/* * Copyright 2012 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "SkSurface_Base.h" #include "SkImagePriv.h" #include "SkCanvas.h" #include "SkMallocPixelRef.h" static const size_t kIgnoreRowBytesValue = (size_t)~0; class SkSurface_Gpu : public SkSurface_Base { public: static bool Valid(const SkImage::Info&, SkColorSpace*, size_t rb = kIgnoreRowBytesValue); SkSurface_Gpu(const SkImage::Info&, SkColorSpace*, void*, size_t rb); SkSurface_Gpu(const SkImage::Info&, SkColorSpace*, SkPixelRef*, size_t rb); virtual SkCanvas* onNewCanvas() SK_OVERRIDE; virtual SkSurface* onNewSurface(const SkImage::Info&, SkColorSpace*) SK_OVERRIDE; virtual SkImage* onNewImageShapshot() SK_OVERRIDE; virtual void onDraw(SkCanvas*, SkScalar x, SkScalar y, const SkPaint*) SK_OVERRIDE; private: SkBitmap fBitmap; bool fWeOwnThePixels; typedef SkSurface_Base INHERITED; }; /////////////////////////////////////////////////////////////////////////////// bool SkSurface_Gpu::Valid(const SkImage::Info& info, SkColorSpace* cs, size_t rowBytes) { static const size_t kMaxTotalSize = SK_MaxS32; bool isOpaque; SkBitmap::Config config = SkImageInfoToBitmapConfig(info, &isOpaque); int shift = 0; switch (config) { case SkBitmap::kA8_Config: shift = 0; break; case SkBitmap::kRGB_565_Config: shift = 1; break; case SkBitmap::kARGB_8888_Config: shift = 2; break; default: return false; } // TODO: examine colorspace if (kIgnoreRowBytesValue == rowBytes) { return true; } uint64_t minRB = (uint64_t)info.fWidth << shift; if (minRB > rowBytes) { return false; } size_t alignedRowBytes = rowBytes >> shift << shift; if (alignedRowBytes != rowBytes) { return false; } uint64_t size = (uint64_t)info.fHeight * rowBytes; if (size > kMaxTotalSize) { return false; } return true; } SkSurface_Gpu::SkSurface_Gpu(const SkImage::Info& info, SkColorSpace* cs, void* pixels, size_t rb) : INHERITED(info.fWidth, info.fHeight) { bool isOpaque; SkBitmap::Config config = SkImageInfoToBitmapConfig(info, &isOpaque); fBitmap.setConfig(config, info.fWidth, info.fHeight, rb); fBitmap.setPixels(pixels); fBitmap.setIsOpaque(isOpaque); fWeOwnThePixels = false; } SkSurface_Gpu::SkSurface_Gpu(const SkImage::Info& info, SkColorSpace* cs, SkPixelRef* pr, size_t rb) : INHERITED(info.fWidth, info.fHeight) { bool isOpaque; SkBitmap::Config config = SkImageInfoToBitmapConfig(info, &isOpaque); fBitmap.setConfig(config, info.fWidth, info.fHeight, rb); fBitmap.setPixelRef(pr); fBitmap.setIsOpaque(isOpaque); fWeOwnThePixels = true; if (!isOpaque) { fBitmap.eraseColor(0); } } SkCanvas* SkSurface_Gpu::onNewCanvas() { return SkNEW_ARGS(SkCanvas, (fBitmap)); } SkSurface* SkSurface_Gpu::onNewSurface(const SkImage::Info& info, SkColorSpace* cs) { return SkSurface::NewRaster(info, cs); } SkImage* SkSurface_Gpu::onNewImageShapshot() { // if we don't own the pixels, we need to make a deep-copy // if we do, we need to perform a copy-on-write the next time // we draw to this bitmap from our canvas... return SkNewImageFromBitmap(fBitmap); } void SkSurface_Gpu::onDraw(SkCanvas* canvas, SkScalar x, SkScalar y, const SkPaint* paint) { canvas->drawBitmap(fBitmap, x, y, paint); } /////////////////////////////////////////////////////////////////////////////// SkSurface* SkSurface::NewRenderTargetDirect(GrContext* ctx, GrRenderTarget* target) { if (NULL == ctx || NULL == target) { return NULL; } return SkNEW_ARGS(SkSurface_Gpu, (ctx, target)); } SkSurface* SkSurface::NewRenderTarget(GrContext* ctx, const SkImage::Info& info, SkColorSpace*, int sampleCount) { if (NULL == ctx) { return NULL; } if (!SkSurface_Gpu::Valid(info, cs, sampleCount)) { return NULL; } // return SkNEW_ARGS(SkSurface_Gpu, (info, cs, pr, rowBytes)); }