/* * Copyright 2015 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef SkBlurImageFilter_opts_DEFINED #define SkBlurImageFilter_opts_DEFINED #include "SkColorPriv.h" #include "SkTypes.h" #if SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSE2 #include #endif namespace SK_OPTS_NS { enum class BlurDirection { kX, kY }; #if SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSE2 #if SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSE41 // ARGB -> 000A 000R 000G 000B static inline __m128i expand(SkPMColor p) { return _mm_cvtepu8_epi32(_mm_cvtsi32_si128(p)); }; // Axxx Rxxx Gxxx Bxxx -> ARGB static inline SkPMColor repack(__m128i p) { const char _ = ~0; // Don't care what ends up in these bytes. This zeros them. p = _mm_shuffle_epi8(p, _mm_set_epi8(_,_,_,_, _,_,_,_, _,_,_,_, 15,11,7,3)); return _mm_cvtsi128_si32(p); }; #define mullo_epi32 _mm_mullo_epi32 #else // ARGB -> 000A 000R 000G 000B static inline __m128i expand(int p) { auto result = _mm_cvtsi32_si128(p); result = _mm_unpacklo_epi8(result, _mm_setzero_si128()); result = _mm_unpacklo_epi16(result, _mm_setzero_si128()); return result; }; // Axxx Rxxx Gxxx Bxxx -> ARGB static inline SkPMColor repack(__m128i p) { p = _mm_srli_epi32(p, 24); // 000A 000R 000G 000B p = _mm_packs_epi32(p, p); // xxxx xxxx 0A0R 0G0B p = _mm_packus_epi16(p, p); // xxxx xxxx xxxx ARGB return _mm_cvtsi128_si32(p); }; // _mm_mullo_epi32 is not available, so use the standard trick to emulate it. static inline __m128i mullo_epi32(__m128i a, __m128i b) { __m128i p02 = _mm_mul_epu32(a, b), p13 = _mm_mul_epu32(_mm_srli_si128(a, 4), _mm_srli_si128(b, 4)); return _mm_unpacklo_epi32(_mm_shuffle_epi32(p02, _MM_SHUFFLE(0,0,2,0)), _mm_shuffle_epi32(p13, _MM_SHUFFLE(0,0,2,0))); }; #endif #define INIT_SCALE const __m128i scale = _mm_set1_epi32((1 << 24) / kernelSize); #define INIT_HALF const __m128i half = _mm_set1_epi32(1 << 23); #define INIT_SUMS __m128i sum = _mm_setzero_si128(); #define INCREMENT_SUMS(c) sum = _mm_add_epi32(sum, expand(c)) #define DECREMENT_SUMS(c) sum = _mm_sub_epi32(sum, expand(c)) #define STORE_SUMS \ auto result = mullo_epi32(sum, scale); \ result = _mm_add_epi32(result, half); \ *dptr = repack(result); #define DOUBLE_ROW_OPTIMIZATION #elif defined(SK_ARM_HAS_NEON) // val = (sum * scale * 2 + 0x8000) >> 16 #define STORE_SUMS_DOUBLE \ uint16x8_t resultPixels = vreinterpretq_u16_s16(vqrdmulhq_s16( \ vreinterpretq_s16_u16(sum), vreinterpretq_s16_u16(scale))); \ if (dstDirection == BlurDirection::kX) { \ uint32x2_t px2 = vreinterpret_u32_u8(vmovn_u16(resultPixels)); \ vst1_lane_u32(dptr + 0, px2, 0); \ vst1_lane_u32(dptr + width, px2, 1); \ } else { \ vst1_u8((uint8_t*)dptr, vmovn_u16(resultPixels)); \ } #define INCREMENT_SUMS_DOUBLE(p) sum = vaddw_u8(sum, load_2_pixels(p)) #define DECREMENT_SUMS_DOUBLE(p) sum = vsubw_u8(sum, load_2_pixels(p)) // Fast path for kernel sizes between 2 and 127, working on two rows at a time. template static int box_blur_double(const SkPMColor** src, int srcStride, const SkIRect& srcBounds, SkPMColor** dst, int kernelSize, int leftOffset, int rightOffset, int width, int height) { // Load 2 pixels from adjacent rows. auto load_2_pixels = [&](const SkPMColor* s) { if (srcDirection == BlurDirection::kX) { // 10% faster by adding these 2 prefetches SK_PREFETCH(s + 16); SK_PREFETCH(s + 16 + srcStride); auto one = vld1_lane_u32(s + 0, vdup_n_u32(0), 0), two = vld1_lane_u32(s + srcStride, one, 1); return vreinterpret_u8_u32(two); } else { return vld1_u8((uint8_t*)s); } }; int left = srcBounds.left(); int right = srcBounds.right(); int top = srcBounds.top(); int bottom = srcBounds.bottom(); int incrementStart = SkMax32(left - rightOffset - 1, left - right); int incrementEnd = SkMax32(right - rightOffset - 1, 0); int decrementStart = SkMin32(left + leftOffset, width); int decrementEnd = SkMin32(right + leftOffset, width); const int srcStrideX = srcDirection == BlurDirection::kX ? 1 : srcStride; const int dstStrideX = dstDirection == BlurDirection::kX ? 1 : height; const int srcStrideY = srcDirection == BlurDirection::kX ? srcStride : 1; const int dstStrideY = dstDirection == BlurDirection::kX ? width : 1; const uint16x8_t scale = vdupq_n_u16((1 << 15) / kernelSize); for (; bottom - top >= 2; top += 2) { uint16x8_t sum = vdupq_n_u16(0); const SkPMColor* lptr = *src; const SkPMColor* rptr = *src; SkPMColor* dptr = *dst; int x; for (x = incrementStart; x < 0; ++x) { INCREMENT_SUMS_DOUBLE(rptr); rptr += srcStrideX; } // Clear to zero when sampling to the left our domain. "sum" is zero here because we // initialized it above, and the preceeding loop has no effect in this case. for (x = 0; x < incrementStart; ++x) { STORE_SUMS_DOUBLE dptr += dstStrideX; } for (; x < decrementStart && x < incrementEnd; ++x) { STORE_SUMS_DOUBLE dptr += dstStrideX; INCREMENT_SUMS_DOUBLE(rptr); rptr += srcStrideX; } for (x = decrementStart; x < incrementEnd; ++x) { STORE_SUMS_DOUBLE dptr += dstStrideX; INCREMENT_SUMS_DOUBLE(rptr); rptr += srcStrideX; DECREMENT_SUMS_DOUBLE(lptr); lptr += srcStrideX; } for (x = incrementEnd; x < decrementStart; ++x) { STORE_SUMS_DOUBLE dptr += dstStrideX; } for (; x < decrementEnd; ++x) { STORE_SUMS_DOUBLE dptr += dstStrideX; DECREMENT_SUMS_DOUBLE(lptr); lptr += srcStrideX; } // Clear to zero when sampling to the right of our domain. "sum" is zero here because we // added on then subtracted off all of the pixels, leaving zero. for (; x < width; ++x) { STORE_SUMS_DOUBLE dptr += dstStrideX; } *src += srcStrideY * 2; *dst += dstStrideY * 2; } return top; } // ARGB -> 0A0R 0G0B static inline uint16x4_t expand(SkPMColor p) { return vget_low_u16(vmovl_u8(vreinterpret_u8_u32(vdup_n_u32(p)))); }; #define INIT_SCALE const uint32x4_t scale = vdupq_n_u32((1 << 24) / kernelSize); #define INIT_HALF const uint32x4_t half = vdupq_n_u32(1 << 23); #define INIT_SUMS uint32x4_t sum = vdupq_n_u32(0); #define INCREMENT_SUMS(c) sum = vaddw_u16(sum, expand(c)); #define DECREMENT_SUMS(c) sum = vsubw_u16(sum, expand(c)); #define STORE_SUMS \ uint32x4_t result = vmlaq_u32(half, sum, scale); \ uint16x4_t result16 = vqshrn_n_u32(result, 16); \ uint8x8_t result8 = vqshrn_n_u16(vcombine_u16(result16, result16), 8); \ vst1_lane_u32(dptr, vreinterpret_u32_u8(result8), 0); #define DOUBLE_ROW_OPTIMIZATION \ if (1 < kernelSize && kernelSize < 128) { \ top = box_blur_double(&src, srcStride, srcBounds, &dst, \ kernelSize, leftOffset, rightOffset, \ width, height); \ } #else // Neither NEON nor >=SSE2. #define INIT_SCALE uint32_t scale = (1 << 24) / kernelSize; #define INIT_HALF uint32_t half = 1 << 23; #define INIT_SUMS int sumA = 0, sumR = 0, sumG = 0, sumB = 0; #define INCREMENT_SUMS(c) \ sumA += SkGetPackedA32(c); \ sumR += SkGetPackedR32(c); \ sumG += SkGetPackedG32(c); \ sumB += SkGetPackedB32(c) #define DECREMENT_SUMS(c) \ sumA -= SkGetPackedA32(c); \ sumR -= SkGetPackedR32(c); \ sumG -= SkGetPackedG32(c); \ sumB -= SkGetPackedB32(c) #define STORE_SUMS \ *dptr = SkPackARGB32((sumA * scale + half) >> 24, \ (sumR * scale + half) >> 24, \ (sumG * scale + half) >> 24, \ (sumB * scale + half) >> 24); #define DOUBLE_ROW_OPTIMIZATION #endif #define PREFETCH_RPTR \ if (srcDirection == BlurDirection::kY) { \ SK_PREFETCH(rptr); \ } template static void box_blur(const SkPMColor* src, int srcStride, const SkIRect& srcBounds, SkPMColor* dst, int kernelSize, int leftOffset, int rightOffset, int width, int height) { int left = srcBounds.left(); int right = srcBounds.right(); int top = srcBounds.top(); int bottom = srcBounds.bottom(); int incrementStart = SkMax32(left - rightOffset - 1, left - right); int incrementEnd = SkMax32(right - rightOffset - 1, 0); int decrementStart = SkMin32(left + leftOffset, width); int decrementEnd = SkMin32(right + leftOffset, width); int srcStrideX = srcDirection == BlurDirection::kX ? 1 : srcStride; int dstStrideX = dstDirection == BlurDirection::kX ? 1 : height; int srcStrideY = srcDirection == BlurDirection::kX ? srcStride : 1; int dstStrideY = dstDirection == BlurDirection::kX ? width : 1; INIT_SCALE INIT_HALF // Clear to zero when sampling above our domain. for (int y = 0; y < top; y++) { SkColor* dptr = dst; for (int x = 0; x < width; ++x) { *dptr = 0; dptr += dstStrideX; } dst += dstStrideY; } DOUBLE_ROW_OPTIMIZATION for (int y = top; y < bottom; ++y) { INIT_SUMS const SkPMColor* lptr = src; const SkPMColor* rptr = src; SkColor* dptr = dst; int x; for (x = incrementStart; x < 0; ++x) { INCREMENT_SUMS(*rptr); rptr += srcStrideX; PREFETCH_RPTR } // Clear to zero when sampling to the left of our domain. for (x = 0; x < incrementStart; ++x) { *dptr = 0; dptr += dstStrideX; } for (; x < decrementStart && x < incrementEnd; ++x) { STORE_SUMS dptr += dstStrideX; INCREMENT_SUMS(*rptr); rptr += srcStrideX; PREFETCH_RPTR } for (x = decrementStart; x < incrementEnd; ++x) { STORE_SUMS dptr += dstStrideX; INCREMENT_SUMS(*rptr); rptr += srcStrideX; PREFETCH_RPTR DECREMENT_SUMS(*lptr); lptr += srcStrideX; } for (x = incrementEnd; x < decrementStart; ++x) { STORE_SUMS dptr += dstStrideX; } for (; x < decrementEnd; ++x) { STORE_SUMS dptr += dstStrideX; DECREMENT_SUMS(*lptr); lptr += srcStrideX; } // Clear to zero when sampling to the right of our domain. for (; x < width; ++x) { *dptr = 0; dptr += dstStrideX; } src += srcStrideY; dst += dstStrideY; } // Clear to zero when sampling below our domain. for (int y = bottom; y < height; ++y) { SkColor* dptr = dst; for (int x = 0; x < width; ++x) { *dptr = 0; dptr += dstStrideX; } dst += dstStrideY; } } static auto box_blur_xx = &box_blur, box_blur_xy = &box_blur, box_blur_yx = &box_blur; } // namespace SK_OPTS_NS #endif