/* * Copyright 2017 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ // This restricted SkJumper backend works on 8-bit per channel pixels stored in // 16-bit channels. This is a last attempt to write a performant low-precision // backend with stage definitions that can be shared by x86 and ARM. #include "SkJumper.h" #include "SkJumper_misc.h" #if defined(__clang__) // This file is empty when not compiled by Clang. #if defined(__ARM_NEON) #include #elif defined(__SSE2__) #include #else #include #endif #if !defined(JUMPER_IS_OFFLINE) #define WRAP(name) sk_##name##_lowp #elif defined(__AVX2__) #define WRAP(name) sk_##name##_hsw_lowp #elif defined(__SSE4_1__) #define WRAP(name) sk_##name##_sse41_lowp #elif defined(__SSE2__) #define WRAP(name) sk_##name##_sse2_lowp #endif #if defined(__AVX2__) using U8 = uint8_t __attribute__((ext_vector_type(16))); using U16 = uint16_t __attribute__((ext_vector_type(16))); using I16 = int16_t __attribute__((ext_vector_type(16))); using I32 = int32_t __attribute__((ext_vector_type(16))); using U32 = uint32_t __attribute__((ext_vector_type(16))); using F = float __attribute__((ext_vector_type(16))); #else using U8 = uint8_t __attribute__((ext_vector_type(8))); using U16 = uint16_t __attribute__((ext_vector_type(8))); using I16 = int16_t __attribute__((ext_vector_type(8))); using I32 = int32_t __attribute__((ext_vector_type(8))); using U32 = uint32_t __attribute__((ext_vector_type(8))); using F = float __attribute__((ext_vector_type(8))); #endif static const size_t N = sizeof(U16) / sizeof(uint16_t); // We pass program as the second argument so that load_and_inc() will find it in %rsi on x86-64. using Stage = void (ABI*)(size_t tail, void** program, size_t dx, size_t dy, U16 r, U16 g, U16 b, U16 a, U16 dr, U16 dg, U16 db, U16 da); extern "C" MAYBE_MSABI void WRAP(start_pipeline)(const size_t x0, const size_t y0, const size_t xlimit, const size_t ylimit, void** program) { auto start = (Stage)load_and_inc(program); for (size_t dy = y0; dy < ylimit; dy++) { size_t dx = x0; for (; dx + N <= xlimit; dx += N) { start( 0,program,dx,dy, 0,0,0,0, 0,0,0,0); } if (size_t tail = xlimit - dx) { start(tail,program,dx,dy, 0,0,0,0, 0,0,0,0); } } } extern "C" ABI void WRAP(just_return)(size_t,void**,size_t,size_t, U16,U16,U16,U16, U16,U16,U16,U16) {} // All stages use the same function call ABI to chain into each other, but there are three types: // GG: geometry in, geometry out -- think, a matrix // GP: geometry in, pixels out. -- think, a memory gather // PP: pixels in, pixels out. -- think, a blend mode // // (Some stages ignore their inputs or produce no logical output. That's perfectly fine.) // // These three STAGE_ macros let you define each type of stage, // and will have (x,y) geometry and/or (r,g,b,a, dr,dg,db,da) pixel arguments as appropriate. #define STAGE_GG(name, ...) \ SI void name##_k(__VA_ARGS__, size_t dx, size_t dy, size_t tail, F& x, F& y); \ extern "C" ABI void WRAP(name)(size_t tail, void** program, size_t dx, size_t dy, \ U16 r, U16 g, U16 b, U16 a, \ U16 dr, U16 dg, U16 db, U16 da) { \ auto x = join(r,g), \ y = join(b,a); \ name##_k(Ctx{program}, dx,dy,tail, x,y); \ split(x, &r,&g); \ split(y, &b,&a); \ auto next = (Stage)load_and_inc(program); \ next(tail,program,dx,dy, r,g,b,a, dr,dg,db,da); \ } \ SI void name##_k(__VA_ARGS__, size_t dx, size_t