/* * Copyright 2015 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef GrTextUtils_DEFINED #define GrTextUtils_DEFINED #include "GrColor.h" #include "GrColorSpaceInfo.h" #include "SkColorFilter.h" #include "SkPaint.h" #include "SkScalar.h" #include "SkTextToPathIter.h" #include "SkTLazy.h" class GrAtlasTextBlob; class GrAtlasTextOp; class GrTextStrike; class GrClip; class GrColorSpaceXform; class GrContext; class GrGlyphCache; class GrPaint; class GrShaderCaps; class SkColorSpace; class SkDrawFilter; class SkGlyph; class SkMatrix; struct SkIRect; struct SkPoint; class SkGlyphCache; class SkTextBlobRunIterator; class SkSurfaceProps; /** * A class to house a bunch of common text utilities. This class should *ONLY* have static * functions. It is not a namespace only because we wish to friend SkPaint */ class GrTextUtils { public: class Target { public: virtual ~Target() = default; int width() const { return fWidth; } int height() const { return fHeight; } const GrColorSpaceInfo& colorSpaceInfo() const { return fColorSpaceInfo; } virtual void addDrawOp(const GrClip&, std::unique_ptr op) = 0; virtual void drawPath(const GrClip&, const SkPath&, const SkPaint&, const SkMatrix& viewMatrix, const SkMatrix* pathMatrix, const SkIRect& clipBounds) = 0; virtual void makeGrPaint(GrMaskFormat, const SkPaint&, const SkMatrix& viewMatrix, GrPaint*) = 0; protected: Target(int width, int height, const GrColorSpaceInfo& colorSpaceInfo) : fWidth(width), fHeight(height), fColorSpaceInfo(colorSpaceInfo) {} private: int fWidth; int fHeight; const GrColorSpaceInfo& fColorSpaceInfo; }; /** * This is used to wrap a SkPaint and its post-color filter color. It is also used by RunPaint * (below). This keeps a pointer to the SkPaint it is initialized with and expects it to remain * const. It is also used to transform to GrPaint. */ class Paint { public: explicit Paint(const SkPaint* paint, const GrColorSpaceInfo* dstColorSpaceInfo) : fPaint(paint), fDstColorSpaceInfo(dstColorSpaceInfo) { this->initFilteredColor(); } // These expose the paint's color run through its color filter (if any). This is only valid // when drawing grayscale/lcd glyph masks and not when drawing color glyphs. GrColor filteredPremulColor() const { return fFilteredPremulColor; } SkColor luminanceColor() const { return fPaint->computeLuminanceColor(); } const SkPaint& skPaint() const { return *fPaint; } operator const SkPaint&() const { return this->skPaint(); } // Just for RunPaint's constructor const GrColorSpaceInfo* dstColorSpaceInfo() const { return fDstColorSpaceInfo; } protected: void initFilteredColor(); Paint() = default; const SkPaint* fPaint; const GrColorSpaceInfo* fDstColorSpaceInfo; // This is the paint's color run through its color filter, if present. This color should // be used except when rendering bitmap text, in which case the bitmap must be filtered in // the fragment shader. GrColor fFilteredPremulColor; }; /** * An extension of Paint that incorporated per-run modifications to the paint text settings and * application of a draw filter. It expects its constructor arguments to remain alive and const * during its lifetime. */ class RunPaint : public Paint { public: RunPaint(const Paint* paint, SkDrawFilter* filter, const SkSurfaceProps& props) : fOriginalPaint(paint), fFilter(filter), fProps(props) { // Initially we represent the original paint. fPaint = &fOriginalPaint->skPaint(); fDstColorSpaceInfo = fOriginalPaint->dstColorSpaceInfo(); fFilteredPremulColor = fOriginalPaint->filteredPremulColor(); } bool modifyForRun(std::function paintModFunc); private: SkTLazy fModifiedPaint; const Paint* fOriginalPaint; SkDrawFilter* fFilter; const SkSurfaceProps& fProps; }; static uint32_t FilterTextFlags(const SkSurfaceProps& surfaceProps, const SkPaint& paint); static bool ShouldDisableLCD(const SkPaint& paint); class PathTextIter : SkTextBaseIter { public: PathTextIter(const char text[], size_t length, const SkPaint& paint, bool applyStrokeAndPathEffects) : SkTextBaseIter(text, length, paint, applyStrokeAndPathEffects) { } const SkPaint& getPaint() const { return fPaint; } SkScalar getPathScale() const { return fScale; } const char* getText() const { return fText; } /** * Returns false when all of the text has been consumed * Will set skGlyph if the maskformat is ARGB, and path otherwise. The other will be null. * If the glyph is zero-width, both will be null. */ bool next(const SkGlyph** skGlyph, const SkPath** path, SkScalar* xpos); }; }; #endif