/* * Copyright 2015 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "GrTextContext.h" #include "GrCaps.h" #include "GrContext.h" #include "GrContextPriv.h" #include "GrSDFMaskFilter.h" #include "GrTextBlobCache.h" #include "SkDistanceFieldGen.h" #include "SkDraw.h" #include "SkDrawProcs.h" #include "SkFindAndPlaceGlyph.h" #include "SkGlyphRun.h" #include "SkGr.h" #include "SkGraphics.h" #include "SkMakeUnique.h" #include "SkMaskFilterBase.h" #include "SkPaintPriv.h" #include "SkTextMapStateProc.h" #include "SkTo.h" #include "ops/GrMeshDrawOp.h" // DF sizes and thresholds for usage of the small and medium sizes. For example, above // kSmallDFFontLimit we will use the medium size. The large size is used up until the size at // which we switch over to drawing as paths as controlled by Options. static const int kSmallDFFontSize = 32; static const int kSmallDFFontLimit = 32; static const int kMediumDFFontSize = 72; static const int kMediumDFFontLimit = 72; static const int kLargeDFFontSize = 162; static const int kDefaultMinDistanceFieldFontSize = 18; #ifdef SK_BUILD_FOR_ANDROID static const int kDefaultMaxDistanceFieldFontSize = 384; #else static const int kDefaultMaxDistanceFieldFontSize = 2 * kLargeDFFontSize; #endif GrTextContext::GrTextContext(const Options& options) : fDistanceAdjustTable(new GrDistanceFieldAdjustTable), fOptions(options) { SanitizeOptions(&fOptions); } std::unique_ptr GrTextContext::Make(const Options& options) { return std::unique_ptr(new GrTextContext(options)); } SkColor GrTextContext::ComputeCanonicalColor(const SkPaint& paint, bool lcd) { SkColor canonicalColor = paint.computeLuminanceColor(); if (lcd) { // This is the correct computation, but there are tons of cases where LCD can be overridden. // For now we just regenerate if any run in a textblob has LCD. // TODO figure out where all of these overrides are and see if we can incorporate that logic // at a higher level *OR* use sRGB SkASSERT(false); //canonicalColor = SkMaskGamma::CanonicalColor(canonicalColor); } else { // A8, though can have mixed BMP text but it shouldn't matter because BMP text won't have // gamma corrected masks anyways, nor color U8CPU lum = SkComputeLuminance(SkColorGetR(canonicalColor), SkColorGetG(canonicalColor), SkColorGetB(canonicalColor)); // reduce to our finite number of bits canonicalColor = SkMaskGamma::CanonicalColor(SkColorSetRGB(lum, lum, lum)); } return canonicalColor; } SkScalerContextFlags GrTextContext::ComputeScalerContextFlags( const GrColorSpaceInfo& colorSpaceInfo) { // If we're doing linear blending, then we can disable the gamma hacks. // Otherwise, leave them on. In either case, we still want the contrast boost: // TODO: Can we be even smarter about mask gamma based on the dest transfer function? if (colorSpaceInfo.isLinearlyBlended()) { return SkScalerContextFlags::kBoostContrast; } else { return SkScalerContextFlags::kFakeGammaAndBoostContrast; } } void GrTextContext::drawDFGlyphRun(GrTextBlob* blob, int runIndex, GrGlyphCache* glyphCache, const SkSurfaceProps& props, const GrTextUtils::Paint& paint, SkScalerContextFlags scalerContextFlags, const SkMatrix& viewMatrix, const SkGlyphRun& glyphRun, const SkPoint& offset) const { bool hasWCoord = viewMatrix.hasPerspective() || fOptions.fDistanceFieldVerticesAlwaysHaveW; // Setup distance field paint and text ratio SkScalar textRatio; SkPaint dfPaint(paint); SkScalerContextFlags flags; InitDistanceFieldPaint(blob, &dfPaint, viewMatrix, fOptions, &textRatio, &flags); blob->setHasDistanceField(); blob->setSubRunHasDistanceFields(runIndex, paint.skPaint().isLCDRenderText(), paint.skPaint().isAntiAlias(), hasWCoord); FallbackGlyphRunHelper fallbackTextHelper(viewMatrix, paint, glyphCache->getGlyphSizeLimit(), textRatio); sk_sp currStrike; { auto cache = blob->setupCache(runIndex, props, flags, dfPaint, nullptr); const SkPoint* positionCursor = glyphRun.positions().data(); for (auto glyphID : glyphRun.shuntGlyphsIDs()) { const SkGlyph& glyph = cache->getGlyphIDMetrics(glyphID); SkPoint glyphPos = offset + *positionCursor++; if (glyph.fWidth > 0) { if (glyph.fMaskFormat == SkMask::kSDF_Format) { DfAppendGlyph(blob, runIndex, glyphCache, &currStrike, glyph, glyphPos.fX, glyphPos.fY, paint.filteredPremulColor(), cache.get(), textRatio); } else { // can't append non-SDF glyph to SDF batch, send to fallback fallbackTextHelper.appendText(glyph, glyphID, glyphPos); } } } } fallbackTextHelper.drawText(blob, runIndex, glyphCache, props, paint, scalerContextFlags); } void GrTextContext::DrawBmpGlyphRunAsPaths(GrTextBlob* blob, int runIndex, GrGlyphCache* glyphCache, const SkSurfaceProps& props, const GrTextUtils::Paint& origPaint, SkScalerContextFlags scalerContextFlags, const SkMatrix& viewMatrix, const SkGlyphRun& glyphRun, const SkPoint& offset) { // setup our std paint, in hopes of getting hits in the cache SkPaint pathPaint(origPaint); SkScalar matrixScale = pathPaint.setupForAsPaths(); FallbackGlyphRunHelper fallbackTextHelper( viewMatrix, origPaint, glyphCache->getGlyphSizeLimit(), matrixScale); // Temporarily jam in kFill, so we only ever ask for the raw outline from the cache. pathPaint.setStyle(SkPaint::kFill_Style); pathPaint.setPathEffect(nullptr); auto cache = SkStrikeCache::FindOrCreateStrikeExclusive( pathPaint, &props, SkScalerContextFlags::kFakeGammaAndBoostContrast, nullptr); const SkPoint* positionCursor = glyphRun.positions().data(); for (auto glyphID : glyphRun.shuntGlyphsIDs()) { const SkGlyph& glyph = cache->getGlyphIDMetrics(glyphID); SkPoint loc = offset + *positionCursor++; if (glyph.fWidth > 0) { if (glyph.fMaskFormat == SkMask::kARGB32_Format) { fallbackTextHelper.appendText(glyph, glyphID, loc); } else { const SkPath* path = cache->findPath(glyph); if (path != nullptr) { blob->appendPathGlyph(runIndex, *path, loc.fX, loc.fY, matrixScale, false); } } } } fallbackTextHelper.drawText(blob, runIndex, glyphCache, props, origPaint, scalerContextFlags); } void GrTextContext::DrawBmpGlyphRun(GrTextBlob* blob, int runIndex, GrGlyphCache* glyphCache, const SkSurfaceProps& props, const GrTextUtils::Paint& paint, SkScalerContextFlags scalerContextFlags, const SkMatrix& viewMatrix, const SkGlyphRun& glyphRun, const SkPoint& offset) { // Ensure the blob is set for bitmaptext blob->setHasBitmap(); if (SkDraw::ShouldDrawTextAsPaths(paint, viewMatrix)) { DrawBmpGlyphRunAsPaths( blob, runIndex, glyphCache, props, paint, scalerContextFlags, viewMatrix, glyphRun, offset); return; } sk_sp currStrike; auto cache = blob->setupCache(runIndex, props, scalerContextFlags, paint, &viewMatrix); SkFindAndPlaceGlyph::ProcessPosText( SkPaint::kGlyphID_TextEncoding, (const char*)glyphRun.shuntGlyphsIDs().data(), glyphRun.shuntGlyphsIDs().size() * sizeof(SkGlyphID), offset, viewMatrix, (const SkScalar*)glyphRun.positions().data(), 2, cache.get(), [&](const SkGlyph& glyph, SkPoint position, SkPoint rounding) { position += rounding; BmpAppendGlyph(blob, runIndex, glyphCache, &currStrike, glyph, SkScalarFloorToScalar(position.fX), SkScalarFloorToScalar(position.fY), paint.filteredPremulColor(), cache.get(), SK_Scalar1, false); } ); } void GrTextContext::regenerateGlyphRunList(GrTextBlob* cacheBlob, GrGlyphCache* glyphCache, const GrShaderCaps& shaderCaps, const GrTextUtils::Paint& paint, SkScalerContextFlags scalerContextFlags, const SkMatrix& viewMatrix, const SkSurfaceProps& props, const SkGlyphRunList& glyphRunList) const { SkPoint origin = glyphRunList.origin(); cacheBlob->initReusableBlob(paint.luminanceColor(), viewMatrix, origin.x(), origin.y()); // Regenerate textblob GrTextUtils::RunPaint runPaint(&paint); int runNum = 0; for (const auto& glyphRun : glyphRunList) { cacheBlob->push_back_run(runNum); if (!runPaint.modifyForRun([glyphRun](SkPaint* p) { *p = glyphRun.paint(); })) { continue; } cacheBlob->setRunPaintFlags(runNum, runPaint.skPaint().getFlags()); if (CanDrawAsDistanceFields(runPaint, viewMatrix, props, shaderCaps.supportsDistanceFieldText(), fOptions)) { this->drawDFGlyphRun(cacheBlob, runNum, glyphCache, props, runPaint, scalerContextFlags, viewMatrix, glyphRun, origin); } else { DrawBmpGlyphRun(cacheBlob, runNum, glyphCache, props, runPaint, scalerContextFlags, viewMatrix, glyphRun, origin); } runNum += 1; } } void GrTextContext::drawGlyphRunList( GrContext* context, GrTextUtils::Target* target, const GrClip& clip, const SkMatrix& viewMatrix, const SkSurfaceProps& props, const SkGlyphRunList& glyphRunList, const SkIRect& clipBounds) { SkPoint origin = glyphRunList.origin(); // Get the first paint to use as the key paint. const SkPaint& skPaint = glyphRunList.paint(); // If we have been abandoned, then don't draw if (context->abandoned()) { return; } SkMaskFilterBase::BlurRec blurRec; // It might be worth caching these things, but its not clear at this time // TODO for animated mask filters, this will fill up our cache. We need a safeguard here const SkMaskFilter* mf = skPaint.getMaskFilter(); bool canCache = glyphRunList.canCache() && !(skPaint.getPathEffect() || (mf && !as_MFB(mf)->asABlur(&blurRec))); SkScalerContextFlags scalerContextFlags = ComputeScalerContextFlags(target->colorSpaceInfo()); auto glyphCache = context->contextPriv().getGlyphCache(); GrTextBlobCache* textBlobCache = context->contextPriv().getTextBlobCache(); sk_sp cacheBlob; GrTextBlob::Key key; if (canCache) { bool hasLCD = glyphRunList.anyRunsLCD(); // We canonicalize all non-lcd draws to use kUnknown_SkPixelGeometry SkPixelGeometry pixelGeometry = hasLCD ? props.pixelGeometry() : kUnknown_SkPixelGeometry; // TODO we want to figure out a way to be able to use the canonical color on LCD text, // see the note on ComputeCanonicalColor above. We pick a dummy value for LCD text to // ensure we always match the same key GrColor canonicalColor = hasLCD ? SK_ColorTRANSPARENT : ComputeCanonicalColor(skPaint, hasLCD); key.fPixelGeometry = pixelGeometry; key.fUniqueID = glyphRunList.uniqueID(); key.fStyle = skPaint.getStyle(); key.fHasBlur = SkToBool(mf); key.fCanonicalColor = canonicalColor; key.fScalerContextFlags = scalerContextFlags; cacheBlob = textBlobCache->find(key); } GrTextUtils::Paint paint(&skPaint, &target->colorSpaceInfo()); if (cacheBlob) { if (cacheBlob->mustRegenerate(paint, blurRec, viewMatrix, origin.x(), origin.y())) { // We have to remake the blob because changes may invalidate our masks. // TODO we could probably get away reuse most of the time if the pointer is unique, // but we'd have to clear the subrun information textBlobCache->remove(cacheBlob.get()); cacheBlob = textBlobCache->makeCachedBlob(glyphRunList, key, blurRec, skPaint); this->regenerateGlyphRunList(cacheBlob.get(), glyphCache, *context->contextPriv().caps()->shaderCaps(), paint, scalerContextFlags, viewMatrix, props, glyphRunList); } else { textBlobCache->makeMRU(cacheBlob.get()); if (CACHE_SANITY_CHECK) { int glyphCount = glyphRunList.totalGlyphCount(); int runCount = glyphRunList.runCount(); sk_sp sanityBlob(textBlobCache->makeBlob(glyphCount, runCount)); sanityBlob->setupKey(key, blurRec, skPaint); this->regenerateGlyphRunList( sanityBlob.get(), glyphCache, *context->contextPriv().caps()->shaderCaps(), paint, scalerContextFlags, viewMatrix, props, glyphRunList); GrTextBlob::AssertEqual(*sanityBlob, *cacheBlob); } } } else { if (canCache) { cacheBlob = textBlobCache->makeCachedBlob(glyphRunList, key, blurRec, skPaint); } else { cacheBlob = textBlobCache->makeBlob(glyphRunList); } this->regenerateGlyphRunList(cacheBlob.get(), glyphCache, *context->contextPriv().caps()->shaderCaps(), paint, scalerContextFlags, viewMatrix, props, glyphRunList); } cacheBlob->flush(target, props, fDistanceAdjustTable.get(), paint, clip, viewMatrix, clipBounds, origin.x(), origin.y()); } inline sk_sp GrTextContext::makeDrawPosTextBlob(GrTextBlobCache* blobCache, GrGlyphCache* glyphCache, const GrShaderCaps& shaderCaps, const GrTextUtils::Paint& paint, SkScalerContextFlags scalerContextFlags, const SkMatrix& viewMatrix, const SkSurfaceProps& props, const char text[], size_t byteLength, const SkScalar pos[], int scalarsPerPosition, const SkPoint& offset) const { int glyphCount = paint.skPaint().countText(text, byteLength); if (!glyphCount) { return nullptr; } sk_sp blob = blobCache->makeBlob(glyphCount, 1); blob->initThrowawayBlob(viewMatrix, offset.x(), offset.y()); blob->setRunPaintFlags(0, paint.skPaint().getFlags()); if (CanDrawAsDistanceFields(paint, viewMatrix, props, shaderCaps.supportsDistanceFieldText(), fOptions)) { this->drawDFPosText(blob.get(), 0, glyphCache, props, paint, scalerContextFlags, viewMatrix, text, byteLength, pos, scalarsPerPosition, offset); } else { DrawBmpPosText(blob.get(), 