dy, size_t tail, F& x, F& y) #define STAGE_GP(name, ...) \ SI void name##_k(__VA_ARGS__, size_t dx, size_t dy, size_t tail, F x, F y, \ U16& r, U16& g, U16& b, U16& a, \ U16& dr, U16& dg, U16& db, U16& da); \ extern "C" ABI void WRAP(name)(size_t tail, void** program, size_t dx, size_t dy, \ U16 r, U16 g, U16 b, U16 a, \ U16 dr, U16 dg, U16 db, U16 da) { \ auto x = join(r,g), \ y = join(b,a); \ name##_k(Ctx{program}, dx,dy,tail, x,y, r,g,b,a, dr,dg,db,da); \ auto next = (Stage)load_and_inc(program); \ next(tail,program,dx,dy, r,g,b,a, dr,dg,db,da); \ } \ SI void name##_k(__VA_ARGS__, size_t dx, size_t dy, size_t tail, F x, F y, \ U16& r, U16& g, U16& b, U16& a, \ U16& dr, U16& dg, U16& db, U16& da) #define STAGE_PP(name, ...) \ SI void name##_k(__VA_ARGS__, size_t dx, size_t dy, size_t tail, \ U16& r, U16& g, U16& b, U16& a, \ U16& dr, U16& dg, U16& db, U16& da); \ extern "C" ABI void WRAP(name)(size_t tail, void** program, size_t dx, size_t dy, \ U16 r, U16 g, U16 b, U16 a, \ U16 dr, U16 dg, U16 db, U16 da) { \ name##_k(Ctx{program}, dx,dy,tail, r,g,b,a, dr,dg,db,da); \ auto next = (Stage)load_and_inc(program); \ next(tail,program,dx,dy, r,g,b,a, dr,dg,db,da); \ } \ SI void name##_k(__VA_ARGS__, size_t dx, size_t dy, size_t tail, \ U16& r, U16& g, U16& b, U16& a, \ U16& dr, U16& dg, U16& db, U16& da) // ~~~~~~ Commonly used helper functions ~~~~~~ // SI U16 div255(U16 v) { #if 0 return (v+127)/255; // The ideal rounding divide by 255. #else return (v+255)/256; // A good approximation of (v+127)/255. #endif } SI U16 inv(U16 v) { return 255-v; } SI U16 if_then_else(I16 c, U16 t, U16 e) { return (t & c) | (e & ~c); } SI U32 if_then_else(I32 c, U32 t, U32 e) { return (t & c) | (e & ~c); } SI U16 max(U16 x, U16 y) { return if_then_else(x < y, y, x); } SI U16 min(U16 x, U16 y) { return if_then_else(x < y, x, y); } SI U16 max(U16 x, U16 y, U16 z) { return max(x, max(y, z)); } SI U16 min(U16 x, U16 y, U16 z) { return min(x, min(y, z)); } SI U16 from_float(float f) { return f * 255.0f + 0.5f; } SI U16 lerp(U16 from, U16 to, U16 t) { return div255( from*inv(t) + to*t ); } template SI D cast(S src) { return __builtin_convertvector(src, D); } template SI void split(S v, D* lo, D* hi) { static_assert(2*sizeof(D) == sizeof(S), ""); memcpy(lo, (const char*)&v + 0*sizeof(D), sizeof(D)); memcpy(hi, (const char*)&v + 1*sizeof(D), sizeof(D)); } template SI D join(S lo, S hi) { static_assert(sizeof(D) == 2*sizeof(S), ""); D v; memcpy((char*)&v + 0*sizeof(S), &lo, sizeof(S)); memcpy((char*)&v + 1*sizeof(S), &hi, sizeof(S)); return v; } template SI V map(V v, H (*fn)(H)) { H lo,hi; split(v, &lo,&hi); lo = fn(lo); hi = fn(hi); return join(lo,hi); } // TODO: do we need platform-specific intrinsics for any of these? SI F if_then_else(I32 c, F t, F e) { return bit_cast( (bit_cast(t) & c) | (bit_cast(e) & ~c) ); } SI F max(F x, F y) { return if_then_else(x < y, y, x); } SI F min(F x, F y) { return if_then_else(x < y, x, y); } SI F mad(F f, F m, F a) { return f*m+a; } SI U32 trunc_(F x) { return (U32)cast(x); } SI F rcp(F x) { #if defined(__AVX2__) return map(x, _mm256_rcp_ps); #elif defined(__SSE__) return map(x, _mm_rcp_ps); #elif defined(__ARM_NEON) return map(x, +[](float32x4_t v) { auto est = vrecpeq_f32(v); return vrecpsq_f32(v,est)*est; }); #else return 1.0f / x; #endif } SI F sqrt_(F x) { #if