/* * Copyright 2015 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ namespace { // See SkPMFloat.h inline SkPMFloat::SkPMFloat(SkPMColor c) { SkPMColorAssert(c); uint8x8_t fix8 = (uint8x8_t)vdup_n_u32(c); uint16x8_t fix8_16 = vmovl_u8(fix8); uint32x4_t fix8_32 = vmovl_u16(vget_low_u16(fix8_16)); fVec = vmulq_f32(vcvtq_f32_u32(fix8_32), vdupq_n_f32(1.0f/255)); SkASSERT(this->isValid()); } inline SkPMColor SkPMFloat::round() const { // vcvt_u32_f32 truncates, so we round manually by adding a half before converting. float32x4_t rounded = vmlaq_f32(vdupq_n_f32(0.5f), fVec, vdupq_n_f32(255)); uint32x4_t fix8_32 = vcvtq_u32_f32(rounded); uint16x4_t fix8_16 = vqmovn_u32(fix8_32); uint8x8_t fix8 = vqmovn_u16(vcombine_u16(fix8_16, vdup_n_u16(0))); SkPMColor c = vget_lane_u32((uint32x2_t)fix8, 0); SkPMColorAssert(c); return c; } inline Sk4f SkPMFloat::alphas() const { static_assert(SK_A32_SHIFT == 24, "Assuming little-endian."); return vdupq_lane_f32(vget_high_f32(fVec), 1); // Duplicate high lane of high half i.e. lane 3. } } // namespace