#ifndef SkBitmap_RLEPixels_DEFINED #define SkBitmap_RLEPixels_DEFINED #include "SkChunkAlloc.h" class SkBitmap_RLEPixels { public: SkBitmap_RLEPixels(int width, int height); ~SkBitmap_RLEPixels(); uint8_t* yptrs() const { return fYPtrs; } uint8_t* allocChunk(size_t chunk); private: SkChunkAlloc fChunk; uint8_t** fYPtrs; }; #endif