#include "SkBlitMask.h" #include "SkColor_opts_neon.h" static void D32_A8_Black_neon(void* SK_RESTRICT dst, size_t dstRB, const void* SK_RESTRICT maskPtr, size_t maskRB, SkColor, int width, int height) { SkPMColor* SK_RESTRICT device = (SkPMColor*)dst; const uint8_t* SK_RESTRICT mask = (const uint8_t*)maskPtr; maskRB -= width; dstRB -= (width << 2); do { int w = width; while (w >= 8) { uint8x8_t vmask = vld1_u8(mask); uint16x8_t vscale = vsubw_u8(vdupq_n_u16(256), vmask); uint8x8x4_t vdevice = vld4_u8((uint8_t*)device); vdevice = SkAlphaMulQ_neon8(vdevice, vscale); vdevice.val[NEON_A] += vmask; vst4_u8((uint8_t*)device, vdevice); mask += 8; device += 8; w -= 8; } while (w-- > 0) { unsigned aa = *mask++; *device = (aa << SK_A32_SHIFT) + SkAlphaMulQ(*device, SkAlpha255To256(255 - aa)); device += 1; }; device = (uint32_t*)((char*)device + dstRB); mask += maskRB; } while (--height != 0); } template static void D32_A8_Opaque_Color_neon(void* SK_RESTRICT dst, size_t dstRB, const void* SK_RESTRICT maskPtr, size_t maskRB, SkColor color, int width, int height) { SkPMColor pmc = SkPreMultiplyColor(color); SkPMColor* SK_RESTRICT device = (SkPMColor*)dst; const uint8_t* SK_RESTRICT mask = (const uint8_t*)maskPtr; uint8x8x4_t vpmc; maskRB -= width; dstRB -= (width << 2); if (width >= 8) { vpmc.val[NEON_A] = vdup_n_u8(SkGetPackedA32(pmc)); vpmc.val[NEON_R] = vdup_n_u8(SkGetPackedR32(pmc)); vpmc.val[NEON_G] = vdup_n_u8(SkGetPackedG32(pmc)); vpmc.val[NEON_B] = vdup_n_u8(SkGetPackedB32(pmc)); } do { int w = width; while (w >= 8) { uint8x8_t vmask = vld1_u8(mask); uint16x8_t vscale, vmask256 = SkAlpha255To256_neon8(vmask); if (isColor) { vscale = vsubw_u8(vdupq_n_u16(256), SkAlphaMul_neon8(vpmc.val[NEON_A], vmask256)); } else { vscale = vsubw_u8(vdupq_n_u16(256), vmask); } uint8x8x4_t vdev = vld4_u8((uint8_t*)device); vdev.val[NEON_A] = SkAlphaMul_neon8(vpmc.val[NEON_A], vmask256) + SkAlphaMul_neon8(vdev.val[NEON_A], vscale); vdev.val[NEON_R] = SkAlphaMul_neon8(vpmc.val[NEON_R], vmask256) + SkAlphaMul_neon8(vdev.val[NEON_R], vscale); vdev.val[NEON_G] = SkAlphaMul_neon8(vpmc.val[NEON_G], vmask256) + SkAlphaMul_neon8(vdev.val[NEON_G], vscale); vdev.val[NEON_B] = SkAlphaMul_neon8(vpmc.val[NEON_B], vmask256) + SkAlphaMul_neon8(vdev.val[NEON_B], vscale); vst4_u8((uint8_t*)device, vdev); mask += 8; device += 8; w -= 8; } while (w--) { unsigned aa = *mask++; if (isColor) { *device = SkBlendARGB32(pmc, *device, aa); } else { *device = SkAlphaMulQ(pmc, SkAlpha255To256(aa)) + SkAlphaMulQ(*device, SkAlpha255To256(255 - aa)); } device += 1; }; device = (uint32_t*)((char*)device + dstRB); mask += maskRB; } while (--height != 0); } static void D32_A8_Opaque_neon(void* SK_RESTRICT dst, size_t dstRB, const void* SK_RESTRICT maskPtr, size_t maskRB, SkColor color, int width, int height) { D32_A8_Opaque_Color_neon(dst, dstRB, maskPtr, maskRB, color, width, height); } static void D32_A8_Color_neon(void* SK_RESTRICT dst, size_t dstRB, const void* SK_RESTRICT maskPtr, size_t maskRB, SkColor color, int width, int height) { D32_A8_Opaque_Color_neon(dst, dstRB, maskPtr, maskRB, color, width, height); } SkBlitMask::ColorProc D32_A8_Factory_neon(SkColor color) { if (SK_ColorBLACK == color) { return D32_A8_Black_neon; } else if (0xFF == SkColorGetA(color)) { return D32_A8_Opaque_neon; } else { return D32_A8_Color_neon; } } //////////////////////////////////////////////////////////////////////////////// void