/* * Copyright 2015 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ // It is important _not_ to put header guards here. // This file will be intentionally included three times. #include "SkTypes.h" // Keep this before any #ifdef for skbug.com/3362 #if defined(SK2X_PREAMBLE) #include "SkFloatingPoint.h" #include #elif defined(SK2X_PRIVATE) T fVec[2]; #else #define M(...) template __VA_ARGS__ Sk2x:: M() Sk2x() {} M() Sk2x(T val) { fVec[0] = fVec[1] = val; } M() Sk2x(T a, T b) { fVec[0] = a; fVec[1] = b; } M(Sk2x&) operator=(const Sk2x& o) { fVec[0] = o.fVec[0]; fVec[1] = o.fVec[1]; return *this; } M(Sk2x) Load(const T vals[2]) { return Sk2x(vals[0], vals[1]); } M(void) store(T vals[2]) const { vals[0] = fVec[0]; vals[1] = fVec[1]; } M(Sk2x) add(const Sk2x& o) const { return Sk2x(fVec[0] + o.fVec[0], fVec[1] + o.fVec[1]); } M(Sk2x) subtract(const Sk2x& o) const { return Sk2x(fVec[0] - o.fVec[0], fVec[1] - o.fVec[1]); } M(Sk2x) multiply(const Sk2x& o) const { return Sk2x(fVec[0] * o.fVec[0], fVec[1] * o.fVec[1]); } M(Sk2x) Min(const Sk2x& a, const Sk2x& b) { return Sk2x(SkTMin(a.fVec[0], b.fVec[0]), SkTMin(a.fVec[1], b.fVec[1])); } M(Sk2x) Max(const Sk2x& a, const Sk2x& b) { return Sk2x(SkTMax(a.fVec[0], b.fVec[0]), SkTMax(a.fVec[1], b.fVec[1])); } #undef M #define M template <> inline M Sk2f Sk2f::rsqrt() const { return Sk2f(sk_float_rsqrt(fVec[0]), sk_float_rsqrt(fVec[1])); } M Sk2f Sk2f:: sqrt() const { return Sk2f( sqrtf(fVec[0]), sqrtf(fVec[1])); } M Sk2d Sk2d::rsqrt() const { return Sk2d(1.0/::sqrt(fVec[0]), 1.0/::sqrt(fVec[1])); } M Sk2d Sk2d:: sqrt() const { return Sk2d( ::sqrt(fVec[0]), ::sqrt(fVec[1])); } #undef M #endif