~ Gradient stages ~~~~~~ // // Clamp x to [0,1], both sides inclusive (think, gradients). // Even repeat and mirror funnel through a clamp to handle bad inputs like +Inf, NaN. SI F clamp_01(F v) { return min(max(0, v), 1); } STAGE_GG(clamp_x_1 , Ctx::None) { x = clamp_01(x); } STAGE_GG(repeat_x_1, Ctx::None) { x = clamp_01(x - floor_(x)); } STAGE_GG(mirror_x_1, Ctx::None) { auto two = [](F x){ return x+x; }; x = clamp_01(abs_( (x-1.0f) - two(floor_((x-1.0f)*0.5f)) - 1.0f )); } SI I16 cond_to_mask_16(I32 cond) { return cast(cond); } STAGE_GG(decal_x, SkJumper_DecalTileCtx* ctx) { auto w = ctx->limit_x; unaligned_store(ctx->mask, cond_to_mask_16((0 <= x) & (x < w))); } STAGE_GG(decal_y, SkJumper_DecalTileCtx* ctx) { auto h = ctx->limit_y; unaligned_store(ctx->mask, cond_to_mask_16((0 <= y) & (y < h))); } STAGE_GG(decal_x_and_y, SkJumper_DecalTileCtx* ctx) { auto w = ctx->limit_x; auto h = ctx->limit_y; unaligned_store(ctx->mask, cond_to_mask_16((0 <= x) & (x < w) & (0 <= y) & (y < h))); } STAGE_PP(check_decal_mask, SkJumper_DecalTileCtx* ctx) { auto mask = unaligned_load(ctx->mask); r = r & mask; g = g & mask; b = b & mask; a = a & mask; } SI U16 round_F_to_U16(F x) { return cast(x * 255.0f + 0.5f); } SI void gradient_lookup(const SkJumper_GradientCtx* c, U32 idx, F t, U16* r, U16* g, U16* b, U16* a) { F fr, fg, fb, fa, br, bg, bb, ba; #if defined(__AVX2__) if (c->stopCount <=8) { __m256i lo, hi; split(idx, &lo, &hi); fr = join(_mm256_permutevar8x32_ps(_mm256_loadu_ps(c->fs[0]), lo), _mm256_permutevar8x32_ps(_mm256_loadu_ps(c->fs[0]), hi)); br = join(_mm256_permutevar8x32_ps(_mm256_loadu_ps(c->bs[0]), lo), _mm256_permutevar8x32_ps(_mm256_loadu_ps(c->bs[0]), hi)); fg = join(_mm256_permutevar8x32_ps(_mm256_loadu_ps(c->fs[1]), lo), _mm256_permutevar8x32_ps(_mm256_loadu_ps(c->fs[1]), hi)); bg = join(_mm256_permutevar8x32_ps(_mm256_loadu_ps(c->bs[1]), lo), _mm256_permutevar8x32_ps(_mm256_loadu_ps(c->bs[1]), hi)); fb = join(_mm256_permutevar8x32_ps(_mm256_loadu_ps(c->fs[2]), lo), _mm256_permutevar8x32_ps(_mm256_loadu_ps(c->fs[2]), hi)); bb = join(_mm256_permutevar8x32_ps(_mm256_loadu_ps(c->bs[2]), lo), _mm256_permutevar8x32_ps(_mm256_loadu_ps(c->bs[2]), hi)); fa = join(_mm256_permutevar8x32_ps(_mm256_loadu_ps(c->fs[3]), lo), _mm256_permutevar8x32_ps(_mm256_loadu_ps(c->fs[3]), hi)); ba = join(_mm256_permutevar8x32_ps(_mm256_loadu_ps(c->bs[3]), lo), _mm256_permutevar8x32_ps(_mm256_loadu_ps(c->bs[3]), hi)); } else #endif { fr = gather(c->fs[0], idx); fg = gather(c->fs[1], idx); fb = gather(c->fs[2], idx); fa = gather(c->fs[3], idx); br = gather(c->bs[0], idx); bg = gather(c->bs[1], idx); bb = gather(c->bs[2], idx); ba = gather(c->bs[3], idx); } *r = round_F_to_U16(mad(t, fr, br)); *g = round_F_to_U16(mad(t, fg, bg)); *b = round_F_to_U16(mad(t, fb, bb)); *a = round_F_to_U16(mad(t, fa, ba)); } STAGE_GP(gradient, const SkJumper_GradientCtx* c) { auto t = x; U32 idx = 0; // N.B. The loop starts at 1 because idx 0 is the color to use before the first stop. for (size_t i = 1; i < c->stopCount; i++) { idx += if_then_else(t >= c->ts[i], U32(1), U32(0)); } gradient_lookup(c, idx, t, &r, &g, &b, &a); } STAGE_GP(evenly_spaced_gradient, const SkJumper_GradientCtx* c) { auto t = x; auto idx = trunc_(t * (c->stopCount-1)); gradient_lookup(c, idx, t, &r, &g, &b, &a); } STAGE_GP(evenly_spaced_2_stop_gradient, const void* ctx) { // TODO: Rename Ctx