#include "SkImageRef.h" #include "SkBitmap.h" #include "SkFlattenable.h" #include "SkImageDecoder.h" #include "SkStream.h" #include "SkTemplates.h" #include "SkThread.h" // can't be static, as SkImageRef_Pool needs to see it SkMutex gImageRefMutex; /////////////////////////////////////////////////////////////////////////////// SkImageRef::SkImageRef(SkStream* stream, SkBitmap::Config config, int sampleSize) : SkPixelRef(&gImageRefMutex), fErrorInDecoding(false) { SkASSERT(stream); stream->ref(); fStream = stream; fConfig = config; fSampleSize = sampleSize; fPrev = fNext = NULL; fFactory = NULL; #ifdef DUMP_IMAGEREF_LIFECYCLE SkDebugf("add ImageRef %p [%d] data=%d\n", this, config, (int)stream->getLength()); #endif } SkImageRef::~SkImageRef() { SkASSERT(&gImageRefMutex == this->mutex()); #ifdef DUMP_IMAGEREF_LIFECYCLE SkDebugf("delete ImageRef %p [%d] data=%d\n", this, fConfig, (int)fStream->getLength()); #endif fStream->unref(); fFactory->safeUnref(); } bool SkImageRef::getInfo(SkBitmap* bitmap) { SkAutoMutexAcquire ac(gImageRefMutex); if (!this->prepareBitmap(SkImageDecoder::kDecodeBounds_Mode)) { return false; } SkASSERT(SkBitmap::kNo_Config != fBitmap.config()); if (bitmap) { bitmap->setConfig(fBitmap.config(), fBitmap.width(), fBitmap.height()); } return true; } SkImageDecoderFactory* SkImageRef::setDecoderFactory( SkImageDecoderFactory* fact) { SkRefCnt_SafeAssign(fFactory, fact); return fact; } /////////////////////////////////////////////////////////////////////////////// bool SkImageRef::onDecode(SkImageDecoder* codec, SkStream* stream, SkBitmap* bitmap, SkBitmap::Config config, SkImageDecoder::Mode mode) { return codec->decode(stream, bitmap, config, mode); } bool SkImageRef::prepareBitmap(SkImageDecoder::Mode mode) { SkASSERT(&gImageRefMutex == this->mutex()); if (fErrorInDecoding) { return false; } /* As soon as we really know our config, we record it, so that on subsequent calls to the codec, we are sure we will always get the same result. */ if (SkBitmap::kNo_Config != fBitmap.config()) { fConfig = fBitmap.config(); } if (NULL != fBitmap.getPixels() || (SkBitmap::kNo_Config != fBitmap.config() && SkImageDecoder::kDecodeBounds_Mode == mode)) { return true; } SkASSERT(fBitmap.getPixels() == NULL); fStream->rewind(); SkImageDecoder* codec; if (fFactory) { codec = fFactory->newDecoder(fStream); } else { codec = SkImageDecoder::Factory(fStream); } if (codec) { SkAutoTDelete ad(codec); codec->setSampleSize(fSampleSize); if (this->onDecode(codec, fStream, &fBitmap, fConfig, mode)) { return true; } } #ifdef DUMP_IMAGEREF_LIFECYCLE if (NULL == codec) { SkDebugf("--- ImageRef: <%s> failed to find codec\n", this->getURI()); } else { SkDebugf("--- ImageRef: <%s> failed in codec for %d mode\n", this->getURI(), mode); } #endif fErrorInDecoding = true; fBitmap.reset(); return false; } void* SkImageRef::onLockPixels(SkColorTable** ct) { SkASSERT(&gImageRefMutex == this->mutex()); if (NULL == fBitmap.getPixels()) { (void)this->prepareBitmap(SkImageDecoder::kDecodePixels_Mode); } if (ct) { *ct = fBitmap.getColorTable(); } return fBitmap.getPixels(); } void SkImageRef::onUnlockPixels() { // we're already have the mutex locked SkASSERT(&gImageRefMutex == this->mutex()); } size_t SkImageRef::ramUsed() const { size_t size = 0; if (fBitmap.getPixels()) { size = fBitmap.getSize(); if (fBitmap.getColorTable()) { size += fBitmap.getColorTable()->count() * sizeof(SkPMColor); } } return size; } /////////////////////////////////////////////////////////////////////////////// SkImageRef::SkImageRef(SkFlattenableReadBuffer& buffer) : INHERITED(buffer, &gImageRefMutex), fErrorInDecoding(false) { fConfig = (SkBitmap::Config)buffer.readU8(); fSampleSize = buffer.readU8(); size_t length = buffer.readU32(); fStream = SkNEW_ARGS(SkMemoryStream, (length)); buffer.read((void*)fStream->getMemoryBase(), length); fPrev = fNext = NULL; } void SkImageRef::flatten(SkFlattenableWriteBuffer& buffer) const { this->INHERITED::flatten(buffer); buffer.write8(fConfig); buffer.write8(fSampleSize); size_t length = fStream->getLength(); buffer.write32(length); fStream->rewind(); buffer.readFromStream(fStream, length); }