/* * Copyright 2017 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef GrSimpleMeshDrawOpHelper_DEFINED #define GrSimpleMeshDrawOpHelper_DEFINED #include "GrMeshDrawOp.h" #include "GrOpFlushState.h" #include "GrPipeline.h" struct SkRect; /** * This class can be used to help implement simple mesh draw ops. It reduces the amount of * boilerplate code to type and also provides a mechanism for optionally allocating space for a * GrProcessorSet based on a GrPaint. It is intended to be used by ops that construct a single * GrPipeline for a uniform primitive color and a GrPaint. */ class GrSimpleMeshDrawOpHelper { public: struct MakeArgs; /** * This can be used by a Op class to perform allocation and initialization such that a * GrProcessorSet (if required) is allocated as part of the the same allocation that as * the Op instance. It requires that Op implements a constructor of the form: * Op(MakeArgs, GrColor, OpArgs...) * which is public or made accessible via 'friend'. */ template static std::unique_ptr FactoryHelper(GrPaint&& paint, OpArgs... opArgs); enum class Flags : uint32_t { kNone = 0x0, kSnapVerticesToPixelCenters = 0x1, }; GR_DECL_BITFIELD_CLASS_OPS_FRIENDS(Flags); GrSimpleMeshDrawOpHelper(const MakeArgs&, GrAAType, Flags = Flags::kNone); ~GrSimpleMeshDrawOpHelper(); GrSimpleMeshDrawOpHelper() = delete; GrSimpleMeshDrawOpHelper(const GrSimpleMeshDrawOpHelper&) = delete; GrSimpleMeshDrawOpHelper& operator=(const GrSimpleMeshDrawOpHelper&) = delete; GrDrawOp::FixedFunctionFlags fixedFunctionFlags() const; bool isCompatible(const GrSimpleMeshDrawOpHelper& that, const GrCaps&, const SkRect& thisBounds, const SkRect& thatBounds) const; /** * Finalizes the processor set and determines whether the destination must be provided * to the fragment shader as a texture for blending. * * @param geometryCoverage Describes the coverage output of the op's geometry processor * @param geometryColor An in/out param. As input this informs processor analysis about the * color the op expects to output from its geometry processor. As output * this may be set to a known color in which case the op must output this * color from its geometry processor instead. */ GrDrawOp::RequiresDstTexture xpRequiresDstTexture(const GrCaps& caps, const GrAppliedClip* clip, GrProcessorAnalysisCoverage geometryCoverage, GrProcessorAnalysisColor* geometryColor); /** * Version of above that can be used by ops that have a constant color geometry processor * output. The op passes this color as 'geometryColor' and after return if 'geometryColor' has * changed the op must override its geometry processor color output with the new color. */ GrDrawOp::RequiresDstTexture xpRequiresDstTexture(const GrCaps&, const GrAppliedClip*, GrProcessorAnalysisCoverage geometryCoverage, GrColor* geometryColor); bool usesLocalCoords() const { SkASSERT(fDidAnalysis); return fUsesLocalCoords; } bool compatibleWithAlphaAsCoverage() const { return fCompatibleWithAlphaAsCoveage; } /** Makes a pipeline that consumes the processor set and the op's applied clip. */ GrPipeline* makePipeline(GrMeshDrawOp::Target* target) { return this->internalMakePipeline(target, this->pipelineInitArgs(target)); } struct MakeArgs { private: MakeArgs() = default; GrProcessorSet* fProcessorSet; uint32_t fSRGBFlags; friend class GrSimpleMeshDrawOpHelper; }; SkString dumpInfo() const; protected: GrAAType aaType() const { return static_cast(fAAType); } uint32_t pipelineFlags() const { return fPipelineFlags; } GrPipeline::InitArgs pipelineInitArgs(GrMeshDrawOp::Target* target) const; GrPipeline* internalMakePipeline(GrMeshDrawOp::Target*, const GrPipeline::InitArgs&); private: GrProcessorSet* fProcessors; unsigned fPipelineFlags : 8; unsigned fAAType : 2; unsigned fRequiresDstTexture : 1; unsigned fUsesLocalCoords : 1; unsigned fCompatibleWithAlphaAsCoveage : 1; SkDEBUGCODE(unsigned fMadePipeline : 1;) SkDEBUGCODE(unsigned fDidAnalysis : 1;) }; /** * This class extends GrSimpleMeshDrawOpHelper to support an optional GrUserStencilSettings. This * uses private inheritance because it non-virtually overrides methods in the base class and should * never be used with a GrSimpleMeshDrawOpHelper pointer or reference. */ class GrSimpleMeshDrawOpHelperWithStencil : private GrSimpleMeshDrawOpHelper { public: using MakeArgs = GrSimpleMeshDrawOpHelper::MakeArgs; using Flags = GrSimpleMeshDrawOpHelper::Flags; // using declarations can't be templated, so this is a pass through function instead. template static std::unique_ptr FactoryHelper(GrPaint&& paint, OpArgs... opArgs) { return GrSimpleMeshDrawOpHelper::FactoryHelper( std::move(paint), std::forward(opArgs)...); } GrSimpleMeshDrawOpHelperWithStencil(const MakeArgs&, GrAAType, const GrUserStencilSettings*, Flags = Flags::kNone); GrDrawOp::FixedFunctionFlags fixedFunctionFlags() const; using GrSimpleMeshDrawOpHelper::xpRequiresDstTexture; using GrSimpleMeshDrawOpHelper::usesLocalCoords; using GrSimpleMeshDrawOpHelper::compatibleWithAlphaAsCoverage; bool isCompatible(const GrSimpleMeshDrawOpHelperWithStencil& that, const GrCaps&, const SkRect& thisBounds, const SkRect& thatBounds) const; const GrPipeline* makePipeline(GrMeshDrawOp::Target*); SkString dumpInfo() const; private: const GrUserStencilSettings* fStencilSettings; typedef GrSimpleMeshDrawOpHelper INHERITED; }; template std::unique_ptr GrSimpleMeshDrawOpHelper::FactoryHelper(GrPaint&& paint, OpArgs... opArgs) { MakeArgs makeArgs; makeArgs.fSRGBFlags = GrPipeline::SRGBFlagsFromPaint(paint); GrColor color = paint.getColor(); if (paint.isTrivial()) { makeArgs.fProcessorSet = nullptr; return std::unique_ptr(new Op(makeArgs, color, std::forward(opArgs)...)); } else { char* mem = (char*)GrOp::operator new(sizeof(Op) + sizeof(GrProcessorSet)); char* setMem = mem + sizeof(Op); makeArgs.fProcessorSet = new (setMem) GrProcessorSet(std::move(paint)); return std::unique_ptr( new (mem) Op(makeArgs, color, std::forward(opArgs)...)); } } GR_MAKE_BITFIELD_CLASS_OPS(GrSimpleMeshDrawOpHelper::Flags) #endif