defined(__AVX2__) return map(x, _mm256_sqrt_ps); #elif defined(__SSE__) return map(x, _mm_sqrt_ps); #elif defined(__aarch64__) return map(x, vsqrtq_f32); #elif defined(__ARM_NEON) return map(x, +[](float32x4_t v) { auto est = vrsqrteq_f32(v); // Estimate and two refinement steps for est = rsqrt(v). est *= vrsqrtsq_f32(v,est*est); est *= vrsqrtsq_f32(v,est*est); return v*est; // sqrt(v) == v*rsqrt(v). }); #else return F{ sqrtf(x[0]), sqrtf(x[1]), sqrtf(x[2]), sqrtf(x[3]), sqrtf(x[4]), sqrtf(x[5]), sqrtf(x[6]), sqrtf(x[7]), }; #endif } SI F floor_(F x) { #if defined(__aarch64__) return map(x, vrndmq_f32); #elif defined(__AVX2__) return map(x, +[](__m256 v){ return _mm256_floor_ps(v); }); // _mm256_floor_ps is a macro... #elif defined(__SSE4_1__) return map(x, +[](__m128 v){ return _mm_floor_ps(v); }); // _mm_floor_ps() is a macro too. #else F roundtrip = cast(cast(x)); return roundtrip - if_then_else(roundtrip > x, F(1), F(0)); #endif } SI F abs_(F x) { return bit_cast( bit_cast(x) & 0x7fffffff ); } // ~~~~~~ Basic / misc. stages ~~~~~~ // STAGE_GG(seed_shader, const float* iota) { x = cast(I32(dx)) + unaligned_load(iota); y = cast(I32(dy)) + 0.5f; } STAGE_GG(matrix_translate, const float* m) { x += m[0]; y += m[1]; } STAGE_GG(matrix_scale_translate, const float* m) { x = mad(x,m[0], m[2]); y = mad(y,m[1], m[3]); } STAGE_GG(matrix_2x3, const float* m) { auto X = mad(x,m[0], mad(y,m[2], m[4])), Y = mad(x,m[1], mad(y,m[3], m[5])); x = X; y = Y; } STAGE_GG(matrix_perspective, const float* m) { // N.B. Unlike the other matrix_ stages, this matrix is row-major. auto X = mad(x,m[0], mad(y,m[1], m[2])), Y = mad(x,m[3], mad(y,m[4], m[5])), Z = mad(x,m[6], mad(y,m[7], m[8])); x = X * rcp(Z); y = Y * rcp(Z); } STAGE_PP(uniform_color, const SkJumper_UniformColorCtx* c) { r = c->rgba[0]; g = c->rgba[1]; b = c->rgba[2]; a = c->rgba[3]; } STAGE_PP(black_color, Ctx::None) { r = g = b = 0; a = 255; } STAGE_PP(white_color, Ctx::None) { r = g = b = 255; a = 255; } STAGE_PP(set_rgb, const float rgb[3]) { r = from_float(rgb[0]); g = from_float(rgb[1]); b = from_float(rgb[2]); } STAGE_PP(clamp_a, Ctx::None) { r = min(r, a); g = min(g, a); b = min(b, a); } STAGE_PP(clamp_a_dst, Ctx::None) { dr = min(dr, da); dg = min(dg, da); db = min(db, da); } STAGE_PP(premul, Ctx::None) { r = div255(r * a); g = div255(g * a); b = div255(b * a); } STAGE_PP(premul_dst, Ctx::None) { dr = div255(dr * da); dg = div255(dg * da); db = div255(db * da); } STAGE_PP(swap_rb, Ctx::None) { auto tmp = r; r = b; b = tmp; } STAGE_PP(move_src_dst, Ctx::None) { dr = r; dg = g; db = b; da = a; } STAGE_PP(move_dst_src, Ctx::None) { r = dr; g = dg; b = db; a = da; } STAGE_PP(invert, Ctx::None) { r = inv(r); g = inv(g); b = inv(b); a = inv(a); } // ~~~~~~ Blend modes ~~~~~~ // // The same logic applied to all 4 channels. #define BLEND_MODE(name) \ SI U16 name##_channel(U16 s, U16 d, U16 sa, U16 da); \ STAGE_PP(name, Ctx::None) { \ r = name##_channel(r,dr,a,da); \ g = name##_channel(g,dg,a,da); \ b = name##_channel(b,db,a,da); \ a = name##_channel(a,da,a,da); \ } \ SI U16 name##_channel(U16 s, U16 d, U16 sa, U16 da) BLEND_MODE(clear) { return 0; } BLEND_MODE(srcatop) { return div255( s*da + d*inv(sa) ); } BLEND_MODE(dstatop) { return div255( d*sa + s*inv(da) ); } BLEND_MODE(srcin) { return div255( s*da ); } BLEND_MODE(dstin) { return div255( d*sa ); } BLEND_MODE(srcout) { return div255( s*inv(da) ); } BLEND_MODE(dstout) { return div255( d*inv(sa) ); } BLEND_MODE(srcover) { return s + div255( d*inv(sa) ); } BLEND_MODE(dstover) { return d + div255( s*inv(da) ); } BLEND_MODE(modulate) { return div255( s*d ); } BLEND_MODE(multiply) { return div255( s*inv(da) + d*inv(sa) + s*d ); } BLEND_MODE(plus_) { return min(s+d, 255); } BLEND_MODE(screen) { return s + d - div255( s*d ); } BLEND_MODE(xor_) { return div255( s*inv(da) + d*inv(sa) ); } #undef BLEND_MODE // The same logic applied to color, and srcover for alpha. #define BLEND_MODE(name) \ SI U16 name##_channel(U16 s, U16 d, U16 sa, U16 da); \ STAGE_PP(name, Ctx::None) { \ r = name##_channel(r,dr,a,da); \ g = name##_channel(g,dg,a,da); \ b = name##_channel(b,db,a,da); \ a = a + div255( da*inv(a) ); \ } \ SI U16 name##_channel(U16 s, U16 d, U16 sa, U16 da) BLEND_MODE(darken) { return s + d - div255( max(s*da, d*sa) ); } BLEND_MODE(lighten) { return s + d - div255( min(s*da, d*sa) ); } BLEND_MODE(difference) { return s + d - 2*div255( min(s*da, d*sa) ); } BLEND_MODE(exclusion) { return s + d - 2*div255( s*d ); } BLEND_MODE(hardlight) { return div255( s*inv(da) + d*inv(sa) + if_then_else(2*s <= sa, 2*s*d, sa*da - 2*(sa-s)*(da-d)) ); } BLEND_MODE(overlay) { return div255( s*inv(da) + d*inv(sa) + if_then_else(2*d <= da, 2*s*d, sa*da - 2*(sa-s)*(da-d)) ); } #undef BLEND_MODE // ~~~~~~ Helpers for interacting with memory ~~~~~~ // template SI T* ptr_at_xy(const SkJumper_MemoryCtx* ctx, size_t dx, size_t dy) { return (T*)ctx->pixels + dy*ctx->stride + dx; } template SI U32 ix_and_ptr(T** ptr, const SkJumper_GatherCtx* ctx, F x, F y) { auto clamp = [](F v, F limit) { limit = bit_cast( bit_cast(limit) - 1 ); // Exclusive -> inclusive. return min(max(0, v), limit); }; x = clamp(x, ctx->width); y = clamp(y, ctx->height); *ptr = (const T*)ctx->pixels; return trunc_(y)*ctx->stride + trunc_(x); } template SI V load(const T* ptr, size_t tail) { V v = 0; switch (tail & (N-1)) { case 0: memcpy(&v, ptr, sizeof(v)); break; #if defined(__AVX2__) case 15: v[14] = ptr[14]; case 14: v[13] = ptr[13]; case 13: v[12] = ptr[12]; case 12: memcpy(&v, ptr, 12*sizeof(T)); break; case 11: v[10] = ptr[10]; case 10: v[ 9] = ptr[ 9]; case 9: v[ 8] = ptr[ 8]; case 8: memcpy(&v, ptr, 8*sizeof(T)); break; #endif case 7: v[ 6] = ptr[ 6]; case 6: v[ 5] = ptr[ 5]; case 5: v[ 4] = ptr[ 4]; case 4: memcpy(&v, ptr, 4*sizeof(T)); break; case 3: v[ 2] = ptr[ 2]; case 2: memcpy(&v, ptr, 2*sizeof(T)); break; case 1: v[ 0] = ptr[ 0]; } return v; } template SI void store(T* ptr, size_t tail, V v) { switch (tail & (N-1)) { case 0: memcpy(ptr, &v, sizeof(v)); break; #if defined(__AVX2__) case 15: ptr[14] = v[14]; case 14: ptr[13] = v[13]; case 13: ptr[12] = v[12]; case 12: memcpy(ptr, &v, 12*sizeof(T)); break; case 11: ptr[10] = v[10]; case 10: ptr[ 9] = v[ 9]; case 9: ptr[ 8] = v[ 8]; case 8: memcpy(ptr, &v, 8*sizeof(T)); break; #endif case 7: ptr[ 6] = v[ 6]; case 6: ptr[ 5] = v[ 5]; case 5: ptr[ 4] = v[ 4]; case 4: memcpy(ptr, &v, 4*sizeof(T)); break; case 3: ptr[ 2] = v[ 2]; case 2: memcpy(ptr, &v, 2*sizeof(T)); break; case 1: ptr[ 0] = v[ 0]; } } #if defined(__AVX2__) template SI V gather(const T* ptr, U32 ix) { return V{ ptr[ix[ 0]], ptr[ix[ 1]], ptr[ix[ 2]], ptr[ix[ 3]], ptr[ix[ 4]], ptr[ix[ 5]], ptr[ix[ 6]], ptr[ix[ 7]], ptr[ix[ 8]], ptr[ix[ 