/* * Copyright 2015 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "vk/GrVkInterface.h" #include "vk/GrVkBackendContext.h" #include "vk/GrVkUtil.h" #define ACQUIRE_PROC(name, instance, device) fFunctions.f##name = \ reinterpret_cast(getProc("vk"#name, instance, device)); GrVkInterface::GetProc make_unified_getter(const GrVkInterface::GetInstanceProc& iproc, const GrVkInterface::GetDeviceProc& dproc) { return [&iproc, &dproc](const char* proc_name, VkInstance instance, VkDevice device) { if (device != VK_NULL_HANDLE) { return dproc(device, proc_name); } return iproc(instance, proc_name); }; } GrVkInterface::GrVkInterface(const GetInstanceProc& getInstanceProc, const GetDeviceProc& getDeviceProc, VkInstance instance, VkDevice device, uint32_t extensionFlags) : GrVkInterface(make_unified_getter(getInstanceProc, getDeviceProc), instance, device, extensionFlags) {} GrVkInterface::GrVkInterface(GetProc getProc, VkInstance instance, VkDevice device, uint32_t extensionFlags) { if (getProc == nullptr) { return; } // Global/Loader Procs. ACQUIRE_PROC(CreateInstance, VK_NULL_HANDLE, VK_NULL_HANDLE); ACQUIRE_PROC(EnumerateInstanceExtensionProperties, VK_NULL_HANDLE, VK_NULL_HANDLE); ACQUIRE_PROC(EnumerateInstanceLayerProperties, VK_NULL_HANDLE, VK_NULL_HANDLE); // Instance Procs. ACQUIRE_PROC(EnumeratePhysicalDevices, instance, VK_NULL_HANDLE); ACQUIRE_PROC(GetPhysicalDeviceFeatures, instance, VK_NULL_HANDLE); ACQUIRE_PROC(GetPhysicalDeviceFormatProperties, instance, VK_NULL_HANDLE); ACQUIRE_PROC(GetPhysicalDeviceImageFormatProperties, instance, VK_NULL_HANDLE); ACQUIRE_PROC(GetPhysicalDeviceProperties, instance, VK_NULL_HANDLE); ACQUIRE_PROC(GetPhysicalDeviceQueueFamilyProperties, instance, VK_NULL_HANDLE); ACQUIRE_PROC(GetPhysicalDeviceMemoryProperties, instance, VK_NULL_HANDLE); ACQUIRE_PROC(GetPhysicalDeviceSparseImageFormatProperties, instance, VK_NULL_HANDLE); ACQUIRE_PROC(DestroyInstance, instance, VK_NULL_HANDLE); ACQUIRE_PROC(CreateDevice, instance, VK_NULL_HANDLE); ACQUIRE_PROC(DestroyDevice, instance, VK_NULL_HANDLE); ACQUIRE_PROC(EnumerateDeviceExtensionProperties, instance, VK_NULL_HANDLE); ACQUIRE_PROC(EnumerateDeviceLayerProperties, instance, VK_NULL_HANDLE); if (extensionFlags & kEXT_debug_report_GrVkExtensionFlag) { // Also instance Procs. ACQUIRE_PROC(CreateDebugReportCallbackEXT, instance, VK_NULL_HANDLE); ACQUIRE_PROC(DebugReportMessageEXT, instance, VK_NULL_HANDLE); ACQUIRE_PROC(DestroyDebugReportCallbackEXT, instance, VK_NULL_HANDLE); } // Device Procs. ACQUIRE_PROC(GetDeviceQueue, VK_NULL_HANDLE, device); ACQUIRE_PROC(QueueSubmit, VK_NULL_HANDLE, device); ACQUIRE_PROC(QueueWaitIdle, VK_NULL_HANDLE, device); ACQUIRE_PROC(DeviceWaitIdle, VK_NULL_HANDLE, device); ACQUIRE_PROC(AllocateMemory, VK_NULL_HANDLE, device); ACQUIRE_PROC(FreeMemory, VK_NULL_HANDLE, device); ACQUIRE_PROC(MapMemory, VK_NULL_HANDLE, device); ACQUIRE_PROC(UnmapMemory, VK_NULL_HANDLE, device); ACQUIRE_PROC(FlushMappedMemoryRanges, VK_NULL_HANDLE, device); ACQUIRE_PROC(InvalidateMappedMemoryRanges, VK_NULL_HANDLE, device); ACQUIRE_PROC(GetDeviceMemoryCommitment, VK_NULL_HANDLE, device); ACQUIRE_PROC(BindBufferMemory, VK_NULL_HANDLE, device); ACQUIRE_PROC(BindImageMemory, VK_NULL_HANDLE, device); ACQUIRE_PROC(GetBufferMemoryRequirements, VK_NULL_HANDLE, device); ACQUIRE_PROC(GetImageMemoryRequirements, VK_NULL_HANDLE, device); ACQUIRE_PROC(GetImageSparseMemoryRequirements, VK_NULL_HANDLE, device); ACQUIRE_PROC(QueueBindSparse, VK_NULL_HANDLE, device); ACQUIRE_PROC(CreateFence, VK_NULL_HANDLE, device); ACQUIRE_PROC(DestroyFence, VK_NULL_HANDLE, device); ACQUIRE_PROC(ResetFences, VK_NULL_HANDLE, device); ACQUIRE_PROC(GetFenceStatus, VK_NULL_HANDLE, device); ACQUIRE_PROC(WaitForFences, VK_NULL_HANDLE, device); ACQUIRE_PROC(CreateSemaphore, VK_NULL_HANDLE, device); ACQUIRE_PROC(DestroySemaphore, VK_NULL_HANDLE, device); ACQUIRE_PROC(CreateEvent, VK_NULL_HANDLE, device); ACQUIRE_PROC(DestroyEvent, VK_NULL_HANDLE, device); ACQUIRE_PROC(GetEventStatus, VK_NULL_HANDLE, device); ACQUIRE_PROC(SetEvent, VK_NULL_HANDLE, device); ACQUIRE_PROC(ResetEvent, VK_NULL_HANDLE, device); ACQUIRE_PROC(CreateQueryPool, VK_NULL_HANDLE, device); ACQUIRE_PROC(DestroyQueryPool, VK_NULL_HANDLE, device); ACQUIRE_PROC(GetQueryPoolResults, VK_NULL_HANDLE, device); ACQUIRE_PROC(CreateBuffer, VK_NULL_HANDLE, device); ACQUIRE_PROC(DestroyBuffer, VK_NULL_HANDLE, device); ACQUIRE_PROC(CreateBufferView, VK_NULL_HANDLE, device); ACQUIRE_PROC(DestroyBufferView, VK_NULL_HANDLE, device); ACQUIRE_PROC(CreateImage, VK_NULL_HANDLE, device); ACQUIRE_PROC(DestroyImage, VK_NULL_HANDLE, device); ACQUIRE_PROC(GetImageSubresourceLayout, VK_NULL_HANDLE, device); ACQUIRE_PROC(CreateImageView, VK_NULL_HANDLE, device); ACQUIRE_PROC(DestroyImageView, VK_NULL_HANDLE, device); ACQUIRE_PROC(CreateShaderModule, VK_NULL_HANDLE, device); ACQUIRE_PROC(DestroyShaderModule, VK_NULL_HANDLE, device); ACQUIRE_PROC(CreatePipelineCache, VK_NULL_HANDLE, device); ACQUIRE_PROC(DestroyPipelineCache, VK_NULL_HANDLE, device); ACQUIRE_PROC(GetPipelineCacheData, VK_NULL_HANDLE, device); ACQUIRE_PROC(MergePipelineCaches, VK_NULL_HANDLE, device); ACQUIRE_PROC(CreateGraphicsPipelines, VK_NULL_HANDLE, device); ACQUIRE_PROC(CreateComputePipelines, VK_NULL_HANDLE, device); ACQUIRE_PROC(DestroyPipeline, VK_NULL_HANDLE, device); ACQUIRE_PROC(CreatePipelineLayout, VK_NULL_HANDLE, device); ACQUIRE_PROC(DestroyPipelineLayout, VK_NULL_HANDLE, device); ACQUIRE_PROC(CreateSampler, VK_NULL_HANDLE, device); ACQUIRE_PROC(DestroySampler, VK_NULL_HANDLE, device); ACQUIRE_PROC(CreateDescriptorSetLayout, VK_NULL_HANDLE, device); ACQUIRE_PROC(DestroyDescriptorSetLayout, VK_NULL_HANDLE, device); ACQUIRE_PROC(CreateDescriptorPool, VK_NULL_HANDLE, device); ACQUIRE_PROC(DestroyDescriptorPool, VK_NULL_HANDLE, device); ACQUIRE_PROC(ResetDescriptorPool, VK_NULL_HANDLE, device); ACQUIRE_PROC(AllocateDescriptorSets, VK_NULL_HANDLE, device); ACQUIRE_PROC(FreeDescriptorSets, VK_NULL_HANDLE, device); ACQUIRE_PROC(UpdateDescriptorSets, VK_NULL_HANDLE, device); ACQUIRE_PROC(CreateFramebuffer, VK_NULL_HANDLE, device); ACQUIRE_PROC(DestroyFramebuffer, VK_NULL_HANDLE, device); ACQUIRE_PROC(CreateRenderPass, VK_NULL_HANDLE, device); ACQUIRE_PROC(DestroyRenderPass, VK_NULL_HANDLE, device); ACQUIRE_PROC(GetRenderAreaGranularity, VK_NULL_HANDLE, device); ACQUIRE_PROC(CreateCommandPool, VK_NULL_HANDLE, device); ACQUIRE