0, glyphCache, props, paint, scalerContextFlags, viewMatrix, text, byteLength, pos, scalarsPerPosition, offset); } return blob; } void GrTextContext::drawPosText(GrContext* context, GrTextUtils::Target* target, const GrClip& clip, const SkPaint& skPaint, const SkMatrix& viewMatrix, const SkSurfaceProps& props, const char text[], size_t byteLength, const SkScalar pos[], int scalarsPerPosition, const SkPoint& offset, const SkIRect& regionClipBounds) { GrTextUtils::Paint paint(&skPaint, &target->colorSpaceInfo()); if (context->abandoned()) { return; } auto glyphCache = context->contextPriv().getGlyphCache(); auto textBlobCache = context->contextPriv().getTextBlobCache(); sk_sp blob(this->makeDrawPosTextBlob( textBlobCache, glyphCache, *context->contextPriv().caps()->shaderCaps(), paint, ComputeScalerContextFlags(target->colorSpaceInfo()), viewMatrix, props, text, byteLength, pos, scalarsPerPosition, offset)); if (blob) { blob->flush(target, props, fDistanceAdjustTable.get(), paint, clip, viewMatrix, regionClipBounds, offset.fX, offset.fY); } } void GrTextContext::DrawBmpPosText(GrTextBlob* blob, int runIndex, GrGlyphCache* glyphCache, const SkSurfaceProps& props, const GrTextUtils::Paint& paint, SkScalerContextFlags scalerContextFlags, const SkMatrix& viewMatrix, const char text[], size_t byteLength, const SkScalar pos[], int scalarsPerPosition, const SkPoint& offset) { SkASSERT(byteLength == 0 || text != nullptr); SkASSERT(1 == scalarsPerPosition || 2 == scalarsPerPosition); // nothing to draw if (text == nullptr || byteLength == 0) { return; } // Ensure the blob is set for bitmaptext blob->setHasBitmap(); if (SkDraw::ShouldDrawTextAsPaths(paint, viewMatrix)) { DrawBmpPosTextAsPaths(blob, runIndex, glyphCache, props, paint, scalerContextFlags, viewMatrix, text, byteLength, pos, scalarsPerPosition, offset); return; } sk_sp currStrike; auto cache = blob->setupCache(runIndex, props, scalerContextFlags, paint, &viewMatrix); SkFindAndPlaceGlyph::ProcessPosText( paint.skPaint().getTextEncoding(), text, byteLength, offset, viewMatrix, pos, scalarsPerPosition, cache.get(), [&](const SkGlyph& glyph, SkPoint position, SkPoint rounding) { position += rounding; BmpAppendGlyph(blob, runIndex, glyphCache, &currStrike, glyph, SkScalarFloorToScalar(position.fX), SkScalarFloorToScalar(position.fY), paint.filteredPremulColor(), cache.get(), SK_Scalar1, false); }); } void GrTextContext::DrawBmpPosTextAsPaths(GrTextBlob* blob, int runIndex, GrGlyphCache* glyphCache, const SkSurfaceProps& props, const GrTextUtils::Paint& origPaint, SkScalerContextFlags scalerContextFlags, const SkMatrix& viewMatrix, const char text[], size_t byteLength, const SkScalar pos[], int scalarsPerPosition, const SkPoint& offset) { SkASSERT(1 == scalarsPerPosition || 2 == scalarsPerPosition); // nothing to draw if (text == nullptr || byteLength == 0) { return; } // setup our std paint, in hopes of getting hits in the cache SkPaint pathPaint(origPaint); SkScalar matrixScale = pathPaint.setupForAsPaths(); FallbackTextHelper fallbackTextHelper(viewMatrix, origPaint, glyphCache->getGlyphSizeLimit(), matrixScale); // Temporarily jam in kFill, so we only ever ask for the raw outline from the cache. pathPaint.setStyle(SkPaint::kFill_Style); pathPaint.setPathEffect(nullptr); SkPaint::GlyphCacheProc glyphCacheProc = SkPaint::GetGlyphCacheProc(pathPaint.getTextEncoding(), true); auto cache = SkStrikeCache::FindOrCreateStrikeExclusive( pathPaint, &props, SkScalerContextFlags::kFakeGammaAndBoostContrast, nullptr); const char* stop = text + byteLength; const char* lastText = text; SkTextMapStateProc tmsProc(SkMatrix::I(), offset, scalarsPerPosition); while (text < stop) { const SkGlyph& glyph = glyphCacheProc(cache.get(), &text, stop); if (glyph.fWidth) { SkPoint loc; tmsProc(pos, &loc); if (SkMask::kARGB32_Format == glyph.fMaskFormat) { fallbackTextHelper.appendText(glyph, text - lastText, lastText, loc); } else { const SkPath* path = cache->findPath(glyph); if (path) { blob->appendPathGlyph(runIndex, *path, loc.fX, loc.fY, matrixScale, false); } } } lastText = text; pos += scalarsPerPosition; } fallbackTextHelper.drawText(blob, runIndex, glyphCache, props, origPaint, scalerContextFlags); } void GrTextContext::BmpAppendGlyph(GrTextBlob* blob, int runIndex, GrGlyphCache* grGlyphCache, sk_sp* strike, const SkGlyph& skGlyph, SkScalar sx, SkScalar sy, GrColor color, SkGlyphCache* skGlyphCache, SkScalar textRatio, bool needsTransform) { if (!