/* * Copyright 2016 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "GrAtlasTextBlob.h" #include "GrBatchFlushState.h" #include "GrTextUtils.h" #include "SkDistanceFieldGen.h" #include "SkGlyphCache.h" #include "batches/GrAtlasTextBatch.h" //////////////////////////////////////////////////////////////////////////////////////////////////// // A large template to handle regenerating the vertices of a textblob with as few branches as // possible template inline void regen_vertices(intptr_t vertex, const GrGlyph* glyph, size_t vertexStride, bool useDistanceFields, SkScalar transX, SkScalar transY, int32_t log2Width, int32_t log2Height, GrColor color) { int u0, v0, u1, v1; if (regenTexCoords) { SkASSERT(glyph); int width = glyph->fBounds.width(); int height = glyph->fBounds.height(); if (useDistanceFields) { u0 = glyph->fAtlasLocation.fX + SK_DistanceFieldInset; v0 = glyph->fAtlasLocation.fY + SK_DistanceFieldInset; u1 = u0 + width - 2 * SK_DistanceFieldInset; v1 = v0 + height - 2 * SK_DistanceFieldInset; } else { u0 = glyph->fAtlasLocation.fX; v0 = glyph->fAtlasLocation.fY; u1 = u0 + width; v1 = v0 + height; } // normalize u0 *= 65535; u0 >>= log2Width; u1 *= 65535; u1 >>= log2Width; v0 *= 65535; v0 >>= log2Height; v1 *= 65535; v1 >>= log2Height; SkASSERT(u0 >= 0 && u0 <= 65535); SkASSERT(u1 >= 0 && u1 <= 65535); SkASSERT(v0 >= 0 && v0 <= 65535); SkASSERT(v1 >= 0 && v1 <= 65535); } // This is a bit wonky, but sometimes we have LCD text, in which case we won't have color // vertices, hence vertexStride - sizeof(SkIPoint16) intptr_t colorOffset = sizeof(SkPoint); intptr_t texCoordOffset = vertexStride - sizeof(SkIPoint16); // V0 if (regenPos) { SkPoint* point = reinterpret_cast(vertex); point->fX += transX; point->fY += transY; } if (regenCol) { SkColor* vcolor = reinterpret_cast(vertex + colorOffset); *vcolor = color; } if (regenTexCoords) { uint16_t* textureCoords = reinterpret_cast(vertex + texCoordOffset); textureCoords[0] = (uint16_t) u0; textureCoords[1] = (uint16_t) v0; } vertex += vertexStride; // V1 if (regenPos) { SkPoint* point = reinterpret_cast(vertex); point->fX += transX; point->fY += transY; } if (regenCol) { SkColor* vcolor = reinterpret_cast(vertex + colorOffset); *vcolor = color; } if (regenTexCoords) { uint16_t* textureCoords = reinterpret_cast(vertex + texCoordOffset); textureCoords[0] = (uint16_t)u0; textureCoords[1] = (uint16_t)v1; } vertex += vertexStride; // V2 if (regenPos) { SkPoint* point = reinterpret_cast(vertex); point->fX += transX; point->fY += transY; } if (regenCol) { SkColor* vcolor = reinterpret_cast(vertex + colorOffset); *vcolor = color; } if (regenTexCoords) { uint16_t* textureCoords = reinterpret_cast(vertex + texCoordOffset); textureCoords[0] = (uint16_t)u1; textureCoords[1] = (uint16_t)v1; } vertex += vertexStride; // V3 if (regenPos) { SkPoint* point = reinterpret_cast(vertex); point->fX += transX; point->fY += transY; } if (regenCol) { SkColor* vcolor = reinterpret_cast(vertex + colorOffset); *vcolor = color; } if (regenTexCoords) { uint16_t* textureCoords = reinterpret_cast(vertex + texCoordOffset); textureCoords[0] = (uint16_t)u1; textureCoords[1] = (uint16_t)v0; } } template void GrAtlasTextBlob::regenInBatch(GrDrawBatch::Target* target, GrBatchFontCache* fontCache, GrBlobRegenHelper *helper, Run* run, Run::SubRunInfo* info, SkAutoGlyphCache* lazyCache, int glyphCount, size_t vertexStride, GrColor color, SkScalar transX, SkScalar transY) const { SkASSERT(lazyCache); static_assert(!regenGlyphs || regenTexCoords, "must regenTexCoords along regenGlyphs"); GrBatchTextStrike* strike = nullptr; if (regenTexCoords) { info->resetBulkUseToken(); const SkDescriptor* desc = (run->fOverrideDescriptor && !info->drawAsDistanceFields()) ? run->fOverrideDescriptor->getDesc() : run->fDescriptor.getDesc(); if (!*lazyCache || (*lazyCache)->getDescriptor() != *desc) { lazyCache->reset(SkGlyphCache::DetachCache(run->fTypeface, run->fEffects, desc)); } if (regenGlyphs) { strike = fontCache->getStrike(lazyCache->get()); } else { strike = info->strike(); } } bool brokenRun = false; for (int glyphIdx = 0; glyphIdx < glyphCount; glyphIdx++) { GrGlyph* glyph = nullptr; int log2Width = 0, log2Height = 0; if (regenTexCoords) { size_t glyphOffset = glyphIdx + info->glyphStartIndex(); if (regenGlyphs) { // Get the id from the old glyph, and use the new strike to lookup // the glyph. GrGlyph::PackedID id = fGlyphs[glyphOffset]->fPackedID; fGlyphs[glyphOffset] = strike->getGlyph(id, info->maskFormat(), lazyCache->get()); SkASSERT(id == fGlyphs[glyphOffset]->fPackedID); } glyph = fGlyphs[glyphOffset]; SkASSERT(glyph && glyph->fMaskFormat == info->maskFormat()); if (!fontCache->hasGlyph(glyph) && !strike->addGlyphToAtlas(target, glyph, lazyCache->get(), info->maskFormat())) { helper->flush(); brokenRun = glyphIdx > 0; SkDEBUGCODE(bool success =) strike->addGlyphToAtlas(target, glyph, lazyCache->get(), info->maskFormat()); SkASSERT(success); } fontCache->addGlyphToBulkAndSetUseToken(info->bulkUseToken(), glyph, target->nextDrawToken()); log2Width = fontCache->log2Width(info->maskFormat()); log2Height = fontCache->log2Height(info->maskFormat()); } intptr_t vertex = reinterpret_cast(fVertices); vertex += info->vertexStartIndex(); vertex += vertexStride * glyphIdx * GrAtlasTextBatch::kVerticesPerGlyph; regen_vertices(vertex, glyph, vertexStride, info->drawAsDistanceFields(), transX, transY, log2Width, log2Height, color); helper->incGlyphCount(); } // We may have changed the color so update it here info->setColor(color); if (regenTexCoords) { if (regenGlyphs) { info->setStrike(strike); } info->setAtlasGeneration(brokenRun ? GrBatchAtlas::kInvalidAtlasGeneration : fontCache->atlasGeneration(info->maskFormat())); } } enum RegenMask { kNoRegen = 0x0, kRegenPos = 0x1, kRegenCol = 0x2, kRegenTex = 0x4, kRegenGlyph = 0x8 | kRegenTex, // we have to regenerate the texture coords when we regen glyphs // combinations kRegenPosCol = kRegenPos | kRegenCol, kRegenPosTex = kRegenPos | kRegenTex, kRegenPosTexGlyph = kRegenPos | kRegenGlyph, kRegenPosColTex = kRegenPos | kRegenCol | kRegenTex, kRegenPosColTexGlyph = kRegenPos | kRegenCol | kRegenGlyph, kRegenColTex = kRegenCol | kRegenTex, kRegenColTexGlyph = kRegenCol | kRegenGlyph, }; #define REGEN_ARGS target, fontCache, helper, &run, &info, lazyCache, \ *glyphCount, vertexStride, color, transX, transY void GrAtlasTextBlob::regenInBatch(GrDrawBatch::Target* target, GrBatchFontCache* fontCache, GrBlobRegenHelper *helper, int runIndex, int subRunIndex, SkAutoGlyphCache* lazyCache, size_t vertexStride, const SkMatrix& viewMatrix, SkScalar x, SkScalar y, GrColor color, void** vertices, size_t* byteCount, int* glyphCount) { Run& run = fRuns[runIndex]; Run::SubRunInfo& info = run.fSubRunInfo[subRunIndex]; uint64_t currentAtlasGen = fontCache->atlasGeneration(info.maskFormat()); // Compute translation if any SkScalar transX, transY; info.computeTranslation(viewMatrix, x, y, &transX, &transY); // Because the GrBatchFontCache may evict the strike a blob depends on using for // generating its texture coords, we have to track whether or not the strike has // been abandoned. If it hasn't been abandoned, then we can use the GrGlyph*s as is // otherwise we have to get the new strike, and use that to get the correct glyphs. // Because we do not have the packed ids, and thus can't look up our glyphs in the // new strike, we instead keep our ref to the old strike and use the packed ids from // it. These ids will still be valid as long as we hold the ref. When we are done // updating our cache of the GrGlyph*s, we drop our ref on the old strike bool regenerateGlyphs = info.strike()->isAbandoned(); bool regenerateTextureCoords = info.atlasGeneration() != currentAtlasGen || regenerateGlyphs; bool regenerateColors = kARGB_GrMaskFormat != info.maskFormat() && info.color() != color; bool regeneratePositions = transX != 0.f || transY != 0.f; *glyphCount = info.glyphCount(); uint32_t regenMaskBits = kNoRegen; regenMaskBits |= regeneratePositions ? kRegenPos : 0; regenMaskBits |= regenerateColors ? kRegenCol : 0; regenMaskBits |= regenerateTextureCoords ? kRegenTex : 0; regenMaskBits |= regenerateGlyphs ? kRegenGlyph : 0; RegenMask regenMask = (RegenMask)regenMaskBits; switch (regenMask) { case kRegenPos: this->regenInBatch(REGEN_ARGS); break; case kRegenCol: this->regenInBatch(REGEN_ARGS); break; case kRegenTex: this->regenInBatch(REGEN_ARGS); break; case kRegenGlyph: this->regenInBatch(REGEN_ARGS); break; // combinations case kRegenPosCol: this->regenInBatch(REGEN_ARGS); break; case kRegenPosTex: this->regenInBatch(REGEN_ARGS); break; case kRegenPosTexGlyph: this->regenInBatch(REGEN_ARGS); break; case kRegenPosColTex: this->regenInBatch(REGEN_ARGS); break; case kRegenPosColTexGlyph: this->regenInBatch(REGEN_ARGS); break; case kRegenColTex: this->regenInBatch(REGEN_ARGS); break; case kRegenColTexGlyph: this->regenInBatch(REGEN_ARGS); break; case kNoRegen: helper->incGlyphCount(*glyphCount); // set use tokens for all of the glyphs in our subrun. This is only valid if we // have a valid atlas generation fontCache->setUseTokenBulk(*info.bulkUseToken(), target->nextDrawToken(), info.maskFormat()); break; } *byteCount = info.byteCount(); *vertices = fVertices + info.vertexStartIndex(); }