/* * Copyright 2012 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "SkBitmap.h" #include "SkCanvas.h" #include "SkImageGenerator.h" #include "SkImagePriv.h" #include "SkImage_Base.h" #include "SkReadPixelsRec.h" #include "SkString.h" #include "SkSurface.h" #if SK_SUPPORT_GPU #include "GrTexture.h" #include "GrContext.h" #endif uint32_t SkImage::NextUniqueID() { static int32_t gUniqueID; // never return 0; uint32_t id; do { id = sk_atomic_inc(&gUniqueID) + 1; } while (0 == id); return id; } const void* SkImage::peekPixels(SkImageInfo* info, size_t* rowBytes) const { SkImageInfo infoStorage; size_t rowBytesStorage; if (NULL == info) { info = &infoStorage; } if (NULL == rowBytes) { rowBytes = &rowBytesStorage; } return as_IB(this)->onPeekPixels(info, rowBytes); } bool SkImage::readPixels(const SkImageInfo& dstInfo, void* dstPixels, size_t dstRowBytes, int srcX, int srcY) const { SkReadPixelsRec rec(dstInfo, dstPixels, dstRowBytes, srcX, srcY); if (!rec.trim(this->width(), this->height())) { return false; } return as_IB(this)->onReadPixels(rec.fInfo, rec.fPixels, rec.fRowBytes, rec.fX, rec.fY); } SkShader* SkImage::newShader(SkShader::TileMode tileX, SkShader::TileMode tileY, const SkMatrix* localMatrix) const { return as_IB(this)->onNewShader(tileX, tileY, localMatrix); } SkData* SkImage::encode(SkImageEncoder::Type type, int quality) const { SkBitmap bm; if (as_IB(this)->getROPixels(&bm)) { return SkImageEncoder::EncodeData(bm, type, quality); } return NULL; } SkImage* SkImage::NewFromData(SkData* data) { if (NULL == data) { return NULL; } SkImageGenerator* generator = SkImageGenerator::NewFromData(data); return generator ? SkImage::NewFromGenerator(generator) : NULL; } SkSurface* SkImage::newSurface(const SkImageInfo& info, const SkSurfaceProps* props) const { if (NULL == props) { props = &as_IB(this)->props(); } return as_IB(this)->onNewSurface(info, *props); } const char* SkImage::toString(SkString* str) const { str->appendf("image: (id:%d (%d, %d) %s)", this->uniqueID(), this->width(), this->height(), this->isOpaque() ? "opaque" : ""); return str->c_str(); } SkImage* SkImage::newImage(int newWidth, int newHeight, const SkIRect* subset, SkFilterQuality quality) const { if (newWidth <= 0 || newHeight <= 0) { return NULL; } const SkIRect bounds = SkIRect::MakeWH(this->width(), this->height()); if (subset) { if (!bounds.contains(*subset)) { return NULL; } if (bounds == *subset) { subset = NULL; // and fall through to check below } } if (NULL == subset && this->width() == newWidth && this->height() == newHeight) { return SkRef(const_cast(this)); } return as_IB(this)->onNewImage(newWidth, newHeight, subset, quality); } #if SK_SUPPORT_GPU GrTexture* SkImage::getTexture() const { return as_IB(this)->getTexture(); } bool SkImage::isTextureBacked() const { return SkToBool(as_IB(this)->getTexture()); } GrBackendObject SkImage::getTextureHandle(bool flushPendingGrContextReads) const { GrTexture* texture = as_IB(this)->getTexture(); if (texture) { GrContext* context = texture->getContext(); if (context) { if (flushPendingGrContextReads) { context->prepareSurfaceForExternalRead(texture); } } return texture->getTextureHandle(); } return 0; } #else GrTexture* SkImage::getTexture() const { return NULL; } bool SkImage::isTextureBacked() const { return false; } GrBackendObject SkImage::getTextureHandle(bool flushPendingGrContextReads) const { return 0; } #endif /////////////////////////////////////////////////////////////////////////////// static bool raster_canvas_supports(const SkImageInfo& info) { switch (info.colorType()) { case kN32_SkColorType: return kUnpremul_SkAlphaType != info.alphaType(); case kRGB_565_SkColorType: return true; case kAlpha_8_SkColorType: return true; default: break; } return false; } bool SkImage_Base::onReadPixels(const SkImageInfo& dstInfo, void* dstPixels, size_t dstRowBytes, int srcX, int srcY) const { if (!raster_canvas_supports(dstInfo)) { return false; } SkBitmap bm; bm.installPixels(dstInfo, dstPixels, dstRowBytes); SkCanvas canvas(bm); SkPaint paint; paint.setXfermodeMode(SkXfermode::kSrc_Mode); canvas.drawImage(this, -SkIntToScalar(srcX), -SkIntToScalar(srcY), &paint); return true; } SkImage* SkImage_Base::onNewImage(int newWidth, int newHeight, const SkIRect* subset, SkFilterQuality quality) const { const bool opaque = this->isOpaque(); const SkImageInfo info = SkImageInfo::Make(newWidth, newHeight, kN32_SkColorType, opaque ? kOpaque_SkAlphaType : kPremul_SkAlphaType); SkAutoTUnref surface(this->newSurface(info, NULL)); if (!surface.get()) { return NULL; } SkRect src; if (subset) { src.set(*subset); } else { src = SkRect::MakeIWH(this->width(), this->height()); } surface->getCanvas()->scale(newWidth / src.width(), newHeight / src.height()); surface->getCanvas()->translate(-src.x(), -src.y()); SkPaint paint; paint.setXfermodeMode(SkXfermode::kSrc_Mode); paint.setFilterQuality(quality); surface->getCanvas()->drawImage(this, 0, 0, &paint); return surface->newImageSnapshot(); } ////////////////////////////////////////////////////////////////////////////////////// #if !SK_SUPPORT_GPU SkImage* SkImage::NewFromTexture(GrContext*, const GrBackendTextureDesc&, SkAlphaType) { return NULL; } SkImage* SkImage::NewFromTextureCopy(GrContext*, const GrBackendTextureDesc&, SkAlphaType) { return NULL; } #endif