*strike) { *strike = grGlyphCache->getStrike(skGlyphCache); } GrGlyph::PackedID id = GrGlyph::Pack(skGlyph.getGlyphID(), skGlyph.getSubXFixed(), skGlyph.getSubYFixed(), GrGlyph::kCoverage_MaskStyle); GrGlyph* glyph = (*strike)->getGlyph(skGlyph, id, skGlyphCache); if (!glyph) { return; } SkASSERT(skGlyph.fWidth == glyph->width()); SkASSERT(skGlyph.fHeight == glyph->height()); SkScalar dx = SkIntToScalar(glyph->fBounds.fLeft); SkScalar dy = SkIntToScalar(glyph->fBounds.fTop); SkScalar width = SkIntToScalar(glyph->fBounds.width()); SkScalar height = SkIntToScalar(glyph->fBounds.height()); dx *= textRatio; dy *= textRatio; width *= textRatio; height *= textRatio; SkRect glyphRect = SkRect::MakeXYWH(sx + dx, sy + dy, width, height); blob->appendGlyph(runIndex, glyphRect, color, *strike, glyph, skGlyphCache, skGlyph, sx, sy, textRatio, !needsTransform); } void GrTextContext::SanitizeOptions(Options* options) { if (options->fMaxDistanceFieldFontSize < 0.f) { options->fMaxDistanceFieldFontSize = kDefaultMaxDistanceFieldFontSize; } if (options->fMinDistanceFieldFontSize < 0.f) { options->fMinDistanceFieldFontSize = kDefaultMinDistanceFieldFontSize; } } bool GrTextContext::CanDrawAsDistanceFields(const SkPaint& skPaint, const SkMatrix& viewMatrix, const SkSurfaceProps& props, bool contextSupportsDistanceFieldText, const Options& options) { if (!viewMatrix.hasPerspective()) { SkScalar maxScale = viewMatrix.getMaxScale(); SkScalar scaledTextSize = maxScale * skPaint.getTextSize(); // Hinted text looks far better at small resolutions // Scaling up beyond 2x yields undesireable artifacts if (scaledTextSize < options.fMinDistanceFieldFontSize || scaledTextSize > options.fMaxDistanceFieldFontSize) { return false; } bool useDFT = props.isUseDeviceIndependentFonts(); #if SK_FORCE_DISTANCE_FIELD_TEXT useDFT = true; #endif if (!useDFT && scaledTextSize < kLargeDFFontSize) { return false; } } // mask filters modify alpha, which doesn't translate well to distance if (skPaint.getMaskFilter() || !contextSupportsDistanceFieldText) { return false; } // TODO: add some stroking support if (skPaint.getStyle() != SkPaint::kFill_Style) { return false; } return true; } void GrTextContext::InitDistanceFieldPaint(GrTextBlob* blob, SkPaint* skPaint, const SkMatrix& viewMatrix, const Options& options, SkScalar* textRatio, SkScalerContextFlags* flags) { SkScalar textSize = skPaint->getTextSize(); SkScalar scaledTextSize = textSize; if (viewMatrix.hasPerspective()) { // for perspective, we simply force to the medium size // TODO: compute a size based on approximate screen area scaledTextSize = kMediumDFFontLimit; } else { SkScalar maxScale = viewMatrix.getMaxScale(); // if we have non-unity scale, we need to choose our base text size // based on the SkPaint's text size multiplied by the max scale factor // TODO: do we need to do this if we're scaling down (i.e. maxScale < 1)? if (maxScale > 0 && !SkScalarNearlyEqual(maxScale, SK_Scalar1)) { scaledTextSize *= maxScale; } } // We have three sizes of distance field text, and within each size 'bucket' there is a floor // and ceiling. A scale outside of this range would require regenerating the distance fields SkScalar dfMaskScaleFloor; SkScalar dfMaskScaleCeil; if (scaledTextSize <= kSmallDFFontLimit) { dfMaskScaleFloor = options.fMinDistanceFieldFontSize; dfMaskScaleCeil = kSmallDFFontLimit; *textRatio = textSize / kSmallDFFontSize; skPaint->setTextSize(SkIntToScalar(kSmallDFFontSize)); } else if (scaledTextSize <= kMediumDFFontLimit) { dfMaskScaleFloor = kSmallDFFontLimit; dfMaskScaleCeil = kMediumDFFontLimit; *textRatio = textSize / kMediumDFFontSize; skPaint->setTextSize(SkIntToScalar(kMediumDFFontSize)); } else { dfMaskScaleFloor = kMediumDFFontLimit; dfMaskScaleCeil = options.fMaxDistanceFieldFontSize; *textRatio = textSize / kLargeDFFontSize; skPaint->setTextSize(SkIntToScalar(kLargeDFFontSize)); } // Because there can be multiple runs in the blob, we want the overall maxMinScale, and // minMaxScale to make regeneration