/* * Copyright 2012 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef SkImage_Base_DEFINED #define SkImage_Base_DEFINED #include "SkAtomics.h" #include "SkImage.h" #include "SkSurface.h" #if SK_SUPPORT_GPU #include "GrTexture.h" #include "GrTextureProxy.h" #endif #include class GrSamplerParams; class SkImageCacherator; enum { kNeedNewImageUniqueID = 0 }; class SkImage_Base : public SkImage { public: SkImage_Base(int width, int height, uint32_t uniqueID); virtual ~SkImage_Base(); // User: returns image info for this SkImage. // Implementors: if you can not return the value, return an invalid ImageInfo with w=0 & h=0 // & unknown color space. virtual SkImageInfo onImageInfo() const = 0; virtual SkAlphaType onAlphaType() const = 0; virtual bool onPeekPixels(SkPixmap*) const { return false; } virtual const SkBitmap* onPeekBitmap() const { return nullptr; } virtual bool onReadPixels(const SkImageInfo& dstInfo, void* dstPixels, size_t dstRowBytes, int srcX, int srcY, CachingHint) const = 0; virtual GrTexture* peekTexture() const { return nullptr; } #if SK_SUPPORT_GPU virtual sk_sp asTextureProxyRef() const { return nullptr; } virtual sk_sp refPinnedTexture(uint32_t* uniqueID) const { return nullptr; } #endif virtual SkImageCacherator* peekCacherator() const { return nullptr; } // return a read-only copy of the pixels. We promise to not modify them, // but only inspect them (or encode them). virtual bool getROPixels(SkBitmap*, SkColorSpace* dstColorSpace, CachingHint = kAllow_CachingHint) const = 0; // Caller must call unref when they are done. virtual GrTexture* asTextureRef(GrContext*, const GrSamplerParams&, SkColorSpace*, sk_sp*, SkScalar scaleAdjust[2]) const = 0; virtual sk_sp onMakeSubset(const SkIRect&) const = 0; // If a ctx is specified, then only gpu-specific formats are requested. virtual SkData* onRefEncoded(GrContext*) const { return nullptr; } virtual bool onAsLegacyBitmap(SkBitmap*, LegacyBitmapMode) const; virtual bool onIsLazyGenerated() const { return false; } // Call when this image is part of the key to a resourcecache entry. This allows the cache // to know automatically those entries can be purged when this SkImage deleted. void notifyAddedToCache() const { fAddedToCache.store(true); } virtual bool onPinAsTexture(GrContext*) const { return false; } virtual void onUnpinAsTexture(GrContext*) const {} private: // Set true by caches when they cache content that's derived from the current pixels. mutable SkAtomic fAddedToCache; typedef SkImage INHERITED; }; static inline SkImage_Base* as_IB(SkImage* image) { return static_cast(image); } static inline SkImage_Base* as_IB(const sk_sp& image) { return static_cast(image.get()); } static inline const SkImage_Base* as_IB(const SkImage* image) { return static_cast(image); } #endif