/* * Copyright 2012 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef SkImagePriv_DEFINED #define SkImagePriv_DEFINED #include "SkImage.h" #include "SkSurface.h" // Call this if you explicitly want to use/share this pixelRef in the image extern SkImage* SkNewImageFromPixelRef(const SkImageInfo&, SkPixelRef*, const SkIPoint& pixelRefOrigin, size_t rowBytes, const SkSurfaceProps*); /** * Examines the bitmap to decide if it can share the existing pixelRef, or * if it needs to make a deep-copy of the pixels. * * The bitmap's pixelref will be shared if either the bitmap is marked as * immutable, or forceSharePixelRef is true. Shared pixel refs are also * locked when kLocked_SharedPixelRefMode is specified. * * Passing kLocked_SharedPixelRefMode allows the image's peekPixels() method * to succeed, but it will force any lazy decodes/generators to execute if * they exist on the pixelref. * * It is illegal to call this with a texture-backed bitmap. * * If the bitmap's colortype cannot be converted into a corresponding * SkImageInfo, or the bitmap's pixels cannot be accessed, this will return * NULL. */ enum SharedPixelRefMode { kLocked_SharedPixelRefMode, kUnlocked_SharedPixelRefMode }; enum ForceCopyMode { kNo_ForceCopyMode, kYes_ForceCopyMode, // must copy the pixels even if the bitmap is immutable }; extern SkImage* SkNewImageFromRasterBitmap(const SkBitmap&, const SkSurfaceProps*, SharedPixelRefMode, ForceCopyMode = kNo_ForceCopyMode); static inline size_t SkImageMinRowBytes(const SkImageInfo& info) { size_t minRB = info.minRowBytes(); if (kIndex_8_SkColorType != info.colorType()) { minRB = SkAlign4(minRB); } return minRB; } // Given an image created from SkNewImageFromBitmap, return its pixelref. This // may be called to see if the surface and the image share the same pixelref, // in which case the surface may need to perform a copy-on-write. extern const SkPixelRef* SkBitmapImageGetPixelRef(const SkImage* rasterImage); // When a texture is shared by a surface and an image its budgeted status is that of the // surface. This function is used when the surface makes a new texture for itself in order // for the orphaned image to determine whether the original texture counts against the // budget or not. extern void SkTextureImageApplyBudgetedDecision(SkImage* textureImage); // Update the texture wrapped by an image created with NewTexture. This // is called when a surface and image share the same GrTexture and the // surface needs to perform a copy-on-write extern void SkTextureImageSetTexture(SkImage* image, GrTexture* texture); GrTexture* GrDeepCopyTexture(GrTexture* src, bool isBudgeted); #endif