/* * Copyright 2015 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ namespace { // See SkPMFloat.h inline SkPMFloat::SkPMFloat(SkPMColor c) { SkPMColorAssert(c); #if SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSSE3 const int _ = 255; // Zero these bytes. __m128i fix8 = _mm_cvtsi32_si128((int)c), fix8_32 = _mm_shuffle_epi8(fix8, _mm_setr_epi8(0,_,_,_, 1,_,_,_, 2,_,_,_, 3,_,_,_)); #else __m128i fix8 = _mm_cvtsi32_si128((int)c), fix8_16 = _mm_unpacklo_epi8 (fix8, _mm_setzero_si128()), fix8_32 = _mm_unpacklo_epi16(fix8_16, _mm_setzero_si128()); #endif fVec = _mm_mul_ps(_mm_cvtepi32_ps(fix8_32), _mm_set1_ps(1.0f / 255)); SkASSERT(this->isValid()); } inline SkPMColor SkPMFloat::round() const { // We don't use _mm_cvtps_epi32, because we want precise control over how 0.5 rounds (up). __m128 scaled = _mm_mul_ps(_mm_set1_ps(255), fVec); __m128i fix8_32 = _mm_cvttps_epi32(_mm_add_ps(_mm_set1_ps(0.5f), scaled)), fix8_16 = _mm_packus_epi16(fix8_32, fix8_32), fix8 = _mm_packus_epi16(fix8_16, fix8_16); SkPMColor c = _mm_cvtsi128_si32(fix8); SkPMColorAssert(c); return c; } inline Sk4f SkPMFloat::alphas() const { static_assert(SK_A32_SHIFT == 24, ""); return _mm_shuffle_ps(fVec, fVec, 0xff); // Read as 11 11 11 11, copying lane 3 to all lanes. } } // namespace