/* * Copyright 2012 The Android Open Source Project * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include #include "SkBitmapProcState_opts_SSE2.h" #include "SkBlitRow_opts_SSE2.h" #include "SkColorData.h" #include "SkColor_opts_SSE2.h" #include "SkDither.h" #include "SkMSAN.h" #include "SkUtils.h" /* SSE2 version of S32_Blend_BlitRow32() * portable version is in core/SkBlitRow_D32.cpp */ void S32_Blend_BlitRow32_SSE2(SkPMColor* SK_RESTRICT dst, const SkPMColor* SK_RESTRICT src, int count, U8CPU alpha) { SkASSERT(alpha <= 255); if (count <= 0) { return; } uint32_t src_scale = SkAlpha255To256(alpha); if (count >= 4) { SkASSERT(((size_t)dst & 0x03) == 0); while (((size_t)dst & 0x0F) != 0) { *dst = SkPMLerp(*src, *dst, src_scale); src++; dst++; count--; } const __m128i *s = reinterpret_cast(src); __m128i *d = reinterpret_cast<__m128i*>(dst); while (count >= 4) { // Load 4 pixels each of src and dest. __m128i src_pixel = _mm_loadu_si128(s); __m128i dst_pixel = _mm_load_si128(d); __m128i result = SkPMLerp_SSE2(src_pixel, dst_pixel, src_scale); _mm_store_si128(d, result); s++; d++; count -= 4; } src = reinterpret_cast(s); dst = reinterpret_cast(d); } while (count > 0) { *dst = SkPMLerp(*src, *dst, src_scale); src++; dst++; count--; } } void S32A_Blend_BlitRow32_SSE2(SkPMColor* SK_RESTRICT dst, const SkPMColor* SK_RESTRICT src, int count, U8CPU alpha) { SkASSERT(alpha <= 255); if (count <= 0) { return; } if (count >= 4) { while (((size_t)dst & 0x0F) != 0) { *dst = SkBlendARGB32(*src, *dst, alpha); src++; dst++; count--; } const __m128i *s = reinterpret_cast(src); __m128i *d = reinterpret_cast<__m128i*>(dst); while (count >= 4) { // Load 4 pixels each of src and dest. __m128i src_pixel = _mm_loadu_si128(s); __m128i dst_pixel = _mm_load_si128(d); __m128i result = SkBlendARGB32_SSE2(src_pixel, dst_pixel, alpha); _mm_store_si128(d, result); s++; d++; count -= 4; } src = reinterpret_cast(s); dst = reinterpret_cast(d); } while (count > 0) { *dst = SkBlendARGB32(*src, *dst, alpha); src++; dst++; count--; } } // The following (left) shifts cause the top 5 bits of the mask components to // line up with the corresponding components in an SkPMColor. // Note that the mask's RGB16 order may differ from the SkPMColor order. #define SK_R16x5_R32x5_SHIFT (SK_R32_SHIFT - SK_R16_SHIFT - SK_R16_BITS + 5) #define SK_G16x5_G32x5_SHIFT (SK_G32_SHIFT - SK_G16_SHIFT - SK_G16_BITS + 5) #define SK_B16x5_B32x5_SHIFT (SK_B32_SHIFT - SK_B16_SHIFT - SK_B16_BITS + 5) #if SK_R16x5_R32x5_SHIFT == 0 #define SkPackedR16x5ToUnmaskedR32x5_SSE2(x) (x) #elif SK_R16x5_R32x5_SHIFT > 0 #define SkPackedR16x5ToUnmaskedR32x5_SSE2(x) (_mm_slli_epi32(x, SK_R16x5_R32x5_SHIFT)) #else #define SkPackedR16x5ToUnmaskedR32x5_SSE2(x) (_mm_srli_epi32(x, -SK_R16x5_R32x5_SHIFT)) #endif #if SK_G16x5_G32x5_SHIFT == 0 #define SkPackedG16x5ToUnmaskedG32x5_SSE2(x) (x) #elif SK_G16x5_G32x5_SHIFT > 0 #define SkPackedG16x5ToUnmaskedG32x5_SSE2(x) (_mm_slli_epi32(x, SK_G16x5_G32x5_SHIFT)) #else #define SkPackedG16x5ToUnmaskedG32x5_SSE2(x) (_mm_srli_epi32(x, -SK_G16x5_G32x5_SHIFT)) #endif #if SK_B16x5_B32x5_SHIFT == 0 #define SkPackedB16x5ToUnmaskedB32x5_SSE2(x) (x) #elif SK_B16x5_B32x5_SHIFT > 0 #define SkPackedB16x5ToUnmaskedB32x5_SSE2(x) (_mm_slli_epi32(x, SK_B16x5_B32x5_SHIFT)) #else #define SkPackedB16x5ToUnmaskedB32x5_SSE2(x) (_mm_srli_epi32(x, -SK_B16x5_B32x5_SHIFT)) #endif static __m128i SkBlendLCD16_SSE2(__m128i &src, __m128i &dst, __m128i &mask, __m128i &srcA) { // In the following comments, the components of src, dst and mask are // abbreviated as (s)rc, (d)st, and (m)ask. Color components are marked // by an R, G, B, or A suffix. Components of one of the four pixels that // are processed in parallel are marked with 0, 1, 2, and 3. "d1B", for // example is the blue channel of the second destination pixel. Memory // layout is shown for an ARGB byte order in a color value. // src and srcA store 8-bit values interleaved with zeros. // src = (0xFF, 0, sR, 0, sG, 0, sB, 0, 0xFF, 0, sR, 0, sG, 0, sB, 0) // srcA = (srcA, 0, srcA, 0, srcA, 0, srcA, 0, // srcA, 0, srcA, 0, srcA, 0, srcA, 0) // mask stores 16-bit values (compressed three channels) interleaved with zeros. // Lo and Hi denote the low and high bytes of a 16-bit value, respectively. // mask = (m0RGBLo, m0RGBHi, 0, 0, m1RGBLo, m1RGBHi, 0, 0, // m2RGBLo, m2RGBHi, 0, 0, m3RGBLo, m3RGBHi, 0, 0) // Get the R,G,B of each 16bit mask pixel, we want all of them in 5 bits. // r = (0, m0R, 0, 0, 0, m1R, 0, 0, 0, m2R, 0, 0, 0, m3R, 0, 0) __m128i r = _mm_and_si128(SkPackedR16x5ToUnmaskedR32x5_SSE2(mask), _mm_set1_epi32(0x1F << SK_R32_SHIFT)); // g = (0, 0, m0G, 0, 0, 0, m1G, 0, 0, 0, m2G, 0, 0, 0, m3G, 0) __m128i g = _mm_and_si128(SkPackedG16x5ToUnmaskedG32x5_SSE2(mask), _mm_set1_epi32(0x1F << SK_G32_SHIFT)); // b = (0, 0, 0, m0B, 0, 0, 0, m1B, 0, 0, 0, m2B, 0, 0, 0, m3B) __m128i b = _mm_and_si128(SkPackedB16x5ToUnmaskedB32x5_SSE2(mask), _mm_set1_epi32(0x1F << SK_B32_SHIFT)); // Pack the 4 16bit mask pixels into 4 32bit pixels, (p0, p1, p2, p3) // Each component (m0R, m0G, etc.) is then a 5-bit value aligned to an // 8-bit position // mask = (0, m0R, m0G, m0B, 0, m1R, m1G, m1B, // 0, m2R, m2G, m2B, 0, m3R, m3G, m3B) mask = _mm_or_si128(_mm_or_si128(r, g), b); // Interleave R,G,B into the lower byte of word. // i.e. split the sixteen 8-bit values from mask into two sets of eight // 16-bit values, padded by zero. __m128i maskLo, maskHi; // maskLo = (0, 0, m0R, 0, m0G, 0, m0B, 0, 0, 0, m1R, 0, m1G, 0, m1B, 0) maskLo = _mm_unpacklo_epi8(mask, _mm_setzero_si128()); // maskHi = (0, 0, m2R, 0, m2G, 0, m2B, 0, 0, 0, m3R, 0, m3G, 0, m3B, 0) maskHi = _mm_unpackhi_epi8(mask, _mm_setzero_si128()); // Upscale from 0..31 to 0..32 // (allows to replace division by left-shift further down) // Left-shift each component by 4 and add the result back to that component, // mapping numbers in the range 0..15 to 0..15, and 16..31 