/* * Copyright 2006 The Android Open Source Project * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "SkImageDecoder.h" #include "SkBitmap.h" #include "SkImagePriv.h" #include "SkPixelRef.h" #include "SkStream.h" #include "SkTemplates.h" #include "SkCanvas.h" SK_DEFINE_INST_COUNT(SkImageDecoder::Peeker) SK_DEFINE_INST_COUNT(SkImageDecoder::Chooser) SK_DEFINE_INST_COUNT(SkImageDecoderFactory) static SkBitmap::Config gDeviceConfig = SkBitmap::kNo_Config; SkBitmap::Config SkImageDecoder::GetDeviceConfig() { return gDeviceConfig; } void SkImageDecoder::SetDeviceConfig(SkBitmap::Config config) { gDeviceConfig = config; } /////////////////////////////////////////////////////////////////////////////// SkImageDecoder::SkImageDecoder() : fPeeker(NULL) , fChooser(NULL) , fAllocator(NULL) , fSampleSize(1) , fDefaultPref(SkBitmap::kNo_Config) , fDitherImage(true) , fUsePrefTable(false) , fPreferQualityOverSpeed(false) { } SkImageDecoder::~SkImageDecoder() { SkSafeUnref(fPeeker); SkSafeUnref(fChooser); SkSafeUnref(fAllocator); } SkImageDecoder::Format SkImageDecoder::getFormat() const { return kUnknown_Format; } const char* SkImageDecoder::getFormatName() const { switch (this->getFormat()) { case kUnknown_Format: return "Unknown Format"; case kBMP_Format: return "BMP"; case kGIF_Format: return "GIF"; case kICO_Format: return "ICO"; case kJPEG_Format: return "JPEG"; case kPNG_Format: return "PNG"; case kWBMP_Format: return "WBMP"; case kWEBP_Format: return "WEBP"; default: SkASSERT(!"Invalid format type!"); } return "Unknown Format"; } SkImageDecoder::Peeker* SkImageDecoder::setPeeker(Peeker* peeker) { SkRefCnt_SafeAssign(fPeeker, peeker); return peeker; } SkImageDecoder::Chooser* SkImageDecoder::setChooser(Chooser* chooser) { SkRefCnt_SafeAssign(fChooser, chooser); return chooser; } SkBitmap::Allocator* SkImageDecoder::setAllocator(SkBitmap::Allocator* alloc) { SkRefCnt_SafeAssign(fAllocator, alloc); return alloc; } void SkImageDecoder::setSampleSize(int size) { if (size < 1) { size = 1; } fSampleSize = size; } bool SkImageDecoder::chooseFromOneChoice(SkBitmap::Config config, int width, int height) const { Chooser* chooser = fChooser; if (NULL == chooser) { // no chooser, we just say YES to decoding :) return true; } chooser->begin(1); chooser->inspect(0, config, width, height); return chooser->choose() == 0; } bool SkImageDecoder::allocPixelRef(SkBitmap* bitmap, SkColorTable* ctable) const { return bitmap->allocPixels(fAllocator, ctable); } /////////////////////////////////////////////////////////////////////////////// void SkImageDecoder::setPrefConfigTable(const SkBitmap::Config pref[6]) { if (NULL == pref) { fUsePrefTable = false; } else { fUsePrefTable = true; memcpy(fPrefTable, pref, sizeof(fPrefTable)); } } SkBitmap::Config SkImageDecoder::getPrefConfig(SrcDepth srcDepth, bool srcHasAlpha) const { SkBitmap::Config config; if (fUsePrefTable) { int index = 0; switch (srcDepth) { case kIndex_SrcDepth: index = 0; break; case k16Bit_SrcDepth: index = 2; break; case k32Bit_SrcDepth: index = 4; break; } if (srcHasAlpha) { index += 1; } config = fPrefTable[index]; } else { config = fDefaultPref; } if (SkBitmap::kNo_Config == config) { config = SkImageDecoder::GetDeviceConfig(); } return config; } bool SkImageDecoder::decode(SkStream* stream, SkBitmap* bm, SkBitmap::Config pref, Mode mode, bool reuseBitmap) { // we reset this to false before calling onDecode fShouldCancelDecode = false; // assign this, for use by getPrefConfig(), in case fUsePrefTable is false fDefaultPref = pref; if (reuseBitmap) { SkAutoLockPixels alp(*bm); if (NULL != bm->getPixels()) { return this->onDecode(stream, bm, mode); } } // pass a temporary bitmap, so that if we return false, we are assured of // leaving the caller's bitmap untouched. SkBitmap tmp; if (!this->onDecode(stream, &tmp, mode)) { return false; } bm->swap(tmp); return true; } bool SkImageDecoder::decodeSubset(SkBitmap* bm, const SkIRect& rect, SkBitmap::Config pref) { // we reset this to false before calling onDecodeSubset fShouldCancelDecode = false; // assign this, for use by getPrefConfig(), in case fUsePrefTable is false fDefaultPref = pref; return this->onDecodeSubset(bm, rect); } bool SkImageDecoder::buildTileIndex(SkStream* stream, int *width, int *height) { // we reset this to false before calling onBuildTileIndex fShouldCancelDecode = false; return this->onBuildTileIndex(stream, width, height); } bool SkImageDecoder::cropBitmap(SkBitmap *dst, SkBitmap *src, int sampleSize, int dstX, int dstY, int width, int height, int srcX, int srcY) { int w = width / sampleSize; int h = height / sampleSize; if (src->getConfig() == SkBitmap::kIndex8_Config) { // kIndex8 does not allow drawing via an SkCanvas, as is done below. // Instead, use extractSubset. Note that this shares the SkPixelRef and // SkColorTable. // FIXME: Since src is discarded in practice, this holds on to more // pixels than