SkBlitLCD16OpaqueRow_neon(SkPMColor dst[], const uint16_t src[], SkColor color, int width, SkPMColor opaqueDst) { int colR = SkColorGetR(color); int colG = SkColorGetG(color); int colB = SkColorGetB(color); uint8x8_t vcolR, vcolG, vcolB; uint8x8_t vopqDstA, vopqDstR, vopqDstG, vopqDstB; if (width >= 8) { vcolR = vdup_n_u8(colR); vcolG = vdup_n_u8(colG); vcolB = vdup_n_u8(colB); vopqDstA = vdup_n_u8(SkGetPackedA32(opaqueDst)); vopqDstR = vdup_n_u8(SkGetPackedR32(opaqueDst)); vopqDstG = vdup_n_u8(SkGetPackedG32(opaqueDst)); vopqDstB = vdup_n_u8(SkGetPackedB32(opaqueDst)); } while (width >= 8) { uint8x8x4_t vdst; uint16x8_t vmask; uint16x8_t vmaskR, vmaskG, vmaskB; uint8x8_t vsel_trans, vsel_opq; vdst = vld4_u8((uint8_t*)dst); vmask = vld1q_u16(src); // Prepare compare masks vsel_trans = vmovn_u16(vceqq_u16(vmask, vdupq_n_u16(0))); vsel_opq = vmovn_u16(vceqq_u16(vmask, vdupq_n_u16(0xFFFF))); // Get all the color masks on 5 bits vmaskR = vshrq_n_u16(vmask, SK_R16_SHIFT); vmaskG = vshrq_n_u16(vshlq_n_u16(vmask, SK_R16_BITS), SK_B16_BITS + SK_R16_BITS + 1); vmaskB = vmask & vdupq_n_u16(SK_B16_MASK); // Upscale to 0..32 vmaskR = vmaskR + vshrq_n_u16(vmaskR, 4); vmaskG = vmaskG + vshrq_n_u16(vmaskG, 4); vmaskB = vmaskB + vshrq_n_u16(vmaskB, 4); vdst.val[NEON_A] = vbsl_u8(vsel_trans, vdst.val[NEON_A], vdup_n_u8(0xFF)); vdst.val[NEON_A] = vbsl_u8(vsel_opq, vopqDstA, vdst.val[NEON_A]); vdst.val[NEON_R] = SkBlend32_neon8(vcolR, vdst.val[NEON_R], vmaskR); vdst.val[NEON_G] = SkBlend32_neon8(vcolG, vdst.val[NEON_G], vmaskG); vdst.val[NEON_B] = SkBlend32_neon8(vcolB, vdst.val[NEON_B], vmaskB); vdst.val[NEON_R] = vbsl_u8(vsel_opq, vopqDstR, vdst.val[NEON_R]); vdst.val[NEON_G] = vbsl_u8(vsel_opq, vopqDstG, vdst.val[NEON_G]); vdst.val[NEON_B] = vbsl_u8(vsel_opq, vopqDstB, vdst.val[NEON_B]); vst4_u8((uint8_t*)dst, vdst); dst += 8; src += 8; width -= 8; } // Leftovers for (int i = 0; i < width; i++) { dst[i] = SkBlendLCD16Opaque(colR, colG, colB, dst[i], src[i], opaqueDst); } } void SkBlitLCD16Row_neon(SkPMColor dst[], const uint16_t src[], SkColor color, int width, SkPMColor) { int colA = SkColorGetA(color); int colR = SkColorGetR(color); int colG = SkColorGetG(color); int colB = SkColorGetB(color); colA = SkAlpha255To256(colA); uint8x8_t vcolR, vcolG, vcolB; uint16x8_t vcolA; if (width >= 8) { vcolA = vdupq_n_u16(colA); vcolR = vdup_n_u8(colR); vcolG = vdup_n_u8(colG); vcolB = vdup_n_u8(colB); } while (width >= 8) { uint8x8x4_t vdst; uint16x8_t vmask; uint16x8_t vmaskR, vmaskG, vmaskB; vdst = vld4_u8((uint8_t*)dst); vmask = vld1q_u16(src); // Get all the color masks on 5 bits vmaskR = vshrq_n_u16(vmask, SK_R16_SHIFT); vmaskG = vshrq_n_u16(vshlq_n_u16(vmask, SK_R16_BITS), SK_B16_BITS + SK_R16_BITS + 1); vmaskB = vmask & vdupq_n_u16(SK_B16_MASK); // Upscale to 0..32 vmaskR = vmaskR + vshrq_n_u16(vmaskR, 4); vmaskG = vmaskG + vshrq_n_u16(vmaskG, 4); vmaskB = vmaskB + vshrq_n_u16(vmaskB, 4); vmaskR = vshrq_n_u16(vmaskR * vcolA, 8); vmaskG = vshrq_n_u16(vmaskG * vcolA, 8); vmaskB = vshrq_n_u16(vmaskB * vcolA, 8); vdst.val[NEON_A] = vdup_n_u8(0xFF); vdst.val[NEON_R] = SkBlend32_neon8(vcolR, vdst.val[NEON_R], vmaskR); vdst.val[NEON_G] = SkBlend32_neon8(vcolG, vdst.val[NEON_G], vmaskG); vdst.val[NEON_B] = SkBlend32_neon8(vcolB, vdst.val[NEON_B], vmaskB); vst4_u8((uint8_t*)dst, vdst); dst += 8; src += 8; width -= 8; } for (int i = 0; i < width; i++) { dst[i] = SkBlendLCD16(colA, colR, colG, colB, dst[i], src[i]); } }