SkJumper_EvenlySpaced2StopGradientCtx. struct Ctx { float f[4], b[4]; }; auto c = (const Ctx*)ctx; auto t = x; r = round_F_to_U16(mad(t, c->f[0], c->b[0])); g = round_F_to_U16(mad(t, c->f[1], c->b[1])); b = round_F_to_U16(mad(t, c->f[2], c->b[2])); a = round_F_to_U16(mad(t, c->f[3], c->b[3])); } STAGE_GG(xy_to_unit_angle, Ctx::None) { F xabs = abs_(x), yabs = abs_(y); F slope = min(xabs, yabs)/max(xabs, yabs); F s = slope * slope; // Use a 7th degree polynomial to approximate atan. // This was generated using sollya.gforge.inria.fr. // A float optimized polynomial was generated using the following command. // P1 = fpminimax((1/(2*Pi))*atan(x),[|1,3,5,7|],[|24...|],[2^(-40),1],relative); F phi = slope * (0.15912117063999176025390625f + s * (-5.185396969318389892578125e-2f + s * (2.476101927459239959716796875e-2f + s * (-7.0547382347285747528076171875e-3f)))); phi = if_then_else(xabs < yabs, 1.0f/4.0f - phi, phi); phi = if_then_else(x < 0.0f , 1.0f/2.0f - phi, phi); phi = if_then_else(y < 0.0f , 1.0f - phi , phi); phi = if_then_else(phi != phi , 0 , phi); // Check for NaN. x = phi; } STAGE_GG(xy_to_radius, Ctx::None) { x = sqrt_(x*x + y*y); } // ~~~~~~ Compound stages ~~~~~~ // STAGE_PP(srcover_rgba_8888, const SkJumper_MemoryCtx* ctx) { auto ptr = ptr_at_xy(ctx, dx,dy); load_8888_(ptr, tail, &dr,&dg,&db,&da); r = r + div255( dr*inv(a) ); g = g + div255( dg*inv(a) ); b = b + div255( db*inv(a) ); a = a + div255( da*inv(a) ); store_8888_(ptr, tail, r,g,b,a); } STAGE_PP(srcover_bgra_8888, const SkJumper_MemoryCtx* ctx) { auto ptr = ptr_at_xy(ctx, dx,dy); load_8888_(ptr, tail, &db,&dg,&dr,&da); r = r + div255( dr*inv(a) ); g = g + div255( dg*inv(a) ); b = b + div255( db*inv(a) ); a = a + div255( da*inv(a) ); store_8888_(ptr, tail, b,g,r,a); } // Now we'll add null stand-ins for stages we haven't implemented in lowp. // If a pipeline uses these stages, it'll boot it out of lowp into highp. using NotImplemented = void(*)(void); static NotImplemented callback, load_rgba, store_rgba, clamp_0, clamp_1, unpremul, dither, from_srgb, from_srgb_dst, to_srgb, load_f16 , load_f16_dst , store_f16 , gather_f16, load_f32 , load_f32_dst , store_f32 , gather_f32, load_1010102, load_1010102_dst, store_1010102, gather_1010102, load_u16_be, load_rgb_u16_be, store_u16_be, load_tables_u16_be, load_tables_rgb_u16_be, load_tables, byte_tables, byte_tables_rgb, colorburn, colordodge, softlight, hue, saturation, color, luminosity, matrix_3x4, matrix_4x5, matrix_4x3, parametric_r, parametric_g, parametric_b, parametric_a, table_r, table_g, table_b, table_a, gamma, gamma_dst, lab_to_xyz, rgb_to_hsl, hsl_to_rgb, clut_3D, clut_4D, gauss_a_to_rgba, mirror_x, repeat_x, mirror_y, repeat_y, negate_x, bilinear_nx, bilinear_ny, bilinear_px, bilinear_py, bicubic_n3x, bicubic_n1x, bicubic_p1x, bicubic_p3x, bicubic_n3y, bicubic_n1y, bicubic_p1y, bicubic_p3y, save_xy, accumulate, xy_to_2pt_conical_well_behaved, xy_to_2pt_conical_strip, xy_to_2pt_conical_focal_on_circle, xy_to_2pt_conical_smaller, xy_to_2pt_conical_greater, xy_to_2pt_conical_compensate_focal, alter_2pt_conical_compensate_focal, alter_2pt_conical_unswap, mask_2pt_conical_nan, mask_2pt_conical_degenerates, apply_vector_mask, bilerp_clamp_8888; #endif//defined(JUMPER_IS_SCALAR) controlling whether we build lowp stages } // namespace lowp } // namespace SK_OPTS_NS #endif//SkRasterPipeline_opts_DEFINED