9]], ptr[ix[10]], ptr[ix[11]], ptr[ix[12]], ptr[ix[13]], ptr[ix[14]], ptr[ix[15]], }; } template<> F gather(const float* p, U32 ix) { __m256i lo, hi; split(ix, &lo, &hi); return join(_mm256_i32gather_ps(p, lo, 4), _mm256_i32gather_ps(p, hi, 4)); } template<> U32 gather(const uint32_t* p, U32 ix) { __m256i lo, hi; split(ix, &lo, &hi); return join(_mm256_i32gather_epi32(p, lo, 4), _mm256_i32gather_epi32(p, hi, 4)); } #else template SI V gather(const T* ptr, U32 ix) { return V{ ptr[ix[ 0]], ptr[ix[ 1]], ptr[ix[ 2]], ptr[ix[ 3]], ptr[ix[ 4]], ptr[ix[ 5]], ptr[ix[ 6]], ptr[ix[ 7]], }; } #endif // ~~~~~~ 32-bit memory loads and stores ~~~~~~ // SI void from_8888(U32 rgba, U16* r, U16* g, U16* b, U16* a) { #if 1 && defined(__AVX2__) // Swap the middle 128-bit lanes to make _mm256_packus_epi32() in cast_U16() work out nicely. __m256i _01,_23; split(rgba, &_01, &_23); __m256i _02 = _mm256_permute2x128_si256(_01,_23, 0x20), _13 = _mm256_permute2x128_si256(_01,_23, 0x31); rgba = join(_02, _13); auto cast_U16 = [](U32 v) -> U16 { __m256i _02,_13; split(v, &_02,&_13); return _mm256_packus_epi32(_02,_13); }; #else auto cast_U16 = [](U32 v) -> U16 { return cast(v); }; #endif *r = cast_U16(rgba & 65535) & 255; *g = cast_U16(rgba & 65535) >> 8; *b = cast_U16(rgba >> 16) & 255; *a = cast_U16(rgba >> 16) >> 8; } SI void load_8888(const uint32_t* ptr, size_t tail, U16* r, U16* g, U16* b, U16* a) { #if 1 && defined(__ARM_NEON) uint8x8x4_t rgba; switch (tail & (N-1)) { case 0: rgba = vld4_u8 ((const uint8_t*)(ptr+0) ); break; case 7: rgba = vld4_lane_u8((const uint8_t*)(ptr+6), rgba, 6); case 6: rgba = vld4_lane_u8((const uint8_t*)(ptr+5), rgba, 5); case 5: rgba = vld4_lane_u8((const uint8_t*)(ptr+4), rgba, 4); case 4: rgba = vld4_lane_u8((const uint8_t*)(ptr+3), rgba, 3); case 3: rgba = vld4_lane_u8((const uint8_t*)(ptr+2), rgba, 2); case 2: rgba = vld4_lane_u8((const uint8_t*)(ptr+1), rgba, 1); case 1: rgba = vld4_lane_u8((const uint8_t*)(ptr+0), rgba, 0); } *r = cast(rgba.val[0]); *g = cast(rgba.val[1]); *b = cast(rgba.val[2]); *a = cast(rgba.val[3]); #else from_8888(load(ptr, tail), r,g,b,a); #endif } SI void store_8888(uint32_t* ptr, size_t tail, U16 r, U16 g, U16 b, U16 a) { #if 1 && defined(__ARM_NEON) uint8x8x4_t rgba = {{ cast(r), cast(g), cast(b), cast(a), }}; switch (tail & (N-1)) { case 0: vst4_u8 ((uint8_t*)(ptr+0), rgba ); break; case 7: vst4_lane_u8((uint8_t*)(ptr+6), rgba, 6); case 6: vst4_lane_u8((uint8_t*)(ptr+5), rgba, 5); case 5: vst4_lane_u8((uint8_t*)(ptr+4), rgba, 4); case 4: vst4_lane_u8((uint8_t*)(ptr+3), rgba, 3); case 3: vst4_lane_u8((uint8_t*)(ptr+2), rgba, 2); case 2: vst4_lane_u8((uint8_t*)(ptr+1), rgba, 1); case 1: vst4_lane_u8((uint8_t*)(ptr+0), rgba, 0); } #else store(ptr, tail, cast(r | (g<<8)) << 0 | cast(b | (a<<8)) << 16); #endif } STAGE_PP(load_8888, const SkJumper_MemoryCtx* ctx) { load_8888(ptr_at_xy(ctx, dx,dy), tail, &r,&g,&b,&a); } STAGE_PP(load_8888_dst, const SkJumper_MemoryCtx* ctx) { load_8888(ptr_at_xy(ctx, dx,dy), tail, &dr,&dg,&db,&da); } STAGE_PP(store_8888, const SkJumper_MemoryCtx* ctx) { store_8888(ptr_at_xy(ctx, dx,dy), tail, r,g,b,a); } STAGE_PP(load_bgra, const SkJumper_MemoryCtx* ctx) { load_8888(ptr_at_xy(ctx, dx,dy), tail, &b,&g,&r,&a); } STAGE_PP(load_bgra_dst, const SkJumper_MemoryCtx* ctx) { load_8888(ptr_at_xy(ctx, dx,dy), tail, &db,&dg,&dr,&da); } STAGE_PP(store_bgra, const