/* * Copyright 2012 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef SkImagePriv_DEFINED #define SkImagePriv_DEFINED #include "SkImage.h" #include "SkSurface.h" // Call this if you explicitly want to use/share this pixelRef in the image extern SkImage* SkNewImageFromPixelRef(const SkImageInfo&, SkPixelRef*, const SkIPoint& pixelRefOrigin, size_t rowBytes, const SkSurfaceProps*); /** * Examines the bitmap to decide if it can share the existing pixelRef, or * if it needs to make a deep-copy of the pixels. The bitmap's pixelref will * be shared if either the bitmap is marked as immutable, or canSharePixelRef * is true. * * If the bitmap's colortype cannot be converted into a corresponding * SkImageInfo, or the bitmap's pixels cannot be accessed, this will return * NULL. */ extern SkImage* SkNewImageFromBitmap(const SkBitmap&, bool canSharePixelRef, const SkSurfaceProps*); static inline size_t SkImageMinRowBytes(const SkImageInfo& info) { return SkAlign4(info.minRowBytes()); } // Given an image created from SkNewImageFromBitmap, return its pixelref. This // may be called to see if the surface and the image share the same pixelref, // in which case the surface may need to perform a copy-on-write. extern const SkPixelRef* SkBitmapImageGetPixelRef(const SkImage* rasterImage); // Given an image created with NewTexture, return its GrTexture. This // may be called to see if the surface and the image share the same GrTexture, // in which case the surface may need to perform a copy-on-write. extern GrTexture* SkTextureImageGetTexture(SkImage* textureImage); // When a texture is shared by a surface and an image its budgeted status is that of the // surface. This function is used when the surface makes a new texture for itself in order // for the orphaned image to determine whether the original texture counts against the // budget or not. extern void SkTextureImageApplyBudgetedDecision(SkImage* textureImage); // Update the texture wrapped by an image created with NewTexture. This // is called when a surface and image share the same GrTexture and the // surface needs to perform a copy-on-write extern void SkTextureImageSetTexture(SkImage* image, GrTexture* texture); extern SkImage* SkNewImageFromBitmapTexture(const SkBitmap&, int sampleCountForNewSurfaces, SkSurface::Budgeted); #endif