to 17..32 maskLo = _mm_add_epi16(maskLo, _mm_srli_epi16(maskLo, 4)); maskHi = _mm_add_epi16(maskHi, _mm_srli_epi16(maskHi, 4)); // Multiply each component of maskLo and maskHi by srcA maskLo = _mm_mullo_epi16(maskLo, srcA); maskHi = _mm_mullo_epi16(maskHi, srcA); // Left shift mask components by 8 (divide by 256) maskLo = _mm_srli_epi16(maskLo, 8); maskHi = _mm_srli_epi16(maskHi, 8); // Interleave R,G,B into the lower byte of the word // dstLo = (0, 0, d0R, 0, d0G, 0, d0B, 0, 0, 0, d1R, 0, d1G, 0, d1B, 0) __m128i dstLo = _mm_unpacklo_epi8(dst, _mm_setzero_si128()); // dstLo = (0, 0, d2R, 0, d2G, 0, d2B, 0, 0, 0, d3R, 0, d3G, 0, d3B, 0) __m128i dstHi = _mm_unpackhi_epi8(dst, _mm_setzero_si128()); // mask = (src - dst) * mask maskLo = _mm_mullo_epi16(maskLo, _mm_sub_epi16(src, dstLo)); maskHi = _mm_mullo_epi16(maskHi, _mm_sub_epi16(src, dstHi)); // mask = (src - dst) * mask >> 5 maskLo = _mm_srai_epi16(maskLo, 5); maskHi = _mm_srai_epi16(maskHi, 5); // Add two pixels into result. // result = dst + ((src - dst) * mask >> 5) __m128i resultLo = _mm_add_epi16(dstLo, maskLo); __m128i resultHi = _mm_add_epi16(dstHi, maskHi); // Pack into 4 32bit dst pixels. // resultLo and resultHi contain eight 16-bit components (two pixels) each. // Merge into one SSE regsiter with sixteen 8-bit values (four pixels), // clamping to 255 if necessary. return _mm_packus_epi16(resultLo, resultHi); } static __m128i SkBlendLCD16Opaque_SSE2(__m128i &src, __m128i &dst, __m128i &mask) { // In the following comments, the components of src, dst and mask are // abbreviated as (s)rc, (d)st, and (m)ask. Color components are marked // by an R, G, B, or A suffix. Components of one of the four pixels that // are processed in parallel are marked with 0, 1, 2, and 3. "d1B", for // example is the blue channel of the second destination pixel. Memory // layout is shown for an ARGB byte order in a color value. // src and srcA store 8-bit values interleaved with zeros. // src = (0xFF, 0, sR, 0, sG, 0, sB, 0, 0xFF, 0, sR, 0, sG, 0, sB, 0) // mask stores 16-bit values (shown as high and low bytes) interleaved with // zeros // mask = (m0RGBLo, m0RGBHi, 0, 0, m1RGBLo, m1RGBHi, 0, 0, // m2RGBLo, m2RGBHi, 0, 0, m3RGBLo, m3RGBHi, 0, 0) // Get the R,G,B of each 16bit mask pixel, we want all of them in 5 bits. // r = (0, m0R, 0, 0, 0, m1R, 0, 0, 0, m2R, 0, 0, 0, m3R, 0, 0) __m128i r = _mm_and_si128(SkPackedR16x5ToUnmaskedR32x5_SSE2(mask), _mm_set1_epi32(0x1F << SK_R32_SHIFT)); // g = (0, 0, m0G, 0, 0, 0, m1G, 0, 0, 0, m2G, 0, 0, 0, m3G, 0) __m128i g = _mm_and_si128(SkPackedG16x5ToUnmaskedG32x5_SSE2(mask), _mm_set1_epi32(0x1F << SK_G32_SHIFT)); // b = (0, 0, 0, m0B, 0, 0, 0, m1B, 0, 0, 0, m2B, 0, 0, 0, m3B) __m128i b = _mm_and_si128(SkPackedB16x5ToUnmaskedB32x5_SSE2(mask), _mm_set1_epi32(0x1F << SK_B32_SHIFT)); // Pack the 4 16bit mask pixels into 4 32bit pixels, (p0, p1, p2, p3) // Each component (m0R, m0G, etc.) is then a 5-bit value aligned to an // 8-bit position // mask = (0, m0R, m0G, m0B, 0, m1R, m1G, m1B, // 0, m2R, m2G, m2B, 0, m3R, m3G, m3B) mask = _mm_or_si128(_mm_or_si128(r, g), b); // Interleave R,G,B into the lower byte of word. // i.e. split the sixteen 8-bit values from mask into two sets of eight // 16-bit values, padded by zero. __m128i maskLo, maskHi; // maskLo = (0, 0, m0R, 0, m0G, 0, m0B, 0, 0, 0, m1R, 0, m1G, 0, m1B, 0) maskLo = _mm_unpacklo_epi8(mask, _mm_setzero_si128()); // maskHi = (0, 0, m2R, 0, m2G, 0, m2B, 0, 0, 0, m3R, 0, m3G, 0, m3B, 0) maskHi = _mm_unpackhi_epi8(mask, _mm_setzero_si128()); // Upscale from 0..31 to 0..32 // (allows to replace division by left-shift further down) // Left-shift each component by 4 and add the result back to that component, // mapping numbers in the range 0..15 to 0..15, and 16..31 to 17..32 maskLo = _mm_add_epi16(maskLo, _mm_srli_epi16(maskLo, 4)); maskHi = _mm_add_epi16(maskHi, _mm_srli_epi16(maskHi, 4)); // Interleave R,G,B into the lower byte of the word // dstLo = (0, 0, d0R, 0, d0G, 0, d0B, 0, 0, 0, d1R, 0, d1G, 0, d1B, 0) __m128i dstLo = _mm_unpacklo_epi8(dst, _mm_setzero_si128()); // dstLo = (0, 0, d2R, 0, d2G, 0, d2B, 0, 0, 0, d3R, 0, d3G, 0, d3B, 0) __m128i dstHi = _mm_unpackhi_epi8(dst, _mm_setzero_si128()); // mask = (src - dst) * mask maskLo = _mm_mullo_epi16(maskLo, _mm_sub_epi16(src, dstLo)); maskHi = _mm_mullo_epi16(maskHi, _mm_sub_epi16(src, dstHi)); // mask = (src - dst) * mask >> 5 maskLo = _mm_srai_epi16(maskLo, 5); maskHi = _mm_srai_epi16(maskHi, 5); // Add two pixels into result. // result = dst + ((src - dst) * mask >> 5) __m128i resultLo = _mm_add_epi16(dstLo, maskLo); __m128i resultHi = _mm_add_epi16(dstHi, maskHi); // Pack into 4 32bit dst pixels and force opaque. // resultLo and resultHi contain eight 16-bit components (two pixels) each. // Merge into one SSE regsiter with sixteen 8-bit values (four pixels), // clamping to 255 if necessary. Set alpha components to 0xFF. return _mm_or_si128(_mm_packus_epi16(resultLo, resultHi), _mm_set1_epi32(SK_A32_MASK << SK_A32_SHIFT)); } void SkBlitLCD16Row_SSE2(SkPMColor dst[], const uint16_t mask[], SkColor src, int width, SkPMColor) { if (width <= 0) { return; } int srcA = SkColorGetA(src); int srcR = SkColorGetR(src); int srcG = SkColorGetG(src); int srcB = SkColorGetB(src); srcA = SkAlpha255To256(srcA); if (width >= 4) { SkASSERT(((size_t)dst & 0x03) == 0); while (((size_t)dst & 0x0F) != 0) { *dst = SkBlendLCD16(srcA, srcR, srcG, srcB, *dst, *mask); mask++; dst++; width--; } __m128i *d = reinterpret_cast<__m128i*>(dst); // Set alpha to 0xFF and replicate source four times in SSE register. __m128i src_sse = _mm_set1_epi32(SkPackARGB32(0xFF, srcR, srcG, srcB)); // Interleave with zeros to get two sets of four 16-bit values. src_sse = _mm_unpacklo_epi8(src_sse, _mm_setzero_si128()); // Set srcA_sse to contain eight copies of srcA, padded with zero. // src_sse=(0xFF, 0, sR, 0, sG, 0, sB, 0, 0xFF, 0, sR, 0, sG, 0, sB, 