is strictly necessary. Switch to a copy if memory // savings are more important than speed here. This also means // that the pixels in dst can not be reused (though there is no // allocation, which was already done on src). int x = (dstX - srcX) / sampleSize; int y = (dstY - srcY) / sampleSize; SkIRect subset = SkIRect::MakeXYWH(x, y, w, h); return src->extractSubset(dst, subset); } // if the destination has no pixels then we must allocate them. if (dst->isNull()) { dst->setConfig(src->getConfig(), w, h); dst->setIsOpaque(src->isOpaque()); if (!this->allocPixelRef(dst, NULL)) { SkDEBUGF(("failed to allocate pixels needed to crop the bitmap")); return false; } } // check to see if the destination is large enough to decode the desired // region. If this assert fails we will just draw as much of the source // into the destination that we can. if (dst->width() < w || dst->height() < h) { SkDEBUGF(("SkImageDecoder::cropBitmap does not have a large enough bitmap.\n")); } // Set the Src_Mode for the paint to prevent transparency issue in the // dest in the event that the dest was being re-used. SkPaint paint; paint.setXfermodeMode(SkXfermode::kSrc_Mode); SkCanvas canvas(*dst); canvas.drawSprite(*src, (srcX - dstX) / sampleSize, (srcY - dstY) / sampleSize, &paint); return true; } /////////////////////////////////////////////////////////////////////////////// bool SkImageDecoder::DecodeFile(const char file[], SkBitmap* bm, SkBitmap::Config pref, Mode mode, Format* format) { SkASSERT(file); SkASSERT(bm); SkAutoTUnref stream(SkStream::NewFromFile(file)); if (stream.get()) { if (SkImageDecoder::DecodeStream(stream, bm, pref, mode, format)) { bm->pixelRef()->setURI(file); return true; } } return false; } bool SkImageDecoder::DecodeMemory(const void* buffer, size_t size, SkBitmap* bm, SkBitmap::Config pref, Mode mode, Format* format) { if (0 == size) { return false; } SkASSERT(buffer); SkMemoryStream stream(buffer, size); return SkImageDecoder::DecodeStream(&stream, bm, pref, mode, format); } class TargetAllocator : public SkBitmap::Allocator { public: TargetAllocator(void* target) : fTarget(target) {} virtual bool allocPixelRef(SkBitmap* bm, SkColorTable* ct) SK_OVERRIDE { // SkColorTable is not supported by Info/Target model. SkASSERT(NULL == ct); bm->setPixels(fTarget); return true; } private: void* fTarget; }; bool SkImageDecoder::DecodeMemoryToTarget(const void* buffer, size_t size, SkImage::Info* info, const SkBitmapFactory::Target* target) { if (NULL == info) { return false; } // FIXME: Just to get this working, implement in terms of existing // ImageDecoder calls. SkBitmap bm; SkMemoryStream stream(buffer, size); SkAutoTDelete decoder(SkImageDecoder::Factory(&stream)); if (decoder.get() != NULL && decoder->decode(&stream, &bm, kDecodeBounds_Mode)) { // Now set info properly if (!SkBitmapToImageInfo(bm, info)) { return false; } // SkBitmapToImageInfo will return false if Index8 is used. kIndex8 // is not supported by the Info/Target model, since kIndex8 requires // an SkColorTable, which this model does not keep track of. SkASSERT(bm.config() != SkBitmap::kIndex8_Config); if (NULL == target) { return true; } if (target->fRowBytes != (uint32_t) bm.rowBytes()) { if (target->fRowBytes < SkImageMinRowBytes(*info)) { SkASSERT(!"Desired row bytes is too small"); return false; } bm.setConfig(bm.config(), bm.width(), bm.height(), target->fRowBytes); } TargetAllocator allocator(target->fAddr); decoder->setAllocator(&allocator); stream.rewind(); bool success = decoder->decode(&stream, &bm, kDecodePixels_Mode); // Remove the allocator, since it's on the stack. decoder->setAllocator(NULL); return success; } return false; } bool SkImageDecoder::DecodeStream(SkStream* stream, SkBitmap* bm, SkBitmap::Config pref, Mode mode, Format* format) { SkASSERT(stream); SkASSERT(bm); bool success = false; SkImageDecoder* codec = SkImageDecoder::Factory(stream); if (NULL != codec) { success = codec->decode(stream, bm, pref, mode); if (success && format) { *format = codec->getFormat(); if (kUnknown_Format == *format) { if (stream->rewind()) { *format = GetStreamFormat(stream); } } } delete codec; } return success; } /** * This function leaks, but that is okay because it is not intended * to be called. It is only here so that the linker will include the * decoders. * Make sure to keep it in sync with images.gyp, so only the encoders * which are created on a platform are linked. */ void force_linking(); void force_linking() { SkASSERT(false); CreateJPEGImageDecoder(); CreateWEBPImageDecoder(); CreateBMPImageDecoder(); CreateICOImageDecoder(); CreateWBMPImageDecoder(); // Only link GIF and PNG on platforms that build them. See images.gyp #if !defined(SK_BUILD_FOR_MAC) && !defined(SK_BUILD_FOR_WIN) && !defined(SK_BUILD_FOR_NACL) CreateGIFImageDecoder(); #endif #if !defined(SK_BUILD_FOR_MAC) && !defined(SK_BUILD_FOR_WIN) CreatePNGImageDecoder(); #endif }