/* * Copyright 2015 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "SkUtils.h" namespace { // See Sk4px.h static_assert(sizeof(Sk4px) == 16, "This file uses memcpy / sk_memset32, so exact size matters."); inline Sk4px Sk4px::DupPMColor(SkPMColor px) { Sk4px px4 = Sk16b(); sk_memset32((uint32_t*)&px4, px, 4); return px4; } inline Sk4px Sk4px::Load4(const SkPMColor px[4]) { Sk4px px4 = Sk16b(); memcpy(&px4, px, 16); return px4; } inline Sk4px Sk4px::Load2(const SkPMColor px[2]) { Sk4px px2 = Sk16b(); memcpy(&px2, px, 8); return px2; } inline Sk4px Sk4px::Load1(const SkPMColor px[1]) { Sk4px px1 = Sk16b(); memcpy(&px1, px, 4); return px1; } inline void Sk4px::store4(SkPMColor px[4]) const { memcpy(px, this, 16); } inline void Sk4px::store2(SkPMColor px[2]) const { memcpy(px, this, 8); } inline void Sk4px::store1(SkPMColor px[1]) const { memcpy(px, this, 4); } inline Sk4px::Wide Sk4px::widenLo() const { return Sk16h((*this)[ 0], (*this)[ 1], (*this)[ 2], (*this)[ 3], (*this)[ 4], (*this)[ 5], (*this)[ 6], (*this)[ 7], (*this)[ 8], (*this)[ 9], (*this)[10], (*this)[11], (*this)[12], (*this)[13], (*this)[14], (*this)[15]); } inline Sk4px::Wide Sk4px::widenHi() const { return this->widenLo() << 8; } inline Sk4px::Wide Sk4px::widenLoHi() const { return this->widenLo() + this->widenHi(); } inline Sk4px::Wide Sk4px::mulWiden(const Sk16b& other) const { return this->widenLo() * Sk4px(other).widenLo(); } inline Sk4px Sk4px::Wide::addNarrowHi(const Sk16h& other) const { Sk4px::Wide r = (*this + other) >> 8; return Sk16b(r[ 0], r[ 1], r[ 2], r[ 3], r[ 4], r[ 5], r[ 6], r[ 7], r[ 8], r[ 9], r[10], r[11], r[12], r[13], r[14], r[15]); } inline Sk4px Sk4px::Wide::div255() const { // Calculated as ((x+128) + ((x+128)>>8)) >> 8. auto v = *this + Sk16h(128); return v.addNarrowHi(v>>8); } inline Sk4px Sk4px::alphas() const { static_assert(SK_A32_SHIFT == 24, "This method assumes little-endian."); return Sk16b((*this)[ 3], (*this)[ 3], (*this)[ 3], (*this)[ 3], (*this)[ 7], (*this)[ 7], (*this)[ 7], (*this)[ 7], (*this)[11], (*this)[11], (*this)[11], (*this)[11], (*this)[15], (*this)[15], (*this)[15], (*this)[15]); } inline Sk4px Sk4px::Load4Alphas(const SkAlpha a[4]) { return Sk16b(a[0], a[0], a[0], a[0], a[1], a[1], a[1], a[1], a[2], a[2], a[2], a[2], a[3], a[3], a[3], a[3]); } inline Sk4px Sk4px::Load2Alphas(const SkAlpha a[2]) { return Sk16b(a[0], a[0], a[0], a[0], a[1], a[1], a[1], a[1], 0,0,0,0, 0,0,0,0); } inline Sk4px Sk4px::zeroAlphas() const { static_assert(SK_A32_SHIFT == 24, "This method assumes little-endian."); return Sk16b((*this)[ 0], (*this)[ 1], (*this)[ 2], 0, (*this)[ 4], (*this)[ 5], (*this)[ 6], 0, (*this)[ 8], (*this)[ 9], (*this)[10], 0, (*this)[12], (*this)[13], (*this)[14], 0); } inline Sk4px Sk4px::zeroColors() const { static_assert(SK_A32_SHIFT == 24, "This method assumes little-endian."); return Sk16b(0,0,0, (*this)[ 3], 0,0,0, (*this)[ 7], 0,0,0, (*this)[11], 0,0,0, (*this)[15]); } } // namespace