SkJumper_MemoryCtx* ctx) { store_8888(ptr_at_xy(ctx, dx,dy), tail, b,g,r,a); } STAGE_GP(gather_8888, const SkJumper_GatherCtx* ctx) { const uint32_t* ptr; U32 ix = ix_and_ptr(&ptr, ctx, x,y); from_8888(gather(ptr, ix), &r, &g, &b, &a); } STAGE_GP(gather_bgra, const SkJumper_GatherCtx* ctx) { const uint32_t* ptr; U32 ix = ix_and_ptr(&ptr, ctx, x,y); from_8888(gather(ptr, ix), &b, &g, &r, &a); } // ~~~~~~ 16-bit memory loads and stores ~~~~~~ // SI void from_565(U16 rgb, U16* r, U16* g, U16* b) { // Format for 565 buffers: 15|rrrrr gggggg bbbbb|0 U16 R = (rgb >> 11) & 31, G = (rgb >> 5) & 63, B = (rgb >> 0) & 31; // These bit replications are the same as multiplying by 255/31 or 255/63 to scale to 8-bit. *r = (R << 3) | (R >> 2); *g = (G << 2) | (G >> 4); *b = (B << 3) | (B >> 2); } SI void load_565(const uint16_t* ptr, size_t tail, U16* r, U16* g, U16* b) { from_565(load(ptr, tail), r,g,b); } SI void store_565(uint16_t* ptr, size_t tail, U16 r, U16 g, U16 b) { // Select the top 5,6,5 bits. U16 R = r >> 3, G = g >> 2, B = b >> 3; // Pack them back into 15|rrrrr gggggg bbbbb|0. store(ptr, tail, R << 11 | G << 5 | B << 0); } STAGE_PP(load_565, const SkJumper_MemoryCtx* ctx) { load_565(ptr_at_xy(ctx, dx,dy), tail, &r,&g,&b); a = 255; } STAGE_PP(load_565_dst, const SkJumper_MemoryCtx* ctx) { load_565(ptr_at_xy(ctx, dx,dy), tail, &dr,&dg,&db); da = 255; } STAGE_PP(store_565, const SkJumper_MemoryCtx* ctx) { store_565(ptr_at_xy(ctx, dx,dy), tail, r,g,b); } STAGE_GP(gather_565, const SkJumper_GatherCtx* ctx) { const uint16_t* ptr; U32 ix = ix_and_ptr(&ptr, ctx, x,y); from_565(gather(ptr, ix), &r, &g, &b); a = 255; } SI void from_4444(U16 rgba, U16* r, U16* g, U16* b, U16* a) { // Format for 4444 buffers: 15|rrrr gggg bbbb aaaa|0. U16 R = (rgba >> 12) & 15, G = (rgba >> 8) & 15, B = (rgba >> 4) & 15, A = (rgba >> 0) & 15; // Scale [0,15] to [0,255]. *r = (R << 4) | R; *g = (G << 4) | G; *b = (B << 4) | B; *a = (A << 4) | A; } SI void load_4444(const uint16_t* ptr, size_t tail, U16* r, U16* g, U16* b, U16* a) { from_4444(load(ptr, tail), r,g,b,a); } SI void store_4444(uint16_t* ptr, size_t tail, U16 r, U16 g, U16 b, U16 a) { // Select the top 4 bits of each. U16 R = r >> 4, G = g >> 4, B = b >> 4, A = a >> 4; // Pack them back into 15|rrrr gggg bbbb aaaa|0. store(ptr, tail, R << 12 | G << 8 | B << 4 | A << 0); } STAGE_PP(load_4444, const SkJumper_MemoryCtx* ctx) { load_4444(ptr_at_xy(ctx, dx,dy), tail, &r,&g,&b,&a); } STAGE_PP(load_4444_dst, const SkJumper_MemoryCtx* ctx) { load_4444(ptr_at_xy(ctx, dx,dy), tail, &dr,&dg,&db,&da); } STAGE_PP(store_4444, const SkJumper_MemoryCtx* ctx) { store_4444(ptr_at_xy(ctx, dx,dy), tail, r,g,b,a); } STAGE_GP(gather_4444, const SkJumper_GatherCtx* ctx) { const uint16_t* ptr; U32 ix = ix_and_ptr(&ptr, ctx, x,y); from_4444(gather(ptr, ix), &r,&g,&b,&a); } // ~~~~~~ 8-bit memory loads and stores ~~~~~~ // SI U16 load_8(const uint8_t* ptr, size_t tail) { return cast(load(ptr, tail)); } SI void store_8(uint8_t* ptr, size_t tail, U16 v) { store(ptr, tail, cast(v)); } STAGE_PP(load_a8, const SkJumper_MemoryCtx* ctx) { r = g = b = 0; a = load_8(ptr_at_xy(ctx, dx,dy), tail); } STAGE_PP(load_a8_dst, const SkJumper_MemoryCtx* ctx) { dr = dg = db = 0; da = load_8(ptr_at_xy(ctx, dx,dy), tail); } STAGE_PP(store_a8, const