_PROC(DestroyCommandPool, VK_NULL_HANDLE, device); ACQUIRE_PROC(ResetCommandPool, VK_NULL_HANDLE, device); ACQUIRE_PROC(AllocateCommandBuffers, VK_NULL_HANDLE, device); ACQUIRE_PROC(FreeCommandBuffers, VK_NULL_HANDLE, device); ACQUIRE_PROC(BeginCommandBuffer, VK_NULL_HANDLE, device); ACQUIRE_PROC(EndCommandBuffer, VK_NULL_HANDLE, device); ACQUIRE_PROC(ResetCommandBuffer, VK_NULL_HANDLE, device); ACQUIRE_PROC(CmdBindPipeline, VK_NULL_HANDLE, device); ACQUIRE_PROC(CmdSetViewport, VK_NULL_HANDLE, device); ACQUIRE_PROC(CmdSetScissor, VK_NULL_HANDLE, device); ACQUIRE_PROC(CmdSetLineWidth, VK_NULL_HANDLE, device); ACQUIRE_PROC(CmdSetDepthBias, VK_NULL_HANDLE, device); ACQUIRE_PROC(CmdSetBlendConstants, VK_NULL_HANDLE, device); ACQUIRE_PROC(CmdSetDepthBounds, VK_NULL_HANDLE, device); ACQUIRE_PROC(CmdSetStencilCompareMask, VK_NULL_HANDLE, device); ACQUIRE_PROC(CmdSetStencilWriteMask, VK_NULL_HANDLE, device); ACQUIRE_PROC(CmdSetStencilReference, VK_NULL_HANDLE, device); ACQUIRE_PROC(CmdBindDescriptorSets, VK_NULL_HANDLE, device); ACQUIRE_PROC(CmdBindIndexBuffer, VK_NULL_HANDLE, device); ACQUIRE_PROC(CmdBindVertexBuffers, VK_NULL_HANDLE, device); ACQUIRE_PROC(CmdDraw, VK_NULL_HANDLE, device); ACQUIRE_PROC(CmdDrawIndexed, VK_NULL_HANDLE, device); ACQUIRE_PROC(CmdDrawIndirect, VK_NULL_HANDLE, device); ACQUIRE_PROC(CmdDrawIndexedIndirect, VK_NULL_HANDLE, device); ACQUIRE_PROC(CmdDispatch, VK_NULL_HANDLE, device); ACQUIRE_PROC(CmdDispatchIndirect, VK_NULL_HANDLE, device); ACQUIRE_PROC(CmdCopyBuffer, VK_NULL_HANDLE, device); ACQUIRE_PROC(CmdCopyImage, VK_NULL_HANDLE, device); ACQUIRE_PROC(CmdBlitImage, VK_NULL_HANDLE, device); ACQUIRE_PROC(CmdCopyBufferToImage, VK_NULL_HANDLE, device); ACQUIRE_PROC(CmdCopyImageToBuffer, VK_NULL_HANDLE, device); ACQUIRE_PROC(CmdUpdateBuffer, VK_NULL_HANDLE, device); ACQUIRE_PROC(CmdFillBuffer, VK_NULL_HANDLE, device); ACQUIRE_PROC(CmdClearColorImage, VK_NULL_HANDLE, device); ACQUIRE_PROC(CmdClearDepthStencilImage, VK_NULL_HANDLE, device); ACQUIRE_PROC(CmdClearAttachments, VK_NULL_HANDLE, device); ACQUIRE_PROC(CmdResolveImage, VK_NULL_HANDLE, device); ACQUIRE_PROC(CmdSetEvent, VK_NULL_HANDLE, device); ACQUIRE_PROC(CmdResetEvent, VK_NULL_HANDLE, device); ACQUIRE_PROC(CmdWaitEvents, VK_NULL_HANDLE, device); ACQUIRE_PROC(CmdPipelineBarrier, VK_NULL_HANDLE, device); ACQUIRE_PROC(CmdBeginQuery, VK_NULL_HANDLE, device); ACQUIRE_PROC(CmdEndQuery, VK_NULL_HANDLE, device); ACQUIRE_PROC(CmdResetQueryPool, VK_NULL_HANDLE, device); ACQUIRE_PROC(CmdWriteTimestamp, VK_NULL_HANDLE, device); ACQUIRE_PROC(CmdCopyQueryPoolResults, VK_NULL_HANDLE, device); ACQUIRE_PROC(CmdPushConstants, VK_NULL_HANDLE, device); ACQUIRE_PROC(CmdBeginRenderPass, VK_NULL_HANDLE, device); ACQUIRE_PROC(CmdNextSubpass, VK_NULL_HANDLE, device); ACQUIRE_PROC(CmdEndRenderPass, VK_NULL_HANDLE, device); ACQUIRE_PROC(CmdExecuteCommands, VK_NULL_HANDLE, device); } #ifdef SK_DEBUG static int kIsDebug = 1; #else static int kIsDebug = 0; #endif #define RETURN_FALSE_INTERFACE \ if (kIsDebug) { SkDebugf("%s:%d GrVkInterface::validate() failed.