/* * Copyright 2015 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "SkImage_Base.h" #include "SkBitmap.h" #include "SkCanvas.h" #include "SkData.h" #include "SkImageCacherator.h" #include "SkImagePriv.h" #include "SkPixelRef.h" #include "SkSurface.h" class SkImage_Generator : public SkImage_Base { public: SkImage_Generator(SkImageCacherator* cache) : INHERITED(cache->info().width(), cache->info().height(), cache->uniqueID()) , fCache(cache) // take ownership {} bool onReadPixels(const SkImageInfo&, void*, size_t, int srcX, int srcY) const override; const void* onPeekPixels(SkImageInfo*, size_t* /*rowBytes*/) const override; SkData* onRefEncoded() const override; bool isOpaque() const override { return fCache->info().isOpaque(); } SkImage* onNewSubset(const SkIRect&) const override; bool getROPixels(SkBitmap*) const override; GrTexture* asTextureRef(GrContext*, const GrTextureParams&) const override; bool onIsLazyGenerated() const override { return true; } private: SkAutoTDelete fCache; typedef SkImage_Base INHERITED; }; /////////////////////////////////////////////////////////////////////////////// bool SkImage_Generator::onReadPixels(const SkImageInfo& dstInfo, void* dstPixels, size_t dstRB, int srcX, int srcY) const { SkBitmap bm; if (this->getROPixels(&bm)) { return bm.readPixels(dstInfo, dstPixels, dstRB, srcX, srcY); } return false; } const void* SkImage_Generator::onPeekPixels(SkImageInfo* infoPtr, size_t* rowBytesPtr) const { return NULL; } SkData* SkImage_Generator::onRefEncoded() const { return fCache->refEncoded(); } bool SkImage_Generator::getROPixels(SkBitmap* bitmap) const { return fCache->lockAsBitmap(bitmap, this); } GrTexture* SkImage_Generator::asTextureRef(GrContext* ctx, const GrTextureParams& params) const { return fCache->lockAsTexture(ctx, params, this); } SkImage* SkImage_Generator::onNewSubset(const SkIRect& subset) const { // TODO: make this lazy, by wrapping the subset inside a new generator or something // For now, we do effectively what we did before, make it a raster const SkImageInfo info = SkImageInfo::MakeN32(subset.width(), subset.height(), this->isOpaque() ? kOpaque_SkAlphaType : kPremul_SkAlphaType); SkAutoTUnref surface(SkSurface::NewRaster(info)); if (!surface) { return nullptr; } surface->getCanvas()->clear(0); surface->getCanvas()->drawImage(this, SkIntToScalar(-subset.x()), SkIntToScalar(-subset.y()), nullptr); return surface->newImageSnapshot(); } SkImage* SkImage::NewFromGenerator(SkImageGenerator* generator, const SkIRect* subset) { SkImageCacherator* cache = SkImageCacherator::NewFromGenerator(generator, subset); if (!cache) { return nullptr; } return new SkImage_Generator(cache); }