0) __m128i srcA_sse = _mm_set1_epi16(srcA); while (width >= 4) { // Load four destination pixels into dst_sse. __m128i dst_sse = _mm_load_si128(d); // Load four 16-bit masks into lower half of mask_sse. __m128i mask_sse = _mm_loadl_epi64( reinterpret_cast(mask)); // Check whether masks are equal to 0 and get the highest bit // of each byte of result, if masks are all zero, we will get // pack_cmp to 0xFFFF int pack_cmp = _mm_movemask_epi8(_mm_cmpeq_epi16(mask_sse, _mm_setzero_si128())); // if mask pixels are not all zero, we will blend the dst pixels if (pack_cmp != 0xFFFF) { // Unpack 4 16bit mask pixels to // mask_sse = (m0RGBLo, m0RGBHi, 0, 0, m1RGBLo, m1RGBHi, 0, 0, // m2RGBLo, m2RGBHi, 0, 0, m3RGBLo, m3RGBHi, 0, 0) mask_sse = _mm_unpacklo_epi16(mask_sse, _mm_setzero_si128()); // Process 4 32bit dst pixels __m128i result = SkBlendLCD16_SSE2(src_sse, dst_sse, mask_sse, srcA_sse); _mm_store_si128(d, result); } d++; mask += 4; width -= 4; } dst = reinterpret_cast(d); } while (width > 0) { *dst = SkBlendLCD16(srcA, srcR, srcG, srcB, *dst, *mask); mask++; dst++; width--; } } void SkBlitLCD16OpaqueRow_SSE2(SkPMColor dst[], const uint16_t mask[], SkColor src, int width, SkPMColor opaqueDst) { if (width <= 0) { return; } int srcR = SkColorGetR(src); int srcG = SkColorGetG(src); int srcB = SkColorGetB(src); if (width >= 4) { SkASSERT(((size_t)dst & 0x03) == 0); while (((size_t)dst & 0x0F) != 0) { *dst = SkBlendLCD16Opaque(srcR, srcG, srcB, *dst, *mask, opaqueDst); mask++; dst++; width--; } __m128i *d = reinterpret_cast<__m128i*>(dst); // Set alpha to 0xFF and replicate source four times in SSE register. __m128i src_sse = _mm_set1_epi32(SkPackARGB32(0xFF, srcR, srcG, srcB)); // Set srcA_sse to contain eight copies of srcA, padded with zero. // src_sse=(0xFF, 0, sR, 0, sG, 0, sB, 0, 0xFF, 0, sR, 0, sG, 0, sB, 0) src_sse = _mm_unpacklo_epi8(src_sse, _mm_setzero_si128()); while (width >= 4) { // Load four destination pixels into dst_sse. __m128i dst_sse = _mm_load_si128(d); // Load four 16-bit masks into lower half of mask_sse. __m128i mask_sse = _mm_loadl_epi64( reinterpret_cast(mask)); // Check whether masks are equal to 0 and get the highest bit // of each byte of result, if masks are all zero, we will get // pack_cmp to 0xFFFF int pack_cmp = _mm_movemask_epi8(_mm_cmpeq_epi16(mask_sse, _mm_setzero_si128())); // if mask pixels are not all zero, we will blend the dst pixels if (pack_cmp != 0xFFFF) { // Unpack 4 16bit mask pixels to // mask_sse = (m0RGBLo, m0RGBHi, 0, 0, m1RGBLo, m1RGBHi, 0, 0, // m2RGBLo, m2RGBHi, 0, 0, m3RGBLo, m3RGBHi, 0, 0) mask_sse = _mm_unpacklo_epi16(mask_sse, _mm_setzero_si128()); // Process 4 32bit dst pixels __m128i result = SkBlendLCD16Opaque_SSE2(src_sse, dst_sse, mask_sse); _mm_store_si128(d, result); } d++; mask += 4; width -= 4; } dst = reinterpret_cast(d); } while (width > 0) { *dst = SkBlendLCD16Opaque(srcR, srcG, srcB, *dst, *mask, opaqueDst); mask++; dst++; width--; } }