SkJumper_MemoryCtx* ctx) { store_8(ptr_at_xy(ctx, dx,dy), tail, a); } STAGE_GP(gather_a8, const SkJumper_GatherCtx* ctx) { const uint8_t* ptr; U32 ix = ix_and_ptr(&ptr, ctx, x,y); r = g = b = 0; a = cast(gather(ptr, ix)); } STAGE_PP(load_g8, const SkJumper_MemoryCtx* ctx) { r = g = b = load_8(ptr_at_xy(ctx, dx,dy), tail); a = 255; } STAGE_PP(load_g8_dst, const SkJumper_MemoryCtx* ctx) { dr = dg = db = load_8(ptr_at_xy(ctx, dx,dy), tail); da = 255; } STAGE_PP(luminance_to_alpha, Ctx::None) { a = (r*54 + g*183 + b*19)/256; // 0.2126, 0.7152, 0.0722 with 256 denominator. r = g = b = 0; } STAGE_GP(gather_g8, const SkJumper_GatherCtx* ctx) { const uint8_t* ptr; U32 ix = ix_and_ptr(&ptr, ctx, x,y); r = g = b = cast(gather(ptr, ix)); a = 255; } // ~~~~~~ Coverage scales / lerps ~~~~~~ // STAGE_PP(scale_1_float, const float* f) { U16 c = from_float(*f); r = div255( r * c ); g = div255( g * c ); b = div255( b * c ); a = div255( a * c ); } STAGE_PP(lerp_1_float, const float* f) { U16 c = from_float(*f); r = lerp(dr, r, c); g = lerp(dg, g, c); b = lerp(db, b, c); a = lerp(da, a, c); } STAGE_PP(scale_u8, const SkJumper_MemoryCtx* ctx) { U16 c = load_8(ptr_at_xy(ctx, dx,dy), tail); r = div255( r * c ); g = div255( g * c ); b = div255( b * c ); a = div255( a * c ); } STAGE_PP(lerp_u8, const SkJumper_MemoryCtx* ctx) { U16 c = load_8(ptr_at_xy(ctx, dx,dy), tail); r = lerp(dr, r, c); g = lerp(dg, g, c); b = lerp(db, b, c); a = lerp(da, a, c); } // Derive alpha's coverage from rgb coverage and the values of src and dst alpha. SI U16 alpha_coverage_from_rgb_coverage(U16 a, U16 da, U16 cr, U16 cg, U16 cb) { return if_then_else(a < da, min(cr,cg,cb) , max(cr,cg,cb)); } STAGE_PP(scale_565, const SkJumper_MemoryCtx* ctx) { U16 cr,cg,cb; load_565(ptr_at_xy(ctx, dx,dy), tail, &cr,&cg,&cb); U16 ca = alpha_coverage_from_rgb_coverage(a,da, cr,cg,cb); r = div255( r * cr ); g = div255( g * cg ); b = div255( b * cb ); a = div255( a * ca ); } STAGE_PP(lerp_565, const SkJumper_MemoryCtx* ctx) { U16 cr,cg,cb; load_565(ptr_at_xy(ctx, dx,dy), tail, &cr,&cg,&cb); U16 ca = alpha_coverage_from_rgb_coverage(a,da, cr,cg,cb); r = lerp(dr, r, cr); g = lerp(dg, g, cg); b = lerp(db, b, cb); a = lerp(da, a, ca); } // ~~~~~~ Gradient stages ~~~~~~ // // Clamp x to [0,1], both sides inclusive (think, gradients). // Even repeat and mirror funnel through a clamp to handle bad inputs like +Inf, NaN. SI F clamp_01(F v) { return min(max(0, v), 1); } STAGE_GG(clamp_x_1 , Ctx::None) { x = clamp_01(x); } STAGE_GG(repeat_x_1, Ctx::None) { x = clamp_01(x - floor_(x)); } STAGE_GG(mirror_x_1, Ctx::None) { auto two = [](F x){ return x+x; }; x = clamp_01(abs_( (x-1.0f) - two(floor_((x-1.0f)*0.5f)) - 1.0f )); } SI U16 round_F_to_U16(F x) { return cast(x * 255.0f + 0.5f); } SI void gradient_lookup(const SkJumper_GradientCtx* c, U32 idx, F t, U16* r, U16* g, U16* b, U16* a) { F fr, fg, fb, fa, br, bg, bb, ba; #if defined(__AVX2__) if (c->stopCount <=8) { __m256i lo, hi; split(idx, &lo, &hi); fr = join(_mm256_permutevar8x32_ps(_mm256_loadu_ps(c->fs[0]), lo), _mm256_permutevar8x32_ps(_mm256_loadu_ps(c->fs[0]), hi)); br = join(_mm256_permutevar8x32_ps(_mm256_loadu_ps(c->bs[0]), lo), _mm256_permutevar8x32_ps(_mm256_loadu_ps(c->bs[0]), hi)); fg = join(_mm256_permutevar8x32_ps(_mm256_loadu_ps(c->fs[1]), lo), _mm256_permutevar8x32_ps(_mm256_loadu_ps(c->fs[1]), hi)); bg = join(_mm256_permutevar8x32_ps(_mm256_loadu_ps(c->bs[1]), lo), _mm256_permutevar8x32_ps(_mm256_loadu_ps(c->bs[1]), hi)); fb = join(_mm256_permutevar8x32_ps(_mm256_loadu_ps(c->fs[2]), lo), _mm256_permutevar8x32_ps(_mm256_loadu_ps(c->fs[2]), hi)); bb = join(_mm256_permutevar8x32_ps(_mm256_loadu_ps(c->bs[2]), lo), _mm256_permutevar8x32_ps(_mm256_loadu_ps(c->bs[2]), hi)); fa = join(_mm256_permutevar8x32_ps(_mm256_loadu_ps(c->fs[3]), lo), _mm256_permutevar8x32_ps(_mm256_loadu_ps(c->fs[3]), hi)); ba = join(_mm256_permutevar8x32_ps(_mm256_loadu_ps(c->bs[3]), lo), _mm256_permutevar8x32_ps(_mm256_loadu_ps(c->bs[3]), hi)); } else #endif { fr = gather(c->fs[0], idx); fg = gather(c->fs[1], idx); fb = gather(c->fs[2], idx); fa = gather(c->fs[3], idx); br = gather(c->bs[0], idx); bg = gather(c->bs[1], idx); bb = gather(c->bs[2], idx); ba = gather(c->bs[3], idx); } *r = round_F_to_U16(mad(t, fr, br)); *g = round_F_to_U16(mad(t, fg, bg)); *b = round_F_to_U16(mad(t, fb, bb)); *a = round_F_to_U16(mad(t, fa, ba)); } STAGE_GP(gradient, const SkJumper_GradientCtx* c) { auto t = x; U32 idx = 0; // N.B. The loop starts at 1 because idx 0 is the color to use before the first stop. for (size_t i = 1; i < c->stopCount; i++) { idx += if_then_else(t >= c->ts[i], U32(1), U32(0)); } gradient_lookup(c, idx, t, &r, &g, &b, &a); } STAGE_GP(evenly_spaced_gradient, const SkJumper_GradientCtx* c) { auto t = x; auto idx = trunc_(t * (c->stopCount-1)); gradient_lookup(c, idx, t, &r, &g, &b, &a); } STAGE_GP(evenly_spaced_2_stop_gradient, const void* ctx) { // TODO: Rename Ctx SkJumper_EvenlySpaced2StopGradientCtx. struct Ctx { float f[4], b[4]; }; auto c = (const Ctx*)ctx; auto t = x; r = round_F_to_U16(mad(t, c->f[0], c->b[0])); g = round_F_to_U16(mad(t, c->f[1], c->b[1])); b = round_F_to_U16(mad(t, c->f[2], c->b[2])); a = round_F_to_U16(mad(t, c->f[3], c->b[3])); } STAGE_GG(xy_to_unit_angle, Ctx::None) { F xabs = abs_(x), yabs = abs_(y); F slope = min(xabs, yabs)/max(xabs, yabs); F s = slope * slope; // Use a 7th degree polynomial to approximate atan. // This was generated using sollya.gforge.inria.fr. // A float optimized polynomial was generated using the following command. // P1 = fpminimax((1/(2*Pi))*atan(x),[|1,3,5,7|],[|24...|],[2^(-40),1],relative); F phi = slope * (0.15912117063999176025390625f + s * (-5.185396969318389892578125e-2f + s * (2.476101927459239959716796875e-2f + s * (-7.0547382347285747528076171875e-3f)))); phi = if_then_else(xabs < yabs, 1.0f/4.0f - phi, phi); phi = if_then_else(x < 0.0f , 1.0f/2.0f - phi, phi); phi = if_then_else(y < 0.0f , 1.0f - phi , phi); phi = if_then_else(phi != phi , 0 , phi); // Check for NaN. x = phi; } STAGE_GG(xy_to_radius, Ctx::None) { x = sqrt_(x*x + y*y); } // ~~~~~~ Compound stages ~~~~~~ // STAGE_PP(srcover_rgba_8888, const SkJumper_MemoryCtx* ctx) { auto ptr = ptr_at_xy(ctx, dx,dy); load_8888(ptr, tail, &dr,&dg,&db,&da); r = r + div255( dr*inv(a) ); g = g + div255( dg*inv(a) ); b = b + div255( db*inv(a) ); a = a + div255( da*inv(a) ); store_8888(ptr, tail, r,g,b,a); } STAGE_PP(srcover_bgra_8888, const SkJumper_MemoryCtx* ctx) { auto ptr = ptr_at_xy(ctx, dx,dy); load_8888(ptr, tail, &db,&dg,&dr,&da); r = r + div255( dr*inv(a) ); g = g + div255( dg*inv(a) ); b = b + div255( db*inv(a) ); a = a + div255( da*inv(a) ); store_8888(ptr, tail, b,g,r,a); } #endif//defined(__clang__)