\n", __FILE__, __LINE__); } \ return false; bool GrVkInterface::validate(uint32_t extensionFlags) const { // functions that are always required if (nullptr == fFunctions.fCreateInstance || nullptr == fFunctions.fDestroyInstance || nullptr == fFunctions.fEnumeratePhysicalDevices || nullptr == fFunctions.fGetPhysicalDeviceFeatures || nullptr == fFunctions.fGetPhysicalDeviceFormatProperties || nullptr == fFunctions.fGetPhysicalDeviceImageFormatProperties || nullptr == fFunctions.fGetPhysicalDeviceProperties || nullptr == fFunctions.fGetPhysicalDeviceQueueFamilyProperties || nullptr == fFunctions.fGetPhysicalDeviceMemoryProperties || nullptr == fFunctions.fCreateDevice || nullptr == fFunctions.fDestroyDevice || nullptr == fFunctions.fEnumerateInstanceExtensionProperties || nullptr == fFunctions.fEnumerateDeviceExtensionProperties || nullptr == fFunctions.fEnumerateInstanceLayerProperties || nullptr == fFunctions.fEnumerateDeviceLayerProperties || nullptr == fFunctions.fGetDeviceQueue || nullptr == fFunctions.fQueueSubmit || nullptr == fFunctions.fQueueWaitIdle || nullptr == fFunctions.fDeviceWaitIdle || nullptr == fFunctions.fAllocateMemory || nullptr == fFunctions.fFreeMemory || nullptr == fFunctions.fMapMemory || nullptr == fFunctions.fUnmapMemory || nullptr == fFunctions.fFlushMappedMemoryRanges || nullptr == fFunctions.fInvalidateMappedMemoryRanges || nullptr == fFunctions.fGetDeviceMemoryCommitment || nullptr == fFunctions.fBindBufferMemory || nullptr == fFunctions.fBindImageMemory || nullptr == fFunctions.fGetBufferMemoryRequirements || nullptr == fFunctions.fGetImageMemoryRequirements || nullptr == fFunctions.fGetImageSparseMemoryRequirements || nullptr == fFunctions.fGetPhysicalDeviceSparseImageFormatProperties || nullptr == fFunctions.fQueueBindSparse || nullptr == fFunctions.fCreateFence || nullptr == fFunctions.fDestroyFence || nullptr == fFunctions.fResetFences || nullptr == fFunctions.fGetFenceStatus || nullptr == fFunctions.fWaitForFences || nullptr == fFunctions.fCreateSemaphore || nullptr == fFunctions.fDestroySemaphore || nullptr == fFunctions.fCreateEvent || nullptr == fFunctions.fDestroyEvent || nullptr == fFunctions.fGetEventStatus || nullptr == fFunctions.fSetEvent || nullptr == fFunctions.fResetEvent || nullptr == fFunctions.fCreateQueryPool || nullptr == fFunctions.fDestroyQueryPool || nullptr == fFunctions.fGetQueryPoolResults || nullptr == fFunctions.fCreateBuffer || nullptr == fFunctions.fDestroyBuffer || nullptr == fFunctions.fCreateBufferView || nullptr == fFunctions.fDestroyBufferView || nullptr == fFunctions.fCreateImage || nullptr == fFunctions.fDestroyImage || nullptr == fFunctions.fGetImageSubresourceLayout || nullptr == fFunctions.fCreateImageView || nullptr == fFunctions.fDestroyImageView || nullptr == fFunctions.fCreateShaderModule || nullptr == fFunctions.fDestroyShaderModule || nullptr == fFunctions.fCreatePipelineCache || nullptr == fFunctions.fDestroyPipelineCache || nullptr == fFunctions.fGetPipelineCacheData || nullptr == fFunctions.fMergePipelineCaches || nullptr == fFunctions.fCreateGraphicsPipelines || nullptr == fFunctions.fCreateComputePipelines || nullptr == fFunctions.fDestroyPipeline || nullptr == fFunctions.fCreatePipelineLayout || nullptr == fFunctions.fDestroyPipelineLayout || nullptr == fFunctions.fCreateSampler || nullptr == fFunctions.fDestroySampler || nullptr == fFunctions.fCreateDescriptorSetLayout || nullptr == fFunctions.fDestroyDescriptorSetLayout || nullptr == fFunctions.fCreateDescriptorPool || nullptr == fFunctions.fDestroyDescriptorPool || nullptr == fFunctions.fResetDescriptorPool || nullptr == fFunctions.fAllocateDescriptorSets || nullptr == fFunctions.fFreeDescriptorSets || nullptr == fFunctions.fUpdateDescriptorSets || nullptr == fFunctions.fCreateFramebuffer || nullptr == fFunctions.fDestroyFramebuffer || nullptr == fFunctions.fCreateRenderPass || nullptr == fFunctions.fDestroyRenderPass || nullptr == fFunctions.fGetRenderAreaGranularity || nullptr == fFunctions.fCreateCommandPool || nullptr == fFunctions.fDestroyCommandPool || nullptr == fFunctions.fResetCommandPool || nullptr == fFunctions.fAllocateCommandBuffers || nullptr == fFunctions.fFreeCommandBuffers || nullptr == fFunctions.fBeginCommandBuffer || nullptr == fFunctions.fEndCommandBuffer || nullptr == fFunctions.fResetCommandBuffer || nullptr == fFunctions.fCmdBindPipeline || nullptr == fFunctions.fCmdSetViewport || nullptr == fFunctions.fCmdSetScissor || nullptr == fFunctions.fCmdSetLineWidth || nullptr == fFunctions.fCmdSetDepthBias || nullptr == fFunctions.fCmdSetBlendConstants || nullptr == fFunctions.fCmdSetDepthBounds || nullptr == fFunctions.fCmdSetStencilCompareMask || nullptr == fFunctions.fCmdSetStencilWriteMask || nullptr == fFunctions.fCmdSetStencilReference || nullptr == fFunctions.fCmdBindDescriptorSets || nullptr == fFunctions.fCmdBindIndexBuffer || nullptr == fFunctions.fCmdBindVertexBuffers || nullptr == fFunctions.fCmdDraw || nullptr == fFunctions.fCmdDrawIndexed || nullptr == fFunctions.fCmdDrawIndirect || nullptr == fFunctions.fCmdDrawIndexedIndirect || nullptr == fFunctions.fCmdDispatch || nullptr == fFunctions.fCmdDispatchIndirect || nullptr == fFunctions.fCmdCopyBuffer || nullptr == fFunctions.fCmdCopyImage || nullptr == fFunctions.fCmdBlitImage || nullptr == fFunctions.fCmdCopyBufferToImage || nullptr == fFunctions.fCmdCopyImageToBuffer || nullptr == fFunctions.fCmdUpdateBuffer || nullptr == fFunctions.fCmdFillBuffer || nullptr == fFunctions.fCmdClearColorImage || nullptr == fFunctions.fCmdClearDepthStencilImage || nullptr == fFunctions.fCmdClearAttachments || nullptr == fFunctions.fCmdResolveImage || nullptr == fFunctions.fCmdSetEvent || nullptr == fFunctions.fCmdResetEvent || nullptr == fFunctions.fCmdWaitEvents || nullptr == fFunctions.fCmdPipelineBarrier || nullptr == fFunctions.fCmdBeginQuery || nullptr == fFunctions.fCmdEndQuery || nullptr == fFunctions.fCmdResetQueryPool || nullptr == fFunctions.fCmdWriteTimestamp || nullptr == fFunctions.fCmdCopyQueryPoolResults || nullptr == fFunctions.fCmdPushConstants || nullptr == fFunctions.fCmdBeginRenderPass || nullptr == fFunctions.fCmdNextSubpass || nullptr == fFunctions.fCmdEndRenderPass || nullptr == fFunctions.fCmdExecuteCommands) { RETURN_FALSE_INTERFACE } if (extensionFlags & kEXT_debug_report_GrVkExtensionFlag) { if (nullptr == fFunctions.fCreateDebugReportCallbackEXT || nullptr == fFunctions.fDebugReportMessageEXT || nullptr == fFunctions.fDestroyDebugReportCallbackEXT) { RETURN_FALSE_INTERFACE } } return true; }