decisions. Specifically, we want the maximum minimum scale // we can tolerate before we'd drop to a lower mip size, and the minimum maximum scale we can // tolerate before we'd have to move to a large mip size. When we actually test these values // we look at the delta in scale between the new viewmatrix and the old viewmatrix, and test // against these values to decide if we can reuse or not(ie, will a given scale change our mip // level) SkASSERT(dfMaskScaleFloor <= scaledTextSize && scaledTextSize <= dfMaskScaleCeil); if (blob) { blob->setMinAndMaxScale(dfMaskScaleFloor / scaledTextSize, dfMaskScaleCeil / scaledTextSize); } skPaint->setAntiAlias(true); skPaint->setLCDRenderText(false); skPaint->setAutohinted(false); skPaint->setHinting(SkPaint::kNormal_Hinting); skPaint->setSubpixelText(true); skPaint->setMaskFilter(GrSDFMaskFilter::Make()); // We apply the fake-gamma by altering the distance in the shader, so we ignore the // passed-in scaler context flags. (It's only used when we fall-back to bitmap text). *flags = SkScalerContextFlags::kNone; } void GrTextContext::drawDFPosText(GrTextBlob* blob, int runIndex, GrGlyphCache* glyphCache, const SkSurfaceProps& props, const GrTextUtils::Paint& paint, SkScalerContextFlags scalerContextFlags, const SkMatrix& viewMatrix, const char text[], size_t byteLength, const SkScalar pos[], int scalarsPerPosition, const SkPoint& offset) const { SkASSERT(byteLength == 0 || text != nullptr); SkASSERT(1 == scalarsPerPosition || 2 == scalarsPerPosition); // nothing to draw if (text == nullptr || byteLength == 0) { return; } bool hasWCoord = viewMatrix.hasPerspective() || fOptions.fDistanceFieldVerticesAlwaysHaveW; // Setup distance field paint and text ratio SkScalar textRatio; SkPaint dfPaint(paint); SkScalerContextFlags flags; InitDistanceFieldPaint(blob, &dfPaint, viewMatrix, fOptions, &textRatio, &flags); blob->setHasDistanceField(); blob->setSubRunHasDistanceFields(runIndex, paint.skPaint().isLCDRenderText(), paint.skPaint().isAntiAlias(), hasWCoord); FallbackTextHelper fallbackTextHelper(viewMatrix, paint, glyphCache->getGlyphSizeLimit(), textRatio); sk_sp currStrike; { auto cache = blob->setupCache(runIndex, props, flags, dfPaint, nullptr); SkPaint::GlyphCacheProc glyphCacheProc = SkPaint::GetGlyphCacheProc(dfPaint.getTextEncoding(), true); const char* stop = text + byteLength; while (text < stop) { const char* lastText = text; // the last 2 parameters are ignored const SkGlyph& glyph = glyphCacheProc(cache.get(), &text, stop); if (glyph.fWidth) { SkPoint glyphPos(offset); glyphPos.fX += pos[0]; glyphPos.fY += (2 == scalarsPerPosition ? pos[1] : 0); if (glyph.fMaskFormat == SkMask::kSDF_Format) { DfAppendGlyph(blob, runIndex, glyphCache, &currStrike, glyph, glyphPos.fX, glyphPos.fY, paint.filteredPremulColor(), cache.get(), textRatio); } else { // can't append non-SDF glyph to SDF batch, send to fallback fallbackTextHelper.appendText(glyph, SkToInt(text - lastText), lastText, glyphPos); } } pos += scalarsPerPosition; } } fallbackTextHelper.drawText(blob, runIndex, glyphCache, props, paint, scalerContextFlags); } // TODO: merge with BmpAppendGlyph void GrTextContext::DfAppendGlyph(GrTextBlob* blob, int runIndex, GrGlyphCache* grGlyphCache, sk_sp* strike, const SkGlyph& skGlyph, SkScalar sx, SkScalar sy, GrColor color, SkGlyphCache* skGlyphCache, SkScalar textRatio) { if (!*strike) { *strike = grGlyphCache->getStrike(skGlyphCache); } GrGlyph::PackedID id = GrGlyph::Pack(skGlyph.getGlyphID(), skGlyph.getSubXFixed(), skGlyph.getSubYFixed(), GrGlyph::kDistance_MaskStyle); GrGlyph* glyph = (*strike)->getGlyph(skGlyph, id, skGlyphCache); if (!glyph) { return; } SkScalar dx = SkIntToScalar(glyph->fBounds.fLeft + SK_DistanceFieldInset); SkScalar dy = SkIntToScalar(glyph->fBounds.fTop + SK_DistanceFieldInset); SkScalar width = SkIntToScalar(glyph->fBounds.width() - 2 * SK_DistanceFieldInset); SkScalar height = SkIntToScalar(glyph->fBounds.height() - 2 * SK_DistanceFieldInset); dx *= textRatio; dy *= textRatio; width *= textRatio; height *= textRatio; SkRect glyphRect = SkRect::MakeXYWH(sx + dx, sy + dy, width, height); blob->appendGlyph(runIndex, glyphRect, color, *strike, glyph, skGlyphCache, skGlyph, sx, sy, textRatio, false); } /////////////////////////////////////////////////////////////////////////////////////////////////// void GrTextContext::FallbackTextHelper::appendText(const SkGlyph& glyph, int count, const char* text, SkPoint glyphPos) { SkScalar maxDim = SkTMax(glyph.fWidth, glyph.fHeight)*fTextRatio; if (SkScalarNearlyZero(maxDim)) return; if (!fUseTransformedFallback) { if (!fViewMatrix.isScaleTranslate() || maxDim*fMaxScale > fMaxTextSize) { fUseTransformedFallback = true; fMaxTextSize -= 2; // Subtract 2 to account for the bilerp pad around the glyph } } fFallbackTxt.append(count, text); if (fUseTransformedFallback) { // If there's a glyph in the font that's particularly large, it's possible // that fScaledFallbackTextSize may end up minimizing too much. We'd rather skip // that glyph than make the others blurry, so we set a minimum size of half the // maximum text size to avoid this case. SkScalar glyphTextSize = SkTMax(SkScalarFloorToScalar(fTextSize * fMaxTextSize/maxDim), 0.5f*fMaxTextSize); fTransformedFallbackTextSize = SkTMin(glyphTextSize, fTransformedFallbackTextSize); } *fFallbackPos.append() = glyphPos; } void GrTextContext::FallbackTextHelper::drawText(GrTextBlob* blob, int runIndex, GrGlyphCache* glyphCache, const SkSurfaceProps& props, const GrTextUtils::Paint& paint, SkScalerContextFlags scalerContextFlags) { if (fFallbackTxt.count()) { blob->initOverride(runIndex); blob->setHasBitmap(); blob->setSubRunHasW(runIndex, fViewMatrix.hasPerspective()); SkExclusiveStrikePtr cache; const SkPaint& skPaint = paint.skPaint(); SkPaint::GlyphCacheProc glyphCacheProc = SkPaint::GetGlyphCacheProc(skPaint.getTextEncoding(), true); SkColor textColor = paint.filteredPremulColor(); SkScalar textRatio = SK_Scalar1; SkPaint fallbackPaint(skPaint); SkMatrix matrix = fViewMatrix; this->initializeForDraw(&fallbackPaint, &textRatio, &matrix); cache = blob->setupCache(runIndex, props, scalerContextFlags, fallbackPaint, &matrix); sk_sp currStrike; const char* text = fFallbackTxt.begin(); const char* stop = text + fFallbackTxt.count(); SkPoint* glyphPos = fFallbackPos.begin(); while (text < stop) { const SkGlyph& glyph = glyphCacheProc(cache.get(), &text, stop); if (!fUseTransformedFallback) { fViewMatrix.mapPoints(glyphPos, 1); glyphPos->fX = SkScalarFloorToScalar(glyphPos->fX); glyphPos->fY = SkScalarFloorToScalar(glyphPos->fY); } GrTextContext::BmpAppendGlyph(blob, runIndex, glyphCache, &currStrike, glyph, glyphPos->fX, glyphPos->fY, textColor, cache.get(), textRatio, fUseTransformedFallback); glyphPos++; } } } void GrTextContext::FallbackTextHelper::initializeForDraw(SkPaint* paint, SkScalar* textRatio, SkMatrix* matrix) const { if (!fUseTransformedFallback) return; paint->setTextSize(fTransformedFallbackTextSize); *textRatio = fTextSize / fTransformedFallbackTextSize; *matrix = SkMatrix::I(); } /////////////////////////////////////////////////////////////////////////////////////////////////// void GrTextContext::FallbackGlyphRunHelper::appendText( const SkGlyph& glyph, SkGlyphID glyphID, SkPoint glyphPos) { SkScalar maxDim = SkTMax(glyph.fWidth, glyph.fHeight)*fTextRatio; if (SkScalarNearlyZero(maxDim)) return; if (!fUseTransformedFallback) { if (!fViewMatrix.isScaleTranslate() || maxDim*fMaxScale > fMaxTextSize) { fUseTransformedFallback = true; fMaxTextSize -= 2; // Subtract 2 to account for the bilerp pad around the glyph } } fFallbackTxt.push_back(glyphID); if (fUseTransformedFallback) { // If there's a glyph in the font that's particularly large, it's possible // that fScaledFallbackTextSize may end up minimizing too much. We'd rather skip // that glyph than make the others blurry, so we set a minimum size of half the // maximum text size to avoid this case. SkScalar glyphTextSize = SkTMax(SkScalarFloorToScalar(fTextSize * fMaxTextSize/maxDim), 0.5f*fMaxTextSize); fTransformedFallbackTextSize = SkTMin(glyphTextSize, fTransformedFallbackTextSize); } fFallbackPos.push_back(glyphPos); } void GrTextContext::FallbackGlyphRunHelper::drawText( GrTextBlob* blob, int runIndex, GrGlyphCache* glyphCache, const SkSurfaceProps& props, const GrTextUtils::Paint& paint, SkScalerContextFlags scalerContextFlags) { if (!fFallbackTxt.empty()) { blob->initOverride(runIndex); blob->setHasBitmap(); blob->setSubRunHasW(runIndex, fViewMatrix.hasPerspective()); const SkPaint& skPaint = paint.skPaint(); SkColor textColor = paint.filteredPremulColor(); SkScalar textRatio = SK_Scalar1; SkPaint fallbackPaint(skPaint); SkMatrix matrix = fViewMatrix; this->initializeForDraw(&fallbackPaint, &textRatio, &matrix); SkExclusiveStrikePtr cache = blob->setupCache(runIndex, props, scalerContextFlags, fallbackPaint, &matrix); sk_sp currStrike; auto glyphPos = fFallbackPos.begin(); for (auto glyphID : fFallbackTxt) { const SkGlyph& glyph = cache->getGlyphIDMetrics(glyphID); if (!fUseTransformedFallback) { fViewMatrix.mapPoints(&*glyphPos, 1); glyphPos->fX = SkScalarFloorToScalar(glyphPos->fX); glyphPos->fY = SkScalarFloorToScalar(glyphPos->fY); } GrTextContext::BmpAppendGlyph(blob, runIndex, glyphCache, &currStrike, glyph, glyphPos->fX, glyphPos->fY, textColor, cache.get(), textRatio, fUseTransformedFallback); glyphPos++; } } } void GrTextContext::FallbackGlyphRunHelper::initializeForDraw( SkPaint* paint, SkScalar* textRatio, SkMatrix* matrix) const { if (!fUseTransformedFallback) return; paint->setTextSize(fTransformedFallbackTextSize); *textRatio = fTextSize / fTransformedFallbackTextSize; *matrix = SkMatrix::I(); } /////////////////////////////////////////////////////////////////////////////////////////////////// #if GR_TEST_UTILS #include "GrRenderTargetContext.h" std::unique_ptr GrTextContext::createOp_TestingOnly(GrContext* context, GrTextContext* textContext, GrRenderTargetContext* rtc, const SkPaint& skPaint, const SkMatrix& viewMatrix, const char* text, int x, int y) { auto glyphCache = context->contextPriv().getGlyphCache(); static SkSurfaceProps surfaceProps(SkSurfaceProps::kLegacyFontHost_InitType); size_t textLen = (int)strlen(text); GrTextUtils::Paint utilsPaint(&skPaint, &rtc->colorSpaceInfo()); // right now we don't handle textblobs, nor do we handle drawPosText. Since we only intend to // test the text op with this unit test, that is okay. auto origin = SkPoint::Make(x, y); SkGlyphRunBuilder builder; builder.drawText(skPaint, text, textLen, origin); sk_sp blob; auto glyphRunList = builder.useGlyphRunList(); if (!glyphRunList.empty()) { auto glyphRun = glyphRunList[0]; // Use the text and textLen below, because we don't want to mess with the paint. glyphRun.temporaryShuntToCallback( [&](size_t runSize, const char* glyphIDs, const SkScalar* pos) { blob = textContext->makeDrawPosTextBlob( context->contextPriv().getTextBlobCache(), glyphCache, *context->contextPriv().caps()->shaderCaps(), utilsPaint, GrTextContext::kTextBlobOpScalerContextFlags, viewMatrix, surfaceProps, text, textLen, pos, 2, origin); }); } return blob->test_makeOp(textLen, 0, 0, viewMatrix, x, y, utilsPaint, surfaceProps, textContext->dfAdjustTable(), rtc->textTarget()); } GR_DRAW_OP_TEST_DEFINE(GrAtlasTextOp) { static uint32_t gContextID = SK_InvalidGenID; static std::unique_ptr gTextContext; static SkSurfaceProps gSurfaceProps(SkSurfaceProps::kLegacyFontHost_InitType); if (context->uniqueID() != gContextID) { gContextID = context->uniqueID(); gTextContext = GrTextContext::Make(GrTextContext::Options()); } // Setup dummy SkPaint / GrPaint / GrRenderTargetContext sk_sp rtc(context->contextPriv().makeDeferredRenderTargetContext( SkBackingFit::kApprox, 1024, 1024, kRGBA_8888_GrPixelConfig, nullptr)); SkMatrix viewMatrix = GrTest::TestMatrixInvertible(random); // Because we the GrTextUtils::Paint requires an SkPaint for font info, we ignore the GrPaint // param. SkPaint skPaint; skPaint.setColor(random->nextU()); skPaint.setLCDRenderText(random->nextBool()); skPaint.setAntiAlias(skPaint.isLCDRenderText() ? true : random->nextBool()); skPaint.setSubpixelText(random->nextBool()); const char* text = "The quick brown fox jumps over the lazy dog."; // create some random x/y offsets, including negative offsets static const int kMaxTrans = 1024; int xPos = (random->nextU() % 2) * 2 - 1; int yPos = (random->nextU() % 2) * 2 - 1; int xInt = (random->nextU() % kMaxTrans) * xPos; int yInt = (random->nextU() % kMaxTrans) * yPos; return gTextContext->createOp_TestingOnly(context, gTextContext.get(), rtc.get(), skPaint, viewMatrix, text, xInt, yInt); } #endif